| Tiny Code Generator - Fabrice Bellard. |
| |
| 1) Introduction |
| |
| TCG (Tiny Code Generator) began as a generic backend for a C |
| compiler. It was simplified to be used in QEMU. It also has its roots |
| in the QOP code generator written by Paul Brook. |
| |
| 2) Definitions |
| |
| The TCG "target" is the architecture for which we generate the |
| code. It is of course not the same as the "target" of QEMU which is |
| the emulated architecture. As TCG started as a generic C backend used |
| for cross compiling, it is assumed that the TCG target is different |
| from the host, although it is never the case for QEMU. |
| |
| A TCG "function" corresponds to a QEMU Translated Block (TB). |
| |
| A TCG "temporary" is a variable only live in a basic |
| block. Temporaries are allocated explicitly in each function. |
| |
| A TCG "local temporary" is a variable only live in a function. Local |
| temporaries are allocated explicitly in each function. |
| |
| A TCG "global" is a variable which is live in all the functions |
| (equivalent of a C global variable). They are defined before the |
| functions defined. A TCG global can be a memory location (e.g. a QEMU |
| CPU register), a fixed host register (e.g. the QEMU CPU state pointer) |
| or a memory location which is stored in a register outside QEMU TBs |
| (not implemented yet). |
| |
| A TCG "basic block" corresponds to a list of instructions terminated |
| by a branch instruction. |
| |
| 3) Intermediate representation |
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| 3.1) Introduction |
| |
| TCG instructions operate on variables which are temporaries, local |
| temporaries or globals. TCG instructions and variables are strongly |
| typed. Two types are supported: 32 bit integers and 64 bit |
| integers. Pointers are defined as an alias to 32 bit or 64 bit |
| integers depending on the TCG target word size. |
| |
| Each instruction has a fixed number of output variable operands, input |
| variable operands and always constant operands. |
| |
| The notable exception is the call instruction which has a variable |
| number of outputs and inputs. |
| |
| In the textual form, output operands usually come first, followed by |
| input operands, followed by constant operands. The output type is |
| included in the instruction name. Constants are prefixed with a '$'. |
| |
| add_i32 t0, t1, t2 (t0 <- t1 + t2) |
| |
| 3.2) Assumptions |
| |
| * Basic blocks |
| |
| - Basic blocks end after branches (e.g. brcond_i32 instruction), |
| goto_tb and exit_tb instructions. |
| - Basic blocks start after the end of a previous basic block, or at a |
| set_label instruction. |
| |
| After the end of a basic block, the content of temporaries is |
| destroyed, but local temporaries and globals are preserved. |
| |
| * Floating point types are not supported yet |
| |
| * Pointers: depending on the TCG target, pointer size is 32 bit or 64 |
| bit. The type TCG_TYPE_PTR is an alias to TCG_TYPE_I32 or |
| TCG_TYPE_I64. |
| |
| * Helpers: |
| |
| Using the tcg_gen_helper_x_y it is possible to call any function |
| taking i32, i64 or pointer types. By default, before calling a helper, |
| all globals are stored at their canonical location and it is assumed |
| that the function can modify them. This can be overridden by the |
| TCG_CALL_CONST function modifier. By default, the helper is allowed to |
| modify the CPU state or raise an exception. This can be overridden by |
| the TCG_CALL_PURE function modifier, in which case the call to the |
| function is removed if the return value is not used. |
| |
| On some TCG targets (e.g. x86), several calling conventions are |
| supported. |
| |
| * Branches: |
| |
| Use the instruction 'br' to jump to a label. Use 'jmp' to jump to an |
| explicit address. Conditional branches can only jump to labels. |
| |
| 3.3) Code Optimizations |
| |
| When generating instructions, you can count on at least the following |
| optimizations: |
| |
| - Single instructions are simplified, e.g. |
| |
| and_i32 t0, t0, $0xffffffff |
| |
| is suppressed. |
| |
| - A liveness analysis is done at the basic block level. The |
| information is used to suppress moves from a dead variable to |
| another one. It is also used to remove instructions which compute |
| dead results. The later is especially useful for condition code |
| optimization in QEMU. |
| |
| In the following example: |
| |
| add_i32 t0, t1, t2 |
| add_i32 t0, t0, $1 |
| mov_i32 t0, $1 |
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| only the last instruction is kept. |
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| 3.4) Instruction Reference |
| |
| ********* Function call |
| |
| * call <ret> <params> ptr |
| |
| call function 'ptr' (pointer type) |
| |
| <ret> optional 32 bit or 64 bit return value |
| <params> optional 32 bit or 64 bit parameters |
| |
| ********* Jumps/Labels |
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| * jmp t0 |
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| Absolute jump to address t0 (pointer type). |
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| * set_label $label |
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| Define label 'label' at the current program point. |
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| * br $label |
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| Jump to label. |
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| * brcond_i32/i64 cond, t0, t1, label |
| |
| Conditional jump if t0 cond t1 is true. cond can be: |
| TCG_COND_EQ |
| TCG_COND_NE |
| TCG_COND_LT /* signed */ |
| TCG_COND_GE /* signed */ |
| TCG_COND_LE /* signed */ |
| TCG_COND_GT /* signed */ |
| TCG_COND_LTU /* unsigned */ |
| TCG_COND_GEU /* unsigned */ |
| TCG_COND_LEU /* unsigned */ |
| TCG_COND_GTU /* unsigned */ |
| |
| ********* Arithmetic |
| |
| * add_i32/i64 t0, t1, t2 |
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| t0=t1+t2 |
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| * sub_i32/i64 t0, t1, t2 |
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| t0=t1-t2 |
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| * neg_i32/i64 t0, t1 |
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| t0=-t1 (two's complement) |
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| * mul_i32/i64 t0, t1, t2 |
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| t0=t1*t2 |
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| * div_i32/i64 t0, t1, t2 |
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| t0=t1/t2 (signed). Undefined behavior if division by zero or overflow. |
| |
| * divu_i32/i64 t0, t1, t2 |
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| t0=t1/t2 (unsigned). Undefined behavior if division by zero. |
| |
| * rem_i32/i64 t0, t1, t2 |
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| t0=t1%t2 (signed). Undefined behavior if division by zero or overflow. |
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| * remu_i32/i64 t0, t1, t2 |
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| t0=t1%t2 (unsigned). Undefined behavior if division by zero. |
| |
| ********* Logical |
| |
| * and_i32/i64 t0, t1, t2 |
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| t0=t1&t2 |
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| * or_i32/i64 t0, t1, t2 |
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| t0=t1|t2 |
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| * xor_i32/i64 t0, t1, t2 |
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| t0=t1^t2 |
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| * not_i32/i64 t0, t1 |
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| t0=~t1 |
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| * andc_i32/i64 t0, t1, t2 |
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| t0=t1&~t2 |
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| * eqv_i32/i64 t0, t1, t2 |
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| t0=~(t1^t2), or equivalently, t0=t1^~t2 |
| |
| * nand_i32/i64 t0, t1, t2 |
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| t0=~(t1&t2) |
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| * nor_i32/i64 t0, t1, t2 |
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| t0=~(t1|t2) |
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| * orc_i32/i64 t0, t1, t2 |
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| t0=t1|~t2 |
| |
| ********* Shifts/Rotates |
| |
| * shl_i32/i64 t0, t1, t2 |
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| t0=t1 << t2. Undefined behavior if t2 < 0 or t2 >= 32 (resp 64) |
| |
| * shr_i32/i64 t0, t1, t2 |
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| t0=t1 >> t2 (unsigned). Undefined behavior if t2 < 0 or t2 >= 32 (resp 64) |
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| * sar_i32/i64 t0, t1, t2 |
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| t0=t1 >> t2 (signed). Undefined behavior if t2 < 0 or t2 >= 32 (resp 64) |
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| * rotl_i32/i64 t0, t1, t2 |
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| Rotation of t2 bits to the left. Undefined behavior if t2 < 0 or t2 >= 32 (resp 64) |
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| * rotr_i32/i64 t0, t1, t2 |
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| Rotation of t2 bits to the right. Undefined behavior if t2 < 0 or t2 >= 32 (resp 64) |
| |
| ********* Misc |
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| * mov_i32/i64 t0, t1 |
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| t0 = t1 |
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| Move t1 to t0 (both operands must have the same type). |
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| * ext8s_i32/i64 t0, t1 |
| ext8u_i32/i64 t0, t1 |
| ext16s_i32/i64 t0, t1 |
| ext16u_i32/i64 t0, t1 |
| ext32s_i64 t0, t1 |
| ext32u_i64 t0, t1 |
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| 8, 16 or 32 bit sign/zero extension (both operands must have the same type) |
| |
| * bswap16_i32/i64 t0, t1 |
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| 16 bit byte swap on a 32/64 bit value. It assumes that the two/six high order |
| bytes are set to zero. |
| |
| * bswap32_i32/i64 t0, t1 |
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| 32 bit byte swap on a 32/64 bit value. With a 64 bit value, it assumes that |
| the four high order bytes are set to zero. |
| |
| * bswap64_i64 t0, t1 |
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| 64 bit byte swap |
| |
| * discard_i32/i64 t0 |
| |
| Indicate that the value of t0 won't be used later. It is useful to |
| force dead code elimination. |
| |
| ********* Conditional moves |
| |
| * setcond_i32/i64 cond, dest, t1, t2 |
| |
| dest = (t1 cond t2) |
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| Set DEST to 1 if (T1 cond T2) is true, otherwise set to 0. |
| |
| ********* Type conversions |
| |
| * ext_i32_i64 t0, t1 |
| Convert t1 (32 bit) to t0 (64 bit) and does sign extension |
| |
| * extu_i32_i64 t0, t1 |
| Convert t1 (32 bit) to t0 (64 bit) and does zero extension |
| |
| * trunc_i64_i32 t0, t1 |
| Truncate t1 (64 bit) to t0 (32 bit) |
| |
| * concat_i32_i64 t0, t1, t2 |
| Construct t0 (64-bit) taking the low half from t1 (32 bit) and the high half |
| from t2 (32 bit). |
| |
| * concat32_i64 t0, t1, t2 |
| Construct t0 (64-bit) taking the low half from t1 (64 bit) and the high half |
| from t2 (64 bit). |
| |
| ********* Load/Store |
| |
| * ld_i32/i64 t0, t1, offset |
| ld8s_i32/i64 t0, t1, offset |
| ld8u_i32/i64 t0, t1, offset |
| ld16s_i32/i64 t0, t1, offset |
| ld16u_i32/i64 t0, t1, offset |
| ld32s_i64 t0, t1, offset |
| ld32u_i64 t0, t1, offset |
| |
| t0 = read(t1 + offset) |
| Load 8, 16, 32 or 64 bits with or without sign extension from host memory. |
| offset must be a constant. |
| |
| * st_i32/i64 t0, t1, offset |
| st8_i32/i64 t0, t1, offset |
| st16_i32/i64 t0, t1, offset |
| st32_i64 t0, t1, offset |
| |
| write(t0, t1 + offset) |
| Write 8, 16, 32 or 64 bits to host memory. |
| |
| ********* 64-bit target on 32-bit host support |
| |
| The following opcodes are internal to TCG. Thus they are to be implemented by |
| 32-bit host code generators, but are not to be emitted by guest translators. |
| They are emitted as needed by inline functions within "tcg-op.h". |
| |
| * brcond2_i32 cond, t0_low, t0_high, t1_low, t1_high, label |
| |
| Similar to brcond, except that the 64-bit values T0 and T1 |
| are formed from two 32-bit arguments. |
| |
| * add2_i32 t0_low, t0_high, t1_low, t1_high, t2_low, t2_high |
| * sub2_i32 t0_low, t0_high, t1_low, t1_high, t2_low, t2_high |
| |
| Similar to add/sub, except that the 64-bit inputs T1 and T2 are |
| formed from two 32-bit arguments, and the 64-bit output T0 |
| is returned in two 32-bit outputs. |
| |
| * mulu2_i32 t0_low, t0_high, t1, t2 |
| |
| Similar to mul, except two 32-bit (unsigned) inputs T1 and T2 yielding |
| the full 64-bit product T0. The later is returned in two 32-bit outputs. |
| |
| * setcond2_i32 cond, dest, t1_low, t1_high, t2_low, t2_high |
| |
| Similar to setcond, except that the 64-bit values T1 and T2 are |
| formed from two 32-bit arguments. The result is a 32-bit value. |
| |
| ********* QEMU specific operations |
| |
| * exit_tb t0 |
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| Exit the current TB and return the value t0 (word type). |
| |
| * goto_tb index |
| |
| Exit the current TB and jump to the TB index 'index' (constant) if the |
| current TB was linked to this TB. Otherwise execute the next |
| instructions. |
| |
| * qemu_ld8u t0, t1, flags |
| qemu_ld8s t0, t1, flags |
| qemu_ld16u t0, t1, flags |
| qemu_ld16s t0, t1, flags |
| qemu_ld32 t0, t1, flags |
| qemu_ld32u t0, t1, flags |
| qemu_ld32s t0, t1, flags |
| qemu_ld64 t0, t1, flags |
| |
| Load data at the QEMU CPU address t1 into t0. t1 has the QEMU CPU address |
| type. 'flags' contains the QEMU memory index (selects user or kernel access) |
| for example. |
| |
| Note that "qemu_ld32" implies a 32-bit result, while "qemu_ld32u" and |
| "qemu_ld32s" imply a 64-bit result appropriately extended from 32 bits. |
| |
| * qemu_st8 t0, t1, flags |
| qemu_st16 t0, t1, flags |
| qemu_st32 t0, t1, flags |
| qemu_st64 t0, t1, flags |
| |
| Store the data t0 at the QEMU CPU Address t1. t1 has the QEMU CPU |
| address type. 'flags' contains the QEMU memory index (selects user or |
| kernel access) for example. |
| |
| Note 1: Some shortcuts are defined when the last operand is known to be |
| a constant (e.g. addi for add, movi for mov). |
| |
| Note 2: When using TCG, the opcodes must never be generated directly |
| as some of them may not be available as "real" opcodes. Always use the |
| function tcg_gen_xxx(args). |
| |
| 4) Backend |
| |
| tcg-target.h contains the target specific definitions. tcg-target.c |
| contains the target specific code. |
| |
| 4.1) Assumptions |
| |
| The target word size (TCG_TARGET_REG_BITS) is expected to be 32 bit or |
| 64 bit. It is expected that the pointer has the same size as the word. |
| |
| On a 32 bit target, all 64 bit operations are converted to 32 bits. A |
| few specific operations must be implemented to allow it (see add2_i32, |
| sub2_i32, brcond2_i32). |
| |
| Floating point operations are not supported in this version. A |
| previous incarnation of the code generator had full support of them, |
| but it is better to concentrate on integer operations first. |
| |
| On a 64 bit target, no assumption is made in TCG about the storage of |
| the 32 bit values in 64 bit registers. |
| |
| 4.2) Constraints |
| |
| GCC like constraints are used to define the constraints of every |
| instruction. Memory constraints are not supported in this |
| version. Aliases are specified in the input operands as for GCC. |
| |
| The same register may be used for both an input and an output, even when |
| they are not explicitly aliased. If an op expands to multiple target |
| instructions then care must be taken to avoid clobbering input values. |
| GCC style "early clobber" outputs are not currently supported. |
| |
| A target can define specific register or constant constraints. If an |
| operation uses a constant input constraint which does not allow all |
| constants, it must also accept registers in order to have a fallback. |
| |
| The movi_i32 and movi_i64 operations must accept any constants. |
| |
| The mov_i32 and mov_i64 operations must accept any registers of the |
| same type. |
| |
| The ld/st instructions must accept signed 32 bit constant offsets. It |
| can be implemented by reserving a specific register to compute the |
| address if the offset is too big. |
| |
| The ld/st instructions must accept any destination (ld) or source (st) |
| register. |
| |
| 4.3) Function call assumptions |
| |
| - The only supported types for parameters and return value are: 32 and |
| 64 bit integers and pointer. |
| - The stack grows downwards. |
| - The first N parameters are passed in registers. |
| - The next parameters are passed on the stack by storing them as words. |
| - Some registers are clobbered during the call. |
| - The function can return 0 or 1 value in registers. On a 32 bit |
| target, functions must be able to return 2 values in registers for |
| 64 bit return type. |
| |
| 5) Recommended coding rules for best performance |
| |
| - Use globals to represent the parts of the QEMU CPU state which are |
| often modified, e.g. the integer registers and the condition |
| codes. TCG will be able to use host registers to store them. |
| |
| - Avoid globals stored in fixed registers. They must be used only to |
| store the pointer to the CPU state and possibly to store a pointer |
| to a register window. |
| |
| - Use temporaries. Use local temporaries only when really needed, |
| e.g. when you need to use a value after a jump. Local temporaries |
| introduce a performance hit in the current TCG implementation: their |
| content is saved to memory at end of each basic block. |
| |
| - Free temporaries and local temporaries when they are no longer used |
| (tcg_temp_free). Since tcg_const_x() also creates a temporary, you |
| should free it after it is used. Freeing temporaries does not yield |
| a better generated code, but it reduces the memory usage of TCG and |
| the speed of the translation. |
| |
| - Don't hesitate to use helpers for complicated or seldom used target |
| instructions. There is little performance advantage in using TCG to |
| implement target instructions taking more than about twenty TCG |
| instructions. |
| |
| - Use the 'discard' instruction if you know that TCG won't be able to |
| prove that a given global is "dead" at a given program point. The |
| x86 target uses it to improve the condition codes optimisation. |