| /* | 
 |  * Hardware Clocks | 
 |  * | 
 |  * Copyright GreenSocs 2016-2020 | 
 |  * | 
 |  * Authors: | 
 |  *  Frederic Konrad | 
 |  *  Damien Hedde | 
 |  * | 
 |  * This work is licensed under the terms of the GNU GPL, version 2 or later. | 
 |  * See the COPYING file in the top-level directory. | 
 |  */ | 
 |  | 
 | #ifndef QEMU_HW_CLOCK_H | 
 | #define QEMU_HW_CLOCK_H | 
 |  | 
 | #include "qom/object.h" | 
 | #include "qemu/queue.h" | 
 | #include "qemu/host-utils.h" | 
 | #include "qemu/bitops.h" | 
 |  | 
 | #define TYPE_CLOCK "clock" | 
 | OBJECT_DECLARE_SIMPLE_TYPE(Clock, CLOCK) | 
 |  | 
 | /* | 
 |  * Argument to ClockCallback functions indicating why the callback | 
 |  * has been called. A mask of these values logically ORed together | 
 |  * is used to specify which events are interesting when the callback | 
 |  * is registered, so these values must all be different bit values. | 
 |  */ | 
 | typedef enum ClockEvent { | 
 |     ClockUpdate = 1, /* Clock period has just updated */ | 
 |     ClockPreUpdate = 2, /* Clock period is about to update */ | 
 | } ClockEvent; | 
 |  | 
 | typedef void ClockCallback(void *opaque, ClockEvent event); | 
 |  | 
 | /* | 
 |  * clock store a value representing the clock's period in 2^-32ns unit. | 
 |  * It can represent: | 
 |  *  + periods from 2^-32ns up to 4seconds | 
 |  *  + frequency from ~0.25Hz 2e10Ghz | 
 |  * Resolution of frequency representation decreases with frequency: | 
 |  * + at 100MHz, resolution is ~2mHz | 
 |  * + at 1Ghz,   resolution is ~0.2Hz | 
 |  * + at 10Ghz,  resolution is ~20Hz | 
 |  */ | 
 | #define CLOCK_PERIOD_1SEC (1000000000llu << 32) | 
 |  | 
 | /* | 
 |  * macro helpers to convert to hertz / nanosecond | 
 |  */ | 
 | #define CLOCK_PERIOD_FROM_NS(ns) ((ns) * (CLOCK_PERIOD_1SEC / 1000000000llu)) | 
 | #define CLOCK_PERIOD_FROM_HZ(hz) (((hz) != 0) ? CLOCK_PERIOD_1SEC / (hz) : 0u) | 
 | #define CLOCK_PERIOD_TO_HZ(per) (((per) != 0) ? CLOCK_PERIOD_1SEC / (per) : 0u) | 
 |  | 
 | /** | 
 |  * Clock: | 
 |  * @parent_obj: parent class | 
 |  * @period: unsigned integer representing the period of the clock | 
 |  * @canonical_path: clock path string cache (used for trace purpose) | 
 |  * @callback: called when clock changes | 
 |  * @callback_opaque: argument for @callback | 
 |  * @callback_events: mask of events when callback should be called | 
 |  * @source: source (or parent in clock tree) of the clock | 
 |  * @children: list of clocks connected to this one (it is their source) | 
 |  * @sibling: structure used to form a clock list | 
 |  */ | 
 |  | 
 |  | 
 | struct Clock { | 
 |     /*< private >*/ | 
 |     Object parent_obj; | 
 |  | 
 |     /* all fields are private and should not be modified directly */ | 
 |  | 
 |     /* fields */ | 
 |     uint64_t period; | 
 |     char *canonical_path; | 
 |     ClockCallback *callback; | 
 |     void *callback_opaque; | 
 |     unsigned int callback_events; | 
 |  | 
 |     /* Ratio of the parent clock to run the child clocks at */ | 
 |     uint32_t multiplier; | 
 |     uint32_t divider; | 
 |  | 
 |     /* Clocks are organized in a clock tree */ | 
 |     Clock *source; | 
 |     QLIST_HEAD(, Clock) children; | 
 |     QLIST_ENTRY(Clock) sibling; | 
 | }; | 
 |  | 
 | /* | 
 |  * vmstate description entry to be added in device vmsd. | 
 |  */ | 
 | extern const VMStateDescription vmstate_clock; | 
 | #define VMSTATE_CLOCK(field, state) \ | 
 |     VMSTATE_CLOCK_V(field, state, 0) | 
 | #define VMSTATE_CLOCK_V(field, state, version) \ | 
 |     VMSTATE_STRUCT_POINTER_V(field, state, version, vmstate_clock, Clock) | 
 | #define VMSTATE_ARRAY_CLOCK(field, state, num) \ | 
 |     VMSTATE_ARRAY_CLOCK_V(field, state, num, 0) | 
 | #define VMSTATE_ARRAY_CLOCK_V(field, state, num, version)          \ | 
 |     VMSTATE_ARRAY_OF_POINTER_TO_STRUCT(field, state, num, version, \ | 
 |                                        vmstate_clock, Clock) | 
 |  | 
 | /** | 
 |  * clock_setup_canonical_path: | 
 |  * @clk: clock | 
 |  * | 
 |  * compute the canonical path of the clock (used by log messages) | 
 |  */ | 
 | void clock_setup_canonical_path(Clock *clk); | 
 |  | 
 | /** | 
 |  * clock_new: | 
 |  * @parent: the clock parent | 
 |  * @name: the clock object name | 
 |  * | 
 |  * Helper function to create a new clock and parent it to @parent. There is no | 
 |  * need to call clock_setup_canonical_path on the returned clock as it is done | 
 |  * by this function. | 
 |  * | 
 |  * @return the newly created clock | 
 |  */ | 
 | Clock *clock_new(Object *parent, const char *name); | 
 |  | 
 | /** | 
 |  * clock_set_callback: | 
 |  * @clk: the clock to register the callback into | 
 |  * @cb: the callback function | 
 |  * @opaque: the argument to the callback | 
 |  * @events: the events the callback should be called for | 
 |  *          (logical OR of ClockEvent enum values) | 
 |  * | 
 |  * Register a callback called on every clock update. | 
 |  * Note that a clock has only one callback: you cannot register | 
 |  * different callback functions for different events. | 
 |  */ | 
 | void clock_set_callback(Clock *clk, ClockCallback *cb, | 
 |                         void *opaque, unsigned int events); | 
 |  | 
 | /** | 
 |  * clock_clear_callback: | 
 |  * @clk: the clock to delete the callback from | 
 |  * | 
 |  * Unregister the callback registered with clock_set_callback. | 
 |  */ | 
 | void clock_clear_callback(Clock *clk); | 
 |  | 
 | /** | 
 |  * clock_set_source: | 
 |  * @clk: the clock. | 
 |  * @src: the source clock | 
 |  * | 
 |  * Setup @src as the clock source of @clk. The current @src period | 
 |  * value is also copied to @clk and its subtree but no callback is | 
 |  * called. | 
 |  * Further @src update will be propagated to @clk and its subtree. | 
 |  */ | 
 | void clock_set_source(Clock *clk, Clock *src); | 
 |  | 
 | /** | 
 |  * clock_has_source: | 
 |  * @clk: the clock | 
 |  * | 
 |  * Returns true if the clock has a source clock connected to it. | 
 |  * This is useful for devices which have input clocks which must | 
 |  * be connected by the board/SoC code which creates them. The | 
 |  * device code can use this to check in its realize method that | 
 |  * the clock has been connected. | 
 |  */ | 
 | static inline bool clock_has_source(const Clock *clk) | 
 | { | 
 |     return clk->source != NULL; | 
 | } | 
 |  | 
 | /** | 
 |  * clock_set: | 
 |  * @clk: the clock to initialize. | 
 |  * @value: the clock's value, 0 means unclocked | 
 |  * | 
 |  * Set the local cached period value of @clk to @value. | 
 |  * | 
 |  * @return: true if the clock is changed. | 
 |  */ | 
 | bool clock_set(Clock *clk, uint64_t value); | 
 |  | 
 | static inline bool clock_set_hz(Clock *clk, unsigned hz) | 
 | { | 
 |     return clock_set(clk, CLOCK_PERIOD_FROM_HZ(hz)); | 
 | } | 
 |  | 
 | static inline bool clock_set_ns(Clock *clk, unsigned ns) | 
 | { | 
 |     return clock_set(clk, CLOCK_PERIOD_FROM_NS(ns)); | 
 | } | 
 |  | 
 | /** | 
 |  * clock_propagate: | 
 |  * @clk: the clock | 
 |  * | 
 |  * Propagate the clock period that has been previously configured using | 
 |  * @clock_set(). This will update recursively all connected clocks. | 
 |  * It is an error to call this function on a clock which has a source. | 
 |  * Note: this function must not be called during device inititialization | 
 |  * or migration. | 
 |  */ | 
 | void clock_propagate(Clock *clk); | 
 |  | 
 | /** | 
 |  * clock_update: | 
 |  * @clk: the clock to update. | 
 |  * @value: the new clock's value, 0 means unclocked | 
 |  * | 
 |  * Update the @clk to the new @value. All connected clocks will be informed | 
 |  * of this update. This is equivalent to call @clock_set() then | 
 |  * @clock_propagate(). | 
 |  */ | 
 | static inline void clock_update(Clock *clk, uint64_t value) | 
 | { | 
 |     if (clock_set(clk, value)) { | 
 |         clock_propagate(clk); | 
 |     } | 
 | } | 
 |  | 
 | static inline void clock_update_hz(Clock *clk, unsigned hz) | 
 | { | 
 |     clock_update(clk, CLOCK_PERIOD_FROM_HZ(hz)); | 
 | } | 
 |  | 
 | static inline void clock_update_ns(Clock *clk, unsigned ns) | 
 | { | 
 |     clock_update(clk, CLOCK_PERIOD_FROM_NS(ns)); | 
 | } | 
 |  | 
 | /** | 
 |  * clock_get: | 
 |  * @clk: the clk to fetch the clock | 
 |  * | 
 |  * @return: the current period. | 
 |  */ | 
 | static inline uint64_t clock_get(const Clock *clk) | 
 | { | 
 |     return clk->period; | 
 | } | 
 |  | 
 | static inline unsigned clock_get_hz(Clock *clk) | 
 | { | 
 |     return CLOCK_PERIOD_TO_HZ(clock_get(clk)); | 
 | } | 
 |  | 
 | /** | 
 |  * clock_ticks_to_ns: | 
 |  * @clk: the clock to query | 
 |  * @ticks: number of ticks | 
 |  * | 
 |  * Returns the length of time in nanoseconds for this clock | 
 |  * to tick @ticks times. Because a clock can have a period | 
 |  * which is not a whole number of nanoseconds, it is important | 
 |  * to use this function when calculating things like timer | 
 |  * expiry deadlines, rather than attempting to obtain a "period | 
 |  * in nanoseconds" value and then multiplying that by a number | 
 |  * of ticks. | 
 |  * | 
 |  * The result could in theory be too large to fit in a 64-bit | 
 |  * value if the number of ticks and the clock period are both | 
 |  * large; to avoid overflow the result will be saturated to INT64_MAX | 
 |  * (because this is the largest valid input to the QEMUTimer APIs). | 
 |  * Since INT64_MAX nanoseconds is almost 300 years, anything with | 
 |  * an expiry later than that is in the "will never happen" category | 
 |  * and callers can reasonably not special-case the saturated result. | 
 |  */ | 
 | static inline uint64_t clock_ticks_to_ns(const Clock *clk, uint64_t ticks) | 
 | { | 
 |     uint64_t ns_low, ns_high; | 
 |  | 
 |     /* | 
 |      * clk->period is the period in units of 2^-32 ns, so | 
 |      * (clk->period * ticks) is the required length of time in those | 
 |      * units, and we can convert to nanoseconds by multiplying by | 
 |      * 2^32, which is the same as shifting the 128-bit multiplication | 
 |      * result right by 32. | 
 |      */ | 
 |     mulu64(&ns_low, &ns_high, clk->period, ticks); | 
 |     if (ns_high & MAKE_64BIT_MASK(31, 33)) { | 
 |         return INT64_MAX; | 
 |     } | 
 |     return ns_low >> 32 | ns_high << 32; | 
 | } | 
 |  | 
 | /** | 
 |  * clock_ns_to_ticks: | 
 |  * @clk: the clock to query | 
 |  * @ns: duration in nanoseconds | 
 |  * | 
 |  * Returns the number of ticks this clock would make in the given | 
 |  * number of nanoseconds. Because a clock can have a period which | 
 |  * is not a whole number of nanoseconds, it is important to use this | 
 |  * function rather than attempting to obtain a "period in nanoseconds" | 
 |  * value and then dividing the duration by that value. | 
 |  * | 
 |  * If the clock is stopped (ie it has period zero), returns 0. | 
 |  * | 
 |  * For some inputs the result could overflow a 64-bit value (because | 
 |  * the clock's period is short and the duration is long). In these | 
 |  * cases we truncate the result to a 64-bit value. This is on the | 
 |  * assumption that generally the result is going to be used to report | 
 |  * a 32-bit or 64-bit guest register value, so wrapping either cannot | 
 |  * happen or is the desired behaviour. | 
 |  */ | 
 | static inline uint64_t clock_ns_to_ticks(const Clock *clk, uint64_t ns) | 
 | { | 
 |     /* | 
 |      * ticks = duration_in_ns / period_in_ns | 
 |      *       = ns / (period / 2^32) | 
 |      *       = (ns * 2^32) / period | 
 |      * The hi, lo inputs to divu128() are (ns << 32) as a 128 bit value. | 
 |      */ | 
 |     uint64_t lo = ns << 32; | 
 |     uint64_t hi = ns >> 32; | 
 |     if (clk->period == 0) { | 
 |         return 0; | 
 |     } | 
 |  | 
 |     divu128(&lo, &hi, clk->period); | 
 |     return lo; | 
 | } | 
 |  | 
 | /** | 
 |  * clock_is_enabled: | 
 |  * @clk: a clock | 
 |  * | 
 |  * @return: true if the clock is running. | 
 |  */ | 
 | static inline bool clock_is_enabled(const Clock *clk) | 
 | { | 
 |     return clock_get(clk) != 0; | 
 | } | 
 |  | 
 | /** | 
 |  * clock_display_freq: return human-readable representation of clock frequency | 
 |  * @clk: clock | 
 |  * | 
 |  * Return a string which has a human-readable representation of the | 
 |  * clock's frequency, e.g. "33.3 MHz". This is intended for debug | 
 |  * and display purposes. | 
 |  * | 
 |  * The caller is responsible for freeing the string with g_free(). | 
 |  */ | 
 | char *clock_display_freq(Clock *clk); | 
 |  | 
 | /** | 
 |  * clock_set_mul_div: set multiplier/divider for child clocks | 
 |  * @clk: clock | 
 |  * @multiplier: multiplier value | 
 |  * @divider: divider value | 
 |  * | 
 |  * By default, a Clock's children will all run with the same period | 
 |  * as their parent. This function allows you to adjust the multiplier | 
 |  * and divider used to derive the child clock frequency. | 
 |  * For example, setting a multiplier of 2 and a divider of 3 | 
 |  * will run child clocks with a period 2/3 of the parent clock, | 
 |  * so if the parent clock is an 8MHz clock the children will | 
 |  * be 12MHz. | 
 |  * | 
 |  * Setting the multiplier to 0 will stop the child clocks. | 
 |  * Setting the divider to 0 is a programming error (diagnosed with | 
 |  * an assertion failure). | 
 |  * Setting a multiplier value that results in the child period | 
 |  * overflowing is not diagnosed. | 
 |  * | 
 |  * Note that this function does not call clock_propagate(); the | 
 |  * caller should do that if necessary. | 
 |  */ | 
 | void clock_set_mul_div(Clock *clk, uint32_t multiplier, uint32_t divider); | 
 |  | 
 | #endif /* QEMU_HW_CLOCK_H */ |