| /* | |
| * Bitmap Module | |
| * | |
| * Stolen from linux/src/lib/bitmap.c | |
| * | |
| * Copyright (C) 2010 Corentin Chary | |
| * | |
| * This source code is licensed under the GNU General Public License, | |
| * Version 2. | |
| */ | |
| #include "qemu/osdep.h" | |
| #include "qemu/bitops.h" | |
| #include "qemu/bitmap.h" | |
| #include "qemu/bswap.h" | |
| #include "qemu/atomic.h" | |
| /* | |
| * bitmaps provide an array of bits, implemented using an | |
| * array of unsigned longs. The number of valid bits in a | |
| * given bitmap does _not_ need to be an exact multiple of | |
| * BITS_PER_LONG. | |
| * | |
| * The possible unused bits in the last, partially used word | |
| * of a bitmap are 'don't care'. The implementation makes | |
| * no particular effort to keep them zero. It ensures that | |
| * their value will not affect the results of any operation. | |
| * The bitmap operations that return Boolean (bitmap_empty, | |
| * for example) or scalar (bitmap_weight, for example) results | |
| * carefully filter out these unused bits from impacting their | |
| * results. | |
| * | |
| * These operations actually hold to a slightly stronger rule: | |
| * if you don't input any bitmaps to these ops that have some | |
| * unused bits set, then they won't output any set unused bits | |
| * in output bitmaps. | |
| * | |
| * The byte ordering of bitmaps is more natural on little | |
| * endian architectures. | |
| */ | |
| int slow_bitmap_empty(const unsigned long *bitmap, long bits) | |
| { | |
| long k, lim = bits/BITS_PER_LONG; | |
| for (k = 0; k < lim; ++k) { | |
| if (bitmap[k]) { | |
| return 0; | |
| } | |
| } | |
| if (bits % BITS_PER_LONG) { | |
| if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) { | |
| return 0; | |
| } | |
| } | |
| return 1; | |
| } | |
| int slow_bitmap_full(const unsigned long *bitmap, long bits) | |
| { | |
| long k, lim = bits/BITS_PER_LONG; | |
| for (k = 0; k < lim; ++k) { | |
| if (~bitmap[k]) { | |
| return 0; | |
| } | |
| } | |
| if (bits % BITS_PER_LONG) { | |
| if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) { | |
| return 0; | |
| } | |
| } | |
| return 1; | |
| } | |
| int slow_bitmap_equal(const unsigned long *bitmap1, | |
| const unsigned long *bitmap2, long bits) | |
| { | |
| long k, lim = bits/BITS_PER_LONG; | |
| for (k = 0; k < lim; ++k) { | |
| if (bitmap1[k] != bitmap2[k]) { | |
| return 0; | |
| } | |
| } | |
| if (bits % BITS_PER_LONG) { | |
| if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) { | |
| return 0; | |
| } | |
| } | |
| return 1; | |
| } | |
| void slow_bitmap_complement(unsigned long *dst, const unsigned long *src, | |
| long bits) | |
| { | |
| long k, lim = bits/BITS_PER_LONG; | |
| for (k = 0; k < lim; ++k) { | |
| dst[k] = ~src[k]; | |
| } | |
| if (bits % BITS_PER_LONG) { | |
| dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits); | |
| } | |
| } | |
| int slow_bitmap_and(unsigned long *dst, const unsigned long *bitmap1, | |
| const unsigned long *bitmap2, long bits) | |
| { | |
| long k; | |
| long nr = BITS_TO_LONGS(bits); | |
| unsigned long result = 0; | |
| for (k = 0; k < nr; k++) { | |
| result |= (dst[k] = bitmap1[k] & bitmap2[k]); | |
| } | |
| return result != 0; | |
| } | |
| void slow_bitmap_or(unsigned long *dst, const unsigned long *bitmap1, | |
| const unsigned long *bitmap2, long bits) | |
| { | |
| long k; | |
| long nr = BITS_TO_LONGS(bits); | |
| for (k = 0; k < nr; k++) { | |
| dst[k] = bitmap1[k] | bitmap2[k]; | |
| } | |
| } | |
| void slow_bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, | |
| const unsigned long *bitmap2, long bits) | |
| { | |
| long k; | |
| long nr = BITS_TO_LONGS(bits); | |
| for (k = 0; k < nr; k++) { | |
| dst[k] = bitmap1[k] ^ bitmap2[k]; | |
| } | |
| } | |
| int slow_bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, | |
| const unsigned long *bitmap2, long bits) | |
| { | |
| long k; | |
| long nr = BITS_TO_LONGS(bits); | |
| unsigned long result = 0; | |
| for (k = 0; k < nr; k++) { | |
| result |= (dst[k] = bitmap1[k] & ~bitmap2[k]); | |
| } | |
| return result != 0; | |
| } | |
| void bitmap_set(unsigned long *map, long start, long nr) | |
| { | |
| unsigned long *p = map + BIT_WORD(start); | |
| const long size = start + nr; | |
| int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG); | |
| unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start); | |
| assert(start >= 0 && nr >= 0); | |
| while (nr - bits_to_set >= 0) { | |
| *p |= mask_to_set; | |
| nr -= bits_to_set; | |
| bits_to_set = BITS_PER_LONG; | |
| mask_to_set = ~0UL; | |
| p++; | |
| } | |
| if (nr) { | |
| mask_to_set &= BITMAP_LAST_WORD_MASK(size); | |
| *p |= mask_to_set; | |
| } | |
| } | |
| void bitmap_set_atomic(unsigned long *map, long start, long nr) | |
| { | |
| unsigned long *p = map + BIT_WORD(start); | |
| const long size = start + nr; | |
| int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG); | |
| unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start); | |
| assert(start >= 0 && nr >= 0); | |
| /* First word */ | |
| if (nr - bits_to_set > 0) { | |
| qatomic_or(p, mask_to_set); | |
| nr -= bits_to_set; | |
| bits_to_set = BITS_PER_LONG; | |
| mask_to_set = ~0UL; | |
| p++; | |
| } | |
| /* Full words */ | |
| if (bits_to_set == BITS_PER_LONG) { | |
| while (nr >= BITS_PER_LONG) { | |
| *p = ~0UL; | |
| nr -= BITS_PER_LONG; | |
| p++; | |
| } | |
| } | |
| /* Last word */ | |
| if (nr) { | |
| mask_to_set &= BITMAP_LAST_WORD_MASK(size); | |
| qatomic_or(p, mask_to_set); | |
| } else { | |
| /* If we avoided the full barrier in qatomic_or(), issue a | |
| * barrier to account for the assignments in the while loop. | |
| */ | |
| smp_mb(); | |
| } | |
| } | |
| void bitmap_clear(unsigned long *map, long start, long nr) | |
| { | |
| unsigned long *p = map + BIT_WORD(start); | |
| const long size = start + nr; | |
| int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG); | |
| unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start); | |
| assert(start >= 0 && nr >= 0); | |
| while (nr - bits_to_clear >= 0) { | |
| *p &= ~mask_to_clear; | |
| nr -= bits_to_clear; | |
| bits_to_clear = BITS_PER_LONG; | |
| mask_to_clear = ~0UL; | |
| p++; | |
| } | |
| if (nr) { | |
| mask_to_clear &= BITMAP_LAST_WORD_MASK(size); | |
| *p &= ~mask_to_clear; | |
| } | |
| } | |
| bool bitmap_test_and_clear(unsigned long *map, long start, long nr) | |
| { | |
| unsigned long *p = map + BIT_WORD(start); | |
| const long size = start + nr; | |
| int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG); | |
| unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start); | |
| bool dirty = false; | |
| assert(start >= 0 && nr >= 0); | |
| /* First word */ | |
| if (nr - bits_to_clear > 0) { | |
| if ((*p) & mask_to_clear) { | |
| dirty = true; | |
| } | |
| *p &= ~mask_to_clear; | |
| nr -= bits_to_clear; | |
| bits_to_clear = BITS_PER_LONG; | |
| p++; | |
| } | |
| /* Full words */ | |
| if (bits_to_clear == BITS_PER_LONG) { | |
| while (nr >= BITS_PER_LONG) { | |
| if (*p) { | |
| dirty = true; | |
| *p = 0; | |
| } | |
| nr -= BITS_PER_LONG; | |
| p++; | |
| } | |
| } | |
| /* Last word */ | |
| if (nr) { | |
| mask_to_clear &= BITMAP_LAST_WORD_MASK(size); | |
| if ((*p) & mask_to_clear) { | |
| dirty = true; | |
| } | |
| *p &= ~mask_to_clear; | |
| } | |
| return dirty; | |
| } | |
| bool bitmap_test_and_clear_atomic(unsigned long *map, long start, long nr) | |
| { | |
| unsigned long *p = map + BIT_WORD(start); | |
| const long size = start + nr; | |
| int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG); | |
| unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start); | |
| unsigned long dirty = 0; | |
| unsigned long old_bits; | |
| assert(start >= 0 && nr >= 0); | |
| /* First word */ | |
| if (nr - bits_to_clear > 0) { | |
| old_bits = qatomic_fetch_and(p, ~mask_to_clear); | |
| dirty |= old_bits & mask_to_clear; | |
| nr -= bits_to_clear; | |
| bits_to_clear = BITS_PER_LONG; | |
| mask_to_clear = ~0UL; | |
| p++; | |
| } | |
| /* Full words */ | |
| if (bits_to_clear == BITS_PER_LONG) { | |
| while (nr >= BITS_PER_LONG) { | |
| if (*p) { | |
| old_bits = qatomic_xchg(p, 0); | |
| dirty |= old_bits; | |
| } | |
| nr -= BITS_PER_LONG; | |
| p++; | |
| } | |
| } | |
| /* Last word */ | |
| if (nr) { | |
| mask_to_clear &= BITMAP_LAST_WORD_MASK(size); | |
| old_bits = qatomic_fetch_and(p, ~mask_to_clear); | |
| dirty |= old_bits & mask_to_clear; | |
| } else { | |
| if (!dirty) { | |
| smp_mb(); | |
| } | |
| } | |
| return dirty != 0; | |
| } | |
| void bitmap_copy_and_clear_atomic(unsigned long *dst, unsigned long *src, | |
| long nr) | |
| { | |
| while (nr > 0) { | |
| *dst = qatomic_xchg(src, 0); | |
| dst++; | |
| src++; | |
| nr -= BITS_PER_LONG; | |
| } | |
| } | |
| #define ALIGN_MASK(x,mask) (((x)+(mask))&~(mask)) | |
| /** | |
| * bitmap_find_next_zero_area - find a contiguous aligned zero area | |
| * @map: The address to base the search on | |
| * @size: The bitmap size in bits | |
| * @start: The bitnumber to start searching at | |
| * @nr: The number of zeroed bits we're looking for | |
| * @align_mask: Alignment mask for zero area | |
| * | |
| * The @align_mask should be one less than a power of 2; the effect is that | |
| * the bit offset of all zero areas this function finds is multiples of that | |
| * power of 2. A @align_mask of 0 means no alignment is required. | |
| */ | |
| unsigned long bitmap_find_next_zero_area(unsigned long *map, | |
| unsigned long size, | |
| unsigned long start, | |
| unsigned long nr, | |
| unsigned long align_mask) | |
| { | |
| unsigned long index, end, i; | |
| again: | |
| index = find_next_zero_bit(map, size, start); | |
| /* Align allocation */ | |
| index = ALIGN_MASK(index, align_mask); | |
| end = index + nr; | |
| if (end > size) { | |
| return end; | |
| } | |
| i = find_next_bit(map, end, index); | |
| if (i < end) { | |
| start = i + 1; | |
| goto again; | |
| } | |
| return index; | |
| } | |
| int slow_bitmap_intersects(const unsigned long *bitmap1, | |
| const unsigned long *bitmap2, long bits) | |
| { | |
| long k, lim = bits/BITS_PER_LONG; | |
| for (k = 0; k < lim; ++k) { | |
| if (bitmap1[k] & bitmap2[k]) { | |
| return 1; | |
| } | |
| } | |
| if (bits % BITS_PER_LONG) { | |
| if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) { | |
| return 1; | |
| } | |
| } | |
| return 0; | |
| } | |
| long slow_bitmap_count_one(const unsigned long *bitmap, long nbits) | |
| { | |
| long k, lim = nbits / BITS_PER_LONG, result = 0; | |
| for (k = 0; k < lim; k++) { | |
| result += ctpopl(bitmap[k]); | |
| } | |
| if (nbits % BITS_PER_LONG) { | |
| result += ctpopl(bitmap[k] & BITMAP_LAST_WORD_MASK(nbits)); | |
| } | |
| return result; | |
| } | |
| static void bitmap_to_from_le(unsigned long *dst, | |
| const unsigned long *src, long nbits) | |
| { | |
| long len = BITS_TO_LONGS(nbits); | |
| #if HOST_BIG_ENDIAN | |
| long index; | |
| for (index = 0; index < len; index++) { | |
| # if HOST_LONG_BITS == 64 | |
| dst[index] = bswap64(src[index]); | |
| # else | |
| dst[index] = bswap32(src[index]); | |
| # endif | |
| } | |
| #else | |
| memcpy(dst, src, len * sizeof(unsigned long)); | |
| #endif | |
| } | |
| void bitmap_from_le(unsigned long *dst, const unsigned long *src, | |
| long nbits) | |
| { | |
| bitmap_to_from_le(dst, src, nbits); | |
| } | |
| void bitmap_to_le(unsigned long *dst, const unsigned long *src, | |
| long nbits) | |
| { | |
| bitmap_to_from_le(dst, src, nbits); | |
| } | |
| /* | |
| * Copy "src" bitmap with a positive offset and put it into the "dst" | |
| * bitmap. The caller needs to make sure the bitmap size of "src" | |
| * is bigger than (shift + nbits). | |
| */ | |
| void bitmap_copy_with_src_offset(unsigned long *dst, const unsigned long *src, | |
| unsigned long shift, unsigned long nbits) | |
| { | |
| unsigned long left_mask, right_mask, last_mask; | |
| /* Proper shift src pointer to the first word to copy from */ | |
| src += BIT_WORD(shift); | |
| shift %= BITS_PER_LONG; | |
| if (!shift) { | |
| /* Fast path */ | |
| bitmap_copy(dst, src, nbits); | |
| return; | |
| } | |
| right_mask = (1ul << shift) - 1; | |
| left_mask = ~right_mask; | |
| while (nbits >= BITS_PER_LONG) { | |
| *dst = (*src & left_mask) >> shift; | |
| *dst |= (src[1] & right_mask) << (BITS_PER_LONG - shift); | |
| dst++; | |
| src++; | |
| nbits -= BITS_PER_LONG; | |
| } | |
| if (nbits > BITS_PER_LONG - shift) { | |
| *dst = (*src & left_mask) >> shift; | |
| nbits -= BITS_PER_LONG - shift; | |
| last_mask = (1ul << nbits) - 1; | |
| *dst |= (src[1] & last_mask) << (BITS_PER_LONG - shift); | |
| } else if (nbits) { | |
| last_mask = (1ul << nbits) - 1; | |
| *dst = (*src >> shift) & last_mask; | |
| } | |
| } | |
| /* | |
| * Copy "src" bitmap into the "dst" bitmap with an offset in the | |
| * "dst". The caller needs to make sure the bitmap size of "dst" is | |
| * bigger than (shift + nbits). | |
| */ | |
| void bitmap_copy_with_dst_offset(unsigned long *dst, const unsigned long *src, | |
| unsigned long shift, unsigned long nbits) | |
| { | |
| unsigned long left_mask, right_mask, last_mask; | |
| /* Proper shift dst pointer to the first word to copy from */ | |
| dst += BIT_WORD(shift); | |
| shift %= BITS_PER_LONG; | |
| if (!shift) { | |
| /* Fast path */ | |
| bitmap_copy(dst, src, nbits); | |
| return; | |
| } | |
| right_mask = (1ul << (BITS_PER_LONG - shift)) - 1; | |
| left_mask = ~right_mask; | |
| *dst &= (1ul << shift) - 1; | |
| while (nbits >= BITS_PER_LONG) { | |
| *dst |= (*src & right_mask) << shift; | |
| dst[1] = (*src & left_mask) >> (BITS_PER_LONG - shift); | |
| dst++; | |
| src++; | |
| nbits -= BITS_PER_LONG; | |
| } | |
| if (nbits > BITS_PER_LONG - shift) { | |
| *dst |= (*src & right_mask) << shift; | |
| nbits -= BITS_PER_LONG - shift; | |
| last_mask = ((1ul << nbits) - 1) << (BITS_PER_LONG - shift); | |
| dst[1] = (*src & last_mask) >> (BITS_PER_LONG - shift); | |
| } else if (nbits) { | |
| last_mask = (1ul << nbits) - 1; | |
| *dst |= (*src & last_mask) << shift; | |
| } | |
| } |