| // SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later |
| /* |
| * Simple power-of-two buddy allocation mechanism. |
| * |
| * Copyright 2016 IBM Corp. |
| */ |
| |
| #ifndef __BUDDY_H |
| #define __BUDDY_H |
| |
| #include "bitmap.h" |
| |
| #define BUDDY_MAX_ORDER 30 |
| |
| struct buddy { |
| /* max_order is both the height of the tree - 1 and the ^2 of the |
| * size of the lowest level. |
| * |
| * So if we have 512k elements, max_order is 19, which gives us |
| * a 20 levels tree. |
| * |
| * The max supported order is 30 for now. We can increase that |
| * later if really needed but the performance is going to be |
| * already pretty bad if we go near that limit. |
| */ |
| unsigned int max_order; |
| |
| /* For each order, we keep track of how many free modes we |
| * have there to speed up searches. |
| */ |
| unsigned int freecounts[BUDDY_MAX_ORDER + 1]; |
| bitmap_elem_t map[]; |
| }; |
| |
| extern struct buddy *buddy_create(unsigned int max_order); |
| extern void buddy_destroy(struct buddy *b); |
| |
| extern int buddy_alloc(struct buddy *b, unsigned int order); |
| extern bool buddy_reserve(struct buddy *b, unsigned int index, unsigned int order); |
| extern void buddy_free(struct buddy *b, unsigned int index, unsigned int order); |
| extern void buddy_reset(struct buddy *b); |
| |
| #endif /* __BUDDY_H */ |