| /* |
| * QEMU TCG Single Threaded vCPUs implementation using instruction counting |
| * |
| * Copyright (c) 2003-2008 Fabrice Bellard |
| * Copyright (c) 2014 Red Hat Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to deal |
| * in the Software without restriction, including without limitation the rights |
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| * copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| * THE SOFTWARE. |
| */ |
| |
| #include "qemu/osdep.h" |
| #include "qemu-common.h" |
| #include "sysemu/tcg.h" |
| #include "sysemu/replay.h" |
| #include "qemu/main-loop.h" |
| #include "qemu/guest-random.h" |
| #include "exec/exec-all.h" |
| #include "hw/boards.h" |
| |
| #include "tcg-accel-ops.h" |
| #include "tcg-accel-ops-icount.h" |
| #include "tcg-accel-ops-rr.h" |
| |
| static int64_t icount_get_limit(void) |
| { |
| int64_t deadline; |
| |
| if (replay_mode != REPLAY_MODE_PLAY) { |
| /* |
| * Include all the timers, because they may need an attention. |
| * Too long CPU execution may create unnecessary delay in UI. |
| */ |
| deadline = qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL, |
| QEMU_TIMER_ATTR_ALL); |
| /* Check realtime timers, because they help with input processing */ |
| deadline = qemu_soonest_timeout(deadline, |
| qemu_clock_deadline_ns_all(QEMU_CLOCK_REALTIME, |
| QEMU_TIMER_ATTR_ALL)); |
| |
| /* |
| * Maintain prior (possibly buggy) behaviour where if no deadline |
| * was set (as there is no QEMU_CLOCK_VIRTUAL timer) or it is more than |
| * INT32_MAX nanoseconds ahead, we still use INT32_MAX |
| * nanoseconds. |
| */ |
| if ((deadline < 0) || (deadline > INT32_MAX)) { |
| deadline = INT32_MAX; |
| } |
| |
| return icount_round(deadline); |
| } else { |
| return replay_get_instructions(); |
| } |
| } |
| |
| static void icount_notify_aio_contexts(void) |
| { |
| /* Wake up other AioContexts. */ |
| qemu_clock_notify(QEMU_CLOCK_VIRTUAL); |
| qemu_clock_run_timers(QEMU_CLOCK_VIRTUAL); |
| } |
| |
| void icount_handle_deadline(void) |
| { |
| assert(qemu_in_vcpu_thread()); |
| int64_t deadline = qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL, |
| QEMU_TIMER_ATTR_ALL); |
| |
| /* |
| * Instructions, interrupts, and exceptions are processed in cpu-exec. |
| * Don't interrupt cpu thread, when these events are waiting |
| * (i.e., there is no checkpoint) |
| */ |
| if (deadline == 0 |
| && (replay_mode != REPLAY_MODE_PLAY || replay_has_checkpoint())) { |
| icount_notify_aio_contexts(); |
| } |
| } |
| |
| void icount_prepare_for_run(CPUState *cpu) |
| { |
| int insns_left; |
| |
| /* |
| * These should always be cleared by icount_process_data after |
| * each vCPU execution. However u16.high can be raised |
| * asynchronously by cpu_exit/cpu_interrupt/tcg_handle_interrupt |
| */ |
| g_assert(cpu_neg(cpu)->icount_decr.u16.low == 0); |
| g_assert(cpu->icount_extra == 0); |
| |
| cpu->icount_budget = icount_get_limit(); |
| insns_left = MIN(0xffff, cpu->icount_budget); |
| cpu_neg(cpu)->icount_decr.u16.low = insns_left; |
| cpu->icount_extra = cpu->icount_budget - insns_left; |
| |
| replay_mutex_lock(); |
| |
| if (cpu->icount_budget == 0 && replay_has_checkpoint()) { |
| icount_notify_aio_contexts(); |
| } |
| } |
| |
| void icount_process_data(CPUState *cpu) |
| { |
| /* Account for executed instructions */ |
| icount_update(cpu); |
| |
| /* Reset the counters */ |
| cpu_neg(cpu)->icount_decr.u16.low = 0; |
| cpu->icount_extra = 0; |
| cpu->icount_budget = 0; |
| |
| replay_account_executed_instructions(); |
| |
| replay_mutex_unlock(); |
| } |
| |
| void icount_handle_interrupt(CPUState *cpu, int mask) |
| { |
| int old_mask = cpu->interrupt_request; |
| |
| tcg_handle_interrupt(cpu, mask); |
| if (qemu_cpu_is_self(cpu) && |
| !cpu->can_do_io |
| && (mask & ~old_mask) != 0) { |
| cpu_abort(cpu, "Raised interrupt while not in I/O function"); |
| } |
| } |