| .. _coding-style: | 
 |  | 
 | ================= | 
 | QEMU Coding Style | 
 | ================= | 
 |  | 
 | .. contents:: Table of Contents | 
 |  | 
 | Please use the script checkpatch.pl in the scripts directory to check | 
 | patches before submitting. | 
 |  | 
 | Formatting and style | 
 | ******************** | 
 |  | 
 | The repository includes a ``.editorconfig`` file which can help with | 
 | getting the right settings for your preferred $EDITOR. See | 
 | `<https://editorconfig.org/>`_ for details. | 
 |  | 
 | Whitespace | 
 | ========== | 
 |  | 
 | Of course, the most important aspect in any coding style is whitespace. | 
 | Crusty old coders who have trouble spotting the glasses on their noses | 
 | can tell the difference between a tab and eight spaces from a distance | 
 | of approximately fifteen parsecs.  Many a flamewar has been fought and | 
 | lost on this issue. | 
 |  | 
 | QEMU indents are four spaces.  Tabs are never used, except in Makefiles | 
 | where they have been irreversibly coded into the syntax. | 
 | Spaces of course are superior to tabs because: | 
 |  | 
 | * You have just one way to specify whitespace, not two.  Ambiguity breeds | 
 |   mistakes. | 
 | * The confusion surrounding 'use tabs to indent, spaces to justify' is gone. | 
 | * Tab indents push your code to the right, making your screen seriously | 
 |   unbalanced. | 
 | * Tabs will be rendered incorrectly on editors who are misconfigured not | 
 |   to use tab stops of eight positions. | 
 | * Tabs are rendered badly in patches, causing off-by-one errors in almost | 
 |   every line. | 
 | * It is the QEMU coding style. | 
 |  | 
 | Do not leave whitespace dangling off the ends of lines. | 
 |  | 
 | Multiline Indent | 
 | ---------------- | 
 |  | 
 | There are several places where indent is necessary: | 
 |  | 
 | * if/else | 
 | * while/for | 
 | * function definition & call | 
 |  | 
 | When breaking up a long line to fit within line width, we need a proper indent | 
 | for the following lines. | 
 |  | 
 | In case of if/else, while/for, align the secondary lines just after the | 
 | opening parenthesis of the first. | 
 |  | 
 | For example: | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     if (a == 1 && | 
 |         b == 2) { | 
 |  | 
 |     while (a == 1 && | 
 |            b == 2) { | 
 |  | 
 | In case of function, there are several variants: | 
 |  | 
 | * 4 spaces indent from the beginning | 
 | * align the secondary lines just after the opening parenthesis of the first | 
 |  | 
 | For example: | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     do_something(x, y, | 
 |         z); | 
 |  | 
 |     do_something(x, y, | 
 |                  z); | 
 |  | 
 |     do_something(x, do_another(y, | 
 |                                z)); | 
 |  | 
 | Line width | 
 | ========== | 
 |  | 
 | Lines should be 80 characters; try not to make them longer. | 
 |  | 
 | Sometimes it is hard to do, especially when dealing with QEMU subsystems | 
 | that use long function or symbol names. If wrapping the line at 80 columns | 
 | is obviously less readable and more awkward, prefer not to wrap it; better | 
 | to have an 85 character line than one which is awkwardly wrapped. | 
 |  | 
 | Even in that case, try not to make lines much longer than 80 characters. | 
 | (The checkpatch script will warn at 100 characters, but this is intended | 
 | as a guard against obviously-overlength lines, not a target.) | 
 |  | 
 | Rationale: | 
 |  | 
 | * Some people like to tile their 24" screens with a 6x4 matrix of 80x24 | 
 |   xterms and use vi in all of them.  The best way to punish them is to | 
 |   let them keep doing it. | 
 | * Code and especially patches is much more readable if limited to a sane | 
 |   line length.  Eighty is traditional. | 
 | * The four-space indentation makes the most common excuse ("But look | 
 |   at all that white space on the left!") moot. | 
 | * It is the QEMU coding style. | 
 |  | 
 | Naming | 
 | ====== | 
 |  | 
 | Variables are lower_case_with_underscores; easy to type and read.  Structured | 
 | type names are in CamelCase; harder to type but standing out.  Enum type | 
 | names and function type names should also be in CamelCase.  Scalar type | 
 | names are lower_case_with_underscores_ending_with_a_t, like the POSIX | 
 | uint64_t and family.  Note that this last convention contradicts POSIX | 
 | and is therefore likely to be changed. | 
 |  | 
 | Variable Naming Conventions | 
 | --------------------------- | 
 |  | 
 | A number of short naming conventions exist for variables that use | 
 | common QEMU types. For example, the architecture independent CPUState | 
 | is often held as a ``cs`` pointer variable, whereas the concrete | 
 | CPUArchState is usually held in a pointer called ``env``. | 
 |  | 
 | Likewise, in device emulation code the common DeviceState is usually | 
 | called ``dev``. | 
 |  | 
 | Function Naming Conventions | 
 | --------------------------- | 
 |  | 
 | Wrapped version of standard library or GLib functions use a ``qemu_`` | 
 | prefix to alert readers that they are seeing a wrapped version, for | 
 | example ``qemu_strtol`` or ``qemu_mutex_lock``.  Other utility functions | 
 | that are widely called from across the codebase should not have any | 
 | prefix, for example ``pstrcpy`` or bit manipulation functions such as | 
 | ``find_first_bit``. | 
 |  | 
 | The ``qemu_`` prefix is also used for functions that modify global | 
 | emulator state, for example ``qemu_add_vm_change_state_handler``. | 
 | However, if there is an obvious subsystem-specific prefix it should be | 
 | used instead. | 
 |  | 
 | Public functions from a file or subsystem (declared in headers) tend | 
 | to have a consistent prefix to show where they came from. For example, | 
 | ``tlb_`` for functions from ``cputlb.c`` or ``cpu_`` for functions | 
 | from cpus.c. | 
 |  | 
 | If there are two versions of a function to be called with or without a | 
 | lock held, the function that expects the lock to be already held | 
 | usually uses the suffix ``_locked``. | 
 |  | 
 | If a function is a shim designed to deal with compatibility | 
 | workarounds we use the suffix ``_compat``. These are generally not | 
 | called directly and aliased to the plain function name via the | 
 | pre-processor. Another common suffix is ``_impl``; it is used for the | 
 | concrete implementation of a function that will not be called | 
 | directly, but rather through a macro or an inline function. | 
 |  | 
 | Block structure | 
 | =============== | 
 |  | 
 | Every indented statement is braced; even if the block contains just one | 
 | statement.  The opening brace is on the line that contains the control | 
 | flow statement that introduces the new block; the closing brace is on the | 
 | same line as the else keyword, or on a line by itself if there is no else | 
 | keyword.  Example: | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     if (a == 5) { | 
 |         printf("a was 5.\n"); | 
 |     } else if (a == 6) { | 
 |         printf("a was 6.\n"); | 
 |     } else { | 
 |         printf("a was something else entirely.\n"); | 
 |     } | 
 |  | 
 | Note that 'else if' is considered a single statement; otherwise a long if/ | 
 | else if/else if/.../else sequence would need an indent for every else | 
 | statement. | 
 |  | 
 | An exception is the opening brace for a function; for reasons of tradition | 
 | and clarity it comes on a line by itself: | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     void a_function(void) | 
 |     { | 
 |         do_something(); | 
 |     } | 
 |  | 
 | Rationale: a consistent (except for functions...) bracing style reduces | 
 | ambiguity and avoids needless churn when lines are added or removed. | 
 | Furthermore, it is the QEMU coding style. | 
 |  | 
 | Declarations | 
 | ============ | 
 |  | 
 | Mixed declarations (interleaving statements and declarations within | 
 | blocks) are generally not allowed; declarations should be at the beginning | 
 | of blocks. To avoid accidental re-use it is permissible to declare | 
 | loop variables inside for loops: | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     for (int i = 0; i < ARRAY_SIZE(thing); i++) { | 
 |         /* do something loopy */ | 
 |     } | 
 |  | 
 | Every now and then, an exception is made for declarations inside a | 
 | #ifdef or #ifndef block: if the code looks nicer, such declarations can | 
 | be placed at the top of the block even if there are statements above. | 
 | On the other hand, however, it's often best to move that #ifdef/#ifndef | 
 | block to a separate function altogether. | 
 |  | 
 | Conditional statements | 
 | ====================== | 
 |  | 
 | When comparing a variable for (in)equality with a constant, list the | 
 | constant on the right, as in: | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     if (a == 1) { | 
 |         /* Reads like: "If a equals 1" */ | 
 |         do_something(); | 
 |     } | 
 |  | 
 | Rationale: Yoda conditions (as in 'if (1 == a)') are awkward to read. | 
 | Besides, good compilers already warn users when '==' is mis-typed as '=', | 
 | even when the constant is on the right. | 
 |  | 
 | Comment style | 
 | ============= | 
 |  | 
 | We use traditional C-style /``*`` ``*``/ comments and avoid // comments. | 
 |  | 
 | Rationale: The // form is valid in C99, so this is purely a matter of | 
 | consistency of style. The checkpatch script will warn you about this. | 
 |  | 
 | Multiline comment blocks should have a row of stars on the left, | 
 | and the initial /``*`` and terminating ``*``/ both on their own lines: | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     /* | 
 |      * like | 
 |      * this | 
 |      */ | 
 |  | 
 | This is the same format required by the Linux kernel coding style. | 
 |  | 
 | (Some of the existing comments in the codebase use the GNU Coding | 
 | Standards form which does not have stars on the left, or other | 
 | variations; avoid these when writing new comments, but don't worry | 
 | about converting to the preferred form unless you're editing that | 
 | comment anyway.) | 
 |  | 
 | Rationale: Consistency, and ease of visually picking out a multiline | 
 | comment from the surrounding code. | 
 |  | 
 | Language usage | 
 | ************** | 
 |  | 
 | Preprocessor | 
 | ============ | 
 |  | 
 | Variadic macros | 
 | --------------- | 
 |  | 
 | For variadic macros, stick with this C99-like syntax: | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     #define DPRINTF(fmt, ...)                                       \ | 
 |         do { printf("IRQ: " fmt, ## __VA_ARGS__); } while (0) | 
 |  | 
 | Include directives | 
 | ------------------ | 
 |  | 
 | Order include directives as follows: | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     #include "qemu/osdep.h"  /* Always first... */ | 
 |     #include <...>           /* then system headers... */ | 
 |     #include "..."           /* and finally QEMU headers. */ | 
 |  | 
 | The "qemu/osdep.h" header contains preprocessor macros that affect the behavior | 
 | of core system headers like <stdint.h>.  It must be the first include so that | 
 | core system headers included by external libraries get the preprocessor macros | 
 | that QEMU depends on. | 
 |  | 
 | Do not include "qemu/osdep.h" from header files since the .c file will have | 
 | already included it. | 
 |  | 
 | Headers should normally include everything they need beyond osdep.h. | 
 | If exceptions are needed for some reason, they must be documented in | 
 | the header.  If all that's needed from a header is typedefs, consider | 
 | putting those into qemu/typedefs.h instead of including the header. | 
 |  | 
 | Cyclic inclusion is forbidden. | 
 |  | 
 | Generative Includes | 
 | ------------------- | 
 |  | 
 | QEMU makes fairly extensive use of the macro pre-processor to | 
 | instantiate multiple similar functions. While such abuse of the macro | 
 | processor isn't discouraged it can make debugging and code navigation | 
 | harder. You should consider carefully if the same effect can be | 
 | achieved by making it easy for the compiler to constant fold or using | 
 | python scripting to generate grep friendly code. | 
 |  | 
 | If you do use template header files they should be named with the | 
 | ``.c.inc`` or ``.h.inc`` suffix to make it clear they are being | 
 | included for expansion. | 
 |  | 
 | C types | 
 | ======= | 
 |  | 
 | It should be common sense to use the right type, but we have collected | 
 | a few useful guidelines here. | 
 |  | 
 | Scalars | 
 | ------- | 
 |  | 
 | If you're using "int" or "long", odds are good that there's a better type. | 
 | If a variable is counting something, it should be declared with an | 
 | unsigned type. | 
 |  | 
 | If it's host memory-size related, size_t should be a good choice (use | 
 | ssize_t only if required). Guest RAM memory offsets must use ram_addr_t, | 
 | but only for RAM, it may not cover whole guest address space. | 
 |  | 
 | If it's file-size related, use off_t. | 
 | If it's file-offset related (i.e., signed), use off_t. | 
 | If it's just counting small numbers use "unsigned int"; | 
 | (on all but oddball embedded systems, you can assume that that | 
 | type is at least four bytes wide). | 
 |  | 
 | In the event that you require a specific width, use a standard type | 
 | like int32_t, uint32_t, uint64_t, etc.  The specific types are | 
 | mandatory for VMState fields. | 
 |  | 
 | Don't use Linux kernel internal types like u32, __u32 or __le32. | 
 |  | 
 | Use hwaddr for guest physical addresses except pcibus_t | 
 | for PCI addresses.  In addition, ram_addr_t is a QEMU internal address | 
 | space that maps guest RAM physical addresses into an intermediate | 
 | address space that can map to host virtual address spaces.  Generally | 
 | speaking, the size of guest memory can always fit into ram_addr_t but | 
 | it would not be correct to store an actual guest physical address in a | 
 | ram_addr_t. | 
 |  | 
 | For CPU virtual addresses there are several possible types. | 
 | vaddr is the best type to use to hold a CPU virtual address in | 
 | target-independent code. It is guaranteed to be large enough to hold a | 
 | virtual address for any target, and it does not change size from target | 
 | to target. It is always unsigned. | 
 | target_ulong is a type the size of a virtual address on the CPU; this means | 
 | it may be 32 or 64 bits depending on which target is being built. It should | 
 | therefore be used only in target-specific code, and in some | 
 | performance-critical built-per-target core code such as the TLB code. | 
 | There is also a signed version, target_long. | 
 | abi_ulong is for the ``*``-user targets, and represents a type the size of | 
 | 'void ``*``' in that target's ABI. (This may not be the same as the size of a | 
 | full CPU virtual address in the case of target ABIs which use 32 bit pointers | 
 | on 64 bit CPUs, like sparc32plus.) Definitions of structures that must match | 
 | the target's ABI must use this type for anything that on the target is defined | 
 | to be an 'unsigned long' or a pointer type. | 
 | There is also a signed version, abi_long. | 
 |  | 
 | Of course, take all of the above with a grain of salt.  If you're about | 
 | to use some system interface that requires a type like size_t, pid_t or | 
 | off_t, use matching types for any corresponding variables. | 
 |  | 
 | Also, if you try to use e.g., "unsigned int" as a type, and that | 
 | conflicts with the signedness of a related variable, sometimes | 
 | it's best just to use the *wrong* type, if "pulling the thread" | 
 | and fixing all related variables would be too invasive. | 
 |  | 
 | Finally, while using descriptive types is important, be careful not to | 
 | go overboard.  If whatever you're doing causes warnings, or requires | 
 | casts, then reconsider or ask for help. | 
 |  | 
 | Pointers | 
 | -------- | 
 |  | 
 | Ensure that all of your pointers are "const-correct". | 
 | Unless a pointer is used to modify the pointed-to storage, | 
 | give it the "const" attribute.  That way, the reader knows | 
 | up-front that this is a read-only pointer.  Perhaps more | 
 | importantly, if we're diligent about this, when you see a non-const | 
 | pointer, you're guaranteed that it is used to modify the storage | 
 | it points to, or it is aliased to another pointer that is. | 
 |  | 
 | Typedefs | 
 | -------- | 
 |  | 
 | Typedefs are used to eliminate the redundant 'struct' keyword, since type | 
 | names have a different style than other identifiers ("CamelCase" versus | 
 | "snake_case").  Each named struct type should have a CamelCase name and a | 
 | corresponding typedef. | 
 |  | 
 | Since certain C compilers choke on duplicated typedefs, you should avoid | 
 | them and declare a typedef only in one header file.  For common types, | 
 | you can use "include/qemu/typedefs.h" for example.  However, as a matter | 
 | of convenience it is also perfectly fine to use forward struct | 
 | definitions instead of typedefs in headers and function prototypes; this | 
 | avoids problems with duplicated typedefs and reduces the need to include | 
 | headers from other headers. | 
 |  | 
 | Bitfields | 
 | --------- | 
 |  | 
 | C bitfields can be a cause of non-portability issues, especially under windows | 
 | where `MSVC has a different way to lay them out than GCC | 
 | <https://gcc.gnu.org/onlinedocs/gcc/x86-Type-Attributes.html>`_, or where | 
 | endianness matters. | 
 |  | 
 | For this reason, we disallow usage of bitfields in packed structures and in any | 
 | structures which are supposed to exactly match a specific layout in guest | 
 | memory. Some existing code may use it, and we carefully ensured the layout was | 
 | the one expected. | 
 |  | 
 | We also suggest avoiding bitfields even in structures where the exact | 
 | layout does not matter, unless you can show that they provide a significant | 
 | usability benefit. | 
 |  | 
 | We encourage the usage of ``include/hw/registerfields.h`` as a safe replacement | 
 | for bitfields. | 
 |  | 
 | Reserved namespaces in C and POSIX | 
 | ---------------------------------- | 
 |  | 
 | Underscore capital, double underscore, and underscore 't' suffixes should be | 
 | avoided. | 
 |  | 
 | Low level memory management | 
 | =========================== | 
 |  | 
 | Use of the ``malloc/free/realloc/calloc/valloc/memalign/posix_memalign`` | 
 | or ``alloca/g_alloca/g_newa/g_newa0`` APIs is not allowed in the QEMU codebase. | 
 | Instead of these routines, use the GLib memory allocation routines | 
 | ``g_malloc/g_malloc0/g_new/g_new0/g_realloc/g_free`` | 
 | or QEMU's ``qemu_memalign/qemu_blockalign/qemu_vfree`` APIs. | 
 |  | 
 | Please note that ``g_malloc`` will exit on allocation failure, so | 
 | there is no need to test for failure (as you would have to with | 
 | ``malloc``). Generally using ``g_malloc`` on start-up is fine as the | 
 | result of a failure to allocate memory is going to be a fatal exit | 
 | anyway. There may be some start-up cases where failing is unreasonable | 
 | (for example speculatively loading a large debug symbol table). | 
 |  | 
 | Care should be taken to avoid introducing places where the guest could | 
 | trigger an exit by causing a large allocation. For small allocations, | 
 | of the order of 4k, a failure to allocate is likely indicative of an | 
 | overloaded host and allowing ``g_malloc`` to ``exit`` is a reasonable | 
 | approach. However for larger allocations where we could realistically | 
 | fall-back to a smaller one if need be we should use functions like | 
 | ``g_try_new`` and check the result. For example this is valid approach | 
 | for a time/space trade-off like ``tlb_mmu_resize_locked`` in the | 
 | SoftMMU TLB code. | 
 |  | 
 | If the lifetime of the allocation is within the function and there are | 
 | multiple exist paths you can also improve the readability of the code | 
 | by using ``g_autofree`` and related annotations. See :ref:`autofree-ref` | 
 | for more details. | 
 |  | 
 | Calling ``g_malloc`` with a zero size is valid and will return NULL. | 
 |  | 
 | Prefer ``g_new(T, n)`` instead of ``g_malloc(sizeof(T) * n)`` for the following | 
 | reasons: | 
 |  | 
 | * It catches multiplication overflowing size_t; | 
 | * It returns T ``*`` instead of void ``*``, letting compiler catch more type errors. | 
 |  | 
 | Declarations like | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     T *v = g_malloc(sizeof(*v)) | 
 |  | 
 | are acceptable, though. | 
 |  | 
 | Memory allocated by ``qemu_memalign`` or ``qemu_blockalign`` must be freed with | 
 | ``qemu_vfree``, since breaking this will cause problems on Win32. | 
 |  | 
 | String manipulation | 
 | =================== | 
 |  | 
 | Do not use the strncpy function.  As mentioned in the man page, it does *not* | 
 | guarantee a NULL-terminated buffer, which makes it extremely dangerous to use. | 
 | It also zeros trailing destination bytes out to the specified length.  Instead, | 
 | use this similar function when possible, but note its different signature: | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     void pstrcpy(char *dest, int dest_buf_size, const char *src) | 
 |  | 
 | Don't use strcat because it can't check for buffer overflows, but: | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     char *pstrcat(char *buf, int buf_size, const char *s) | 
 |  | 
 | The same limitation exists with sprintf and vsprintf, so use snprintf and | 
 | vsnprintf. | 
 |  | 
 | QEMU provides other useful string functions: | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     int strstart(const char *str, const char *val, const char **ptr) | 
 |     int stristart(const char *str, const char *val, const char **ptr) | 
 |     int qemu_strnlen(const char *s, int max_len) | 
 |  | 
 | There are also replacement character processing macros for isxyz and toxyz, | 
 | so instead of e.g. isalnum you should use qemu_isalnum. | 
 |  | 
 | Because of the memory management rules, you must use g_strdup/g_strndup | 
 | instead of plain strdup/strndup. | 
 |  | 
 | Printf-style functions | 
 | ====================== | 
 |  | 
 | Whenever you add a new printf-style function, i.e., one with a format | 
 | string argument and following "..." in its prototype, be sure to use | 
 | gcc's printf attribute directive in the prototype. | 
 |  | 
 | This makes it so gcc's -Wformat and -Wformat-security options can do | 
 | their jobs and cross-check format strings with the number and types | 
 | of arguments. | 
 |  | 
 | C standard, implementation defined and undefined behaviors | 
 | ========================================================== | 
 |  | 
 | C code in QEMU should be written to the C11 language specification. A | 
 | copy of the final version of the C11 standard formatted as a draft, | 
 | can be downloaded from: | 
 |  | 
 |     `<http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1548.pdf>`_ | 
 |  | 
 | The C language specification defines regions of undefined behavior and | 
 | implementation defined behavior (to give compiler authors enough leeway to | 
 | produce better code).  In general, code in QEMU should follow the language | 
 | specification and avoid both undefined and implementation defined | 
 | constructs. ("It works fine on the gcc I tested it with" is not a valid | 
 | argument...) However there are a few areas where we allow ourselves to | 
 | assume certain behaviors because in practice all the platforms we care about | 
 | behave in the same way and writing strictly conformant code would be | 
 | painful. These are: | 
 |  | 
 | * you may assume that integers are 2s complement representation | 
 | * you may assume that right shift of a signed integer duplicates | 
 |   the sign bit (ie it is an arithmetic shift, not a logical shift) | 
 |  | 
 | In addition, QEMU assumes that the compiler does not use the latitude | 
 | given in C99 and C11 to treat aspects of signed '<<' as undefined, as | 
 | documented in the GNU Compiler Collection manual starting at version 4.0. | 
 |  | 
 | .. _autofree-ref: | 
 |  | 
 | Automatic memory deallocation | 
 | ============================= | 
 |  | 
 | QEMU has a mandatory dependency on either the GCC or the Clang compiler. As | 
 | such it has the freedom to make use of a C language extension for | 
 | automatically running a cleanup function when a stack variable goes | 
 | out of scope. This can be used to simplify function cleanup paths, | 
 | often allowing many goto jumps to be eliminated, through automatic | 
 | free'ing of memory. | 
 |  | 
 | The GLib2 library provides a number of functions/macros for enabling | 
 | automatic cleanup: | 
 |  | 
 |   `<https://developer.gnome.org/glib/stable/glib-Miscellaneous-Macros.html>`_ | 
 |  | 
 | Most notably: | 
 |  | 
 | * g_autofree - will invoke g_free() on the variable going out of scope | 
 |  | 
 | * g_autoptr - for structs / objects, will invoke the cleanup func created | 
 |   by a previous use of G_DEFINE_AUTOPTR_CLEANUP_FUNC. This is | 
 |   supported for most GLib data types and GObjects | 
 |  | 
 | For example, instead of | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     int somefunc(void) | 
 |     { | 
 |         int ret = -1; | 
 |         char *foo = g_strdup_printf("foo%", "wibble"); | 
 |         GList *bar = ..... | 
 |  | 
 |         if (eek) { | 
 |            goto cleanup; | 
 |         } | 
 |  | 
 |         ret = 0; | 
 |  | 
 |       cleanup: | 
 |         g_free(foo); | 
 |         g_list_free(bar); | 
 |         return ret; | 
 |     } | 
 |  | 
 | Using g_autofree/g_autoptr enables the code to be written as: | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     int somefunc(void) | 
 |     { | 
 |         g_autofree char *foo = g_strdup_printf("foo%", "wibble"); | 
 |         g_autoptr (GList) bar = ..... | 
 |  | 
 |         if (eek) { | 
 |            return -1; | 
 |         } | 
 |  | 
 |         return 0; | 
 |     } | 
 |  | 
 | While this generally results in simpler, less leak-prone code, there | 
 | are still some caveats to beware of | 
 |  | 
 | * Variables declared with g_auto* MUST always be initialized, | 
 |   otherwise the cleanup function will use uninitialized stack memory | 
 |  | 
 | * If a variable declared with g_auto* holds a value which must | 
 |   live beyond the life of the function, that value must be saved | 
 |   and the original variable NULL'd out. This can be simpler using | 
 |   g_steal_pointer | 
 |  | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     char *somefunc(void) | 
 |     { | 
 |         g_autofree char *foo = g_strdup_printf("foo%", "wibble"); | 
 |         g_autoptr (GList) bar = ..... | 
 |  | 
 |         if (eek) { | 
 |            return NULL; | 
 |         } | 
 |  | 
 |         return g_steal_pointer(&foo); | 
 |     } | 
 |  | 
 |  | 
 | QEMU Specific Idioms | 
 | ******************** | 
 |  | 
 | QEMU Object Model Declarations | 
 | ============================== | 
 |  | 
 | The QEMU Object Model (QOM) provides a framework for handling objects | 
 | in the base C language. The first declaration of a storage or class | 
 | structure should always be the parent and leave a visual space between | 
 | that declaration and the new code. It is also useful to separate | 
 | backing for properties (options driven by the user) and internal state | 
 | to make navigation easier. | 
 |  | 
 | For a storage structure the first declaration should always be called | 
 | "parent_obj" and for a class structure the first member should always | 
 | be called "parent_class" as below: | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     struct MyDeviceState { | 
 |         DeviceState parent_obj; | 
 |  | 
 |         /* Properties */ | 
 |         int prop_a; | 
 |         char *prop_b; | 
 |         /* Other stuff */ | 
 |         int internal_state; | 
 |     }; | 
 |  | 
 |     struct MyDeviceClass { | 
 |         DeviceClass parent_class; | 
 |  | 
 |         void (*new_fn1)(void); | 
 |         bool (*new_fn2)(CPUState *); | 
 |     }; | 
 |  | 
 | Note that there is no need to provide typedefs for QOM structures | 
 | since these are generated automatically by the QOM declaration macros. | 
 | See :ref:`qom` for more details. | 
 |  | 
 | QEMU GUARD macros | 
 | ================= | 
 |  | 
 | QEMU provides a number of ``_GUARD`` macros intended to make the | 
 | handling of multiple exit paths easier. For example using | 
 | ``QEMU_LOCK_GUARD`` to take a lock will ensure the lock is released on | 
 | exit from the function. | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     static int my_critical_function(SomeState *s, void *data) | 
 |     { | 
 |         QEMU_LOCK_GUARD(&s->lock); | 
 |         do_thing1(data); | 
 |         if (check_state2(data)) { | 
 |             return -1; | 
 |         } | 
 |         do_thing3(data); | 
 |         return 0; | 
 |     } | 
 |  | 
 | will ensure s->lock is released however the function is exited. The | 
 | equivalent code without _GUARD macro makes us to carefully put | 
 | qemu_mutex_unlock() on all exit points: | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     static int my_critical_function(SomeState *s, void *data) | 
 |     { | 
 |         qemu_mutex_lock(&s->lock); | 
 |         do_thing1(data); | 
 |         if (check_state2(data)) { | 
 |             qemu_mutex_unlock(&s->lock); | 
 |             return -1; | 
 |         } | 
 |         do_thing3(data); | 
 |         qemu_mutex_unlock(&s->lock); | 
 |         return 0; | 
 |     } | 
 |  | 
 | There are often ``WITH_`` forms of macros which more easily wrap | 
 | around a block inside a function. | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     WITH_RCU_READ_LOCK_GUARD() { | 
 |         QTAILQ_FOREACH_RCU(kid, &bus->children, sibling) { | 
 |             err = do_the_thing(kid->child); | 
 |             if (err < 0) { | 
 |                 return err; | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 | Error handling and reporting | 
 | ============================ | 
 |  | 
 | Reporting errors to the human user | 
 | ---------------------------------- | 
 |  | 
 | Do not use printf(), fprintf() or monitor_printf().  Instead, use | 
 | error_report() or error_vreport() from error-report.h.  This ensures the | 
 | error is reported in the right place (current monitor or stderr), and in | 
 | a uniform format. | 
 |  | 
 | Use error_printf() & friends to print additional information. | 
 |  | 
 | error_report() prints the current location.  In certain common cases | 
 | like command line parsing, the current location is tracked | 
 | automatically.  To manipulate it manually, use the loc_``*``() from | 
 | error-report.h. | 
 |  | 
 | Propagating errors | 
 | ------------------ | 
 |  | 
 | An error can't always be reported to the user right where it's detected, | 
 | but often needs to be propagated up the call chain to a place that can | 
 | handle it.  This can be done in various ways. | 
 |  | 
 | The most flexible one is Error objects.  See error.h for usage | 
 | information. | 
 |  | 
 | Use the simplest suitable method to communicate success / failure to | 
 | callers.  Stick to common methods: non-negative on success / -1 on | 
 | error, non-negative / -errno, non-null / null, or Error objects. | 
 |  | 
 | Example: when a function returns a non-null pointer on success, and it | 
 | can fail only in one way (as far as the caller is concerned), returning | 
 | null on failure is just fine, and certainly simpler and a lot easier on | 
 | the eyes than propagating an Error object through an Error ``*````*`` parameter. | 
 |  | 
 | Example: when a function's callers need to report details on failure | 
 | only the function really knows, use Error ``*````*``, and set suitable errors. | 
 |  | 
 | Do not report an error to the user when you're also returning an error | 
 | for somebody else to handle.  Leave the reporting to the place that | 
 | consumes the error returned. | 
 |  | 
 | Handling errors | 
 | --------------- | 
 |  | 
 | Calling exit() is fine when handling configuration errors during | 
 | startup.  It's problematic during normal operation.  In particular, | 
 | monitor commands should never exit(). | 
 |  | 
 | Do not call exit() or abort() to handle an error that can be triggered | 
 | by the guest (e.g., some unimplemented corner case in guest code | 
 | translation or device emulation).  Guests should not be able to | 
 | terminate QEMU. | 
 |  | 
 | Note that &error_fatal is just another way to exit(1), and &error_abort | 
 | is just another way to abort(). | 
 |  | 
 |  | 
 | trace-events style | 
 | ================== | 
 |  | 
 | 0x prefix | 
 | --------- | 
 |  | 
 | In trace-events files, use a '0x' prefix to specify hex numbers, as in: | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     some_trace(unsigned x, uint64_t y) "x 0x%x y 0x" PRIx64 | 
 |  | 
 | An exception is made for groups of numbers that are hexadecimal by | 
 | convention and separated by the symbols '.', '/', ':', or ' ' (such as | 
 | PCI bus id): | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     another_trace(int cssid, int ssid, int dev_num) "bus id: %x.%x.%04x" | 
 |  | 
 | However, you can use '0x' for such groups if you want. Anyway, be sure that | 
 | it is obvious that numbers are in hex, ex.: | 
 |  | 
 | .. code-block:: c | 
 |  | 
 |     data_dump(uint8_t c1, uint8_t c2, uint8_t c3) "bytes (in hex): %02x %02x %02x" | 
 |  | 
 | Rationale: hex numbers are hard to read in logs when there is no 0x prefix, | 
 | especially when (occasionally) the representation doesn't contain any letters | 
 | and especially in one line with other decimal numbers. Number groups are allowed | 
 | to not use '0x' because for some things notations like %x.%x.%x are used not | 
 | only in QEMU. Also dumping raw data bytes with '0x' is less readable. | 
 |  | 
 | '#' printf flag | 
 | --------------- | 
 |  | 
 | Do not use printf flag '#', like '%#x'. | 
 |  | 
 | Rationale: there are two ways to add a '0x' prefix to printed number: '0x%...' | 
 | and '%#...'. For consistency the only one way should be used. Arguments for | 
 | '0x%' are: | 
 |  | 
 | * it is more popular | 
 | * '%#' omits the 0x for the value 0 which makes output inconsistent |