| /* |
| * Resettable interface header. |
| * |
| * Copyright (c) 2019 GreenSocs SAS |
| * |
| * Authors: |
| * Damien Hedde |
| * |
| * This work is licensed under the terms of the GNU GPL, version 2 or later. |
| * See the COPYING file in the top-level directory. |
| */ |
| |
| #ifndef HW_RESETTABLE_H |
| #define HW_RESETTABLE_H |
| |
| #include "qom/object.h" |
| |
| #define TYPE_RESETTABLE_INTERFACE "resettable" |
| |
| typedef struct ResettableClass ResettableClass; |
| DECLARE_CLASS_CHECKERS(ResettableClass, RESETTABLE, |
| TYPE_RESETTABLE_INTERFACE) |
| |
| |
| typedef struct ResettableState ResettableState; |
| |
| /** |
| * ResetType: |
| * Types of reset. |
| * |
| * + Cold: reset resulting from a power cycle of the object. |
| * |
| * TODO: Support has to be added to handle more types. In particular, |
| * ResettableState structure needs to be expanded. |
| */ |
| typedef enum ResetType { |
| RESET_TYPE_COLD, |
| } ResetType; |
| |
| /* |
| * ResettableClass: |
| * Interface for resettable objects. |
| * |
| * See docs/devel/reset.rst for more detailed information about how QEMU models |
| * reset. This whole API must only be used when holding the iothread mutex. |
| * |
| * All objects which can be reset must implement this interface; |
| * it is usually provided by a base class such as DeviceClass or BusClass. |
| * Every Resettable object must maintain some state tracking the |
| * progress of a reset operation by providing a ResettableState structure. |
| * The functions defined in this module take care of updating the |
| * state of the reset. |
| * The base class implementation of the interface provides this |
| * state and implements the associated method: get_state. |
| * |
| * Concrete object implementations (typically specific devices |
| * such as a UART model) should provide the functions |
| * for the phases.enter, phases.hold and phases.exit methods, which |
| * they can set in their class init function, either directly or |
| * by calling resettable_class_set_parent_phases(). |
| * The phase methods are guaranteed to only only ever be called once |
| * for any reset event, in the order 'enter', 'hold', 'exit'. |
| * An object will always move quickly from 'enter' to 'hold' |
| * but might remain in 'hold' for an arbitrary period of time |
| * before eventually reset is deasserted and the 'exit' phase is called. |
| * Object implementations should be prepared for functions handling |
| * inbound connections from other devices (such as qemu_irq handler |
| * functions) to be called at any point during reset after their |
| * 'enter' method has been called. |
| * |
| * Users of a resettable object should not call these methods |
| * directly, but instead use the function resettable_reset(). |
| * |
| * @phases.enter: This phase is called when the object enters reset. It |
| * should reset local state of the object, but it must not do anything that |
| * has a side-effect on other objects, such as raising or lowering a qemu_irq |
| * line or reading or writing guest memory. It takes the reset's type as |
| * argument. |
| * |
| * @phases.hold: This phase is called for entry into reset, once every object |
| * in the system which is being reset has had its @phases.enter method called. |
| * At this point devices can do actions that affect other objects. |
| * |
| * @phases.exit: This phase is called when the object leaves the reset state. |
| * Actions affecting other objects are permitted. |
| * |
| * @get_state: Mandatory method which must return a pointer to a |
| * ResettableState. |
| * |
| * @get_transitional_function: transitional method to handle Resettable objects |
| * not yet fully moved to this interface. It will be removed as soon as it is |
| * not needed anymore. This method is optional and may return a pointer to a |
| * function to be used instead of the phases. If the method exists and returns |
| * a non-NULL function pointer then that function is executed as a replacement |
| * of the 'hold' phase method taking the object as argument. The two other phase |
| * methods are not executed. |
| * |
| * @child_foreach: Executes a given callback on every Resettable child. Child |
| * in this context means a child in the qbus tree, so the children of a qbus |
| * are the devices on it, and the children of a device are all the buses it |
| * owns. This is not the same as the QOM object hierarchy. The function takes |
| * additional opaque and ResetType arguments which must be passed unmodified to |
| * the callback. |
| */ |
| typedef void (*ResettableEnterPhase)(Object *obj, ResetType type); |
| typedef void (*ResettableHoldPhase)(Object *obj); |
| typedef void (*ResettableExitPhase)(Object *obj); |
| typedef ResettableState * (*ResettableGetState)(Object *obj); |
| typedef void (*ResettableTrFunction)(Object *obj); |
| typedef ResettableTrFunction (*ResettableGetTrFunction)(Object *obj); |
| typedef void (*ResettableChildCallback)(Object *, void *opaque, |
| ResetType type); |
| typedef void (*ResettableChildForeach)(Object *obj, |
| ResettableChildCallback cb, |
| void *opaque, ResetType type); |
| typedef struct ResettablePhases { |
| ResettableEnterPhase enter; |
| ResettableHoldPhase hold; |
| ResettableExitPhase exit; |
| } ResettablePhases; |
| struct ResettableClass { |
| InterfaceClass parent_class; |
| |
| /* Phase methods */ |
| ResettablePhases phases; |
| |
| /* State access method */ |
| ResettableGetState get_state; |
| |
| /* Transitional method for legacy reset compatibility */ |
| ResettableGetTrFunction get_transitional_function; |
| |
| /* Hierarchy handling method */ |
| ResettableChildForeach child_foreach; |
| }; |
| |
| /** |
| * ResettableState: |
| * Structure holding reset related state. The fields should not be accessed |
| * directly; the definition is here to allow further inclusion into other |
| * objects. |
| * |
| * @count: Number of reset level the object is into. It is incremented when |
| * the reset operation starts and decremented when it finishes. |
| * @hold_phase_pending: flag which indicates that we need to invoke the 'hold' |
| * phase handler for this object. |
| * @exit_phase_in_progress: true if we are currently in the exit phase |
| */ |
| struct ResettableState { |
| unsigned count; |
| bool hold_phase_pending; |
| bool exit_phase_in_progress; |
| }; |
| |
| /** |
| * resettable_state_clear: |
| * Clear the state. It puts the state to the initial (zeroed) state required |
| * to reuse an object. Typically used in realize step of base classes |
| * implementing the interface. |
| */ |
| static inline void resettable_state_clear(ResettableState *state) |
| { |
| memset(state, 0, sizeof(ResettableState)); |
| } |
| |
| /** |
| * resettable_reset: |
| * Trigger a reset on an object @obj of type @type. @obj must implement |
| * Resettable interface. |
| * |
| * Calling this function is equivalent to calling @resettable_assert_reset() |
| * then @resettable_release_reset(). |
| */ |
| void resettable_reset(Object *obj, ResetType type); |
| |
| /** |
| * resettable_assert_reset: |
| * Put an object @obj into reset. @obj must implement Resettable interface. |
| * |
| * @resettable_release_reset() must eventually be called after this call. |
| * There must be one call to @resettable_release_reset() per call of |
| * @resettable_assert_reset(), with the same type argument. |
| * |
| * NOTE: Until support for migration is added, the @resettable_release_reset() |
| * must not be delayed. It must occur just after @resettable_assert_reset() so |
| * that migration cannot be triggered in between. Prefer using |
| * @resettable_reset() for now. |
| */ |
| void resettable_assert_reset(Object *obj, ResetType type); |
| |
| /** |
| * resettable_release_reset: |
| * Release the object @obj from reset. @obj must implement Resettable interface. |
| * |
| * See @resettable_assert_reset() description for details. |
| */ |
| void resettable_release_reset(Object *obj, ResetType type); |
| |
| /** |
| * resettable_is_in_reset: |
| * Return true if @obj is under reset. |
| * |
| * @obj must implement Resettable interface. |
| */ |
| bool resettable_is_in_reset(Object *obj); |
| |
| /** |
| * resettable_change_parent: |
| * Indicate that the parent of Ressettable @obj is changing from @oldp to @newp. |
| * All 3 objects must implement resettable interface. @oldp or @newp may be |
| * NULL. |
| * |
| * This function will adapt the reset state of @obj so that it is coherent |
| * with the reset state of @newp. It may trigger @resettable_assert_reset() |
| * or @resettable_release_reset(). It will do such things only if the reset |
| * state of @newp and @oldp are different. |
| * |
| * When using this function during reset, it must only be called during |
| * a hold phase method. Calling this during enter or exit phase is an error. |
| */ |
| void resettable_change_parent(Object *obj, Object *newp, Object *oldp); |
| |
| /** |
| * resettable_cold_reset_fn: |
| * Helper to call resettable_reset((Object *) opaque, RESET_TYPE_COLD). |
| * |
| * This function is typically useful to register a reset handler with |
| * qemu_register_reset. |
| */ |
| void resettable_cold_reset_fn(void *opaque); |
| |
| /** |
| * resettable_class_set_parent_phases: |
| * |
| * Save @rc current reset phases into @parent_phases and override @rc phases |
| * by the given new methods (@enter, @hold and @exit). |
| * Each phase is overridden only if the new one is not NULL allowing to |
| * override a subset of phases. |
| */ |
| void resettable_class_set_parent_phases(ResettableClass *rc, |
| ResettableEnterPhase enter, |
| ResettableHoldPhase hold, |
| ResettableExitPhase exit, |
| ResettablePhases *parent_phases); |
| |
| #endif |