| /* |
| * Hardware Clocks |
| * |
| * Copyright GreenSocs 2016-2020 |
| * |
| * Authors: |
| * Frederic Konrad |
| * Damien Hedde |
| * |
| * This work is licensed under the terms of the GNU GPL, version 2 or later. |
| * See the COPYING file in the top-level directory. |
| */ |
| |
| #ifndef QEMU_HW_CLOCK_H |
| #define QEMU_HW_CLOCK_H |
| |
| #include "qom/object.h" |
| #include "qemu/queue.h" |
| #include "qemu/host-utils.h" |
| #include "qemu/bitops.h" |
| |
| #define TYPE_CLOCK "clock" |
| OBJECT_DECLARE_SIMPLE_TYPE(Clock, CLOCK) |
| |
| /* |
| * Argument to ClockCallback functions indicating why the callback |
| * has been called. A mask of these values logically ORed together |
| * is used to specify which events are interesting when the callback |
| * is registered, so these values must all be different bit values. |
| */ |
| typedef enum ClockEvent { |
| ClockUpdate = 1, /* Clock period has just updated */ |
| ClockPreUpdate = 2, /* Clock period is about to update */ |
| } ClockEvent; |
| |
| typedef void ClockCallback(void *opaque, ClockEvent event); |
| |
| /* |
| * clock store a value representing the clock's period in 2^-32ns unit. |
| * It can represent: |
| * + periods from 2^-32ns up to 4seconds |
| * + frequency from ~0.25Hz 2e10Ghz |
| * Resolution of frequency representation decreases with frequency: |
| * + at 100MHz, resolution is ~2mHz |
| * + at 1Ghz, resolution is ~0.2Hz |
| * + at 10Ghz, resolution is ~20Hz |
| */ |
| #define CLOCK_PERIOD_1SEC (1000000000llu << 32) |
| |
| /* |
| * macro helpers to convert to hertz / nanosecond |
| */ |
| #define CLOCK_PERIOD_FROM_NS(ns) ((ns) * (CLOCK_PERIOD_1SEC / 1000000000llu)) |
| #define CLOCK_PERIOD_FROM_HZ(hz) (((hz) != 0) ? CLOCK_PERIOD_1SEC / (hz) : 0u) |
| #define CLOCK_PERIOD_TO_HZ(per) (((per) != 0) ? CLOCK_PERIOD_1SEC / (per) : 0u) |
| |
| /** |
| * Clock: |
| * @parent_obj: parent class |
| * @period: unsigned integer representing the period of the clock |
| * @canonical_path: clock path string cache (used for trace purpose) |
| * @callback: called when clock changes |
| * @callback_opaque: argument for @callback |
| * @callback_events: mask of events when callback should be called |
| * @source: source (or parent in clock tree) of the clock |
| * @children: list of clocks connected to this one (it is their source) |
| * @sibling: structure used to form a clock list |
| */ |
| |
| |
| struct Clock { |
| /*< private >*/ |
| Object parent_obj; |
| |
| /* all fields are private and should not be modified directly */ |
| |
| /* fields */ |
| uint64_t period; |
| char *canonical_path; |
| ClockCallback *callback; |
| void *callback_opaque; |
| unsigned int callback_events; |
| |
| /* Ratio of the parent clock to run the child clocks at */ |
| uint32_t multiplier; |
| uint32_t divider; |
| |
| /* Clocks are organized in a clock tree */ |
| Clock *source; |
| QLIST_HEAD(, Clock) children; |
| QLIST_ENTRY(Clock) sibling; |
| }; |
| |
| /* |
| * vmstate description entry to be added in device vmsd. |
| */ |
| extern const VMStateDescription vmstate_clock; |
| #define VMSTATE_CLOCK(field, state) \ |
| VMSTATE_CLOCK_V(field, state, 0) |
| #define VMSTATE_CLOCK_V(field, state, version) \ |
| VMSTATE_STRUCT_POINTER_V(field, state, version, vmstate_clock, Clock) |
| #define VMSTATE_ARRAY_CLOCK(field, state, num) \ |
| VMSTATE_ARRAY_CLOCK_V(field, state, num, 0) |
| #define VMSTATE_ARRAY_CLOCK_V(field, state, num, version) \ |
| VMSTATE_ARRAY_OF_POINTER_TO_STRUCT(field, state, num, version, \ |
| vmstate_clock, Clock) |
| |
| /** |
| * clock_setup_canonical_path: |
| * @clk: clock |
| * |
| * compute the canonical path of the clock (used by log messages) |
| */ |
| void clock_setup_canonical_path(Clock *clk); |
| |
| /** |
| * clock_new: |
| * @parent: the clock parent |
| * @name: the clock object name |
| * |
| * Helper function to create a new clock and parent it to @parent. There is no |
| * need to call clock_setup_canonical_path on the returned clock as it is done |
| * by this function. |
| * |
| * @return the newly created clock |
| */ |
| Clock *clock_new(Object *parent, const char *name); |
| |
| /** |
| * clock_set_callback: |
| * @clk: the clock to register the callback into |
| * @cb: the callback function |
| * @opaque: the argument to the callback |
| * @events: the events the callback should be called for |
| * (logical OR of ClockEvent enum values) |
| * |
| * Register a callback called on every clock update. |
| * Note that a clock has only one callback: you cannot register |
| * different callback functions for different events. |
| */ |
| void clock_set_callback(Clock *clk, ClockCallback *cb, |
| void *opaque, unsigned int events); |
| |
| /** |
| * clock_clear_callback: |
| * @clk: the clock to delete the callback from |
| * |
| * Unregister the callback registered with clock_set_callback. |
| */ |
| void clock_clear_callback(Clock *clk); |
| |
| /** |
| * clock_set_source: |
| * @clk: the clock. |
| * @src: the source clock |
| * |
| * Setup @src as the clock source of @clk. The current @src period |
| * value is also copied to @clk and its subtree but no callback is |
| * called. |
| * Further @src update will be propagated to @clk and its subtree. |
| */ |
| void clock_set_source(Clock *clk, Clock *src); |
| |
| /** |
| * clock_has_source: |
| * @clk: the clock |
| * |
| * Returns true if the clock has a source clock connected to it. |
| * This is useful for devices which have input clocks which must |
| * be connected by the board/SoC code which creates them. The |
| * device code can use this to check in its realize method that |
| * the clock has been connected. |
| */ |
| static inline bool clock_has_source(const Clock *clk) |
| { |
| return clk->source != NULL; |
| } |
| |
| /** |
| * clock_set: |
| * @clk: the clock to initialize. |
| * @value: the clock's value, 0 means unclocked |
| * |
| * Set the local cached period value of @clk to @value. |
| * |
| * @return: true if the clock is changed. |
| */ |
| bool clock_set(Clock *clk, uint64_t value); |
| |
| static inline bool clock_set_hz(Clock *clk, unsigned hz) |
| { |
| return clock_set(clk, CLOCK_PERIOD_FROM_HZ(hz)); |
| } |
| |
| static inline bool clock_set_ns(Clock *clk, unsigned ns) |
| { |
| return clock_set(clk, CLOCK_PERIOD_FROM_NS(ns)); |
| } |
| |
| /** |
| * clock_propagate: |
| * @clk: the clock |
| * |
| * Propagate the clock period that has been previously configured using |
| * @clock_set(). This will update recursively all connected clocks. |
| * It is an error to call this function on a clock which has a source. |
| * Note: this function must not be called during device initialization |
| * or migration. |
| */ |
| void clock_propagate(Clock *clk); |
| |
| /** |
| * clock_update: |
| * @clk: the clock to update. |
| * @value: the new clock's value, 0 means unclocked |
| * |
| * Update the @clk to the new @value. All connected clocks will be informed |
| * of this update. This is equivalent to call @clock_set() then |
| * @clock_propagate(). |
| */ |
| static inline void clock_update(Clock *clk, uint64_t value) |
| { |
| if (clock_set(clk, value)) { |
| clock_propagate(clk); |
| } |
| } |
| |
| static inline void clock_update_hz(Clock *clk, unsigned hz) |
| { |
| clock_update(clk, CLOCK_PERIOD_FROM_HZ(hz)); |
| } |
| |
| static inline void clock_update_ns(Clock *clk, unsigned ns) |
| { |
| clock_update(clk, CLOCK_PERIOD_FROM_NS(ns)); |
| } |
| |
| /** |
| * clock_get: |
| * @clk: the clk to fetch the clock |
| * |
| * @return: the current period. |
| */ |
| static inline uint64_t clock_get(const Clock *clk) |
| { |
| return clk->period; |
| } |
| |
| static inline unsigned clock_get_hz(Clock *clk) |
| { |
| return CLOCK_PERIOD_TO_HZ(clock_get(clk)); |
| } |
| |
| /** |
| * clock_ticks_to_ns: |
| * @clk: the clock to query |
| * @ticks: number of ticks |
| * |
| * Returns the length of time in nanoseconds for this clock |
| * to tick @ticks times. Because a clock can have a period |
| * which is not a whole number of nanoseconds, it is important |
| * to use this function when calculating things like timer |
| * expiry deadlines, rather than attempting to obtain a "period |
| * in nanoseconds" value and then multiplying that by a number |
| * of ticks. |
| * |
| * The result could in theory be too large to fit in a 64-bit |
| * value if the number of ticks and the clock period are both |
| * large; to avoid overflow the result will be saturated to INT64_MAX |
| * (because this is the largest valid input to the QEMUTimer APIs). |
| * Since INT64_MAX nanoseconds is almost 300 years, anything with |
| * an expiry later than that is in the "will never happen" category |
| * and callers can reasonably not special-case the saturated result. |
| */ |
| static inline uint64_t clock_ticks_to_ns(const Clock *clk, uint64_t ticks) |
| { |
| uint64_t ns_low, ns_high; |
| |
| /* |
| * clk->period is the period in units of 2^-32 ns, so |
| * (clk->period * ticks) is the required length of time in those |
| * units, and we can convert to nanoseconds by multiplying by |
| * 2^32, which is the same as shifting the 128-bit multiplication |
| * result right by 32. |
| */ |
| mulu64(&ns_low, &ns_high, clk->period, ticks); |
| if (ns_high & MAKE_64BIT_MASK(31, 33)) { |
| return INT64_MAX; |
| } |
| return ns_low >> 32 | ns_high << 32; |
| } |
| |
| /** |
| * clock_ns_to_ticks: |
| * @clk: the clock to query |
| * @ns: duration in nanoseconds |
| * |
| * Returns the number of ticks this clock would make in the given |
| * number of nanoseconds. Because a clock can have a period which |
| * is not a whole number of nanoseconds, it is important to use this |
| * function rather than attempting to obtain a "period in nanoseconds" |
| * value and then dividing the duration by that value. |
| * |
| * If the clock is stopped (ie it has period zero), returns 0. |
| * |
| * For some inputs the result could overflow a 64-bit value (because |
| * the clock's period is short and the duration is long). In these |
| * cases we truncate the result to a 64-bit value. This is on the |
| * assumption that generally the result is going to be used to report |
| * a 32-bit or 64-bit guest register value, so wrapping either cannot |
| * happen or is the desired behaviour. |
| */ |
| static inline uint64_t clock_ns_to_ticks(const Clock *clk, uint64_t ns) |
| { |
| /* |
| * ticks = duration_in_ns / period_in_ns |
| * = ns / (period / 2^32) |
| * = (ns * 2^32) / period |
| * The hi, lo inputs to divu128() are (ns << 32) as a 128 bit value. |
| */ |
| uint64_t lo = ns << 32; |
| uint64_t hi = ns >> 32; |
| if (clk->period == 0) { |
| return 0; |
| } |
| |
| divu128(&lo, &hi, clk->period); |
| return lo; |
| } |
| |
| /** |
| * clock_is_enabled: |
| * @clk: a clock |
| * |
| * @return: true if the clock is running. |
| */ |
| static inline bool clock_is_enabled(const Clock *clk) |
| { |
| return clock_get(clk) != 0; |
| } |
| |
| /** |
| * clock_display_freq: return human-readable representation of clock frequency |
| * @clk: clock |
| * |
| * Return a string which has a human-readable representation of the |
| * clock's frequency, e.g. "33.3 MHz". This is intended for debug |
| * and display purposes. |
| * |
| * The caller is responsible for freeing the string with g_free(). |
| */ |
| char *clock_display_freq(Clock *clk); |
| |
| /** |
| * clock_set_mul_div: set multiplier/divider for child clocks |
| * @clk: clock |
| * @multiplier: multiplier value |
| * @divider: divider value |
| * |
| * By default, a Clock's children will all run with the same period |
| * as their parent. This function allows you to adjust the multiplier |
| * and divider used to derive the child clock frequency. |
| * For example, setting a multiplier of 2 and a divider of 3 |
| * will run child clocks with a period 2/3 of the parent clock, |
| * so if the parent clock is an 8MHz clock the children will |
| * be 12MHz. |
| * |
| * Setting the multiplier to 0 will stop the child clocks. |
| * Setting the divider to 0 is a programming error (diagnosed with |
| * an assertion failure). |
| * Setting a multiplier value that results in the child period |
| * overflowing is not diagnosed. |
| * |
| * Note that this function does not call clock_propagate(); the |
| * caller should do that if necessary. |
| */ |
| void clock_set_mul_div(Clock *clk, uint32_t multiplier, uint32_t divider); |
| |
| #endif /* QEMU_HW_CLOCK_H */ |