| /* |
| * Copyright 2011 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #ifndef DRM_FOURCC_H |
| #define DRM_FOURCC_H |
| |
| |
| #if defined(__cplusplus) |
| extern "C" { |
| #endif |
| |
| /** |
| * DOC: overview |
| * |
| * In the DRM subsystem, framebuffer pixel formats are described using the |
| * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the |
| * fourcc code, a Format Modifier may optionally be provided, in order to |
| * further describe the buffer's format - for example tiling or compression. |
| * |
| * Format Modifiers |
| * ---------------- |
| * |
| * Format modifiers are used in conjunction with a fourcc code, forming a |
| * unique fourcc:modifier pair. This format:modifier pair must fully define the |
| * format and data layout of the buffer, and should be the only way to describe |
| * that particular buffer. |
| * |
| * Having multiple fourcc:modifier pairs which describe the same layout should |
| * be avoided, as such aliases run the risk of different drivers exposing |
| * different names for the same data format, forcing userspace to understand |
| * that they are aliases. |
| * |
| * Format modifiers may change any property of the buffer, including the number |
| * of planes and/or the required allocation size. Format modifiers are |
| * vendor-namespaced, and as such the relationship between a fourcc code and a |
| * modifier is specific to the modifier being used. For example, some modifiers |
| * may preserve meaning - such as number of planes - from the fourcc code, |
| * whereas others may not. |
| * |
| * Modifiers must uniquely encode buffer layout. In other words, a buffer must |
| * match only a single modifier. A modifier must not be a subset of layouts of |
| * another modifier. For instance, it's incorrect to encode pitch alignment in |
| * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel |
| * aligned modifier. That said, modifiers can have implicit minimal |
| * requirements. |
| * |
| * For modifiers where the combination of fourcc code and modifier can alias, |
| * a canonical pair needs to be defined and used by all drivers. Preferred |
| * combinations are also encouraged where all combinations might lead to |
| * confusion and unnecessarily reduced interoperability. An example for the |
| * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts. |
| * |
| * There are two kinds of modifier users: |
| * |
| * - Kernel and user-space drivers: for drivers it's important that modifiers |
| * don't alias, otherwise two drivers might support the same format but use |
| * different aliases, preventing them from sharing buffers in an efficient |
| * format. |
| * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users |
| * see modifiers as opaque tokens they can check for equality and intersect. |
| * These users mustn't need to know to reason about the modifier value |
| * (i.e. they are not expected to extract information out of the modifier). |
| * |
| * Vendors should document their modifier usage in as much detail as |
| * possible, to ensure maximum compatibility across devices, drivers and |
| * applications. |
| * |
| * The authoritative list of format modifier codes is found in |
| * `include/uapi/drm/drm_fourcc.h` |
| * |
| * Open Source User Waiver |
| * ----------------------- |
| * |
| * Because this is the authoritative source for pixel formats and modifiers |
| * referenced by GL, Vulkan extensions and other standards and hence used both |
| * by open source and closed source driver stacks, the usual requirement for an |
| * upstream in-kernel or open source userspace user does not apply. |
| * |
| * To ensure, as much as feasible, compatibility across stacks and avoid |
| * confusion with incompatible enumerations stakeholders for all relevant driver |
| * stacks should approve additions. |
| */ |
| |
| #define fourcc_code(a, b, c, d) ((uint32_t)(a) | ((uint32_t)(b) << 8) | \ |
| ((uint32_t)(c) << 16) | ((uint32_t)(d) << 24)) |
| |
| #define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */ |
| |
| /* Reserve 0 for the invalid format specifier */ |
| #define DRM_FORMAT_INVALID 0 |
| |
| /* color index */ |
| #define DRM_FORMAT_C1 fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */ |
| #define DRM_FORMAT_C2 fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */ |
| #define DRM_FORMAT_C4 fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */ |
| #define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */ |
| |
| /* 1 bpp Darkness (inverse relationship between channel value and brightness) */ |
| #define DRM_FORMAT_D1 fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */ |
| |
| /* 2 bpp Darkness (inverse relationship between channel value and brightness) */ |
| #define DRM_FORMAT_D2 fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */ |
| |
| /* 4 bpp Darkness (inverse relationship between channel value and brightness) */ |
| #define DRM_FORMAT_D4 fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */ |
| |
| /* 8 bpp Darkness (inverse relationship between channel value and brightness) */ |
| #define DRM_FORMAT_D8 fourcc_code('D', '8', ' ', ' ') /* [7:0] D */ |
| |
| /* 1 bpp Red (direct relationship between channel value and brightness) */ |
| #define DRM_FORMAT_R1 fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */ |
| |
| /* 2 bpp Red (direct relationship between channel value and brightness) */ |
| #define DRM_FORMAT_R2 fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */ |
| |
| /* 4 bpp Red (direct relationship between channel value and brightness) */ |
| #define DRM_FORMAT_R4 fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */ |
| |
| /* 8 bpp Red (direct relationship between channel value and brightness) */ |
| #define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */ |
| |
| /* 10 bpp Red (direct relationship between channel value and brightness) */ |
| #define DRM_FORMAT_R10 fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */ |
| |
| /* 12 bpp Red (direct relationship between channel value and brightness) */ |
| #define DRM_FORMAT_R12 fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */ |
| |
| /* 16 bpp Red (direct relationship between channel value and brightness) */ |
| #define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */ |
| |
| /* 16 bpp RG */ |
| #define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */ |
| #define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */ |
| |
| /* 32 bpp RG */ |
| #define DRM_FORMAT_RG1616 fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */ |
| #define DRM_FORMAT_GR1616 fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */ |
| |
| /* 8 bpp RGB */ |
| #define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */ |
| #define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */ |
| |
| /* 16 bpp RGB */ |
| #define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */ |
| #define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */ |
| #define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */ |
| #define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */ |
| |
| #define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */ |
| #define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */ |
| #define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */ |
| #define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */ |
| |
| #define DRM_FORMAT_XRGB1555 fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */ |
| #define DRM_FORMAT_XBGR1555 fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */ |
| #define DRM_FORMAT_RGBX5551 fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */ |
| #define DRM_FORMAT_BGRX5551 fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */ |
| |
| #define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */ |
| #define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */ |
| #define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */ |
| #define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */ |
| |
| #define DRM_FORMAT_RGB565 fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */ |
| #define DRM_FORMAT_BGR565 fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */ |
| |
| /* 24 bpp RGB */ |
| #define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */ |
| #define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */ |
| |
| /* 32 bpp RGB */ |
| #define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */ |
| #define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */ |
| #define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */ |
| #define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */ |
| |
| #define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */ |
| #define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */ |
| #define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */ |
| #define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */ |
| |
| #define DRM_FORMAT_XRGB2101010 fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */ |
| #define DRM_FORMAT_XBGR2101010 fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */ |
| #define DRM_FORMAT_RGBX1010102 fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */ |
| #define DRM_FORMAT_BGRX1010102 fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */ |
| |
| #define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */ |
| #define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */ |
| #define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */ |
| #define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */ |
| |
| /* 64 bpp RGB */ |
| #define DRM_FORMAT_XRGB16161616 fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */ |
| #define DRM_FORMAT_XBGR16161616 fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */ |
| |
| #define DRM_FORMAT_ARGB16161616 fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */ |
| #define DRM_FORMAT_ABGR16161616 fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */ |
| |
| /* |
| * Floating point 64bpp RGB |
| * IEEE 754-2008 binary16 half-precision float |
| * [15:0] sign:exponent:mantissa 1:5:10 |
| */ |
| #define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */ |
| #define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */ |
| |
| #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */ |
| #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */ |
| |
| /* |
| * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits |
| * of unused padding per component: |
| */ |
| #define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */ |
| |
| /* packed YCbCr */ |
| #define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */ |
| #define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */ |
| #define DRM_FORMAT_UYVY fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */ |
| #define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */ |
| |
| #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */ |
| #define DRM_FORMAT_AVUY8888 fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little endian */ |
| #define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */ |
| #define DRM_FORMAT_XVUY8888 fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little endian */ |
| #define DRM_FORMAT_VUY888 fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */ |
| #define DRM_FORMAT_VUY101010 fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */ |
| |
| /* |
| * packed Y2xx indicate for each component, xx valid data occupy msb |
| * 16-xx padding occupy lsb |
| */ |
| #define DRM_FORMAT_Y210 fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */ |
| #define DRM_FORMAT_Y212 fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */ |
| #define DRM_FORMAT_Y216 fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */ |
| |
| /* |
| * packed Y4xx indicate for each component, xx valid data occupy msb |
| * 16-xx padding occupy lsb except Y410 |
| */ |
| #define DRM_FORMAT_Y410 fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */ |
| #define DRM_FORMAT_Y412 fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */ |
| #define DRM_FORMAT_Y416 fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */ |
| |
| #define DRM_FORMAT_XVYU2101010 fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */ |
| #define DRM_FORMAT_XVYU12_16161616 fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */ |
| #define DRM_FORMAT_XVYU16161616 fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */ |
| |
| /* |
| * packed YCbCr420 2x2 tiled formats |
| * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile |
| */ |
| /* [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */ |
| #define DRM_FORMAT_Y0L0 fourcc_code('Y', '0', 'L', '0') |
| /* [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */ |
| #define DRM_FORMAT_X0L0 fourcc_code('X', '0', 'L', '0') |
| |
| /* [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */ |
| #define DRM_FORMAT_Y0L2 fourcc_code('Y', '0', 'L', '2') |
| /* [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */ |
| #define DRM_FORMAT_X0L2 fourcc_code('X', '0', 'L', '2') |
| |
| /* |
| * 1-plane YUV 4:2:0 |
| * In these formats, the component ordering is specified (Y, followed by U |
| * then V), but the exact Linear layout is undefined. |
| * These formats can only be used with a non-Linear modifier. |
| */ |
| #define DRM_FORMAT_YUV420_8BIT fourcc_code('Y', 'U', '0', '8') |
| #define DRM_FORMAT_YUV420_10BIT fourcc_code('Y', 'U', '1', '0') |
| |
| /* |
| * 2 plane RGB + A |
| * index 0 = RGB plane, same format as the corresponding non _A8 format has |
| * index 1 = A plane, [7:0] A |
| */ |
| #define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8') |
| #define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8') |
| #define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8') |
| #define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8') |
| #define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8') |
| #define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8') |
| #define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8') |
| #define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8') |
| |
| /* |
| * 2 plane YCbCr |
| * index 0 = Y plane, [7:0] Y |
| * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian |
| * or |
| * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian |
| */ |
| #define DRM_FORMAT_NV12 fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */ |
| #define DRM_FORMAT_NV21 fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */ |
| #define DRM_FORMAT_NV16 fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */ |
| #define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */ |
| #define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */ |
| #define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */ |
| /* |
| * 2 plane YCbCr |
| * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian |
| * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian |
| */ |
| #define DRM_FORMAT_NV15 fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */ |
| #define DRM_FORMAT_NV20 fourcc_code('N', 'V', '2', '0') /* 2x1 subsampled Cr:Cb plane */ |
| #define DRM_FORMAT_NV30 fourcc_code('N', 'V', '3', '0') /* non-subsampled Cr:Cb plane */ |
| |
| /* |
| * 2 plane YCbCr MSB aligned |
| * index 0 = Y plane, [15:0] Y:x [10:6] little endian |
| * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian |
| */ |
| #define DRM_FORMAT_P210 fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */ |
| |
| /* |
| * 2 plane YCbCr MSB aligned |
| * index 0 = Y plane, [15:0] Y:x [10:6] little endian |
| * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian |
| */ |
| #define DRM_FORMAT_P010 fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */ |
| |
| /* |
| * 2 plane YCbCr MSB aligned |
| * index 0 = Y plane, [15:0] Y:x [12:4] little endian |
| * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian |
| */ |
| #define DRM_FORMAT_P012 fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */ |
| |
| /* |
| * 2 plane YCbCr MSB aligned |
| * index 0 = Y plane, [15:0] Y little endian |
| * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian |
| */ |
| #define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */ |
| |
| /* 2 plane YCbCr420. |
| * 3 10 bit components and 2 padding bits packed into 4 bytes. |
| * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian |
| * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian |
| */ |
| #define DRM_FORMAT_P030 fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */ |
| |
| /* 3 plane non-subsampled (444) YCbCr |
| * 16 bits per component, but only 10 bits are used and 6 bits are padded |
| * index 0: Y plane, [15:0] Y:x [10:6] little endian |
| * index 1: Cb plane, [15:0] Cb:x [10:6] little endian |
| * index 2: Cr plane, [15:0] Cr:x [10:6] little endian |
| */ |
| #define DRM_FORMAT_Q410 fourcc_code('Q', '4', '1', '0') |
| |
| /* 3 plane non-subsampled (444) YCrCb |
| * 16 bits per component, but only 10 bits are used and 6 bits are padded |
| * index 0: Y plane, [15:0] Y:x [10:6] little endian |
| * index 1: Cr plane, [15:0] Cr:x [10:6] little endian |
| * index 2: Cb plane, [15:0] Cb:x [10:6] little endian |
| */ |
| #define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1') |
| |
| /* |
| * 3 plane YCbCr |
| * index 0: Y plane, [7:0] Y |
| * index 1: Cb plane, [7:0] Cb |
| * index 2: Cr plane, [7:0] Cr |
| * or |
| * index 1: Cr plane, [7:0] Cr |
| * index 2: Cb plane, [7:0] Cb |
| */ |
| #define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */ |
| #define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */ |
| #define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */ |
| #define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */ |
| #define DRM_FORMAT_YUV420 fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */ |
| #define DRM_FORMAT_YVU420 fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */ |
| #define DRM_FORMAT_YUV422 fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */ |
| #define DRM_FORMAT_YVU422 fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */ |
| #define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */ |
| #define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */ |
| |
| |
| /* |
| * Format Modifiers: |
| * |
| * Format modifiers describe, typically, a re-ordering or modification |
| * of the data in a plane of an FB. This can be used to express tiled/ |
| * swizzled formats, or compression, or a combination of the two. |
| * |
| * The upper 8 bits of the format modifier are a vendor-id as assigned |
| * below. The lower 56 bits are assigned as vendor sees fit. |
| */ |
| |
| /* Vendor Ids: */ |
| #define DRM_FORMAT_MOD_VENDOR_NONE 0 |
| #define DRM_FORMAT_MOD_VENDOR_INTEL 0x01 |
| #define DRM_FORMAT_MOD_VENDOR_AMD 0x02 |
| #define DRM_FORMAT_MOD_VENDOR_NVIDIA 0x03 |
| #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04 |
| #define DRM_FORMAT_MOD_VENDOR_QCOM 0x05 |
| #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06 |
| #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07 |
| #define DRM_FORMAT_MOD_VENDOR_ARM 0x08 |
| #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09 |
| #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a |
| |
| /* add more to the end as needed */ |
| |
| #define DRM_FORMAT_RESERVED ((1ULL << 56) - 1) |
| |
| #define fourcc_mod_get_vendor(modifier) \ |
| (((modifier) >> 56) & 0xff) |
| |
| #define fourcc_mod_is_vendor(modifier, vendor) \ |
| (fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor) |
| |
| #define fourcc_mod_code(vendor, val) \ |
| ((((uint64_t)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL)) |
| |
| /* |
| * Format Modifier tokens: |
| * |
| * When adding a new token please document the layout with a code comment, |
| * similar to the fourcc codes above. drm_fourcc.h is considered the |
| * authoritative source for all of these. |
| * |
| * Generic modifier names: |
| * |
| * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names |
| * for layouts which are common across multiple vendors. To preserve |
| * compatibility, in cases where a vendor-specific definition already exists and |
| * a generic name for it is desired, the common name is a purely symbolic alias |
| * and must use the same numerical value as the original definition. |
| * |
| * Note that generic names should only be used for modifiers which describe |
| * generic layouts (such as pixel re-ordering), which may have |
| * independently-developed support across multiple vendors. |
| * |
| * In future cases where a generic layout is identified before merging with a |
| * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor |
| * 'NONE' could be considered. This should only be for obvious, exceptional |
| * cases to avoid polluting the 'GENERIC' namespace with modifiers which only |
| * apply to a single vendor. |
| * |
| * Generic names should not be used for cases where multiple hardware vendors |
| * have implementations of the same standardised compression scheme (such as |
| * AFBC). In those cases, all implementations should use the same format |
| * modifier(s), reflecting the vendor of the standard. |
| */ |
| |
| #define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE |
| |
| /* |
| * Invalid Modifier |
| * |
| * This modifier can be used as a sentinel to terminate the format modifiers |
| * list, or to initialize a variable with an invalid modifier. It might also be |
| * used to report an error back to userspace for certain APIs. |
| */ |
| #define DRM_FORMAT_MOD_INVALID fourcc_mod_code(NONE, DRM_FORMAT_RESERVED) |
| |
| /* |
| * Linear Layout |
| * |
| * Just plain linear layout. Note that this is different from no specifying any |
| * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl), |
| * which tells the driver to also take driver-internal information into account |
| * and so might actually result in a tiled framebuffer. |
| */ |
| #define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0) |
| |
| /* |
| * Deprecated: use DRM_FORMAT_MOD_LINEAR instead |
| * |
| * The "none" format modifier doesn't actually mean that the modifier is |
| * implicit, instead it means that the layout is linear. Whether modifiers are |
| * used is out-of-band information carried in an API-specific way (e.g. in a |
| * flag for drm_mode_fb_cmd2). |
| */ |
| #define DRM_FORMAT_MOD_NONE 0 |
| |
| /* Intel framebuffer modifiers */ |
| |
| /* |
| * Intel X-tiling layout |
| * |
| * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb) |
| * in row-major layout. Within the tile bytes are laid out row-major, with |
| * a platform-dependent stride. On top of that the memory can apply |
| * platform-depending swizzling of some higher address bits into bit6. |
| * |
| * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets. |
| * On earlier platforms the is highly platforms specific and not useful for |
| * cross-driver sharing. It exists since on a given platform it does uniquely |
| * identify the layout in a simple way for i915-specific userspace, which |
| * facilitated conversion of userspace to modifiers. Additionally the exact |
| * format on some really old platforms is not known. |
| */ |
| #define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1) |
| |
| /* |
| * Intel Y-tiling layout |
| * |
| * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb) |
| * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes) |
| * chunks column-major, with a platform-dependent height. On top of that the |
| * memory can apply platform-depending swizzling of some higher address bits |
| * into bit6. |
| * |
| * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets. |
| * On earlier platforms the is highly platforms specific and not useful for |
| * cross-driver sharing. It exists since on a given platform it does uniquely |
| * identify the layout in a simple way for i915-specific userspace, which |
| * facilitated conversion of userspace to modifiers. Additionally the exact |
| * format on some really old platforms is not known. |
| */ |
| #define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2) |
| |
| /* |
| * Intel Yf-tiling layout |
| * |
| * This is a tiled layout using 4Kb tiles in row-major layout. |
| * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which |
| * are arranged in four groups (two wide, two high) with column-major layout. |
| * Each group therefore consists out of four 256 byte units, which are also laid |
| * out as 2x2 column-major. |
| * 256 byte units are made out of four 64 byte blocks of pixels, producing |
| * either a square block or a 2:1 unit. |
| * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width |
| * in pixel depends on the pixel depth. |
| */ |
| #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3) |
| |
| /* |
| * Intel color control surface (CCS) for render compression |
| * |
| * The framebuffer format must be one of the 8:8:8:8 RGB formats. |
| * The main surface will be plane index 0 and must be Y/Yf-tiled, |
| * the CCS will be plane index 1. |
| * |
| * Each CCS tile matches a 1024x512 pixel area of the main surface. |
| * To match certain aspects of the 3D hardware the CCS is |
| * considered to be made up of normal 128Bx32 Y tiles, Thus |
| * the CCS pitch must be specified in multiples of 128 bytes. |
| * |
| * In reality the CCS tile appears to be a 64Bx64 Y tile, composed |
| * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks. |
| * But that fact is not relevant unless the memory is accessed |
| * directly. |
| */ |
| #define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4) |
| #define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5) |
| |
| /* |
| * Intel color control surfaces (CCS) for Gen-12 render compression. |
| * |
| * The main surface is Y-tiled and at plane index 0, the CCS is linear and |
| * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in |
| * main surface. In other words, 4 bits in CCS map to a main surface cache |
| * line pair. The main surface pitch is required to be a multiple of four |
| * Y-tile widths. |
| */ |
| #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6) |
| |
| /* |
| * Intel color control surfaces (CCS) for Gen-12 media compression |
| * |
| * The main surface is Y-tiled and at plane index 0, the CCS is linear and |
| * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in |
| * main surface. In other words, 4 bits in CCS map to a main surface cache |
| * line pair. The main surface pitch is required to be a multiple of four |
| * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the |
| * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces, |
| * planes 2 and 3 for the respective CCS. |
| */ |
| #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7) |
| |
| /* |
| * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render |
| * compression. |
| * |
| * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear |
| * and at index 1. The clear color is stored at index 2, and the pitch should |
| * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits |
| * represents Raw Clear Color Red, Green, Blue and Alpha color each represented |
| * by 32 bits. The raw clear color is consumed by the 3d engine and generates |
| * the converted clear color of size 64 bits. The first 32 bits store the Lower |
| * Converted Clear Color value and the next 32 bits store the Higher Converted |
| * Clear Color value when applicable. The Converted Clear Color values are |
| * consumed by the DE. The last 64 bits are used to store Color Discard Enable |
| * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line |
| * corresponds to an area of 4x1 tiles in the main surface. The main surface |
| * pitch is required to be a multiple of 4 tile widths. |
| */ |
| #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8) |
| |
| /* |
| * Intel Tile 4 layout |
| * |
| * This is a tiled layout using 4KB tiles in a row-major layout. It has the same |
| * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It |
| * only differs from Tile Y at the 256B granularity in between. At this |
| * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape |
| * of 64B x 8 rows. |
| */ |
| #define I915_FORMAT_MOD_4_TILED fourcc_mod_code(INTEL, 9) |
| |
| /* |
| * Intel color control surfaces (CCS) for DG2 render compression. |
| * |
| * The main surface is Tile 4 and at plane index 0. The CCS data is stored |
| * outside of the GEM object in a reserved memory area dedicated for the |
| * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The |
| * main surface pitch is required to be a multiple of four Tile 4 widths. |
| */ |
| #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10) |
| |
| /* |
| * Intel color control surfaces (CCS) for DG2 media compression. |
| * |
| * The main surface is Tile 4 and at plane index 0. For semi-planar formats |
| * like NV12, the Y and UV planes are Tile 4 and are located at plane indices |
| * 0 and 1, respectively. The CCS for all planes are stored outside of the |
| * GEM object in a reserved memory area dedicated for the storage of the |
| * CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface |
| * pitch is required to be a multiple of four Tile 4 widths. |
| */ |
| #define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11) |
| |
| /* |
| * Intel Color Control Surface with Clear Color (CCS) for DG2 render compression. |
| * |
| * The main surface is Tile 4 and at plane index 0. The CCS data is stored |
| * outside of the GEM object in a reserved memory area dedicated for the |
| * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The |
| * main surface pitch is required to be a multiple of four Tile 4 widths. The |
| * clear color is stored at plane index 1 and the pitch should be 64 bytes |
| * aligned. The format of the 256 bits of clear color data matches the one used |
| * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description |
| * for details. |
| */ |
| #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12) |
| |
| /* |
| * Intel Color Control Surfaces (CCS) for display ver. 14 render compression. |
| * |
| * The main surface is tile4 and at plane index 0, the CCS is linear and |
| * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in |
| * main surface. In other words, 4 bits in CCS map to a main surface cache |
| * line pair. The main surface pitch is required to be a multiple of four |
| * tile4 widths. |
| */ |
| #define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS fourcc_mod_code(INTEL, 13) |
| |
| /* |
| * Intel Color Control Surfaces (CCS) for display ver. 14 media compression |
| * |
| * The main surface is tile4 and at plane index 0, the CCS is linear and |
| * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in |
| * main surface. In other words, 4 bits in CCS map to a main surface cache |
| * line pair. The main surface pitch is required to be a multiple of four |
| * tile4 widths. For semi-planar formats like NV12, CCS planes follow the |
| * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces, |
| * planes 2 and 3 for the respective CCS. |
| */ |
| #define I915_FORMAT_MOD_4_TILED_MTL_MC_CCS fourcc_mod_code(INTEL, 14) |
| |
| /* |
| * Intel Color Control Surface with Clear Color (CCS) for display ver. 14 render |
| * compression. |
| * |
| * The main surface is tile4 and is at plane index 0 whereas CCS is linear |
| * and at index 1. The clear color is stored at index 2, and the pitch should |
| * be ignored. The clear color structure is 256 bits. The first 128 bits |
| * represents Raw Clear Color Red, Green, Blue and Alpha color each represented |
| * by 32 bits. The raw clear color is consumed by the 3d engine and generates |
| * the converted clear color of size 64 bits. The first 32 bits store the Lower |
| * Converted Clear Color value and the next 32 bits store the Higher Converted |
| * Clear Color value when applicable. The Converted Clear Color values are |
| * consumed by the DE. The last 64 bits are used to store Color Discard Enable |
| * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line |
| * corresponds to an area of 4x1 tiles in the main surface. The main surface |
| * pitch is required to be a multiple of 4 tile widths. |
| */ |
| #define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15) |
| |
| /* |
| * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression |
| * on integrated graphics |
| * |
| * The main surface is Tile 4 and at plane index 0. For semi-planar formats |
| * like NV12, the Y and UV planes are Tile 4 and are located at plane indices |
| * 0 and 1, respectively. The CCS for all planes are stored outside of the |
| * GEM object in a reserved memory area dedicated for the storage of the |
| * CCS data for all compressible GEM objects. |
| */ |
| #define I915_FORMAT_MOD_4_TILED_LNL_CCS fourcc_mod_code(INTEL, 16) |
| |
| /* |
| * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression |
| * on discrete graphics |
| * |
| * The main surface is Tile 4 and at plane index 0. For semi-planar formats |
| * like NV12, the Y and UV planes are Tile 4 and are located at plane indices |
| * 0 and 1, respectively. The CCS for all planes are stored outside of the |
| * GEM object in a reserved memory area dedicated for the storage of the |
| * CCS data for all compressible GEM objects. The GEM object must be stored in |
| * contiguous memory with a size aligned to 64KB |
| */ |
| #define I915_FORMAT_MOD_4_TILED_BMG_CCS fourcc_mod_code(INTEL, 17) |
| |
| /* |
| * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks |
| * |
| * Macroblocks are laid in a Z-shape, and each pixel data is following the |
| * standard NV12 style. |
| * As for NV12, an image is the result of two frame buffers: one for Y, |
| * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer). |
| * Alignment requirements are (for each buffer): |
| * - multiple of 128 pixels for the width |
| * - multiple of 32 pixels for the height |
| * |
| * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html |
| */ |
| #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1) |
| |
| /* |
| * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks |
| * |
| * This is a simple tiled layout using tiles of 16x16 pixels in a row-major |
| * layout. For YCbCr formats Cb/Cr components are taken in such a way that |
| * they correspond to their 16x16 luma block. |
| */ |
| #define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE fourcc_mod_code(SAMSUNG, 2) |
| |
| /* |
| * Qualcomm Compressed Format |
| * |
| * Refers to a compressed variant of the base format that is compressed. |
| * Implementation may be platform and base-format specific. |
| * |
| * Each macrotile consists of m x n (mostly 4 x 4) tiles. |
| * Pixel data pitch/stride is aligned with macrotile width. |
| * Pixel data height is aligned with macrotile height. |
| * Entire pixel data buffer is aligned with 4k(bytes). |
| */ |
| #define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1) |
| |
| /* |
| * Qualcomm Tiled Format |
| * |
| * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed. |
| * Implementation may be platform and base-format specific. |
| * |
| * Each macrotile consists of m x n (mostly 4 x 4) tiles. |
| * Pixel data pitch/stride is aligned with macrotile width. |
| * Pixel data height is aligned with macrotile height. |
| * Entire pixel data buffer is aligned with 4k(bytes). |
| */ |
| #define DRM_FORMAT_MOD_QCOM_TILED3 fourcc_mod_code(QCOM, 3) |
| |
| /* |
| * Qualcomm Alternate Tiled Format |
| * |
| * Alternate tiled format typically only used within GMEM. |
| * Implementation may be platform and base-format specific. |
| */ |
| #define DRM_FORMAT_MOD_QCOM_TILED2 fourcc_mod_code(QCOM, 2) |
| |
| |
| /* Vivante framebuffer modifiers */ |
| |
| /* |
| * Vivante 4x4 tiling layout |
| * |
| * This is a simple tiled layout using tiles of 4x4 pixels in a row-major |
| * layout. |
| */ |
| #define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1) |
| |
| /* |
| * Vivante 64x64 super-tiling layout |
| * |
| * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile |
| * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row- |
| * major layout. |
| * |
| * For more information: see |
| * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling |
| */ |
| #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2) |
| |
| /* |
| * Vivante 4x4 tiling layout for dual-pipe |
| * |
| * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a |
| * different base address. Offsets from the base addresses are therefore halved |
| * compared to the non-split tiled layout. |
| */ |
| #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3) |
| |
| /* |
| * Vivante 64x64 super-tiling layout for dual-pipe |
| * |
| * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile |
| * starts at a different base address. Offsets from the base addresses are |
| * therefore halved compared to the non-split super-tiled layout. |
| */ |
| #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4) |
| |
| /* |
| * Vivante TS (tile-status) buffer modifiers. They can be combined with all of |
| * the color buffer tiling modifiers defined above. When TS is present it's a |
| * separate buffer containing the clear/compression status of each tile. The |
| * modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer |
| * tile size in bytes covered by one entry in the status buffer and s is the |
| * number of status bits per entry. |
| * We reserve the top 8 bits of the Vivante modifier space for tile status |
| * clear/compression modifiers, as future cores might add some more TS layout |
| * variations. |
| */ |
| #define VIVANTE_MOD_TS_64_4 (1ULL << 48) |
| #define VIVANTE_MOD_TS_64_2 (2ULL << 48) |
| #define VIVANTE_MOD_TS_128_4 (3ULL << 48) |
| #define VIVANTE_MOD_TS_256_4 (4ULL << 48) |
| #define VIVANTE_MOD_TS_MASK (0xfULL << 48) |
| |
| /* |
| * Vivante compression modifiers. Those depend on a TS modifier being present |
| * as the TS bits get reinterpreted as compression tags instead of simple |
| * clear markers when compression is enabled. |
| */ |
| #define VIVANTE_MOD_COMP_DEC400 (1ULL << 52) |
| #define VIVANTE_MOD_COMP_MASK (0xfULL << 52) |
| |
| /* Masking out the extension bits will yield the base modifier. */ |
| #define VIVANTE_MOD_EXT_MASK (VIVANTE_MOD_TS_MASK | \ |
| VIVANTE_MOD_COMP_MASK) |
| |
| /* NVIDIA frame buffer modifiers */ |
| |
| /* |
| * Tegra Tiled Layout, used by Tegra 2, 3 and 4. |
| * |
| * Pixels are arranged in simple tiles of 16 x 16 bytes. |
| */ |
| #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1) |
| |
| /* |
| * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80, |
| * and Tegra GPUs starting with Tegra K1. |
| * |
| * Pixels are arranged in Groups of Bytes (GOBs). GOB size and layout varies |
| * based on the architecture generation. GOBs themselves are then arranged in |
| * 3D blocks, with the block dimensions (in terms of GOBs) always being a power |
| * of two, and hence expressible as their log2 equivalent (E.g., "2" represents |
| * a block depth or height of "4"). |
| * |
| * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format |
| * in full detail. |
| * |
| * Macro |
| * Bits Param Description |
| * ---- ----- ----------------------------------------------------------------- |
| * |
| * 3:0 h log2(height) of each block, in GOBs. Placed here for |
| * compatibility with the existing |
| * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers. |
| * |
| * 4:4 - Must be 1, to indicate block-linear layout. Necessary for |
| * compatibility with the existing |
| * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers. |
| * |
| * 8:5 - Reserved (To support 3D-surfaces with variable log2(depth) block |
| * size). Must be zero. |
| * |
| * Note there is no log2(width) parameter. Some portions of the |
| * hardware support a block width of two gobs, but it is impractical |
| * to use due to lack of support elsewhere, and has no known |
| * benefits. |
| * |
| * 11:9 - Reserved (To support 2D-array textures with variable array stride |
| * in blocks, specified via log2(tile width in blocks)). Must be |
| * zero. |
| * |
| * 19:12 k Page Kind. This value directly maps to a field in the page |
| * tables of all GPUs >= NV50. It affects the exact layout of bits |
| * in memory and can be derived from the tuple |
| * |
| * (format, GPU model, compression type, samples per pixel) |
| * |
| * Where compression type is defined below. If GPU model were |
| * implied by the format modifier, format, or memory buffer, page |
| * kind would not need to be included in the modifier itself, but |
| * since the modifier should define the layout of the associated |
| * memory buffer independent from any device or other context, it |
| * must be included here. |
| * |
| * 21:20 g GOB Height and Page Kind Generation. The height of a GOB changed |
| * starting with Fermi GPUs. Additionally, the mapping between page |
| * kind and bit layout has changed at various points. |
| * |
| * 0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping |
| * 1 = Gob Height 4, G80 - GT2XX Page Kind mapping |
| * 2 = Gob Height 8, Turing+ Page Kind mapping |
| * 3 = Reserved for future use. |
| * |
| * 22:22 s Sector layout. On Tegra GPUs prior to Xavier, there is a further |
| * bit remapping step that occurs at an even lower level than the |
| * page kind and block linear swizzles. This causes the layout of |
| * surfaces mapped in those SOC's GPUs to be incompatible with the |
| * equivalent mapping on other GPUs in the same system. |
| * |
| * 0 = Tegra K1 - Tegra Parker/TX2 Layout. |
| * 1 = Desktop GPU and Tegra Xavier+ Layout |
| * |
| * 25:23 c Lossless Framebuffer Compression type. |
| * |
| * 0 = none |
| * 1 = ROP/3D, layout 1, exact compression format implied by Page |
| * Kind field |
| * 2 = ROP/3D, layout 2, exact compression format implied by Page |
| * Kind field |
| * 3 = CDE horizontal |
| * 4 = CDE vertical |
| * 5 = Reserved for future use |
| * 6 = Reserved for future use |
| * 7 = Reserved for future use |
| * |
| * 55:25 - Reserved for future use. Must be zero. |
| */ |
| #define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \ |
| fourcc_mod_code(NVIDIA, (0x10 | \ |
| ((h) & 0xf) | \ |
| (((k) & 0xff) << 12) | \ |
| (((g) & 0x3) << 20) | \ |
| (((s) & 0x1) << 22) | \ |
| (((c) & 0x7) << 23))) |
| |
| /* To grandfather in prior block linear format modifiers to the above layout, |
| * the page kind "0", which corresponds to "pitch/linear" and hence is unusable |
| * with block-linear layouts, is remapped within drivers to the value 0xfe, |
| * which corresponds to the "generic" kind used for simple single-sample |
| * uncompressed color formats on Fermi - Volta GPUs. |
| */ |
| static inline uint64_t |
| drm_fourcc_canonicalize_nvidia_format_mod(uint64_t modifier) |
| { |
| if (!(modifier & 0x10) || (modifier & (0xff << 12))) |
| return modifier; |
| else |
| return modifier | (0xfe << 12); |
| } |
| |
| /* |
| * 16Bx2 Block Linear layout, used by Tegra K1 and later |
| * |
| * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked |
| * vertically by a power of 2 (1 to 32 GOBs) to form a block. |
| * |
| * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape. |
| * |
| * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically. |
| * Valid values are: |
| * |
| * 0 == ONE_GOB |
| * 1 == TWO_GOBS |
| * 2 == FOUR_GOBS |
| * 3 == EIGHT_GOBS |
| * 4 == SIXTEEN_GOBS |
| * 5 == THIRTYTWO_GOBS |
| * |
| * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format |
| * in full detail. |
| */ |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \ |
| DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v)) |
| |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \ |
| DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0) |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \ |
| DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1) |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \ |
| DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2) |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \ |
| DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3) |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \ |
| DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4) |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \ |
| DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5) |
| |
| /* |
| * Some Broadcom modifiers take parameters, for example the number of |
| * vertical lines in the image. Reserve the lower 32 bits for modifier |
| * type, and the next 24 bits for parameters. Top 8 bits are the |
| * vendor code. |
| */ |
| #define __fourcc_mod_broadcom_param_shift 8 |
| #define __fourcc_mod_broadcom_param_bits 48 |
| #define fourcc_mod_broadcom_code(val, params) \ |
| fourcc_mod_code(BROADCOM, ((((uint64_t)params) << __fourcc_mod_broadcom_param_shift) | val)) |
| #define fourcc_mod_broadcom_param(m) \ |
| ((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \ |
| ((1ULL << __fourcc_mod_broadcom_param_bits) - 1))) |
| #define fourcc_mod_broadcom_mod(m) \ |
| ((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \ |
| __fourcc_mod_broadcom_param_shift)) |
| |
| /* |
| * Broadcom VC4 "T" format |
| * |
| * This is the primary layout that the V3D GPU can texture from (it |
| * can't do linear). The T format has: |
| * |
| * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4 |
| * pixels at 32 bit depth. |
| * |
| * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually |
| * 16x16 pixels). |
| * |
| * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On |
| * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows |
| * they're (TR, BR, BL, TL), where bottom left is start of memory. |
| * |
| * - an image made of 4k tiles in rows either left-to-right (even rows of 4k |
| * tiles) or right-to-left (odd rows of 4k tiles). |
| */ |
| #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1) |
| |
| /* |
| * Broadcom SAND format |
| * |
| * This is the native format that the H.264 codec block uses. For VC4 |
| * HVS, it is only valid for H.264 (NV12/21) and RGBA modes. |
| * |
| * The image can be considered to be split into columns, and the |
| * columns are placed consecutively into memory. The width of those |
| * columns can be either 32, 64, 128, or 256 pixels, but in practice |
| * only 128 pixel columns are used. |
| * |
| * The pitch between the start of each column is set to optimally |
| * switch between SDRAM banks. This is passed as the number of lines |
| * of column width in the modifier (we can't use the stride value due |
| * to various core checks that look at it , so you should set the |
| * stride to width*cpp). |
| * |
| * Note that the column height for this format modifier is the same |
| * for all of the planes, assuming that each column contains both Y |
| * and UV. Some SAND-using hardware stores UV in a separate tiled |
| * image from Y to reduce the column height, which is not supported |
| * with these modifiers. |
| * |
| * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also |
| * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes |
| * wide, but as this is a 10 bpp format that translates to 96 pixels. |
| */ |
| |
| #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \ |
| fourcc_mod_broadcom_code(2, v) |
| #define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \ |
| fourcc_mod_broadcom_code(3, v) |
| #define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \ |
| fourcc_mod_broadcom_code(4, v) |
| #define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \ |
| fourcc_mod_broadcom_code(5, v) |
| |
| #define DRM_FORMAT_MOD_BROADCOM_SAND32 \ |
| DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0) |
| #define DRM_FORMAT_MOD_BROADCOM_SAND64 \ |
| DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0) |
| #define DRM_FORMAT_MOD_BROADCOM_SAND128 \ |
| DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0) |
| #define DRM_FORMAT_MOD_BROADCOM_SAND256 \ |
| DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0) |
| |
| /* Broadcom UIF format |
| * |
| * This is the common format for the current Broadcom multimedia |
| * blocks, including V3D 3.x and newer, newer video codecs, and |
| * displays. |
| * |
| * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles), |
| * and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are |
| * stored in columns, with padding between the columns to ensure that |
| * moving from one column to the next doesn't hit the same SDRAM page |
| * bank. |
| * |
| * To calculate the padding, it is assumed that each hardware block |
| * and the software driving it knows the platform's SDRAM page size, |
| * number of banks, and XOR address, and that it's identical between |
| * all blocks using the format. This tiling modifier will use XOR as |
| * necessary to reduce the padding. If a hardware block can't do XOR, |
| * the assumption is that a no-XOR tiling modifier will be created. |
| */ |
| #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6) |
| |
| /* |
| * Arm Framebuffer Compression (AFBC) modifiers |
| * |
| * AFBC is a proprietary lossless image compression protocol and format. |
| * It provides fine-grained random access and minimizes the amount of data |
| * transferred between IP blocks. |
| * |
| * AFBC has several features which may be supported and/or used, which are |
| * represented using bits in the modifier. Not all combinations are valid, |
| * and different devices or use-cases may support different combinations. |
| * |
| * Further information on the use of AFBC modifiers can be found in |
| * Documentation/gpu/afbc.rst |
| */ |
| |
| /* |
| * The top 4 bits (out of the 56 bits allotted for specifying vendor specific |
| * modifiers) denote the category for modifiers. Currently we have three |
| * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of |
| * sixteen different categories. |
| */ |
| #define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \ |
| fourcc_mod_code(ARM, ((uint64_t)(__type) << 52) | ((__val) & 0x000fffffffffffffULL)) |
| |
| #define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00 |
| #define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01 |
| |
| #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \ |
| DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode) |
| |
| /* |
| * AFBC superblock size |
| * |
| * Indicates the superblock size(s) used for the AFBC buffer. The buffer |
| * size (in pixels) must be aligned to a multiple of the superblock size. |
| * Four lowest significant bits(LSBs) are reserved for block size. |
| * |
| * Where one superblock size is specified, it applies to all planes of the |
| * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified, |
| * the first applies to the Luma plane and the second applies to the Chroma |
| * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma). |
| * Multiple superblock sizes are only valid for multi-plane YCbCr formats. |
| */ |
| #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf |
| #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL) |
| #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL) |
| #define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL) |
| #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL) |
| |
| /* |
| * AFBC lossless colorspace transform |
| * |
| * Indicates that the buffer makes use of the AFBC lossless colorspace |
| * transform. |
| */ |
| #define AFBC_FORMAT_MOD_YTR (1ULL << 4) |
| |
| /* |
| * AFBC block-split |
| * |
| * Indicates that the payload of each superblock is split. The second |
| * half of the payload is positioned at a predefined offset from the start |
| * of the superblock payload. |
| */ |
| #define AFBC_FORMAT_MOD_SPLIT (1ULL << 5) |
| |
| /* |
| * AFBC sparse layout |
| * |
| * This flag indicates that the payload of each superblock must be stored at a |
| * predefined position relative to the other superblocks in the same AFBC |
| * buffer. This order is the same order used by the header buffer. In this mode |
| * each superblock is given the same amount of space as an uncompressed |
| * superblock of the particular format would require, rounding up to the next |
| * multiple of 128 bytes in size. |
| */ |
| #define AFBC_FORMAT_MOD_SPARSE (1ULL << 6) |
| |
| /* |
| * AFBC copy-block restrict |
| * |
| * Buffers with this flag must obey the copy-block restriction. The restriction |
| * is such that there are no copy-blocks referring across the border of 8x8 |
| * blocks. For the subsampled data the 8x8 limitation is also subsampled. |
| */ |
| #define AFBC_FORMAT_MOD_CBR (1ULL << 7) |
| |
| /* |
| * AFBC tiled layout |
| * |
| * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all |
| * superblocks inside a tile are stored together in memory. 8x8 tiles are used |
| * for pixel formats up to and including 32 bpp while 4x4 tiles are used for |
| * larger bpp formats. The order between the tiles is scan line. |
| * When the tiled layout is used, the buffer size (in pixels) must be aligned |
| * to the tile size. |
| */ |
| #define AFBC_FORMAT_MOD_TILED (1ULL << 8) |
| |
| /* |
| * AFBC solid color blocks |
| * |
| * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth |
| * can be reduced if a whole superblock is a single color. |
| */ |
| #define AFBC_FORMAT_MOD_SC (1ULL << 9) |
| |
| /* |
| * AFBC double-buffer |
| * |
| * Indicates that the buffer is allocated in a layout safe for front-buffer |
| * rendering. |
| */ |
| #define AFBC_FORMAT_MOD_DB (1ULL << 10) |
| |
| /* |
| * AFBC buffer content hints |
| * |
| * Indicates that the buffer includes per-superblock content hints. |
| */ |
| #define AFBC_FORMAT_MOD_BCH (1ULL << 11) |
| |
| /* AFBC uncompressed storage mode |
| * |
| * Indicates that the buffer is using AFBC uncompressed storage mode. |
| * In this mode all superblock payloads in the buffer use the uncompressed |
| * storage mode, which is usually only used for data which cannot be compressed. |
| * The buffer layout is the same as for AFBC buffers without USM set, this only |
| * affects the storage mode of the individual superblocks. Note that even a |
| * buffer without USM set may use uncompressed storage mode for some or all |
| * superblocks, USM just guarantees it for all. |
| */ |
| #define AFBC_FORMAT_MOD_USM (1ULL << 12) |
| |
| /* |
| * Arm Fixed-Rate Compression (AFRC) modifiers |
| * |
| * AFRC is a proprietary fixed rate image compression protocol and format, |
| * designed to provide guaranteed bandwidth and memory footprint |
| * reductions in graphics and media use-cases. |
| * |
| * AFRC buffers consist of one or more planes, with the same components |
| * and meaning as an uncompressed buffer using the same pixel format. |
| * |
| * Within each plane, the pixel/luma/chroma values are grouped into |
| * "coding unit" blocks which are individually compressed to a |
| * fixed size (in bytes). All coding units within a given plane of a buffer |
| * store the same number of values, and have the same compressed size. |
| * |
| * The coding unit size is configurable, allowing different rates of compression. |
| * |
| * The start of each AFRC buffer plane must be aligned to an alignment granule which |
| * depends on the coding unit size. |
| * |
| * Coding Unit Size Plane Alignment |
| * ---------------- --------------- |
| * 16 bytes 1024 bytes |
| * 24 bytes 512 bytes |
| * 32 bytes 2048 bytes |
| * |
| * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned |
| * to a multiple of the paging tile dimensions. |
| * The dimensions of each paging tile depend on whether the buffer is optimised for |
| * scanline (SCAN layout) or rotated (ROT layout) access. |
| * |
| * Layout Paging Tile Width Paging Tile Height |
| * ------ ----------------- ------------------ |
| * SCAN 16 coding units 4 coding units |
| * ROT 8 coding units 8 coding units |
| * |
| * The dimensions of each coding unit depend on the number of components |
| * in the compressed plane and whether the buffer is optimised for |
| * scanline (SCAN layout) or rotated (ROT layout) access. |
| * |
| * Number of Components in Plane Layout Coding Unit Width Coding Unit Height |
| * ----------------------------- --------- ----------------- ------------------ |
| * 1 SCAN 16 samples 4 samples |
| * Example: 16x4 luma samples in a 'Y' plane |
| * 16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer |
| * ----------------------------- --------- ----------------- ------------------ |
| * 1 ROT 8 samples 8 samples |
| * Example: 8x8 luma samples in a 'Y' plane |
| * 8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer |
| * ----------------------------- --------- ----------------- ------------------ |
| * 2 DONT CARE 8 samples 4 samples |
| * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer |
| * ----------------------------- --------- ----------------- ------------------ |
| * 3 DONT CARE 4 samples 4 samples |
| * Example: 4x4 pixels in an RGB buffer without alpha |
| * ----------------------------- --------- ----------------- ------------------ |
| * 4 DONT CARE 4 samples 4 samples |
| * Example: 4x4 pixels in an RGB buffer with alpha |
| */ |
| |
| #define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02 |
| |
| #define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \ |
| DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode) |
| |
| /* |
| * AFRC coding unit size modifier. |
| * |
| * Indicates the number of bytes used to store each compressed coding unit for |
| * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance |
| * is the same for both Cb and Cr, which may be stored in separate planes. |
| * |
| * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store |
| * each compressed coding unit in the first plane of the buffer. For RGBA buffers |
| * this is the only plane, while for semi-planar and fully-planar YUV buffers, |
| * this corresponds to the luma plane. |
| * |
| * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store |
| * each compressed coding unit in the second and third planes in the buffer. |
| * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s). |
| * |
| * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified |
| * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero. |
| * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and |
| * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified. |
| */ |
| #define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf |
| #define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL) |
| #define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL) |
| #define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL) |
| |
| #define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size) |
| #define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4) |
| |
| /* |
| * AFRC scanline memory layout. |
| * |
| * Indicates if the buffer uses the scanline-optimised layout |
| * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout. |
| * The memory layout is the same for all planes. |
| */ |
| #define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8) |
| |
| /* |
| * Arm 16x16 Block U-Interleaved modifier |
| * |
| * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image |
| * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels |
| * in the block are reordered. |
| */ |
| #define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \ |
| DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL) |
| |
| /* |
| * Allwinner tiled modifier |
| * |
| * This tiling mode is implemented by the VPU found on all Allwinner platforms, |
| * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3 |
| * planes. |
| * |
| * With this tiling, the luminance samples are disposed in tiles representing |
| * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels. |
| * The pixel order in each tile is linear and the tiles are disposed linearly, |
| * both in row-major order. |
| */ |
| #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1) |
| |
| /* |
| * Amlogic Video Framebuffer Compression modifiers |
| * |
| * Amlogic uses a proprietary lossless image compression protocol and format |
| * for their hardware video codec accelerators, either video decoders or |
| * video input encoders. |
| * |
| * It considerably reduces memory bandwidth while writing and reading |
| * frames in memory. |
| * |
| * The underlying storage is considered to be 3 components, 8bit or 10-bit |
| * per component YCbCr 420, single plane : |
| * - DRM_FORMAT_YUV420_8BIT |
| * - DRM_FORMAT_YUV420_10BIT |
| * |
| * The first 8 bits of the mode defines the layout, then the following 8 bits |
| * defines the options changing the layout. |
| * |
| * Not all combinations are valid, and different SoCs may support different |
| * combinations of layout and options. |
| */ |
| #define __fourcc_mod_amlogic_layout_mask 0xff |
| #define __fourcc_mod_amlogic_options_shift 8 |
| #define __fourcc_mod_amlogic_options_mask 0xff |
| |
| #define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \ |
| fourcc_mod_code(AMLOGIC, \ |
| ((__layout) & __fourcc_mod_amlogic_layout_mask) | \ |
| (((__options) & __fourcc_mod_amlogic_options_mask) \ |
| << __fourcc_mod_amlogic_options_shift)) |
| |
| /* Amlogic FBC Layouts */ |
| |
| /* |
| * Amlogic FBC Basic Layout |
| * |
| * The basic layout is composed of: |
| * - a body content organized in 64x32 superblocks with 4096 bytes per |
| * superblock in default mode. |
| * - a 32 bytes per 128x64 header block |
| * |
| * This layout is transferrable between Amlogic SoCs supporting this modifier. |
| */ |
| #define AMLOGIC_FBC_LAYOUT_BASIC (1ULL) |
| |
| /* |
| * Amlogic FBC Scatter Memory layout |
| * |
| * Indicates the header contains IOMMU references to the compressed |
| * frames content to optimize memory access and layout. |
| * |
| * In this mode, only the header memory address is needed, thus the |
| * content memory organization is tied to the current producer |
| * execution and cannot be saved/dumped neither transferrable between |
| * Amlogic SoCs supporting this modifier. |
| * |
| * Due to the nature of the layout, these buffers are not expected to |
| * be accessible by the user-space clients, but only accessible by the |
| * hardware producers and consumers. |
| * |
| * The user-space clients should expect a failure while trying to mmap |
| * the DMA-BUF handle returned by the producer. |
| */ |
| #define AMLOGIC_FBC_LAYOUT_SCATTER (2ULL) |
| |
| /* Amlogic FBC Layout Options Bit Mask */ |
| |
| /* |
| * Amlogic FBC Memory Saving mode |
| * |
| * Indicates the storage is packed when pixel size is multiple of word |
| * boundaries, i.e. 8bit should be stored in this mode to save allocation |
| * memory. |
| * |
| * This mode reduces body layout to 3072 bytes per 64x32 superblock with |
| * the basic layout and 3200 bytes per 64x32 superblock combined with |
| * the scatter layout. |
| */ |
| #define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0) |
| |
| /* |
| * AMD modifiers |
| * |
| * Memory layout: |
| * |
| * without DCC: |
| * - main surface |
| * |
| * with DCC & without DCC_RETILE: |
| * - main surface in plane 0 |
| * - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set) |
| * |
| * with DCC & DCC_RETILE: |
| * - main surface in plane 0 |
| * - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned) |
| * - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned) |
| * |
| * For multi-plane formats the above surfaces get merged into one plane for |
| * each format plane, based on the required alignment only. |
| * |
| * Bits Parameter Notes |
| * ----- ------------------------ --------------------------------------------- |
| * |
| * 7:0 TILE_VERSION Values are AMD_FMT_MOD_TILE_VER_* |
| * 12:8 TILE Values are AMD_FMT_MOD_TILE_<version>_* |
| * 13 DCC |
| * 14 DCC_RETILE |
| * 15 DCC_PIPE_ALIGN |
| * 16 DCC_INDEPENDENT_64B |
| * 17 DCC_INDEPENDENT_128B |
| * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_* |
| * 20 DCC_CONSTANT_ENCODE |
| * 23:21 PIPE_XOR_BITS Only for some chips |
| * 26:24 BANK_XOR_BITS Only for some chips |
| * 29:27 PACKERS Only for some chips |
| * 32:30 RB Only for some chips |
| * 35:33 PIPE Only for some chips |
| * 55:36 - Reserved for future use, must be zero |
| */ |
| #define AMD_FMT_MOD fourcc_mod_code(AMD, 0) |
| |
| #define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD) |
| |
| /* Reserve 0 for GFX8 and older */ |
| #define AMD_FMT_MOD_TILE_VER_GFX9 1 |
| #define AMD_FMT_MOD_TILE_VER_GFX10 2 |
| #define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3 |
| #define AMD_FMT_MOD_TILE_VER_GFX11 4 |
| #define AMD_FMT_MOD_TILE_VER_GFX12 5 |
| |
| /* |
| * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical |
| * version. |
| */ |
| #define AMD_FMT_MOD_TILE_GFX9_64K_S 9 |
| |
| /* |
| * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has |
| * GFX9 as canonical version. |
| * |
| * 64K_D_2D on GFX12 is identical to 64K_D on GFX11. |
| */ |
| #define AMD_FMT_MOD_TILE_GFX9_64K_D 10 |
| #define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25 |
| #define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26 |
| #define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27 |
| #define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31 |
| |
| /* Gfx12 swizzle modes: |
| * 0 - LINEAR |
| * 1 - 256B_2D - 2D block dimensions |
| * 2 - 4KB_2D |
| * 3 - 64KB_2D |
| * 4 - 256KB_2D |
| * 5 - 4KB_3D - 3D block dimensions |
| * 6 - 64KB_3D |
| * 7 - 256KB_3D |
| */ |
| #define AMD_FMT_MOD_TILE_GFX12_256B_2D 1 |
| #define AMD_FMT_MOD_TILE_GFX12_4K_2D 2 |
| #define AMD_FMT_MOD_TILE_GFX12_64K_2D 3 |
| #define AMD_FMT_MOD_TILE_GFX12_256K_2D 4 |
| |
| #define AMD_FMT_MOD_DCC_BLOCK_64B 0 |
| #define AMD_FMT_MOD_DCC_BLOCK_128B 1 |
| #define AMD_FMT_MOD_DCC_BLOCK_256B 2 |
| |
| #define AMD_FMT_MOD_TILE_VERSION_SHIFT 0 |
| #define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF |
| #define AMD_FMT_MOD_TILE_SHIFT 8 |
| #define AMD_FMT_MOD_TILE_MASK 0x1F |
| |
| /* Whether DCC compression is enabled. */ |
| #define AMD_FMT_MOD_DCC_SHIFT 13 |
| #define AMD_FMT_MOD_DCC_MASK 0x1 |
| |
| /* |
| * Whether to include two DCC surfaces, one which is rb & pipe aligned, and |
| * one which is not-aligned. |
| */ |
| #define AMD_FMT_MOD_DCC_RETILE_SHIFT 14 |
| #define AMD_FMT_MOD_DCC_RETILE_MASK 0x1 |
| |
| /* Only set if DCC_RETILE = false */ |
| #define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15 |
| #define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1 |
| |
| #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16 |
| #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1 |
| #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17 |
| #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1 |
| #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18 |
| #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3 |
| |
| /* |
| * DCC supports embedding some clear colors directly in the DCC surface. |
| * However, on older GPUs the rendering HW ignores the embedded clear color |
| * and prefers the driver provided color. This necessitates doing a fastclear |
| * eliminate operation before a process transfers control. |
| * |
| * If this bit is set that means the fastclear eliminate is not needed for these |
| * embeddable colors. |
| */ |
| #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20 |
| #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1 |
| |
| /* |
| * The below fields are for accounting for per GPU differences. These are only |
| * relevant for GFX9 and later and if the tile field is *_X/_T. |
| * |
| * PIPE_XOR_BITS = always needed |
| * BANK_XOR_BITS = only for TILE_VER_GFX9 |
| * PACKERS = only for TILE_VER_GFX10_RBPLUS |
| * RB = only for TILE_VER_GFX9 & DCC |
| * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN) |
| */ |
| #define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21 |
| #define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7 |
| #define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24 |
| #define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7 |
| #define AMD_FMT_MOD_PACKERS_SHIFT 27 |
| #define AMD_FMT_MOD_PACKERS_MASK 0x7 |
| #define AMD_FMT_MOD_RB_SHIFT 30 |
| #define AMD_FMT_MOD_RB_MASK 0x7 |
| #define AMD_FMT_MOD_PIPE_SHIFT 33 |
| #define AMD_FMT_MOD_PIPE_MASK 0x7 |
| |
| #define AMD_FMT_MOD_SET(field, value) \ |
| ((uint64_t)(value) << AMD_FMT_MOD_##field##_SHIFT) |
| #define AMD_FMT_MOD_GET(field, value) \ |
| (((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK) |
| #define AMD_FMT_MOD_CLEAR(field) \ |
| (~((uint64_t)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT)) |
| |
| #if defined(__cplusplus) |
| } |
| #endif |
| |
| #endif /* DRM_FOURCC_H */ |