|  | /* | 
|  | * QEMU VNC display driver | 
|  | * | 
|  | * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws> | 
|  | * Copyright (C) 2006 Fabrice Bellard | 
|  | * Copyright (C) 2009 Red Hat, Inc | 
|  | * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com> | 
|  | * | 
|  | * Permission is hereby granted, free of charge, to any person obtaining a copy | 
|  | * of this software and associated documentation files (the "Software"), to deal | 
|  | * in the Software without restriction, including without limitation the rights | 
|  | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | 
|  | * copies of the Software, and to permit persons to whom the Software is | 
|  | * furnished to do so, subject to the following conditions: | 
|  | * | 
|  | * The above copyright notice and this permission notice shall be included in | 
|  | * all copies or substantial portions of the Software. | 
|  | * | 
|  | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
|  | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
|  | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | 
|  | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 
|  | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | 
|  | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | 
|  | * THE SOFTWARE. | 
|  | */ | 
|  |  | 
|  |  | 
|  | #include "qemu/osdep.h" | 
|  | #include "vnc.h" | 
|  | #include "vnc-jobs.h" | 
|  | #include "qemu/sockets.h" | 
|  | #include "qemu/main-loop.h" | 
|  | #include "block/aio.h" | 
|  | #include "trace.h" | 
|  |  | 
|  | /* | 
|  | * Locking: | 
|  | * | 
|  | * There are three levels of locking: | 
|  | * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?) | 
|  | * - VncDisplay global lock: mainly used for framebuffer updates to avoid | 
|  | *                      screen corruption if the framebuffer is updated | 
|  | *                      while the worker is doing something. | 
|  | * - VncState::output lock: used to make sure the output buffer is not corrupted | 
|  | *                          if two threads try to write on it at the same time | 
|  | * | 
|  | * While the VNC worker thread is working, the VncDisplay global lock is held | 
|  | * to avoid screen corruption (this does not block vnc_refresh() because it | 
|  | * uses trylock()) but the output lock is not held because the thread works on | 
|  | * its own output buffer. | 
|  | * When the encoding job is done, the worker thread will hold the output lock | 
|  | * and copy its output buffer in vs->output. | 
|  | */ | 
|  |  | 
|  | struct VncJobQueue { | 
|  | QemuCond cond; | 
|  | QemuMutex mutex; | 
|  | QemuThread thread; | 
|  | bool exit; | 
|  | QTAILQ_HEAD(, VncJob) jobs; | 
|  | }; | 
|  |  | 
|  | typedef struct VncJobQueue VncJobQueue; | 
|  |  | 
|  | /* | 
|  | * We use a single global queue, but most of the functions are | 
|  | * already reentrant, so we can easily add more than one encoding thread | 
|  | */ | 
|  | static VncJobQueue *queue; | 
|  |  | 
|  | static void vnc_lock_queue(VncJobQueue *queue) | 
|  | { | 
|  | qemu_mutex_lock(&queue->mutex); | 
|  | } | 
|  |  | 
|  | static void vnc_unlock_queue(VncJobQueue *queue) | 
|  | { | 
|  | qemu_mutex_unlock(&queue->mutex); | 
|  | } | 
|  |  | 
|  | VncJob *vnc_job_new(VncState *vs) | 
|  | { | 
|  | VncJob *job = g_new0(VncJob, 1); | 
|  |  | 
|  | assert(vs->magic == VNC_MAGIC); | 
|  | job->vs = vs; | 
|  | vnc_lock_queue(queue); | 
|  | QLIST_INIT(&job->rectangles); | 
|  | vnc_unlock_queue(queue); | 
|  | return job; | 
|  | } | 
|  |  | 
|  | int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h) | 
|  | { | 
|  | VncRectEntry *entry = g_new0(VncRectEntry, 1); | 
|  |  | 
|  | trace_vnc_job_add_rect(job->vs, job, x, y, w, h); | 
|  |  | 
|  | entry->rect.x = x; | 
|  | entry->rect.y = y; | 
|  | entry->rect.w = w; | 
|  | entry->rect.h = h; | 
|  |  | 
|  | vnc_lock_queue(queue); | 
|  | QLIST_INSERT_HEAD(&job->rectangles, entry, next); | 
|  | vnc_unlock_queue(queue); | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | void vnc_job_push(VncJob *job) | 
|  | { | 
|  | vnc_lock_queue(queue); | 
|  | if (queue->exit || QLIST_EMPTY(&job->rectangles)) { | 
|  | g_free(job); | 
|  | } else { | 
|  | QTAILQ_INSERT_TAIL(&queue->jobs, job, next); | 
|  | qemu_cond_broadcast(&queue->cond); | 
|  | } | 
|  | vnc_unlock_queue(queue); | 
|  | } | 
|  |  | 
|  | static bool vnc_has_job_locked(VncState *vs) | 
|  | { | 
|  | VncJob *job; | 
|  |  | 
|  | QTAILQ_FOREACH(job, &queue->jobs, next) { | 
|  | if (job->vs == vs || !vs) { | 
|  | return true; | 
|  | } | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | void vnc_jobs_join(VncState *vs) | 
|  | { | 
|  | vnc_lock_queue(queue); | 
|  | while (vnc_has_job_locked(vs)) { | 
|  | qemu_cond_wait(&queue->cond, &queue->mutex); | 
|  | } | 
|  | vnc_unlock_queue(queue); | 
|  | vnc_jobs_consume_buffer(vs); | 
|  | } | 
|  |  | 
|  | void vnc_jobs_consume_buffer(VncState *vs) | 
|  | { | 
|  | bool flush; | 
|  |  | 
|  | vnc_lock_output(vs); | 
|  | if (vs->jobs_buffer.offset) { | 
|  | if (vs->ioc != NULL && buffer_empty(&vs->output)) { | 
|  | if (vs->ioc_tag) { | 
|  | g_source_remove(vs->ioc_tag); | 
|  | } | 
|  | if (vs->disconnecting == FALSE) { | 
|  | vs->ioc_tag = qio_channel_add_watch( | 
|  | vs->ioc, G_IO_IN | G_IO_HUP | G_IO_ERR | G_IO_OUT, | 
|  | vnc_client_io, vs, NULL); | 
|  | } | 
|  | } | 
|  | buffer_move(&vs->output, &vs->jobs_buffer); | 
|  |  | 
|  | if (vs->job_update == VNC_STATE_UPDATE_FORCE) { | 
|  | vs->force_update_offset = vs->output.offset; | 
|  | } | 
|  | vs->job_update = VNC_STATE_UPDATE_NONE; | 
|  | } | 
|  | flush = vs->ioc != NULL && vs->abort != true; | 
|  | vnc_unlock_output(vs); | 
|  |  | 
|  | if (flush) { | 
|  | vnc_flush(vs); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Copy data for local use | 
|  | */ | 
|  | static void vnc_async_encoding_start(VncState *orig, VncState *local) | 
|  | { | 
|  | buffer_init(&local->output, "vnc-worker-output"); | 
|  | local->sioc = NULL; /* Don't do any network work on this thread */ | 
|  | local->ioc = NULL; /* Don't do any network work on this thread */ | 
|  |  | 
|  | local->vnc_encoding = orig->vnc_encoding; | 
|  | local->features = orig->features; | 
|  | local->vd = orig->vd; | 
|  | local->lossy_rect = orig->lossy_rect; | 
|  | local->write_pixels = orig->write_pixels; | 
|  | local->client_pf = orig->client_pf; | 
|  | local->client_be = orig->client_be; | 
|  | local->tight = orig->tight; | 
|  | local->zlib = orig->zlib; | 
|  | local->hextile = orig->hextile; | 
|  | local->zrle = orig->zrle; | 
|  | local->client_width = orig->client_width; | 
|  | local->client_height = orig->client_height; | 
|  | } | 
|  |  | 
|  | static void vnc_async_encoding_end(VncState *orig, VncState *local) | 
|  | { | 
|  | buffer_free(&local->output); | 
|  | orig->tight = local->tight; | 
|  | orig->zlib = local->zlib; | 
|  | orig->hextile = local->hextile; | 
|  | orig->zrle = local->zrle; | 
|  | orig->lossy_rect = local->lossy_rect; | 
|  | } | 
|  |  | 
|  | static bool vnc_worker_clamp_rect(VncState *vs, VncJob *job, VncRect *rect) | 
|  | { | 
|  | trace_vnc_job_clamp_rect(vs, job, rect->x, rect->y, rect->w, rect->h); | 
|  |  | 
|  | if (rect->x >= vs->client_width) { | 
|  | goto discard; | 
|  | } | 
|  | rect->w = MIN(vs->client_width - rect->x, rect->w); | 
|  | if (rect->w == 0) { | 
|  | goto discard; | 
|  | } | 
|  |  | 
|  | if (rect->y >= vs->client_height) { | 
|  | goto discard; | 
|  | } | 
|  | rect->h = MIN(vs->client_height - rect->y, rect->h); | 
|  | if (rect->h == 0) { | 
|  | goto discard; | 
|  | } | 
|  |  | 
|  | trace_vnc_job_clamped_rect(vs, job, rect->x, rect->y, rect->w, rect->h); | 
|  | return true; | 
|  |  | 
|  | discard: | 
|  | trace_vnc_job_discard_rect(vs, job, rect->x, rect->y, rect->w, rect->h); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | static int vnc_worker_thread_loop(VncJobQueue *queue) | 
|  | { | 
|  | VncJob *job; | 
|  | VncRectEntry *entry, *tmp; | 
|  | VncState vs = {}; | 
|  | int n_rectangles; | 
|  | int saved_offset; | 
|  |  | 
|  | vnc_lock_queue(queue); | 
|  | while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) { | 
|  | qemu_cond_wait(&queue->cond, &queue->mutex); | 
|  | } | 
|  | /* Here job can only be NULL if queue->exit is true */ | 
|  | job = QTAILQ_FIRST(&queue->jobs); | 
|  | vnc_unlock_queue(queue); | 
|  | assert(job->vs->magic == VNC_MAGIC); | 
|  |  | 
|  | if (queue->exit) { | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | vnc_lock_output(job->vs); | 
|  | if (job->vs->ioc == NULL || job->vs->abort == true) { | 
|  | vnc_unlock_output(job->vs); | 
|  | goto disconnected; | 
|  | } | 
|  | if (buffer_empty(&job->vs->output)) { | 
|  | /* | 
|  | * Looks like a NOP as it obviously moves no data.  But it | 
|  | * moves the empty buffer, so we don't have to malloc a new | 
|  | * one for vs.output | 
|  | */ | 
|  | buffer_move_empty(&vs.output, &job->vs->output); | 
|  | } | 
|  | vnc_unlock_output(job->vs); | 
|  |  | 
|  | /* Make a local copy of vs and switch output buffers */ | 
|  | vnc_async_encoding_start(job->vs, &vs); | 
|  | vs.magic = VNC_MAGIC; | 
|  |  | 
|  | /* Start sending rectangles */ | 
|  | n_rectangles = 0; | 
|  | vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE); | 
|  | vnc_write_u8(&vs, 0); | 
|  | saved_offset = vs.output.offset; | 
|  | vnc_write_u16(&vs, 0); | 
|  |  | 
|  | vnc_lock_display(job->vs->vd); | 
|  | QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) { | 
|  | int n; | 
|  |  | 
|  | if (job->vs->ioc == NULL) { | 
|  | vnc_unlock_display(job->vs->vd); | 
|  | /* Copy persistent encoding data */ | 
|  | vnc_async_encoding_end(job->vs, &vs); | 
|  | goto disconnected; | 
|  | } | 
|  |  | 
|  | if (vnc_worker_clamp_rect(&vs, job, &entry->rect)) { | 
|  | n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y, | 
|  | entry->rect.w, entry->rect.h); | 
|  |  | 
|  | if (n >= 0) { | 
|  | n_rectangles += n; | 
|  | } | 
|  | } | 
|  | g_free(entry); | 
|  | } | 
|  | trace_vnc_job_nrects(&vs, job, n_rectangles); | 
|  | vnc_unlock_display(job->vs->vd); | 
|  |  | 
|  | /* Put n_rectangles at the beginning of the message */ | 
|  | vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF; | 
|  | vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF; | 
|  |  | 
|  | vnc_lock_output(job->vs); | 
|  | if (job->vs->ioc != NULL) { | 
|  | buffer_move(&job->vs->jobs_buffer, &vs.output); | 
|  | /* Copy persistent encoding data */ | 
|  | vnc_async_encoding_end(job->vs, &vs); | 
|  |  | 
|  | qemu_bh_schedule(job->vs->bh); | 
|  | }  else { | 
|  | buffer_reset(&vs.output); | 
|  | /* Copy persistent encoding data */ | 
|  | vnc_async_encoding_end(job->vs, &vs); | 
|  | } | 
|  | vnc_unlock_output(job->vs); | 
|  |  | 
|  | disconnected: | 
|  | vnc_lock_queue(queue); | 
|  | QTAILQ_REMOVE(&queue->jobs, job, next); | 
|  | vnc_unlock_queue(queue); | 
|  | qemu_cond_broadcast(&queue->cond); | 
|  | g_free(job); | 
|  | vs.magic = 0; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static VncJobQueue *vnc_queue_init(void) | 
|  | { | 
|  | VncJobQueue *queue = g_new0(VncJobQueue, 1); | 
|  |  | 
|  | qemu_cond_init(&queue->cond); | 
|  | qemu_mutex_init(&queue->mutex); | 
|  | QTAILQ_INIT(&queue->jobs); | 
|  | return queue; | 
|  | } | 
|  |  | 
|  | static void vnc_queue_clear(VncJobQueue *q) | 
|  | { | 
|  | qemu_cond_destroy(&queue->cond); | 
|  | qemu_mutex_destroy(&queue->mutex); | 
|  | g_free(q); | 
|  | queue = NULL; /* Unset global queue */ | 
|  | } | 
|  |  | 
|  | static void *vnc_worker_thread(void *arg) | 
|  | { | 
|  | VncJobQueue *queue = arg; | 
|  |  | 
|  | qemu_thread_get_self(&queue->thread); | 
|  |  | 
|  | while (!vnc_worker_thread_loop(queue)) ; | 
|  | vnc_queue_clear(queue); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | static bool vnc_worker_thread_running(void) | 
|  | { | 
|  | return queue; /* Check global queue */ | 
|  | } | 
|  |  | 
|  | void vnc_start_worker_thread(void) | 
|  | { | 
|  | VncJobQueue *q; | 
|  |  | 
|  | if (vnc_worker_thread_running()) | 
|  | return; | 
|  |  | 
|  | q = vnc_queue_init(); | 
|  | qemu_thread_create(&q->thread, "vnc_worker", vnc_worker_thread, q, | 
|  | QEMU_THREAD_DETACHED); | 
|  | queue = q; /* Set global queue */ | 
|  | } |