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/*
* QEMU coroutine implementation
*
* Copyright IBM, Corp. 2011
*
* Authors:
* Stefan Hajnoczi <stefanha@linux.vnet.ibm.com>
* Kevin Wolf <kwolf@redhat.com>
*
* This work is licensed under the terms of the GNU LGPL, version 2 or later.
* See the COPYING.LIB file in the top-level directory.
*
*/
#ifndef QEMU_COROUTINE_H
#define QEMU_COROUTINE_H
#include "qemu/coroutine-core.h"
#include "qemu/queue.h"
#include "qemu/timer.h"
/**
* Coroutines are a mechanism for stack switching and can be used for
* cooperative userspace threading. These functions provide a simple but
* useful flavor of coroutines that is suitable for writing sequential code,
* rather than callbacks, for operations that need to give up control while
* waiting for events to complete.
*
* These functions are re-entrant and may be used outside the BQL.
*
* Functions that execute in coroutine context cannot be called
* directly from normal functions. Use @coroutine_fn to mark such
* functions. For example:
*
* static void coroutine_fn foo(void) {
* ....
* }
*
* In the future it would be nice to have the compiler or a static
* checker catch misuse of such functions. This annotation might make
* it possible and in the meantime it serves as documentation.
*/
/**
* Provides a mutex that can be used to synchronise coroutines
*/
struct CoWaitRecord;
struct CoMutex {
/* Count of pending lockers; 0 for a free mutex, 1 for an
* uncontended mutex.
*/
unsigned locked;
/* Context that is holding the lock. Useful to avoid spinning
* when two coroutines on the same AioContext try to get the lock. :)
*/
AioContext *ctx;
/* A queue of waiters. Elements are added atomically in front of
* from_push. to_pop is only populated, and popped from, by whoever
* is in charge of the next wakeup. This can be an unlocker or,
* through the handoff protocol, a locker that is about to go to sleep.
*/
QSLIST_HEAD(, CoWaitRecord) from_push, to_pop;
unsigned handoff, sequence;
Coroutine *holder;
};
/**
* Assert that the current coroutine holds @mutex.
*/
static inline coroutine_fn void qemu_co_mutex_assert_locked(CoMutex *mutex)
{
/*
* mutex->holder doesn't need any synchronisation if the assertion holds
* true because the mutex protects it. If it doesn't hold true, we still
* don't mind if another thread takes or releases mutex behind our back,
* because the condition will be false no matter whether we read NULL or
* the pointer for any other coroutine.
*/
assert(qatomic_read(&mutex->locked) &&
mutex->holder == qemu_coroutine_self());
}
#include "qemu/lockable.h"
/**
* CoQueues are a mechanism to queue coroutines in order to continue executing
* them later. They are similar to condition variables, but they need help
* from an external mutex in order to maintain thread-safety.
*/
typedef struct CoQueue {
QSIMPLEQ_HEAD(, Coroutine) entries;
} CoQueue;
/**
* Initialise a CoQueue. This must be called before any other operation is used
* on the CoQueue.
*/
void qemu_co_queue_init(CoQueue *queue);
typedef enum {
/*
* Enqueue at front instead of back. Use this to re-queue a request when
* its wait condition is not satisfied after being woken up.
*/
CO_QUEUE_WAIT_FRONT = 0x1,
} CoQueueWaitFlags;
/**
* Adds the current coroutine to the CoQueue and transfers control to the
* caller of the coroutine. The mutex is unlocked during the wait and
* locked again afterwards.
*/
#define qemu_co_queue_wait(queue, lock) \
qemu_co_queue_wait_impl(queue, QEMU_MAKE_LOCKABLE(lock), 0)
#define qemu_co_queue_wait_flags(queue, lock, flags) \
qemu_co_queue_wait_impl(queue, QEMU_MAKE_LOCKABLE(lock), (flags))
void coroutine_fn qemu_co_queue_wait_impl(CoQueue *queue, QemuLockable *lock,
CoQueueWaitFlags flags);
/**
* Removes the next coroutine from the CoQueue, and queue it to run after
* the currently-running coroutine yields.
* Returns true if a coroutine was removed, false if the queue is empty.
* Used from coroutine context, use qemu_co_enter_next outside.
*/
bool coroutine_fn qemu_co_queue_next(CoQueue *queue);
/**
* Empties the CoQueue and queues the coroutine to run after
* the currently-running coroutine yields.
* Used from coroutine context, use qemu_co_enter_all outside.
*/
void coroutine_fn qemu_co_queue_restart_all(CoQueue *queue);
/**
* Removes the next coroutine from the CoQueue, and wake it up. Unlike
* qemu_co_queue_next, this function releases the lock during aio_co_wake
* because it is meant to be used outside coroutine context; in that case, the
* coroutine is entered immediately, before qemu_co_enter_next returns.
*
* If used in coroutine context, qemu_co_enter_next is equivalent to
* qemu_co_queue_next.
*/
#define qemu_co_enter_next(queue, lock) \
qemu_co_enter_next_impl(queue, QEMU_MAKE_LOCKABLE(lock))
bool qemu_co_enter_next_impl(CoQueue *queue, QemuLockable *lock);
/**
* Empties the CoQueue, waking the waiting coroutine one at a time. Unlike
* qemu_co_queue_all, this function releases the lock during aio_co_wake
* because it is meant to be used outside coroutine context; in that case, the
* coroutine is entered immediately, before qemu_co_enter_all returns.
*
* If used in coroutine context, qemu_co_enter_all is equivalent to
* qemu_co_queue_all.
*/
#define qemu_co_enter_all(queue, lock) \
qemu_co_enter_all_impl(queue, QEMU_MAKE_LOCKABLE(lock))
void qemu_co_enter_all_impl(CoQueue *queue, QemuLockable *lock);
/**
* Checks if the CoQueue is empty.
*/
bool qemu_co_queue_empty(CoQueue *queue);
typedef struct CoRwTicket CoRwTicket;
typedef struct CoRwlock {
CoMutex mutex;
/* Number of readers, or -1 if owned for writing. */
int owners;
/* Waiting coroutines. */
QSIMPLEQ_HEAD(, CoRwTicket) tickets;
} CoRwlock;
/**
* Initialises a CoRwlock. This must be called before any other operation
* is used on the CoRwlock
*/
void qemu_co_rwlock_init(CoRwlock *lock);
/**
* Read locks the CoRwlock. If the lock cannot be taken immediately because
* of a parallel writer, control is transferred to the caller of the current
* coroutine.
*/
void coroutine_fn qemu_co_rwlock_rdlock(CoRwlock *lock);
/**
* Write Locks the CoRwlock from a reader. This is a bit more efficient than
* @qemu_co_rwlock_unlock followed by a separate @qemu_co_rwlock_wrlock.
* Note that if the lock cannot be upgraded immediately, control is transferred
* to the caller of the current coroutine; another writer might run while
* @qemu_co_rwlock_upgrade blocks.
*/
void coroutine_fn qemu_co_rwlock_upgrade(CoRwlock *lock);
/**
* Downgrades a write-side critical section to a reader. Downgrading with
* @qemu_co_rwlock_downgrade never blocks, unlike @qemu_co_rwlock_unlock
* followed by @qemu_co_rwlock_rdlock. This makes it more efficient, but
* may also sometimes be necessary for correctness.
*/
void coroutine_fn qemu_co_rwlock_downgrade(CoRwlock *lock);
/**
* Write Locks the mutex. If the lock cannot be taken immediately because
* of a parallel reader, control is transferred to the caller of the current
* coroutine.
*/
void coroutine_fn qemu_co_rwlock_wrlock(CoRwlock *lock);
/**
* Unlocks the read/write lock and schedules the next coroutine that was
* waiting for this lock to be run.
*/
void coroutine_fn qemu_co_rwlock_unlock(CoRwlock *lock);
typedef struct QemuCoSleep {
Coroutine *to_wake;
} QemuCoSleep;
/**
* Yield the coroutine for a given duration. Initializes @w so that,
* during this yield, it can be passed to qemu_co_sleep_wake() to
* terminate the sleep.
*/
void coroutine_fn qemu_co_sleep_ns_wakeable(QemuCoSleep *w,
QEMUClockType type, int64_t ns);
/**
* Yield the coroutine until the next call to qemu_co_sleep_wake.
*/
void coroutine_fn qemu_co_sleep(QemuCoSleep *w);
static inline void coroutine_fn qemu_co_sleep_ns(QEMUClockType type, int64_t ns)
{
QemuCoSleep w = { 0 };
qemu_co_sleep_ns_wakeable(&w, type, ns);
}
typedef void CleanupFunc(void *opaque);
/**
* Run entry in a coroutine and start timer. Wait for entry to finish or for
* timer to elapse, what happen first. If entry finished, return 0, if timer
* elapsed earlier, return -ETIMEDOUT.
*
* Be careful, entry execution is not canceled, user should handle it somehow.
* If @clean is provided, it's called after coroutine finish if timeout
* happened.
*/
int coroutine_fn qemu_co_timeout(CoroutineEntry *entry, void *opaque,
uint64_t timeout_ns, CleanupFunc clean);
/**
* Wake a coroutine if it is sleeping in qemu_co_sleep_ns. The timer will be
* deleted. @sleep_state must be the variable whose address was given to
* qemu_co_sleep_ns() and should be checked to be non-NULL before calling
* qemu_co_sleep_wake().
*/
void qemu_co_sleep_wake(QemuCoSleep *w);
/**
* Yield until a file descriptor becomes readable
*
* Note that this function clobbers the handlers for the file descriptor.
*/
void coroutine_fn yield_until_fd_readable(int fd);
/**
* Increase coroutine pool size
*/
void qemu_coroutine_inc_pool_size(unsigned int additional_pool_size);
/**
* Decrease coroutine pool size
*/
void qemu_coroutine_dec_pool_size(unsigned int additional_pool_size);
/**
* Sends a (part of) iovec down a socket, yielding when the socket is full, or
* Receives data into a (part of) iovec from a socket,
* yielding when there is no data in the socket.
* The same interface as qemu_sendv_recvv(), with added yielding.
* XXX should mark these as coroutine_fn
*/
ssize_t coroutine_fn qemu_co_sendv_recvv(int sockfd, struct iovec *iov,
unsigned iov_cnt, size_t offset,
size_t bytes, bool do_send);
#define qemu_co_recvv(sockfd, iov, iov_cnt, offset, bytes) \
qemu_co_sendv_recvv(sockfd, iov, iov_cnt, offset, bytes, false)
#define qemu_co_sendv(sockfd, iov, iov_cnt, offset, bytes) \
qemu_co_sendv_recvv(sockfd, iov, iov_cnt, offset, bytes, true)
/**
* The same as above, but with just a single buffer
*/
ssize_t coroutine_fn qemu_co_send_recv(int sockfd, void *buf, size_t bytes,
bool do_send);
#define qemu_co_recv(sockfd, buf, bytes) \
qemu_co_send_recv(sockfd, buf, bytes, false)
#define qemu_co_send(sockfd, buf, bytes) \
qemu_co_send_recv(sockfd, buf, bytes, true)
#endif /* QEMU_COROUTINE_H */