| /* |
| * SME outer product, 1 x 1. |
| * SPDX-License-Identifier: GPL-2.0-or-later |
| */ |
| |
| #include <stdio.h> |
| |
| static void foo(float *dst) |
| { |
| asm(".arch_extension sme\n\t" |
| "smstart\n\t" |
| "ptrue p0.s, vl4\n\t" |
| "fmov z0.s, #1.0\n\t" |
| /* |
| * An outer product of a vector of 1.0 by itself should be a matrix of 1.0. |
| * Note that we are using tile 1 here (za1.s) rather than tile 0. |
| */ |
| "zero {za}\n\t" |
| "fmopa za1.s, p0/m, p0/m, z0.s, z0.s\n\t" |
| /* |
| * Read the first 4x4 sub-matrix of elements from tile 1: |
| * Note that za1h should be interchangeable here. |
| */ |
| "mov w12, #0\n\t" |
| "mova z0.s, p0/m, za1v.s[w12, #0]\n\t" |
| "mova z1.s, p0/m, za1v.s[w12, #1]\n\t" |
| "mova z2.s, p0/m, za1v.s[w12, #2]\n\t" |
| "mova z3.s, p0/m, za1v.s[w12, #3]\n\t" |
| /* |
| * And store them to the input pointer (dst in the C code): |
| */ |
| "st1w {z0.s}, p0, [%0]\n\t" |
| "add x0, x0, #16\n\t" |
| "st1w {z1.s}, p0, [x0]\n\t" |
| "add x0, x0, #16\n\t" |
| "st1w {z2.s}, p0, [x0]\n\t" |
| "add x0, x0, #16\n\t" |
| "st1w {z3.s}, p0, [x0]\n\t" |
| "smstop" |
| : : "r"(dst) |
| : "x12", "d0", "d1", "d2", "d3", "memory"); |
| } |
| |
| int main() |
| { |
| float dst[16] = { }; |
| |
| foo(dst); |
| |
| for (int i = 0; i < 16; i++) { |
| if (dst[i] != 1.0f) { |
| goto failure; |
| } |
| } |
| /* success */ |
| return 0; |
| |
| failure: |
| for (int i = 0; i < 16; i++) { |
| printf("%f%c", dst[i], i % 4 == 3 ? '\n' : ' '); |
| } |
| return 1; |
| } |