|  | /* | 
|  | * QEMU System Emulator | 
|  | * | 
|  | * Copyright (c) 2003-2020 Fabrice Bellard | 
|  | * | 
|  | * Permission is hereby granted, free of charge, to any person obtaining a copy | 
|  | * of this software and associated documentation files (the "Software"), to deal | 
|  | * in the Software without restriction, including without limitation the rights | 
|  | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | 
|  | * copies of the Software, and to permit persons to whom the Software is | 
|  | * furnished to do so, subject to the following conditions: | 
|  | * | 
|  | * The above copyright notice and this permission notice shall be included in | 
|  | * all copies or substantial portions of the Software. | 
|  | * | 
|  | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
|  | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
|  | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | 
|  | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 
|  | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | 
|  | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | 
|  | * THE SOFTWARE. | 
|  | */ | 
|  |  | 
|  | #include "qemu/osdep.h" | 
|  | #include "qemu-main.h" | 
|  | #include "qemu/main-loop.h" | 
|  | #include "system/replay.h" | 
|  | #include "system/system.h" | 
|  |  | 
|  | #ifdef CONFIG_SDL | 
|  | /* | 
|  | * SDL insists on wrapping the main() function with its own implementation on | 
|  | * some platforms; it does so via a macro that renames our main function, so | 
|  | * <SDL.h> must be #included here even with no SDL code called from this file. | 
|  | */ | 
|  | #include <SDL.h> | 
|  | #endif | 
|  |  | 
|  | #ifdef CONFIG_DARWIN | 
|  | #include <CoreFoundation/CoreFoundation.h> | 
|  | #endif | 
|  |  | 
|  | static void *qemu_default_main(void *opaque) | 
|  | { | 
|  | int status; | 
|  |  | 
|  | replay_mutex_lock(); | 
|  | bql_lock(); | 
|  | status = qemu_main_loop(); | 
|  | qemu_cleanup(status); | 
|  | bql_unlock(); | 
|  | replay_mutex_unlock(); | 
|  |  | 
|  | exit(status); | 
|  | } | 
|  |  | 
|  | int (*qemu_main)(void); | 
|  |  | 
|  | #ifdef CONFIG_DARWIN | 
|  | static int os_darwin_cfrunloop_main(void) | 
|  | { | 
|  | CFRunLoopRun(); | 
|  | g_assert_not_reached(); | 
|  | } | 
|  | int (*qemu_main)(void) = os_darwin_cfrunloop_main; | 
|  | #endif | 
|  |  | 
|  | int main(int argc, char **argv) | 
|  | { | 
|  | qemu_init(argc, argv); | 
|  |  | 
|  | /* | 
|  | * qemu_init acquires the BQL and replay mutex lock. BQL is acquired when | 
|  | * initializing cpus, to block associated threads until initialization is | 
|  | * complete. Replay_mutex lock is acquired on initialization, because it | 
|  | * must be held when configuring icount_mode. | 
|  | * | 
|  | * On MacOS, qemu main event loop runs in a background thread, as main | 
|  | * thread must be reserved for UI. Thus, we need to transfer lock ownership, | 
|  | * and the simplest way to do that is to release them, and reacquire them | 
|  | * from qemu_default_main. | 
|  | */ | 
|  | bql_unlock(); | 
|  | replay_mutex_unlock(); | 
|  |  | 
|  | if (qemu_main) { | 
|  | QemuThread main_loop_thread; | 
|  | qemu_thread_create(&main_loop_thread, "qemu_main", | 
|  | qemu_default_main, NULL, QEMU_THREAD_DETACHED); | 
|  | return qemu_main(); | 
|  | } else { | 
|  | qemu_default_main(NULL); | 
|  | g_assert_not_reached(); | 
|  | } | 
|  | } |