|  | /* | 
|  | * QEMU replay core API | 
|  | * | 
|  | * Copyright (c) 2010-2015 Institute for System Programming | 
|  | *                         of the Russian Academy of Sciences. | 
|  | * | 
|  | * This work is licensed under the terms of the GNU GPL, version 2 or later. | 
|  | * See the COPYING file in the top-level directory. | 
|  | */ | 
|  |  | 
|  | #ifndef EXEC_REPLAY_H | 
|  | #define EXEC_REPLAY_H | 
|  |  | 
|  | #include "qapi/qapi-types-replay.h" | 
|  |  | 
|  | extern ReplayMode replay_mode; | 
|  |  | 
|  | /* Replay process control functions */ | 
|  |  | 
|  | /* Enables recording or saving event log with specified parameters */ | 
|  | void replay_configure(struct QemuOpts *opts); | 
|  | /* Initializes timers used for snapshotting and enables events recording */ | 
|  | void replay_start(void); | 
|  | /* Closes replay log file and frees other resources. */ | 
|  | void replay_finish(void); | 
|  | /* Adds replay blocker with the specified error description */ | 
|  | void replay_add_blocker(const char *feature); | 
|  | /* Returns name of the replay log file */ | 
|  | const char *replay_get_filename(void); | 
|  |  | 
|  | /* | 
|  | * Start making one step in backward direction. | 
|  | * Used by gdbstub for backwards debugging. | 
|  | * Returns true on success. | 
|  | */ | 
|  | bool replay_reverse_step(void); | 
|  | /* | 
|  | * Start searching the last breakpoint/watchpoint. | 
|  | * Used by gdbstub for backwards debugging. | 
|  | * Returns true if the process successfully started. | 
|  | */ | 
|  | bool replay_reverse_continue(void); | 
|  | /* | 
|  | * Returns true if replay module is processing | 
|  | * reverse_continue or reverse_step request | 
|  | */ | 
|  | bool replay_running_debug(void); | 
|  | /* Called in reverse debugging mode to collect breakpoint information */ | 
|  | void replay_breakpoint(void); | 
|  | /* Called when gdb is attached to gdbstub */ | 
|  | void replay_gdb_attached(void); | 
|  |  | 
|  | /* Interrupts and exceptions */ | 
|  |  | 
|  | /* Called by exception handler to write or read exception processing events */ | 
|  | bool replay_exception(void); | 
|  | /* | 
|  | * Used to determine that exception is pending. | 
|  | * Does not proceed to the next event in the log. | 
|  | */ | 
|  | bool replay_has_exception(void); | 
|  | /* | 
|  | * Called by interrupt handlers to write or read interrupt processing events. | 
|  | * Returns true if interrupt should be processed. | 
|  | */ | 
|  | bool replay_interrupt(void); | 
|  | /* | 
|  | * Tries to read interrupt event from the file. | 
|  | * Returns true, when interrupt request is pending. | 
|  | */ | 
|  | bool replay_has_interrupt(void); | 
|  |  | 
|  | /* Processing data from random generators */ | 
|  |  | 
|  | /* Saves the values from the random number generator */ | 
|  | void replay_save_random(int ret, void *buf, size_t len); | 
|  | /* Loads the saved values for the random number generator */ | 
|  | int replay_read_random(void *buf, size_t len); | 
|  |  | 
|  | #endif |