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88c756bc9e5d38b6e46e631b9875ae954a319ed9
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.
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ui
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shader
/
texture-blit.frag
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#version 300 es
uniform sampler2D image
;
in
mediump vec2 ex_tex_coord
;
out
mediump vec4 out_frag_color
;
void
main
(
void
)
{
out_frag_color
=
texture
(
image
,
ex_tex_coord
);
}