|  | .. _migration: | 
|  |  | 
|  | =================== | 
|  | Migration framework | 
|  | =================== | 
|  |  | 
|  | QEMU has code to load/save the state of the guest that it is running. | 
|  | These are two complementary operations.  Saving the state just does | 
|  | that, saves the state for each device that the guest is running. | 
|  | Restoring a guest is just the opposite operation: we need to load the | 
|  | state of each device. | 
|  |  | 
|  | For this to work, QEMU has to be launched with the same arguments the | 
|  | two times.  I.e. it can only restore the state in one guest that has | 
|  | the same devices that the one it was saved (this last requirement can | 
|  | be relaxed a bit, but for now we can consider that configuration has | 
|  | to be exactly the same). | 
|  |  | 
|  | Once that we are able to save/restore a guest, a new functionality is | 
|  | requested: migration.  This means that QEMU is able to start in one | 
|  | machine and being "migrated" to another machine.  I.e. being moved to | 
|  | another machine. | 
|  |  | 
|  | Next was the "live migration" functionality.  This is important | 
|  | because some guests run with a lot of state (specially RAM), and it | 
|  | can take a while to move all state from one machine to another.  Live | 
|  | migration allows the guest to continue running while the state is | 
|  | transferred.  Only while the last part of the state is transferred has | 
|  | the guest to be stopped.  Typically the time that the guest is | 
|  | unresponsive during live migration is the low hundred of milliseconds | 
|  | (notice that this depends on a lot of things). | 
|  |  | 
|  | .. contents:: | 
|  |  | 
|  | Transports | 
|  | ========== | 
|  |  | 
|  | The migration stream is normally just a byte stream that can be passed | 
|  | over any transport. | 
|  |  | 
|  | - tcp migration: do the migration using tcp sockets | 
|  | - unix migration: do the migration using unix sockets | 
|  | - exec migration: do the migration using the stdin/stdout through a process. | 
|  | - fd migration: do the migration using a file descriptor that is | 
|  | passed to QEMU.  QEMU doesn't care how this file descriptor is opened. | 
|  | - file migration: do the migration using a file that is passed to QEMU | 
|  | by path. A file offset option is supported to allow a management | 
|  | application to add its own metadata to the start of the file without | 
|  | QEMU interference. Note that QEMU does not flush cached file | 
|  | data/metadata at the end of migration. | 
|  |  | 
|  | The file migration also supports using a file that has already been | 
|  | opened. A set of file descriptors is passed to QEMU via an "fdset" | 
|  | (see add-fd QMP command documentation). This method allows a | 
|  | management application to have control over the migration file | 
|  | opening operation. There are, however, strict requirements to this | 
|  | interface if the multifd capability is enabled: | 
|  |  | 
|  | - the fdset must contain two file descriptors that are not | 
|  | duplicates between themselves; | 
|  | - if the direct-io capability is to be used, exactly one of the | 
|  | file descriptors must have the O_DIRECT flag set; | 
|  | - the file must be opened with WRONLY on the migration source side | 
|  | and RDONLY on the migration destination side. | 
|  |  | 
|  | - rdma migration: support is included for migration using RDMA, which | 
|  | transports the page data using ``RDMA``, where the hardware takes | 
|  | care of transporting the pages, and the load on the CPU is much | 
|  | lower.  While the internals of RDMA migration are a bit different, | 
|  | this isn't really visible outside the RAM migration code. | 
|  |  | 
|  | All these migration protocols use the same infrastructure to | 
|  | save/restore state devices.  This infrastructure is shared with the | 
|  | savevm/loadvm functionality. | 
|  |  | 
|  | Common infrastructure | 
|  | ===================== | 
|  |  | 
|  | The files, sockets or fd's that carry the migration stream are abstracted by | 
|  | the  ``QEMUFile`` type (see ``migration/qemu-file.h``).  In most cases this | 
|  | is connected to a subtype of ``QIOChannel`` (see ``io/``). | 
|  |  | 
|  |  | 
|  | Saving the state of one device | 
|  | ============================== | 
|  |  | 
|  | For most devices, the state is saved in a single call to the migration | 
|  | infrastructure; these are *non-iterative* devices.  The data for these | 
|  | devices is sent at the end of precopy migration, when the CPUs are paused. | 
|  | There are also *iterative* devices, which contain a very large amount of | 
|  | data (e.g. RAM or large tables).  See the iterative device section below. | 
|  |  | 
|  | General advice for device developers | 
|  | ------------------------------------ | 
|  |  | 
|  | - The migration state saved should reflect the device being modelled rather | 
|  | than the way your implementation works.  That way if you change the implementation | 
|  | later the migration stream will stay compatible.  That model may include | 
|  | internal state that's not directly visible in a register. | 
|  |  | 
|  | - When saving a migration stream the device code may walk and check | 
|  | the state of the device.  These checks might fail in various ways (e.g. | 
|  | discovering internal state is corrupt or that the guest has done something bad). | 
|  | Consider carefully before asserting/aborting at this point, since the | 
|  | normal response from users is that *migration broke their VM* since it had | 
|  | apparently been running fine until then.  In these error cases, the device | 
|  | should log a message indicating the cause of error, and should consider | 
|  | putting the device into an error state, allowing the rest of the VM to | 
|  | continue execution. | 
|  |  | 
|  | - The migration might happen at an inconvenient point, | 
|  | e.g. right in the middle of the guest reprogramming the device, during | 
|  | guest reboot or shutdown or while the device is waiting for external IO. | 
|  | It's strongly preferred that migrations do not fail in this situation, | 
|  | since in the cloud environment migrations might happen automatically to | 
|  | VMs that the administrator doesn't directly control. | 
|  |  | 
|  | - If you do need to fail a migration, ensure that sufficient information | 
|  | is logged to identify what went wrong. | 
|  |  | 
|  | - The destination should treat an incoming migration stream as hostile | 
|  | (which we do to varying degrees in the existing code).  Check that offsets | 
|  | into buffers and the like can't cause overruns.  Fail the incoming migration | 
|  | in the case of a corrupted stream like this. | 
|  |  | 
|  | - Take care with internal device state or behaviour that might become | 
|  | migration version dependent.  For example, the order of PCI capabilities | 
|  | is required to stay constant across migration.  Another example would | 
|  | be that a special case handled by subsections (see below) might become | 
|  | much more common if a default behaviour is changed. | 
|  |  | 
|  | - The state of the source should not be changed or destroyed by the | 
|  | outgoing migration.  Migrations timing out or being failed by | 
|  | higher levels of management, or failures of the destination host are | 
|  | not unusual, and in that case the VM is restarted on the source. | 
|  | Note that the management layer can validly revert the migration | 
|  | even though the QEMU level of migration has succeeded as long as it | 
|  | does it before starting execution on the destination. | 
|  |  | 
|  | - Buses and devices should be able to explicitly specify addresses when | 
|  | instantiated, and management tools should use those.  For example, | 
|  | when hot adding USB devices it's important to specify the ports | 
|  | and addresses, since implicit ordering based on the command line order | 
|  | may be different on the destination.  This can result in the | 
|  | device state being loaded into the wrong device. | 
|  |  | 
|  | VMState | 
|  | ------- | 
|  |  | 
|  | Most device data can be described using the ``VMSTATE`` macros (mostly defined | 
|  | in ``include/migration/vmstate.h``). | 
|  |  | 
|  | An example (from hw/input/pckbd.c) | 
|  |  | 
|  | .. code:: c | 
|  |  | 
|  | static const VMStateDescription vmstate_kbd = { | 
|  | .name = "pckbd", | 
|  | .version_id = 3, | 
|  | .minimum_version_id = 3, | 
|  | .fields = (const VMStateField[]) { | 
|  | VMSTATE_UINT8(write_cmd, KBDState), | 
|  | VMSTATE_UINT8(status, KBDState), | 
|  | VMSTATE_UINT8(mode, KBDState), | 
|  | VMSTATE_UINT8(pending, KBDState), | 
|  | VMSTATE_END_OF_LIST() | 
|  | } | 
|  | }; | 
|  |  | 
|  | We are declaring the state with name "pckbd".  The ``version_id`` is | 
|  | 3, and there are 4 uint8_t fields in the KBDState structure.  We | 
|  | registered this ``VMSTATEDescription`` with one of the following | 
|  | functions.  The first one will generate a device ``instance_id`` | 
|  | different for each registration.  Use the second one if you already | 
|  | have an id that is different for each instance of the device: | 
|  |  | 
|  | .. code:: c | 
|  |  | 
|  | vmstate_register_any(NULL, &vmstate_kbd, s); | 
|  | vmstate_register(NULL, instance_id, &vmstate_kbd, s); | 
|  |  | 
|  | For devices that are ``qdev`` based, we can register the device in the class | 
|  | init function: | 
|  |  | 
|  | .. code:: c | 
|  |  | 
|  | dc->vmsd = &vmstate_kbd_isa; | 
|  |  | 
|  | The VMState macros take care of ensuring that the device data section | 
|  | is formatted portably (normally big endian) and make some compile time checks | 
|  | against the types of the fields in the structures. | 
|  |  | 
|  | VMState macros can include other VMStateDescriptions to store substructures | 
|  | (see ``VMSTATE_STRUCT_``), arrays (``VMSTATE_ARRAY_``) and variable length | 
|  | arrays (``VMSTATE_VARRAY_``).  Various other macros exist for special | 
|  | cases. | 
|  |  | 
|  | Note that the format on the wire is still very raw; i.e. a VMSTATE_UINT32 | 
|  | ends up with a 4 byte bigendian representation on the wire; in the future | 
|  | it might be possible to use a more structured format. | 
|  |  | 
|  | Legacy way | 
|  | ---------- | 
|  |  | 
|  | This way is going to disappear as soon as all current users are ported to VMSTATE; | 
|  | although converting existing code can be tricky, and thus 'soon' is relative. | 
|  |  | 
|  | Each device has to register two functions, one to save the state and | 
|  | another to load the state back. | 
|  |  | 
|  | .. code:: c | 
|  |  | 
|  | int register_savevm_live(const char *idstr, | 
|  | int instance_id, | 
|  | int version_id, | 
|  | SaveVMHandlers *ops, | 
|  | void *opaque); | 
|  |  | 
|  | Two functions in the ``ops`` structure are the ``save_state`` | 
|  | and ``load_state`` functions.  Notice that ``load_state`` receives a version_id | 
|  | parameter to know what state format is receiving.  ``save_state`` doesn't | 
|  | have a version_id parameter because it always uses the latest version. | 
|  |  | 
|  | Note that because the VMState macros still save the data in a raw | 
|  | format, in many cases it's possible to replace legacy code | 
|  | with a carefully constructed VMState description that matches the | 
|  | byte layout of the existing code. | 
|  |  | 
|  | Changing migration data structures | 
|  | ---------------------------------- | 
|  |  | 
|  | When we migrate a device, we save/load the state as a series | 
|  | of fields.  Sometimes, due to bugs or new functionality, we need to | 
|  | change the state to store more/different information.  Changing the migration | 
|  | state saved for a device can break migration compatibility unless | 
|  | care is taken to use the appropriate techniques.  In general QEMU tries | 
|  | to maintain forward migration compatibility (i.e. migrating from | 
|  | QEMU n->n+1) and there are users who benefit from backward compatibility | 
|  | as well. | 
|  |  | 
|  | Subsections | 
|  | ----------- | 
|  |  | 
|  | The most common structure change is adding new data, e.g. when adding | 
|  | a newer form of device, or adding that state that you previously | 
|  | forgot to migrate.  This is best solved using a subsection. | 
|  |  | 
|  | A subsection is "like" a device vmstate, but with a particularity, it | 
|  | has a Boolean function that tells if that values are needed to be sent | 
|  | or not.  If this functions returns false, the subsection is not sent. | 
|  | Subsections have a unique name, that is looked for on the receiving | 
|  | side. | 
|  |  | 
|  | On the receiving side, if we found a subsection for a device that we | 
|  | don't understand, we just fail the migration.  If we understand all | 
|  | the subsections, then we load the state with success.  There's no check | 
|  | that a subsection is loaded, so a newer QEMU that knows about a subsection | 
|  | can (with care) load a stream from an older QEMU that didn't send | 
|  | the subsection. | 
|  |  | 
|  | If the new data is only needed in a rare case, then the subsection | 
|  | can be made conditional on that case and the migration will still | 
|  | succeed to older QEMUs in most cases.  This is OK for data that's | 
|  | critical, but in some use cases it's preferred that the migration | 
|  | should succeed even with the data missing.  To support this the | 
|  | subsection can be connected to a device property and from there | 
|  | to a versioned machine type. | 
|  |  | 
|  | The 'pre_load' and 'post_load' functions on subsections are only | 
|  | called if the subsection is loaded. | 
|  |  | 
|  | One important note is that the outer post_load() function is called "after" | 
|  | loading all subsections, because a newer subsection could change the same | 
|  | value that it uses.  A flag, and the combination of outer pre_load and | 
|  | post_load can be used to detect whether a subsection was loaded, and to | 
|  | fall back on default behaviour when the subsection isn't present. | 
|  |  | 
|  | Example: | 
|  |  | 
|  | .. code:: c | 
|  |  | 
|  | static bool ide_drive_pio_state_needed(void *opaque) | 
|  | { | 
|  | IDEState *s = opaque; | 
|  |  | 
|  | return ((s->status & DRQ_STAT) != 0) | 
|  | || (s->bus->error_status & BM_STATUS_PIO_RETRY); | 
|  | } | 
|  |  | 
|  | const VMStateDescription vmstate_ide_drive_pio_state = { | 
|  | .name = "ide_drive/pio_state", | 
|  | .version_id = 1, | 
|  | .minimum_version_id = 1, | 
|  | .pre_save = ide_drive_pio_pre_save, | 
|  | .post_load = ide_drive_pio_post_load, | 
|  | .needed = ide_drive_pio_state_needed, | 
|  | .fields = (const VMStateField[]) { | 
|  | VMSTATE_INT32(req_nb_sectors, IDEState), | 
|  | VMSTATE_VARRAY_INT32(io_buffer, IDEState, io_buffer_total_len, 1, | 
|  | vmstate_info_uint8, uint8_t), | 
|  | VMSTATE_INT32(cur_io_buffer_offset, IDEState), | 
|  | VMSTATE_INT32(cur_io_buffer_len, IDEState), | 
|  | VMSTATE_UINT8(end_transfer_fn_idx, IDEState), | 
|  | VMSTATE_INT32(elementary_transfer_size, IDEState), | 
|  | VMSTATE_INT32(packet_transfer_size, IDEState), | 
|  | VMSTATE_END_OF_LIST() | 
|  | } | 
|  | }; | 
|  |  | 
|  | const VMStateDescription vmstate_ide_drive = { | 
|  | .name = "ide_drive", | 
|  | .version_id = 3, | 
|  | .minimum_version_id = 0, | 
|  | .post_load = ide_drive_post_load, | 
|  | .fields = (const VMStateField[]) { | 
|  | .... several fields .... | 
|  | VMSTATE_END_OF_LIST() | 
|  | }, | 
|  | .subsections = (const VMStateDescription * const []) { | 
|  | &vmstate_ide_drive_pio_state, | 
|  | NULL | 
|  | } | 
|  | }; | 
|  |  | 
|  | Here we have a subsection for the pio state.  We only need to | 
|  | save/send this state when we are in the middle of a pio operation | 
|  | (that is what ``ide_drive_pio_state_needed()`` checks).  If DRQ_STAT is | 
|  | not enabled, the values on that fields are garbage and don't need to | 
|  | be sent. | 
|  |  | 
|  | Connecting subsections to properties | 
|  | ------------------------------------ | 
|  |  | 
|  | Using a condition function that checks a 'property' to determine whether | 
|  | to send a subsection allows backward migration compatibility when | 
|  | new subsections are added, especially when combined with versioned | 
|  | machine types. | 
|  |  | 
|  | For example: | 
|  |  | 
|  | a) Add a new property using ``DEFINE_PROP_BOOL`` - e.g. support-foo and | 
|  | default it to true. | 
|  | b) Add an entry to the ``hw_compat_`` for the previous version that sets | 
|  | the property to false. | 
|  | c) Add a static bool  support_foo function that tests the property. | 
|  | d) Add a subsection with a .needed set to the support_foo function | 
|  | e) (potentially) Add an outer pre_load that sets up a default value | 
|  | for 'foo' to be used if the subsection isn't loaded. | 
|  |  | 
|  | Now that subsection will not be generated when using an older | 
|  | machine type and the migration stream will be accepted by older | 
|  | QEMU versions. | 
|  |  | 
|  | Not sending existing elements | 
|  | ----------------------------- | 
|  |  | 
|  | Sometimes members of the VMState are no longer needed: | 
|  |  | 
|  | - removing them will break migration compatibility | 
|  |  | 
|  | - making them version dependent and bumping the version will break backward migration | 
|  | compatibility. | 
|  |  | 
|  | Adding a dummy field into the migration stream is normally the best way to preserve | 
|  | compatibility. | 
|  |  | 
|  | If the field really does need to be removed then: | 
|  |  | 
|  | a) Add a new property/compatibility/function in the same way for subsections above. | 
|  | b) replace the VMSTATE macro with the _TEST version of the macro, e.g.: | 
|  |  | 
|  | ``VMSTATE_UINT32(foo, barstruct)`` | 
|  |  | 
|  | becomes | 
|  |  | 
|  | ``VMSTATE_UINT32_TEST(foo, barstruct, pre_version_baz)`` | 
|  |  | 
|  | Sometime in the future when we no longer care about the ancient versions these can be killed off. | 
|  | Note that for backward compatibility it's important to fill in the structure with | 
|  | data that the destination will understand. | 
|  |  | 
|  | Any difference in the predicates on the source and destination will end up | 
|  | with different fields being enabled and data being loaded into the wrong | 
|  | fields; for this reason conditional fields like this are very fragile. | 
|  |  | 
|  | Versions | 
|  | -------- | 
|  |  | 
|  | Version numbers are intended for major incompatible changes to the | 
|  | migration of a device, and using them breaks backward-migration | 
|  | compatibility; in general most changes can be made by adding Subsections | 
|  | (see above) or _TEST macros (see above) which won't break compatibility. | 
|  |  | 
|  | Each version is associated with a series of fields saved.  The ``save_state`` always saves | 
|  | the state as the newer version.  But ``load_state`` sometimes is able to | 
|  | load state from an older version. | 
|  |  | 
|  | You can see that there are two version fields: | 
|  |  | 
|  | - ``version_id``: the maximum version_id supported by VMState for that device. | 
|  | - ``minimum_version_id``: the minimum version_id that VMState is able to understand | 
|  | for that device. | 
|  |  | 
|  | VMState is able to read versions from minimum_version_id to version_id. | 
|  |  | 
|  | There are *_V* forms of many ``VMSTATE_`` macros to load fields for version dependent fields, | 
|  | e.g. | 
|  |  | 
|  | .. code:: c | 
|  |  | 
|  | VMSTATE_UINT16_V(ip_id, Slirp, 2), | 
|  |  | 
|  | only loads that field for versions 2 and newer. | 
|  |  | 
|  | Saving state will always create a section with the 'version_id' value | 
|  | and thus can't be loaded by any older QEMU. | 
|  |  | 
|  | Massaging functions | 
|  | ------------------- | 
|  |  | 
|  | Sometimes, it is not enough to be able to save the state directly | 
|  | from one structure, we need to fill the correct values there.  One | 
|  | example is when we are using kvm.  Before saving the cpu state, we | 
|  | need to ask kvm to copy to QEMU the state that it is using.  And the | 
|  | opposite when we are loading the state, we need a way to tell kvm to | 
|  | load the state for the cpu that we have just loaded from the QEMUFile. | 
|  |  | 
|  | The functions to do that are inside a vmstate definition, and are called: | 
|  |  | 
|  | - ``int (*pre_load)(void *opaque);`` | 
|  |  | 
|  | This function is called before we load the state of one device. | 
|  |  | 
|  | - ``int (*post_load)(void *opaque, int version_id);`` | 
|  |  | 
|  | This function is called after we load the state of one device. | 
|  |  | 
|  | - ``int (*pre_save)(void *opaque);`` | 
|  |  | 
|  | This function is called before we save the state of one device. | 
|  |  | 
|  | - ``int (*post_save)(void *opaque);`` | 
|  |  | 
|  | This function is called after we save the state of one device | 
|  | (even upon failure, unless the call to pre_save returned an error). | 
|  |  | 
|  | Example: You can look at hpet.c, that uses the first three functions | 
|  | to massage the state that is transferred. | 
|  |  | 
|  | The ``VMSTATE_WITH_TMP`` macro may be useful when the migration | 
|  | data doesn't match the stored device data well; it allows an | 
|  | intermediate temporary structure to be populated with migration | 
|  | data and then transferred to the main structure. | 
|  |  | 
|  | If you use memory or portio_list API functions that update memory layout outside | 
|  | initialization (i.e., in response to a guest action), this is a strong | 
|  | indication that you need to call these functions in a ``post_load`` callback. | 
|  | Examples of such API functions are: | 
|  |  | 
|  | - memory_region_add_subregion() | 
|  | - memory_region_del_subregion() | 
|  | - memory_region_set_readonly() | 
|  | - memory_region_set_nonvolatile() | 
|  | - memory_region_set_enabled() | 
|  | - memory_region_set_address() | 
|  | - memory_region_set_alias_offset() | 
|  | - portio_list_set_address() | 
|  | - portio_list_set_enabled() | 
|  |  | 
|  | Since the order of device save/restore is not defined, you must | 
|  | avoid accessing or changing any other device's state in one of these | 
|  | callbacks. (For instance, don't do anything that calls ``update_irq()`` | 
|  | in a ``post_load`` hook.) Otherwise, restore will not be deterministic, | 
|  | and this will break execution record/replay. | 
|  |  | 
|  | Iterative device migration | 
|  | -------------------------- | 
|  |  | 
|  | Some devices, such as RAM or certain platform devices, | 
|  | have large amounts of data that would mean that the CPUs would be | 
|  | paused for too long if they were sent in one section.  For these | 
|  | devices an *iterative* approach is taken. | 
|  |  | 
|  | The iterative devices generally don't use VMState macros | 
|  | (although it may be possible in some cases) and instead use | 
|  | qemu_put_*/qemu_get_* macros to read/write data to the stream.  Specialist | 
|  | versions exist for high bandwidth IO. | 
|  |  | 
|  |  | 
|  | An iterative device must provide: | 
|  |  | 
|  | - A ``save_setup`` function that initialises the data structures and | 
|  | transmits a first section containing information on the device.  In the | 
|  | case of RAM this transmits a list of RAMBlocks and sizes. | 
|  |  | 
|  | - A ``load_setup`` function that initialises the data structures on the | 
|  | destination. | 
|  |  | 
|  | - A ``state_pending_exact`` function that indicates how much more | 
|  | data we must save.  The core migration code will use this to | 
|  | determine when to pause the CPUs and complete the migration. | 
|  |  | 
|  | - A ``state_pending_estimate`` function that indicates how much more | 
|  | data we must save.  When the estimated amount is smaller than the | 
|  | threshold, we call ``state_pending_exact``. | 
|  |  | 
|  | - A ``save_live_iterate`` function should send a chunk of data until | 
|  | the point that stream bandwidth limits tell it to stop.  Each call | 
|  | generates one section. | 
|  |  | 
|  | - A ``save_complete`` function that must transmit the last section for | 
|  | the device containing any remaining data. | 
|  |  | 
|  | - A ``load_state`` function used to load sections generated by | 
|  | any of the save functions that generate sections. | 
|  |  | 
|  | - ``cleanup`` functions for both save and load that are called | 
|  | at the end of migration. | 
|  |  | 
|  | Note that the contents of the sections for iterative migration tend | 
|  | to be open-coded by the devices; care should be taken in parsing | 
|  | the results and structuring the stream to make them easy to validate. | 
|  |  | 
|  | Device ordering | 
|  | --------------- | 
|  |  | 
|  | There are cases in which the ordering of device loading matters; for | 
|  | example in some systems where a device may assert an interrupt during loading, | 
|  | if the interrupt controller is loaded later then it might lose the state. | 
|  |  | 
|  | Some ordering is implicitly provided by the order in which the machine | 
|  | definition creates devices, however this is somewhat fragile. | 
|  |  | 
|  | The ``MigrationPriority`` enum provides a means of explicitly enforcing | 
|  | ordering.  Numerically higher priorities are loaded earlier. | 
|  | The priority is set by setting the ``priority`` field of the top level | 
|  | ``VMStateDescription`` for the device. | 
|  |  | 
|  | Stream structure | 
|  | ================ | 
|  |  | 
|  | The stream tries to be word and endian agnostic, allowing migration between hosts | 
|  | of different characteristics running the same VM. | 
|  |  | 
|  | - Header | 
|  |  | 
|  | - Magic | 
|  | - Version | 
|  | - VM configuration section | 
|  |  | 
|  | - Machine type | 
|  | - Target page bits | 
|  | - List of sections | 
|  | Each section contains a device, or one iteration of a device save. | 
|  |  | 
|  | - section type | 
|  | - section id | 
|  | - ID string (First section of each device) | 
|  | - instance id (First section of each device) | 
|  | - version id (First section of each device) | 
|  | - <device data> | 
|  | - Footer mark | 
|  | - EOF mark | 
|  | - VM Description structure | 
|  | Consisting of a JSON description of the contents for analysis only | 
|  |  | 
|  | The ``device data`` in each section consists of the data produced | 
|  | by the code described above.  For non-iterative devices they have a single | 
|  | section; iterative devices have an initial and last section and a set | 
|  | of parts in between. | 
|  | Note that there is very little checking by the common code of the integrity | 
|  | of the ``device data`` contents, that's up to the devices themselves. | 
|  | The ``footer mark`` provides a little bit of protection for the case where | 
|  | the receiving side reads more or less data than expected. | 
|  |  | 
|  | The ``ID string`` is normally unique, having been formed from a bus name | 
|  | and device address, PCI devices and storage devices hung off PCI controllers | 
|  | fit this pattern well.  Some devices are fixed single instances (e.g. "pc-ram"). | 
|  | Others (especially either older devices or system devices which for | 
|  | some reason don't have a bus concept) make use of the ``instance id`` | 
|  | for otherwise identically named devices. | 
|  |  | 
|  | Return path | 
|  | ----------- | 
|  |  | 
|  | Only a unidirectional stream is required for normal migration, however a | 
|  | ``return path`` can be created when bidirectional communication is desired. | 
|  | This is primarily used by postcopy, but is also used to return a success | 
|  | flag to the source at the end of migration. | 
|  |  | 
|  | ``qemu_file_get_return_path(QEMUFile* fwdpath)`` gives the QEMUFile* for the return | 
|  | path. | 
|  |  | 
|  | Source side | 
|  |  | 
|  | Forward path - written by migration thread | 
|  | Return path  - opened by main thread, read by return-path thread | 
|  |  | 
|  | Destination side | 
|  |  | 
|  | Forward path - read by main thread | 
|  | Return path  - opened by main thread, written by main thread AND postcopy | 
|  | thread (protected by rp_mutex) | 
|  |  |