| .. _coding-style: |
| |
| ================= |
| QEMU Coding Style |
| ================= |
| |
| .. contents:: Table of Contents |
| |
| Please use the script checkpatch.pl in the scripts directory to check |
| patches before submitting. |
| |
| Formatting and style |
| ******************** |
| |
| The repository includes a ``.editorconfig`` file which can help with |
| getting the right settings for your preferred $EDITOR. See |
| `<https://editorconfig.org/>`_ for details. |
| |
| Whitespace |
| ========== |
| |
| Of course, the most important aspect in any coding style is whitespace. |
| Crusty old coders who have trouble spotting the glasses on their noses |
| can tell the difference between a tab and eight spaces from a distance |
| of approximately fifteen parsecs. Many a flamewar has been fought and |
| lost on this issue. |
| |
| QEMU indents are four spaces. Tabs are never used, except in Makefiles |
| where they have been irreversibly coded into the syntax. |
| Spaces of course are superior to tabs because: |
| |
| * You have just one way to specify whitespace, not two. Ambiguity breeds |
| mistakes. |
| * The confusion surrounding 'use tabs to indent, spaces to justify' is gone. |
| * Tab indents push your code to the right, making your screen seriously |
| unbalanced. |
| * Tabs will be rendered incorrectly on editors who are misconfigured not |
| to use tab stops of eight positions. |
| * Tabs are rendered badly in patches, causing off-by-one errors in almost |
| every line. |
| * It is the QEMU coding style. |
| |
| Do not leave whitespace dangling off the ends of lines. |
| |
| Multiline Indent |
| ---------------- |
| |
| There are several places where indent is necessary: |
| |
| * if/else |
| * while/for |
| * function definition & call |
| |
| When breaking up a long line to fit within line width, we need a proper indent |
| for the following lines. |
| |
| In case of if/else, while/for, align the secondary lines just after the |
| opening parenthesis of the first. |
| |
| For example: |
| |
| .. code-block:: c |
| |
| if (a == 1 && |
| b == 2) { |
| |
| while (a == 1 && |
| b == 2) { |
| |
| In case of function, there are several variants: |
| |
| * 4 spaces indent from the beginning |
| * align the secondary lines just after the opening parenthesis of the first |
| |
| For example: |
| |
| .. code-block:: c |
| |
| do_something(x, y, |
| z); |
| |
| do_something(x, y, |
| z); |
| |
| do_something(x, do_another(y, |
| z)); |
| |
| Line width |
| ========== |
| |
| Lines should be 80 characters; try not to make them longer. |
| |
| Sometimes it is hard to do, especially when dealing with QEMU subsystems |
| that use long function or symbol names. If wrapping the line at 80 columns |
| is obviously less readable and more awkward, prefer not to wrap it; better |
| to have an 85 character line than one which is awkwardly wrapped. |
| |
| Even in that case, try not to make lines much longer than 80 characters. |
| (The checkpatch script will warn at 100 characters, but this is intended |
| as a guard against obviously-overlength lines, not a target.) |
| |
| Rationale: |
| |
| * Some people like to tile their 24" screens with a 6x4 matrix of 80x24 |
| xterms and use vi in all of them. The best way to punish them is to |
| let them keep doing it. |
| * Code and especially patches is much more readable if limited to a sane |
| line length. Eighty is traditional. |
| * The four-space indentation makes the most common excuse ("But look |
| at all that white space on the left!") moot. |
| * It is the QEMU coding style. |
| |
| Naming |
| ====== |
| |
| Variables are lower_case_with_underscores; easy to type and read. Structured |
| type names are in CamelCase; harder to type but standing out. Enum type |
| names and function type names should also be in CamelCase. Scalar type |
| names are lower_case_with_underscores_ending_with_a_t, like the POSIX |
| uint64_t and family. Note that this last convention contradicts POSIX |
| and is therefore likely to be changed. |
| |
| Variable Naming Conventions |
| --------------------------- |
| |
| A number of short naming conventions exist for variables that use |
| common QEMU types. For example, the architecture independent CPUState |
| is often held as a ``cs`` pointer variable, whereas the concrete |
| CPUArchState is usually held in a pointer called ``env``. |
| |
| Likewise, in device emulation code the common DeviceState is usually |
| called ``dev``. |
| |
| Function Naming Conventions |
| --------------------------- |
| |
| Wrapped version of standard library or GLib functions use a ``qemu_`` |
| prefix to alert readers that they are seeing a wrapped version, for |
| example ``qemu_strtol`` or ``qemu_mutex_lock``. Other utility functions |
| that are widely called from across the codebase should not have any |
| prefix, for example ``pstrcpy`` or bit manipulation functions such as |
| ``find_first_bit``. |
| |
| The ``qemu_`` prefix is also used for functions that modify global |
| emulator state, for example ``qemu_add_vm_change_state_handler``. |
| However, if there is an obvious subsystem-specific prefix it should be |
| used instead. |
| |
| Public functions from a file or subsystem (declared in headers) tend |
| to have a consistent prefix to show where they came from. For example, |
| ``tlb_`` for functions from ``cputlb.c`` or ``cpu_`` for functions |
| from cpus.c. |
| |
| If there are two versions of a function to be called with or without a |
| lock held, the function that expects the lock to be already held |
| usually uses the suffix ``_locked``. |
| |
| If a function is a shim designed to deal with compatibility |
| workarounds we use the suffix ``_compat``. These are generally not |
| called directly and aliased to the plain function name via the |
| pre-processor. Another common suffix is ``_impl``; it is used for the |
| concrete implementation of a function that will not be called |
| directly, but rather through a macro or an inline function. |
| |
| Block structure |
| =============== |
| |
| Every indented statement is braced; even if the block contains just one |
| statement. The opening brace is on the line that contains the control |
| flow statement that introduces the new block; the closing brace is on the |
| same line as the else keyword, or on a line by itself if there is no else |
| keyword. Example: |
| |
| .. code-block:: c |
| |
| if (a == 5) { |
| printf("a was 5.\n"); |
| } else if (a == 6) { |
| printf("a was 6.\n"); |
| } else { |
| printf("a was something else entirely.\n"); |
| } |
| |
| Note that 'else if' is considered a single statement; otherwise a long if/ |
| else if/else if/.../else sequence would need an indent for every else |
| statement. |
| |
| An exception is the opening brace for a function; for reasons of tradition |
| and clarity it comes on a line by itself: |
| |
| .. code-block:: c |
| |
| void a_function(void) |
| { |
| do_something(); |
| } |
| |
| Rationale: a consistent (except for functions...) bracing style reduces |
| ambiguity and avoids needless churn when lines are added or removed. |
| Furthermore, it is the QEMU coding style. |
| |
| Declarations |
| ============ |
| |
| Mixed declarations (interleaving statements and declarations within |
| blocks) are generally not allowed; declarations should be at the beginning |
| of blocks. |
| |
| Every now and then, an exception is made for declarations inside a |
| #ifdef or #ifndef block: if the code looks nicer, such declarations can |
| be placed at the top of the block even if there are statements above. |
| On the other hand, however, it's often best to move that #ifdef/#ifndef |
| block to a separate function altogether. |
| |
| Conditional statements |
| ====================== |
| |
| When comparing a variable for (in)equality with a constant, list the |
| constant on the right, as in: |
| |
| .. code-block:: c |
| |
| if (a == 1) { |
| /* Reads like: "If a equals 1" */ |
| do_something(); |
| } |
| |
| Rationale: Yoda conditions (as in 'if (1 == a)') are awkward to read. |
| Besides, good compilers already warn users when '==' is mis-typed as '=', |
| even when the constant is on the right. |
| |
| Comment style |
| ============= |
| |
| We use traditional C-style /``*`` ``*``/ comments and avoid // comments. |
| |
| Rationale: The // form is valid in C99, so this is purely a matter of |
| consistency of style. The checkpatch script will warn you about this. |
| |
| Multiline comment blocks should have a row of stars on the left, |
| and the initial /``*`` and terminating ``*``/ both on their own lines: |
| |
| .. code-block:: c |
| |
| /* |
| * like |
| * this |
| */ |
| |
| This is the same format required by the Linux kernel coding style. |
| |
| (Some of the existing comments in the codebase use the GNU Coding |
| Standards form which does not have stars on the left, or other |
| variations; avoid these when writing new comments, but don't worry |
| about converting to the preferred form unless you're editing that |
| comment anyway.) |
| |
| Rationale: Consistency, and ease of visually picking out a multiline |
| comment from the surrounding code. |
| |
| Language usage |
| ************** |
| |
| Preprocessor |
| ============ |
| |
| Variadic macros |
| --------------- |
| |
| For variadic macros, stick with this C99-like syntax: |
| |
| .. code-block:: c |
| |
| #define DPRINTF(fmt, ...) \ |
| do { printf("IRQ: " fmt, ## __VA_ARGS__); } while (0) |
| |
| Include directives |
| ------------------ |
| |
| Order include directives as follows: |
| |
| .. code-block:: c |
| |
| #include "qemu/osdep.h" /* Always first... */ |
| #include <...> /* then system headers... */ |
| #include "..." /* and finally QEMU headers. */ |
| |
| The "qemu/osdep.h" header contains preprocessor macros that affect the behavior |
| of core system headers like <stdint.h>. It must be the first include so that |
| core system headers included by external libraries get the preprocessor macros |
| that QEMU depends on. |
| |
| Do not include "qemu/osdep.h" from header files since the .c file will have |
| already included it. |
| |
| Headers should normally include everything they need beyond osdep.h. |
| If exceptions are needed for some reason, they must be documented in |
| the header. If all that's needed from a header is typedefs, consider |
| putting those into qemu/typedefs.h instead of including the header. |
| |
| Cyclic inclusion is forbidden. |
| |
| Generative Includes |
| ------------------- |
| |
| QEMU makes fairly extensive use of the macro pre-processor to |
| instantiate multiple similar functions. While such abuse of the macro |
| processor isn't discouraged it can make debugging and code navigation |
| harder. You should consider carefully if the same effect can be |
| achieved by making it easy for the compiler to constant fold or using |
| python scripting to generate grep friendly code. |
| |
| If you do use template header files they should be named with the |
| ``.c.inc`` or ``.h.inc`` suffix to make it clear they are being |
| included for expansion. |
| |
| C types |
| ======= |
| |
| It should be common sense to use the right type, but we have collected |
| a few useful guidelines here. |
| |
| Scalars |
| ------- |
| |
| If you're using "int" or "long", odds are good that there's a better type. |
| If a variable is counting something, it should be declared with an |
| unsigned type. |
| |
| If it's host memory-size related, size_t should be a good choice (use |
| ssize_t only if required). Guest RAM memory offsets must use ram_addr_t, |
| but only for RAM, it may not cover whole guest address space. |
| |
| If it's file-size related, use off_t. |
| If it's file-offset related (i.e., signed), use off_t. |
| If it's just counting small numbers use "unsigned int"; |
| (on all but oddball embedded systems, you can assume that that |
| type is at least four bytes wide). |
| |
| In the event that you require a specific width, use a standard type |
| like int32_t, uint32_t, uint64_t, etc. The specific types are |
| mandatory for VMState fields. |
| |
| Don't use Linux kernel internal types like u32, __u32 or __le32. |
| |
| Use hwaddr for guest physical addresses except pcibus_t |
| for PCI addresses. In addition, ram_addr_t is a QEMU internal address |
| space that maps guest RAM physical addresses into an intermediate |
| address space that can map to host virtual address spaces. Generally |
| speaking, the size of guest memory can always fit into ram_addr_t but |
| it would not be correct to store an actual guest physical address in a |
| ram_addr_t. |
| |
| For CPU virtual addresses there are several possible types. |
| vaddr is the best type to use to hold a CPU virtual address in |
| target-independent code. It is guaranteed to be large enough to hold a |
| virtual address for any target, and it does not change size from target |
| to target. It is always unsigned. |
| target_ulong is a type the size of a virtual address on the CPU; this means |
| it may be 32 or 64 bits depending on which target is being built. It should |
| therefore be used only in target-specific code, and in some |
| performance-critical built-per-target core code such as the TLB code. |
| There is also a signed version, target_long. |
| abi_ulong is for the ``*``-user targets, and represents a type the size of |
| 'void ``*``' in that target's ABI. (This may not be the same as the size of a |
| full CPU virtual address in the case of target ABIs which use 32 bit pointers |
| on 64 bit CPUs, like sparc32plus.) Definitions of structures that must match |
| the target's ABI must use this type for anything that on the target is defined |
| to be an 'unsigned long' or a pointer type. |
| There is also a signed version, abi_long. |
| |
| Of course, take all of the above with a grain of salt. If you're about |
| to use some system interface that requires a type like size_t, pid_t or |
| off_t, use matching types for any corresponding variables. |
| |
| Also, if you try to use e.g., "unsigned int" as a type, and that |
| conflicts with the signedness of a related variable, sometimes |
| it's best just to use the *wrong* type, if "pulling the thread" |
| and fixing all related variables would be too invasive. |
| |
| Finally, while using descriptive types is important, be careful not to |
| go overboard. If whatever you're doing causes warnings, or requires |
| casts, then reconsider or ask for help. |
| |
| Pointers |
| -------- |
| |
| Ensure that all of your pointers are "const-correct". |
| Unless a pointer is used to modify the pointed-to storage, |
| give it the "const" attribute. That way, the reader knows |
| up-front that this is a read-only pointer. Perhaps more |
| importantly, if we're diligent about this, when you see a non-const |
| pointer, you're guaranteed that it is used to modify the storage |
| it points to, or it is aliased to another pointer that is. |
| |
| Typedefs |
| -------- |
| |
| Typedefs are used to eliminate the redundant 'struct' keyword, since type |
| names have a different style than other identifiers ("CamelCase" versus |
| "snake_case"). Each named struct type should have a CamelCase name and a |
| corresponding typedef. |
| |
| Since certain C compilers choke on duplicated typedefs, you should avoid |
| them and declare a typedef only in one header file. For common types, |
| you can use "include/qemu/typedefs.h" for example. However, as a matter |
| of convenience it is also perfectly fine to use forward struct |
| definitions instead of typedefs in headers and function prototypes; this |
| avoids problems with duplicated typedefs and reduces the need to include |
| headers from other headers. |
| |
| Reserved namespaces in C and POSIX |
| ---------------------------------- |
| |
| Underscore capital, double underscore, and underscore 't' suffixes should be |
| avoided. |
| |
| Low level memory management |
| =========================== |
| |
| Use of the ``malloc/free/realloc/calloc/valloc/memalign/posix_memalign`` |
| APIs is not allowed in the QEMU codebase. Instead of these routines, |
| use the GLib memory allocation routines |
| ``g_malloc/g_malloc0/g_new/g_new0/g_realloc/g_free`` |
| or QEMU's ``qemu_memalign/qemu_blockalign/qemu_vfree`` APIs. |
| |
| Please note that ``g_malloc`` will exit on allocation failure, so |
| there is no need to test for failure (as you would have to with |
| ``malloc``). Generally using ``g_malloc`` on start-up is fine as the |
| result of a failure to allocate memory is going to be a fatal exit |
| anyway. There may be some start-up cases where failing is unreasonable |
| (for example speculatively loading a large debug symbol table). |
| |
| Care should be taken to avoid introducing places where the guest could |
| trigger an exit by causing a large allocation. For small allocations, |
| of the order of 4k, a failure to allocate is likely indicative of an |
| overloaded host and allowing ``g_malloc`` to ``exit`` is a reasonable |
| approach. However for larger allocations where we could realistically |
| fall-back to a smaller one if need be we should use functions like |
| ``g_try_new`` and check the result. For example this is valid approach |
| for a time/space trade-off like ``tlb_mmu_resize_locked`` in the |
| SoftMMU TLB code. |
| |
| If the lifetime of the allocation is within the function and there are |
| multiple exist paths you can also improve the readability of the code |
| by using ``g_autofree`` and related annotations. See :ref:`autofree-ref` |
| for more details. |
| |
| Calling ``g_malloc`` with a zero size is valid and will return NULL. |
| |
| Prefer ``g_new(T, n)`` instead of ``g_malloc(sizeof(T) * n)`` for the following |
| reasons: |
| |
| * It catches multiplication overflowing size_t; |
| * It returns T ``*`` instead of void ``*``, letting compiler catch more type errors. |
| |
| Declarations like |
| |
| .. code-block:: c |
| |
| T *v = g_malloc(sizeof(*v)) |
| |
| are acceptable, though. |
| |
| Memory allocated by ``qemu_memalign`` or ``qemu_blockalign`` must be freed with |
| ``qemu_vfree``, since breaking this will cause problems on Win32. |
| |
| String manipulation |
| =================== |
| |
| Do not use the strncpy function. As mentioned in the man page, it does *not* |
| guarantee a NULL-terminated buffer, which makes it extremely dangerous to use. |
| It also zeros trailing destination bytes out to the specified length. Instead, |
| use this similar function when possible, but note its different signature: |
| |
| .. code-block:: c |
| |
| void pstrcpy(char *dest, int dest_buf_size, const char *src) |
| |
| Don't use strcat because it can't check for buffer overflows, but: |
| |
| .. code-block:: c |
| |
| char *pstrcat(char *buf, int buf_size, const char *s) |
| |
| The same limitation exists with sprintf and vsprintf, so use snprintf and |
| vsnprintf. |
| |
| QEMU provides other useful string functions: |
| |
| .. code-block:: c |
| |
| int strstart(const char *str, const char *val, const char **ptr) |
| int stristart(const char *str, const char *val, const char **ptr) |
| int qemu_strnlen(const char *s, int max_len) |
| |
| There are also replacement character processing macros for isxyz and toxyz, |
| so instead of e.g. isalnum you should use qemu_isalnum. |
| |
| Because of the memory management rules, you must use g_strdup/g_strndup |
| instead of plain strdup/strndup. |
| |
| Printf-style functions |
| ====================== |
| |
| Whenever you add a new printf-style function, i.e., one with a format |
| string argument and following "..." in its prototype, be sure to use |
| gcc's printf attribute directive in the prototype. |
| |
| This makes it so gcc's -Wformat and -Wformat-security options can do |
| their jobs and cross-check format strings with the number and types |
| of arguments. |
| |
| C standard, implementation defined and undefined behaviors |
| ========================================================== |
| |
| C code in QEMU should be written to the C11 language specification. A |
| copy of the final version of the C11 standard formatted as a draft, |
| can be downloaded from: |
| |
| `<http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1548.pdf>`_ |
| |
| The C language specification defines regions of undefined behavior and |
| implementation defined behavior (to give compiler authors enough leeway to |
| produce better code). In general, code in QEMU should follow the language |
| specification and avoid both undefined and implementation defined |
| constructs. ("It works fine on the gcc I tested it with" is not a valid |
| argument...) However there are a few areas where we allow ourselves to |
| assume certain behaviors because in practice all the platforms we care about |
| behave in the same way and writing strictly conformant code would be |
| painful. These are: |
| |
| * you may assume that integers are 2s complement representation |
| * you may assume that right shift of a signed integer duplicates |
| the sign bit (ie it is an arithmetic shift, not a logical shift) |
| |
| In addition, QEMU assumes that the compiler does not use the latitude |
| given in C99 and C11 to treat aspects of signed '<<' as undefined, as |
| documented in the GNU Compiler Collection manual starting at version 4.0. |
| |
| .. _autofree-ref: |
| |
| Automatic memory deallocation |
| ============================= |
| |
| QEMU has a mandatory dependency on either the GCC or the Clang compiler. As |
| such it has the freedom to make use of a C language extension for |
| automatically running a cleanup function when a stack variable goes |
| out of scope. This can be used to simplify function cleanup paths, |
| often allowing many goto jumps to be eliminated, through automatic |
| free'ing of memory. |
| |
| The GLib2 library provides a number of functions/macros for enabling |
| automatic cleanup: |
| |
| `<https://developer.gnome.org/glib/stable/glib-Miscellaneous-Macros.html>`_ |
| |
| Most notably: |
| |
| * g_autofree - will invoke g_free() on the variable going out of scope |
| |
| * g_autoptr - for structs / objects, will invoke the cleanup func created |
| by a previous use of G_DEFINE_AUTOPTR_CLEANUP_FUNC. This is |
| supported for most GLib data types and GObjects |
| |
| For example, instead of |
| |
| .. code-block:: c |
| |
| int somefunc(void) { |
| int ret = -1; |
| char *foo = g_strdup_printf("foo%", "wibble"); |
| GList *bar = ..... |
| |
| if (eek) { |
| goto cleanup; |
| } |
| |
| ret = 0; |
| |
| cleanup: |
| g_free(foo); |
| g_list_free(bar); |
| return ret; |
| } |
| |
| Using g_autofree/g_autoptr enables the code to be written as: |
| |
| .. code-block:: c |
| |
| int somefunc(void) { |
| g_autofree char *foo = g_strdup_printf("foo%", "wibble"); |
| g_autoptr (GList) bar = ..... |
| |
| if (eek) { |
| return -1; |
| } |
| |
| return 0; |
| } |
| |
| While this generally results in simpler, less leak-prone code, there |
| are still some caveats to beware of |
| |
| * Variables declared with g_auto* MUST always be initialized, |
| otherwise the cleanup function will use uninitialized stack memory |
| |
| * If a variable declared with g_auto* holds a value which must |
| live beyond the life of the function, that value must be saved |
| and the original variable NULL'd out. This can be simpler using |
| g_steal_pointer |
| |
| |
| .. code-block:: c |
| |
| char *somefunc(void) { |
| g_autofree char *foo = g_strdup_printf("foo%", "wibble"); |
| g_autoptr (GList) bar = ..... |
| |
| if (eek) { |
| return NULL; |
| } |
| |
| return g_steal_pointer(&foo); |
| } |
| |
| |
| QEMU Specific Idioms |
| ******************** |
| |
| QEMU Object Model Declarations |
| ============================== |
| |
| The QEMU Object Model (QOM) provides a framework for handling objects |
| in the base C language. The first declaration of a storage or class |
| structure should always be the parent and leave a visual space between |
| that declaration and the new code. It is also useful to separate |
| backing for properties (options driven by the user) and internal state |
| to make navigation easier. |
| |
| For a storage structure the first declaration should always be called |
| "parent_obj" and for a class structure the first member should always |
| be called "parent_class" as below: |
| |
| .. code-block:: c |
| |
| struct MyDeviceState { |
| DeviceState parent_obj; |
| |
| /* Properties */ |
| int prop_a; |
| char *prop_b; |
| /* Other stuff */ |
| int internal_state; |
| }; |
| |
| struct MyDeviceClass { |
| DeviceClass parent_class; |
| |
| void (*new_fn1)(void); |
| bool (*new_fn2)(CPUState *); |
| }; |
| |
| Note that there is no need to provide typedefs for QOM structures |
| since these are generated automatically by the QOM declaration macros. |
| See :ref:`qom` for more details. |
| |
| QEMU GUARD macros |
| ================= |
| |
| QEMU provides a number of ``_GUARD`` macros intended to make the |
| handling of multiple exit paths easier. For example using |
| ``QEMU_LOCK_GUARD`` to take a lock will ensure the lock is released on |
| exit from the function. |
| |
| .. code-block:: c |
| |
| static int my_critical_function(SomeState *s, void *data) |
| { |
| QEMU_LOCK_GUARD(&s->lock); |
| do_thing1(data); |
| if (check_state2(data)) { |
| return -1; |
| } |
| do_thing3(data); |
| return 0; |
| } |
| |
| will ensure s->lock is released however the function is exited. The |
| equivalent code without _GUARD macro makes us to carefully put |
| qemu_mutex_unlock() on all exit points: |
| |
| .. code-block:: c |
| |
| static int my_critical_function(SomeState *s, void *data) |
| { |
| qemu_mutex_lock(&s->lock); |
| do_thing1(data); |
| if (check_state2(data)) { |
| qemu_mutex_unlock(&s->lock); |
| return -1; |
| } |
| do_thing3(data); |
| qemu_mutex_unlock(&s->lock); |
| return 0; |
| } |
| |
| There are often ``WITH_`` forms of macros which more easily wrap |
| around a block inside a function. |
| |
| .. code-block:: c |
| |
| WITH_RCU_READ_LOCK_GUARD() { |
| QTAILQ_FOREACH_RCU(kid, &bus->children, sibling) { |
| err = do_the_thing(kid->child); |
| if (err < 0) { |
| return err; |
| } |
| } |
| } |
| |
| Error handling and reporting |
| ============================ |
| |
| Reporting errors to the human user |
| ---------------------------------- |
| |
| Do not use printf(), fprintf() or monitor_printf(). Instead, use |
| error_report() or error_vreport() from error-report.h. This ensures the |
| error is reported in the right place (current monitor or stderr), and in |
| a uniform format. |
| |
| Use error_printf() & friends to print additional information. |
| |
| error_report() prints the current location. In certain common cases |
| like command line parsing, the current location is tracked |
| automatically. To manipulate it manually, use the loc_``*``() from |
| error-report.h. |
| |
| Propagating errors |
| ------------------ |
| |
| An error can't always be reported to the user right where it's detected, |
| but often needs to be propagated up the call chain to a place that can |
| handle it. This can be done in various ways. |
| |
| The most flexible one is Error objects. See error.h for usage |
| information. |
| |
| Use the simplest suitable method to communicate success / failure to |
| callers. Stick to common methods: non-negative on success / -1 on |
| error, non-negative / -errno, non-null / null, or Error objects. |
| |
| Example: when a function returns a non-null pointer on success, and it |
| can fail only in one way (as far as the caller is concerned), returning |
| null on failure is just fine, and certainly simpler and a lot easier on |
| the eyes than propagating an Error object through an Error ``*````*`` parameter. |
| |
| Example: when a function's callers need to report details on failure |
| only the function really knows, use Error ``*````*``, and set suitable errors. |
| |
| Do not report an error to the user when you're also returning an error |
| for somebody else to handle. Leave the reporting to the place that |
| consumes the error returned. |
| |
| Handling errors |
| --------------- |
| |
| Calling exit() is fine when handling configuration errors during |
| startup. It's problematic during normal operation. In particular, |
| monitor commands should never exit(). |
| |
| Do not call exit() or abort() to handle an error that can be triggered |
| by the guest (e.g., some unimplemented corner case in guest code |
| translation or device emulation). Guests should not be able to |
| terminate QEMU. |
| |
| Note that &error_fatal is just another way to exit(1), and &error_abort |
| is just another way to abort(). |
| |
| |
| trace-events style |
| ================== |
| |
| 0x prefix |
| --------- |
| |
| In trace-events files, use a '0x' prefix to specify hex numbers, as in: |
| |
| .. code-block:: c |
| |
| some_trace(unsigned x, uint64_t y) "x 0x%x y 0x" PRIx64 |
| |
| An exception is made for groups of numbers that are hexadecimal by |
| convention and separated by the symbols '.', '/', ':', or ' ' (such as |
| PCI bus id): |
| |
| .. code-block:: c |
| |
| another_trace(int cssid, int ssid, int dev_num) "bus id: %x.%x.%04x" |
| |
| However, you can use '0x' for such groups if you want. Anyway, be sure that |
| it is obvious that numbers are in hex, ex.: |
| |
| .. code-block:: c |
| |
| data_dump(uint8_t c1, uint8_t c2, uint8_t c3) "bytes (in hex): %02x %02x %02x" |
| |
| Rationale: hex numbers are hard to read in logs when there is no 0x prefix, |
| especially when (occasionally) the representation doesn't contain any letters |
| and especially in one line with other decimal numbers. Number groups are allowed |
| to not use '0x' because for some things notations like %x.%x.%x are used not |
| only in QEMU. Also dumping raw data bytes with '0x' is less readable. |
| |
| '#' printf flag |
| --------------- |
| |
| Do not use printf flag '#', like '%#x'. |
| |
| Rationale: there are two ways to add a '0x' prefix to printed number: '0x%...' |
| and '%#...'. For consistency the only one way should be used. Arguments for |
| '0x%' are: |
| |
| * it is more popular |
| * '%#' omits the 0x for the value 0 which makes output inconsistent |