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ui
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shader
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texture-blit.frag
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Gerd Hoffmann
cd2bc88
2015-01-09 11:40:23 +0100
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#version 300 es
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uniform sampler2D image
;
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in
mediump vec2 ex_tex_coord
;
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out
mediump vec4 out_frag_color
;
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void
main
(
void
)
{
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out_frag_color
=
texture
(
image
,
ex_tex_coord
);
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}