1. 154fd4d qapi/ui: Drop temporary 'prefix' by Markus Armbruster · 6 months ago
  2. 9badf12 ui+display: rename is_placeholder() -> surface_is_placeholder() by Gerd Hoffmann · 9 months ago
  3. bf41ab6 ui: add optional d3d texture pointer to scanout texture by Marc-André Lureau · 1 year, 9 months ago
  4. b3a654d ui/sdl2: fix surface_gl_update_texture: Assertion 'gls' failed by Marc-André Lureau · 1 year, 10 months ago
  5. 5e79d51 ui: split the GL context in a different object by Marc-André Lureau · 3 years, 5 months ago
  6. f6413cb ui: simplify gl unblock & flush by Marc-André Lureau · 4 years ago
  7. c821a58 ui/console: Pass placeholder surface to displays by Akihiko Odaki · 4 years ago
  8. 3cddb8b display/ui: add a callback to indicate GL state is flushed by Marc-André Lureau · 4 years, 1 month ago
  9. c110d94 ui: remove gl_ctx_get_current by Marc-André Lureau · 4 years, 1 month ago
  10. d5938f2 Clean up inclusion of sysemu/sysemu.h by Markus Armbruster · 6 years ago
  11. a8d2532 Include qemu-common.h exactly where needed by Markus Armbruster · 6 years ago
  12. 77f60fb sdl2: redraw correctly when scanout_mode enabled. by Tao Wu · 7 years ago
  13. 4867e47 sdl: Allow OpenGL ES context creation by Elie Tournier · 7 years ago
  14. 991f366 sdl2: Remove unused epoxy include by Elie Tournier · 7 years ago
  15. 46e19e1 opengl: move shader init from console-gl.c to shader.c by Gerd Hoffmann · 7 years ago
  16. 74083f9 egl: misc framebuffer helper improvements. by Gerd Hoffmann · 7 years ago
  17. 371c4ef sdl2: use framebuffer helper functions. by Gerd Hoffmann · 8 years ago
  18. db6cdfb sdl2: add scanout_disable support by Gerd Hoffmann · 8 years ago
  19. f4c36bd console: rename dpy_gl_scanout to dpy_gl_scanout_texture by Gerd Hoffmann · 8 years ago
  20. 9d8256e virgl: pass whole GL scanout dimensions by Marc-André Lureau · 9 years ago
  21. e16f4c8 ui: Clean up includes by Peter Maydell · 9 years ago
  22. cb47dc9 sdl2/opengl: add opengl context and scanout support by Gerd Hoffmann · 10 years ago
  23. 0b71a5d sdl2: add support for display rendering using opengl. by Gerd Hoffmann · 10 years ago