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Damien Hedded66cc842020-01-30 16:02:05 +00001
2=======================================
3Reset in QEMU: the Resettable interface
4=======================================
5
6The reset of qemu objects is handled using the resettable interface declared
7in ``include/hw/resettable.h``.
8
9This interface allows objects to be grouped (on a tree basis); so that the
10whole group can be reset consistently. Each individual member object does not
11have to care about others; in particular, problems of order (which object is
12reset first) are addressed.
13
Peter Maydella3655722024-02-20 16:06:22 +000014The main object types which implement this interface are DeviceClass
15and BusClass.
Damien Hedded66cc842020-01-30 16:02:05 +000016
17Triggering reset
18----------------
19
20This section documents the APIs which "users" of a resettable object should use
21to control it. All resettable control functions must be called while holding
Stefan Hajnoczia4a411f2024-01-02 10:35:28 -050022the BQL.
Damien Hedded66cc842020-01-30 16:02:05 +000023
24You can apply a reset to an object using ``resettable_assert_reset()``. You need
25to call ``resettable_release_reset()`` to release the object from reset. To
26instantly reset an object, without keeping it in reset state, just call
27``resettable_reset()``. These functions take two parameters: a pointer to the
28object to reset and a reset type.
29
Peter Maydell631f46d2024-04-12 17:08:09 +010030The Resettable interface handles reset types with an enum ``ResetType``:
Damien Hedded66cc842020-01-30 16:02:05 +000031
32``RESET_TYPE_COLD``
33 Cold reset is supported by every resettable object. In QEMU, it means we reset
34 to the initial state corresponding to the start of QEMU; this might differ
35 from what is a real hardware cold reset. It differs from other resets (like
36 warm or bus resets) which may keep certain parts untouched.
37
Peter Maydell631f46d2024-04-12 17:08:09 +010038``RESET_TYPE_SNAPSHOT_LOAD``
39 This is called for a reset which is being done to put the system into a
40 clean state prior to loading a snapshot. (This corresponds to a reset
41 with ``SHUTDOWN_CAUSE_SNAPSHOT_LOAD``.) Almost all devices should treat
42 this the same as ``RESET_TYPE_COLD``. The main exception is devices which
43 have some non-deterministic state they want to reinitialize to a different
44 value on each cold reset, such as RNG seed information, and which they
45 must not reinitialize on a snapshot-load reset.
46
Peter Maydellcf7f61d2024-09-13 15:31:43 +010047``RESET_TYPE_S390_CPU_NORMAL``
48 This is only used for S390 CPU objects; it clears interrupts, stops
49 processing, and clears the TLB, but does not touch register contents.
50
51``RESET_TYPE_S390_CPU_INITIAL``
52 This is only used for S390 CPU objects; it does everything
53 ``RESET_TYPE_S390_CPU_NORMAL`` does and also clears the PSW, prefix,
54 FPC, timer and control registers. It does not touch gprs, fprs or acrs.
55
56
Peter Maydell631f46d2024-04-12 17:08:09 +010057Devices which implement reset methods must treat any unknown ``ResetType``
58as equivalent to ``RESET_TYPE_COLD``; this will reduce the amount of
59existing code we need to change if we add more types in future.
60
Damien Hedded66cc842020-01-30 16:02:05 +000061Calling ``resettable_reset()`` is equivalent to calling
62``resettable_assert_reset()`` then ``resettable_release_reset()``. It is
63possible to interleave multiple calls to these three functions. There may
64be several reset sources/controllers of a given object. The interface handles
65everything and the different reset controllers do not need to know anything
66about each others. The object will leave reset state only when each other
67controllers end their reset operation. This point is handled internally by
68maintaining a count of in-progress resets; it is crucial to call
69``resettable_release_reset()`` one time and only one time per
70``resettable_assert_reset()`` call.
71
72For now migration of a device or bus in reset is not supported. Care must be
73taken not to delay ``resettable_release_reset()`` after its
74``resettable_assert_reset()`` counterpart.
75
76Note that, since resettable is an interface, the API takes a simple Object as
77parameter. Still, it is a programming error to call a resettable function on a
78non-resettable object and it will trigger a run time assert error. Since most
79calls to resettable interface are done through base class functions, such an
80error is not likely to happen.
81
82For Devices and Buses, the following helper functions exist:
83
84- ``device_cold_reset()``
85- ``bus_cold_reset()``
86
87These are simple wrappers around resettable_reset() function; they only cast the
88Device or Bus into an Object and pass the cold reset type. When possible
89prefer to use these functions instead of ``resettable_reset()``.
90
91Device and bus functions co-exist because there can be semantic differences
92between resetting a bus and resetting the controller bridge which owns it.
93For example, consider a SCSI controller. Resetting the controller puts all
94its registers back to what reset state was as well as reset everything on the
95SCSI bus, whereas resetting just the SCSI bus only resets everything that's on
96it but not the controller.
97
98
99Multi-phase mechanism
100---------------------
101
102This section documents the internals of the resettable interface.
103
104The resettable interface uses a multi-phase system to relieve objects and
105machines from reset ordering problems. To address this, the reset operation
106of an object is split into three well defined phases.
107
108When resetting several objects (for example the whole machine at simulation
109startup), all first phases of all objects are executed, then all second phases
110and then all third phases.
111
112The three phases are:
113
1141. The **enter** phase is executed when the object enters reset. It resets only
115 local state of the object; it must not do anything that has a side-effect
116 on other objects, such as raising or lowering a qemu_irq line or reading or
117 writing guest memory.
118
1192. The **hold** phase is executed for entry into reset, once every object in the
120 group which is being reset has had its *enter* phase executed. At this point
121 devices can do actions that affect other objects.
122
1233. The **exit** phase is executed when the object leaves the reset state.
124 Actions affecting other objects are permitted.
125
126As said in previous section, the interface maintains a count of reset. This
127count is used to ensure phases are executed only when required. *enter* and
128*hold* phases are executed only when asserting reset for the first time
129(if an object is already in reset state when calling
130``resettable_assert_reset()`` or ``resettable_reset()``, they are not
131executed).
132The *exit* phase is executed only when the last reset operation ends. Therefore
133the object does not need to care how many of reset controllers it has and how
134many of them have started a reset.
135
136
137Handling reset in a resettable object
138-------------------------------------
139
140This section documents the APIs that an implementation of a resettable object
141must provide and what functions it has access to. It is intended for people
142who want to implement or convert a class which has the resettable interface;
143for example when specializing an existing device or bus.
144
145Methods to implement
146....................
147
148Three methods should be defined or left empty. Each method corresponds to a
149phase of the reset; they are name ``phases.enter()``, ``phases.hold()`` and
150``phases.exit()``. They all take the object as parameter. The *enter* method
151also take the reset type as second parameter.
152
153When extending an existing class, these methods may need to be extended too.
154The ``resettable_class_set_parent_phases()`` class function may be used to
155backup parent class methods.
156
157Here follows an example to implement reset for a Device which sets an IO while
158in reset.
159
160::
161
162 static void mydev_reset_enter(Object *obj, ResetType type)
163 {
164 MyDevClass *myclass = MYDEV_GET_CLASS(obj);
165 MyDevState *mydev = MYDEV(obj);
166 /* call parent class enter phase */
167 if (myclass->parent_phases.enter) {
168 myclass->parent_phases.enter(obj, type);
169 }
170 /* initialize local state only */
171 mydev->var = 0;
172 }
173
Peter Maydell41d49ec2024-04-12 17:08:08 +0100174 static void mydev_reset_hold(Object *obj, ResetType type)
Damien Hedded66cc842020-01-30 16:02:05 +0000175 {
176 MyDevClass *myclass = MYDEV_GET_CLASS(obj);
177 MyDevState *mydev = MYDEV(obj);
178 /* call parent class hold phase */
179 if (myclass->parent_phases.hold) {
Peter Maydell41d49ec2024-04-12 17:08:08 +0100180 myclass->parent_phases.hold(obj, type);
Damien Hedded66cc842020-01-30 16:02:05 +0000181 }
182 /* set an IO */
183 qemu_set_irq(mydev->irq, 1);
184 }
185
Peter Maydell41d49ec2024-04-12 17:08:08 +0100186 static void mydev_reset_exit(Object *obj, ResetType type)
Damien Hedded66cc842020-01-30 16:02:05 +0000187 {
188 MyDevClass *myclass = MYDEV_GET_CLASS(obj);
189 MyDevState *mydev = MYDEV(obj);
190 /* call parent class exit phase */
191 if (myclass->parent_phases.exit) {
Peter Maydell41d49ec2024-04-12 17:08:08 +0100192 myclass->parent_phases.exit(obj, type);
Damien Hedded66cc842020-01-30 16:02:05 +0000193 }
194 /* clear an IO */
195 qemu_set_irq(mydev->irq, 0);
196 }
197
198 typedef struct MyDevClass {
199 MyParentClass parent_class;
200 /* to store eventual parent reset methods */
201 ResettablePhases parent_phases;
202 } MyDevClass;
203
204 static void mydev_class_init(ObjectClass *class, void *data)
205 {
206 MyDevClass *myclass = MYDEV_CLASS(class);
207 ResettableClass *rc = RESETTABLE_CLASS(class);
Akihiko Odakifa365d02022-11-25 23:06:45 +0900208 resettable_class_set_parent_phases(rc,
209 mydev_reset_enter,
210 mydev_reset_hold,
211 mydev_reset_exit,
212 &myclass->parent_phases);
Damien Hedded66cc842020-01-30 16:02:05 +0000213 }
214
215In the above example, we override all three phases. It is possible to override
216only some of them by passing NULL instead of a function pointer to
Akihiko Odakifa365d02022-11-25 23:06:45 +0900217``resettable_class_set_parent_phases()``. For example, the following will
Damien Hedded66cc842020-01-30 16:02:05 +0000218only override the *enter* phase and leave *hold* and *exit* untouched::
219
Akihiko Odakifa365d02022-11-25 23:06:45 +0900220 resettable_class_set_parent_phases(rc, mydev_reset_enter, NULL, NULL,
221 &myclass->parent_phases);
Damien Hedded66cc842020-01-30 16:02:05 +0000222
223This is equivalent to providing a trivial implementation of the hold and exit
224phases which does nothing but call the parent class's implementation of the
225phase.
226
227Polling the reset state
228.......................
229
230Resettable interface provides the ``resettable_is_in_reset()`` function.
231This function returns true if the object parameter is currently under reset.
232
Damien Hedde310616d2022-10-20 15:27:49 +0100233An object is under reset from the beginning of the *enter* phase (before
234either its children or its own enter method is called) to the *exit*
235phase. During *enter* and *hold* phase only, the function will return that the
236object is in reset. The state is changed after the *exit* is propagated to
237its children and just before calling the object's own *exit* method.
Damien Hedded66cc842020-01-30 16:02:05 +0000238
239This function may be used if the object behavior has to be adapted
240while in reset state. For example if a device has an irq input,
241it will probably need to ignore it while in reset; then it can for
242example check the reset state at the beginning of the irq callback.
243
244Note that until migration of the reset state is supported, an object
245should not be left in reset. So apart from being currently executing
246one of the reset phases, the only cases when this function will return
247true is if an external interaction (like changing an io) is made during
248*hold* or *exit* phase of another object in the same reset group.
249
250Helpers ``device_is_in_reset()`` and ``bus_is_in_reset()`` are also provided
251for devices and buses and should be preferred.
252
253
254Base class handling of reset
255----------------------------
256
257This section documents parts of the reset mechanism that you only need to know
258about if you are extending it to work with a new base class other than
259DeviceClass or BusClass, or maintaining the existing code in those classes. Most
260people can ignore it.
261
262Methods to implement
263....................
264
265There are two other methods that need to exist in a class implementing the
266interface: ``get_state()`` and ``child_foreach()``.
267
268``get_state()`` is simple. *resettable* is an interface and, as a consequence,
269does not have any class state structure. But in order to factorize the code, we
270need one. This method must return a pointer to ``ResettableState`` structure.
271The structure must be allocated by the base class; preferably it should be
272located inside the object instance structure.
273
274``child_foreach()`` is more complex. It should execute the given callback on
275every reset child of the given resettable object. All children must be
276resettable too. Additional parameters (a reset type and an opaque pointer) must
277be passed to the callback too.
278
279In ``DeviceClass`` and ``BusClass`` the ``ResettableState`` is located
280``DeviceState`` and ``BusState`` structure. ``child_foreach()`` is implemented
281to follow the bus hierarchy; for a bus, it calls the function on every child
282device; for a device, it calls the function on every bus child. When we reset
283the main system bus, we reset the whole machine bus tree.
284
285Changing a resettable parent
286............................
287
288One thing which should be taken care of by the base class is handling reset
289hierarchy changes.
290
291The reset hierarchy is supposed to be static and built during machine creation.
292But there are actually some exceptions. To cope with this, the resettable API
293provides ``resettable_change_parent()``. This function allows to set, update or
294remove the parent of a resettable object after machine creation is done. As
295parameters, it takes the object being moved, the old parent if any and the new
296parent if any.
297
298This function can be used at any time when not in a reset operation. During
299a reset operation it must be used only in *hold* phase. Using it in *enter* or
300*exit* phase is an error.
301Also it should not be used during machine creation, although it is harmless to
302do so: the function is a no-op as long as old and new parent are NULL or not
303in reset.
304
305There is currently 2 cases where this function is used:
306
3071. *device hotplug*; it means a new device is introduced on a live bus.
308
3092. *hot bus change*; it means an existing live device is added, moved or
310 removed in the bus hierarchy. At the moment, it occurs only in the raspi
311 machines for changing the sdbus used by sd card.
Peter Maydella3655722024-02-20 16:06:22 +0000312
313Reset of the complete system
314----------------------------
315
316Reset of the complete system is a little complicated. The typical
317flow is:
318
3191. Code which wishes to reset the entire system does so by calling
320 ``qemu_system_reset_request()``. This schedules a reset, but the
321 reset will happen asynchronously after the function returns.
322 That makes this safe to call from, for example, device models.
323
3242. The function which is called to make the reset happen is
325 ``qemu_system_reset()``. Generally only core system code should
326 call this directly.
327
3283. ``qemu_system_reset()`` calls the ``MachineClass::reset`` method of
329 the current machine, if it has one. That method must call
330 ``qemu_devices_reset()``. If the machine has no reset method,
331 ``qemu_system_reset()`` calls ``qemu_devices_reset()`` directly.
332
3334. ``qemu_devices_reset()`` performs a reset of the system, using
334 the three-phase mechanism listed above. It resets all objects
335 that were registered with it using ``qemu_register_resettable()``.
336 It also calls all the functions registered with it using
337 ``qemu_register_reset()``. Those functions are called during the
338 "hold" phase of this reset.
339
3405. The most important object that this reset resets is the
341 'sysbus' bus. The sysbus bus is the root of the qbus tree. This
342 means that all devices on the sysbus are reset, and all their
343 child buses, and all the devices on those child buses.
344
3456. Devices which are not on the qbus tree are *not* automatically
346 reset! (The most obvious example of this is CPU objects, but
347 anything that directly inherits from ``TYPE_OBJECT`` or ``TYPE_DEVICE``
348 rather than from ``TYPE_SYS_BUS_DEVICE`` or some other plugs-into-a-bus
349 type will be in this category.) You need to therefore arrange for these
350 to be reset in some other way (e.g. using ``qemu_register_resettable()``
351 or ``qemu_register_reset()``).