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qemu
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d2e22fde144ea5f32980031537a7e1bb88e8bcf1
/
.
/
ui
/
shader
/
texture-blit.frag
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#version 300 es
uniform sampler2D image
;
in
mediump vec2 ex_tex_coord
;
out
mediump vec4 out_frag_color
;
void
main
(
void
)
{
out_frag_color
=
texture
(
image
,
ex_tex_coord
);
}