| /* |
| * GLIB - Library of useful routines for C programming |
| * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald |
| * |
| * SPDX-License-Identifier: LGPL-2.1-or-later |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, see <http://www.gnu.org/licenses/>. |
| */ |
| |
| /* |
| * Modified by the GLib Team and others 1997-2000. See the AUTHORS |
| * file for a list of people on the GLib Team. See the ChangeLog |
| * files for a list of changes. These files are distributed with |
| * GLib at ftp://ftp.gtk.org/pub/gtk/. |
| */ |
| |
| /* |
| * MT safe |
| */ |
| |
| #include "qemu/osdep.h" |
| #include "qemu/qtree.h" |
| |
| /** |
| * SECTION:trees-binary |
| * @title: Balanced Binary Trees |
| * @short_description: a sorted collection of key/value pairs optimized |
| * for searching and traversing in order |
| * |
| * The #QTree structure and its associated functions provide a sorted |
| * collection of key/value pairs optimized for searching and traversing |
| * in order. This means that most of the operations (access, search, |
| * insertion, deletion, ...) on #QTree are O(log(n)) in average and O(n) |
| * in worst case for time complexity. But, note that maintaining a |
| * balanced sorted #QTree of n elements is done in time O(n log(n)). |
| * |
| * To create a new #QTree use q_tree_new(). |
| * |
| * To insert a key/value pair into a #QTree use q_tree_insert() |
| * (O(n log(n))). |
| * |
| * To remove a key/value pair use q_tree_remove() (O(n log(n))). |
| * |
| * To look up the value corresponding to a given key, use |
| * q_tree_lookup() and q_tree_lookup_extended(). |
| * |
| * To find out the number of nodes in a #QTree, use q_tree_nnodes(). To |
| * get the height of a #QTree, use q_tree_height(). |
| * |
| * To traverse a #QTree, calling a function for each node visited in |
| * the traversal, use q_tree_foreach(). |
| * |
| * To destroy a #QTree, use q_tree_destroy(). |
| **/ |
| |
| #define MAX_GTREE_HEIGHT 40 |
| |
| /** |
| * QTree: |
| * |
| * The QTree struct is an opaque data structure representing a |
| * [balanced binary tree][glib-Balanced-Binary-Trees]. It should be |
| * accessed only by using the following functions. |
| */ |
| struct _QTree { |
| QTreeNode *root; |
| GCompareDataFunc key_compare; |
| GDestroyNotify key_destroy_func; |
| GDestroyNotify value_destroy_func; |
| gpointer key_compare_data; |
| guint nnodes; |
| gint ref_count; |
| }; |
| |
| struct _QTreeNode { |
| gpointer key; /* key for this node */ |
| gpointer value; /* value stored at this node */ |
| QTreeNode *left; /* left subtree */ |
| QTreeNode *right; /* right subtree */ |
| gint8 balance; /* height (right) - height (left) */ |
| guint8 left_child; |
| guint8 right_child; |
| }; |
| |
| |
| static QTreeNode *q_tree_node_new(gpointer key, |
| gpointer value); |
| static QTreeNode *q_tree_insert_internal(QTree *tree, |
| gpointer key, |
| gpointer value, |
| gboolean replace); |
| static gboolean q_tree_remove_internal(QTree *tree, |
| gconstpointer key, |
| gboolean steal); |
| static QTreeNode *q_tree_node_balance(QTreeNode *node); |
| static QTreeNode *q_tree_find_node(QTree *tree, |
| gconstpointer key); |
| static QTreeNode *q_tree_node_search(QTreeNode *node, |
| GCompareFunc search_func, |
| gconstpointer data); |
| static QTreeNode *q_tree_node_rotate_left(QTreeNode *node); |
| static QTreeNode *q_tree_node_rotate_right(QTreeNode *node); |
| #ifdef Q_TREE_DEBUG |
| static void q_tree_node_check(QTreeNode *node); |
| #endif |
| |
| static QTreeNode* |
| q_tree_node_new(gpointer key, |
| gpointer value) |
| { |
| QTreeNode *node = g_new(QTreeNode, 1); |
| |
| node->balance = 0; |
| node->left = NULL; |
| node->right = NULL; |
| node->left_child = FALSE; |
| node->right_child = FALSE; |
| node->key = key; |
| node->value = value; |
| |
| return node; |
| } |
| |
| /** |
| * q_tree_new: |
| * @key_compare_func: the function used to order the nodes in the #QTree. |
| * It should return values similar to the standard strcmp() function - |
| * 0 if the two arguments are equal, a negative value if the first argument |
| * comes before the second, or a positive value if the first argument comes |
| * after the second. |
| * |
| * Creates a new #QTree. |
| * |
| * Returns: a newly allocated #QTree |
| */ |
| QTree * |
| q_tree_new(GCompareFunc key_compare_func) |
| { |
| g_return_val_if_fail(key_compare_func != NULL, NULL); |
| |
| return q_tree_new_full((GCompareDataFunc) key_compare_func, NULL, |
| NULL, NULL); |
| } |
| |
| /** |
| * q_tree_new_with_data: |
| * @key_compare_func: qsort()-style comparison function |
| * @key_compare_data: data to pass to comparison function |
| * |
| * Creates a new #QTree with a comparison function that accepts user data. |
| * See q_tree_new() for more details. |
| * |
| * Returns: a newly allocated #QTree |
| */ |
| QTree * |
| q_tree_new_with_data(GCompareDataFunc key_compare_func, |
| gpointer key_compare_data) |
| { |
| g_return_val_if_fail(key_compare_func != NULL, NULL); |
| |
| return q_tree_new_full(key_compare_func, key_compare_data, |
| NULL, NULL); |
| } |
| |
| /** |
| * q_tree_new_full: |
| * @key_compare_func: qsort()-style comparison function |
| * @key_compare_data: data to pass to comparison function |
| * @key_destroy_func: a function to free the memory allocated for the key |
| * used when removing the entry from the #QTree or %NULL if you don't |
| * want to supply such a function |
| * @value_destroy_func: a function to free the memory allocated for the |
| * value used when removing the entry from the #QTree or %NULL if you |
| * don't want to supply such a function |
| * |
| * Creates a new #QTree like q_tree_new() and allows to specify functions |
| * to free the memory allocated for the key and value that get called when |
| * removing the entry from the #QTree. |
| * |
| * Returns: a newly allocated #QTree |
| */ |
| QTree * |
| q_tree_new_full(GCompareDataFunc key_compare_func, |
| gpointer key_compare_data, |
| GDestroyNotify key_destroy_func, |
| GDestroyNotify value_destroy_func) |
| { |
| QTree *tree; |
| |
| g_return_val_if_fail(key_compare_func != NULL, NULL); |
| |
| tree = g_new(QTree, 1); |
| tree->root = NULL; |
| tree->key_compare = key_compare_func; |
| tree->key_destroy_func = key_destroy_func; |
| tree->value_destroy_func = value_destroy_func; |
| tree->key_compare_data = key_compare_data; |
| tree->nnodes = 0; |
| tree->ref_count = 1; |
| |
| return tree; |
| } |
| |
| /** |
| * q_tree_node_first: |
| * @tree: a #QTree |
| * |
| * Returns the first in-order node of the tree, or %NULL |
| * for an empty tree. |
| * |
| * Returns: (nullable) (transfer none): the first node in the tree |
| * |
| * Since: 2.68 in GLib. Internal in Qtree, i.e. not in the public API. |
| */ |
| static QTreeNode * |
| q_tree_node_first(QTree *tree) |
| { |
| QTreeNode *tmp; |
| |
| g_return_val_if_fail(tree != NULL, NULL); |
| |
| if (!tree->root) { |
| return NULL; |
| } |
| |
| tmp = tree->root; |
| |
| while (tmp->left_child) { |
| tmp = tmp->left; |
| } |
| |
| return tmp; |
| } |
| |
| /** |
| * q_tree_node_previous |
| * @node: a #QTree node |
| * |
| * Returns the previous in-order node of the tree, or %NULL |
| * if the passed node was already the first one. |
| * |
| * Returns: (nullable) (transfer none): the previous node in the tree |
| * |
| * Since: 2.68 in GLib. Internal in Qtree, i.e. not in the public API. |
| */ |
| static QTreeNode * |
| q_tree_node_previous(QTreeNode *node) |
| { |
| QTreeNode *tmp; |
| |
| g_return_val_if_fail(node != NULL, NULL); |
| |
| tmp = node->left; |
| |
| if (node->left_child) { |
| while (tmp->right_child) { |
| tmp = tmp->right; |
| } |
| } |
| |
| return tmp; |
| } |
| |
| /** |
| * q_tree_node_next |
| * @node: a #QTree node |
| * |
| * Returns the next in-order node of the tree, or %NULL |
| * if the passed node was already the last one. |
| * |
| * Returns: (nullable) (transfer none): the next node in the tree |
| * |
| * Since: 2.68 in GLib. Internal in Qtree, i.e. not in the public API. |
| */ |
| static QTreeNode * |
| q_tree_node_next(QTreeNode *node) |
| { |
| QTreeNode *tmp; |
| |
| g_return_val_if_fail(node != NULL, NULL); |
| |
| tmp = node->right; |
| |
| if (node->right_child) { |
| while (tmp->left_child) { |
| tmp = tmp->left; |
| } |
| } |
| |
| return tmp; |
| } |
| |
| /** |
| * q_tree_remove_all: |
| * @tree: a #QTree |
| * |
| * Removes all nodes from a #QTree and destroys their keys and values, |
| * then resets the #QTree’s root to %NULL. |
| * |
| * Since: 2.70 in GLib. Internal in Qtree, i.e. not in the public API. |
| */ |
| static void QEMU_DISABLE_CFI |
| q_tree_remove_all(QTree *tree) |
| { |
| QTreeNode *node; |
| QTreeNode *next; |
| |
| g_return_if_fail(tree != NULL); |
| |
| node = q_tree_node_first(tree); |
| |
| while (node) { |
| next = q_tree_node_next(node); |
| |
| if (tree->key_destroy_func) { |
| tree->key_destroy_func(node->key); |
| } |
| if (tree->value_destroy_func) { |
| tree->value_destroy_func(node->value); |
| } |
| g_free(node); |
| |
| #ifdef Q_TREE_DEBUG |
| g_assert(tree->nnodes > 0); |
| tree->nnodes--; |
| #endif |
| |
| node = next; |
| } |
| |
| #ifdef Q_TREE_DEBUG |
| g_assert(tree->nnodes == 0); |
| #endif |
| |
| tree->root = NULL; |
| #ifndef Q_TREE_DEBUG |
| tree->nnodes = 0; |
| #endif |
| } |
| |
| /** |
| * q_tree_ref: |
| * @tree: a #QTree |
| * |
| * Increments the reference count of @tree by one. |
| * |
| * It is safe to call this function from any thread. |
| * |
| * Returns: the passed in #QTree |
| * |
| * Since: 2.22 |
| */ |
| QTree * |
| q_tree_ref(QTree *tree) |
| { |
| g_return_val_if_fail(tree != NULL, NULL); |
| |
| g_atomic_int_inc(&tree->ref_count); |
| |
| return tree; |
| } |
| |
| /** |
| * q_tree_unref: |
| * @tree: a #QTree |
| * |
| * Decrements the reference count of @tree by one. |
| * If the reference count drops to 0, all keys and values will |
| * be destroyed (if destroy functions were specified) and all |
| * memory allocated by @tree will be released. |
| * |
| * It is safe to call this function from any thread. |
| * |
| * Since: 2.22 |
| */ |
| void |
| q_tree_unref(QTree *tree) |
| { |
| g_return_if_fail(tree != NULL); |
| |
| if (g_atomic_int_dec_and_test(&tree->ref_count)) { |
| q_tree_remove_all(tree); |
| g_free(tree); |
| } |
| } |
| |
| /** |
| * q_tree_destroy: |
| * @tree: a #QTree |
| * |
| * Removes all keys and values from the #QTree and decreases its |
| * reference count by one. If keys and/or values are dynamically |
| * allocated, you should either free them first or create the #QTree |
| * using q_tree_new_full(). In the latter case the destroy functions |
| * you supplied will be called on all keys and values before destroying |
| * the #QTree. |
| */ |
| void |
| q_tree_destroy(QTree *tree) |
| { |
| g_return_if_fail(tree != NULL); |
| |
| q_tree_remove_all(tree); |
| q_tree_unref(tree); |
| } |
| |
| /** |
| * q_tree_insert_node: |
| * @tree: a #QTree |
| * @key: the key to insert |
| * @value: the value corresponding to the key |
| * |
| * Inserts a key/value pair into a #QTree. |
| * |
| * If the given key already exists in the #QTree its corresponding value |
| * is set to the new value. If you supplied a @value_destroy_func when |
| * creating the #QTree, the old value is freed using that function. If |
| * you supplied a @key_destroy_func when creating the #QTree, the passed |
| * key is freed using that function. |
| * |
| * The tree is automatically 'balanced' as new key/value pairs are added, |
| * so that the distance from the root to every leaf is as small as possible. |
| * The cost of maintaining a balanced tree while inserting new key/value |
| * result in a O(n log(n)) operation where most of the other operations |
| * are O(log(n)). |
| * |
| * Returns: (transfer none): the inserted (or set) node. |
| * |
| * Since: 2.68 in GLib. Internal in Qtree, i.e. not in the public API. |
| */ |
| static QTreeNode * |
| q_tree_insert_node(QTree *tree, |
| gpointer key, |
| gpointer value) |
| { |
| QTreeNode *node; |
| |
| g_return_val_if_fail(tree != NULL, NULL); |
| |
| node = q_tree_insert_internal(tree, key, value, FALSE); |
| |
| #ifdef Q_TREE_DEBUG |
| q_tree_node_check(tree->root); |
| #endif |
| |
| return node; |
| } |
| |
| /** |
| * q_tree_insert: |
| * @tree: a #QTree |
| * @key: the key to insert |
| * @value: the value corresponding to the key |
| * |
| * Inserts a key/value pair into a #QTree. |
| * |
| * Inserts a new key and value into a #QTree as q_tree_insert_node() does, |
| * only this function does not return the inserted or set node. |
| */ |
| void |
| q_tree_insert(QTree *tree, |
| gpointer key, |
| gpointer value) |
| { |
| q_tree_insert_node(tree, key, value); |
| } |
| |
| /** |
| * q_tree_replace_node: |
| * @tree: a #QTree |
| * @key: the key to insert |
| * @value: the value corresponding to the key |
| * |
| * Inserts a new key and value into a #QTree similar to q_tree_insert_node(). |
| * The difference is that if the key already exists in the #QTree, it gets |
| * replaced by the new key. If you supplied a @value_destroy_func when |
| * creating the #QTree, the old value is freed using that function. If you |
| * supplied a @key_destroy_func when creating the #QTree, the old key is |
| * freed using that function. |
| * |
| * The tree is automatically 'balanced' as new key/value pairs are added, |
| * so that the distance from the root to every leaf is as small as possible. |
| * |
| * Returns: (transfer none): the inserted (or set) node. |
| * |
| * Since: 2.68 in GLib. Internal in Qtree, i.e. not in the public API. |
| */ |
| static QTreeNode * |
| q_tree_replace_node(QTree *tree, |
| gpointer key, |
| gpointer value) |
| { |
| QTreeNode *node; |
| |
| g_return_val_if_fail(tree != NULL, NULL); |
| |
| node = q_tree_insert_internal(tree, key, value, TRUE); |
| |
| #ifdef Q_TREE_DEBUG |
| q_tree_node_check(tree->root); |
| #endif |
| |
| return node; |
| } |
| |
| /** |
| * q_tree_replace: |
| * @tree: a #QTree |
| * @key: the key to insert |
| * @value: the value corresponding to the key |
| * |
| * Inserts a new key and value into a #QTree as q_tree_replace_node() does, |
| * only this function does not return the inserted or set node. |
| */ |
| void |
| q_tree_replace(QTree *tree, |
| gpointer key, |
| gpointer value) |
| { |
| q_tree_replace_node(tree, key, value); |
| } |
| |
| /* internal insert routine */ |
| static QTreeNode * QEMU_DISABLE_CFI |
| q_tree_insert_internal(QTree *tree, |
| gpointer key, |
| gpointer value, |
| gboolean replace) |
| { |
| QTreeNode *node, *retnode; |
| QTreeNode *path[MAX_GTREE_HEIGHT]; |
| int idx; |
| |
| g_return_val_if_fail(tree != NULL, NULL); |
| |
| if (!tree->root) { |
| tree->root = q_tree_node_new(key, value); |
| tree->nnodes++; |
| return tree->root; |
| } |
| |
| idx = 0; |
| path[idx++] = NULL; |
| node = tree->root; |
| |
| while (1) { |
| int cmp = tree->key_compare(key, node->key, tree->key_compare_data); |
| |
| if (cmp == 0) { |
| if (tree->value_destroy_func) { |
| tree->value_destroy_func(node->value); |
| } |
| |
| node->value = value; |
| |
| if (replace) { |
| if (tree->key_destroy_func) { |
| tree->key_destroy_func(node->key); |
| } |
| |
| node->key = key; |
| } else { |
| /* free the passed key */ |
| if (tree->key_destroy_func) { |
| tree->key_destroy_func(key); |
| } |
| } |
| |
| return node; |
| } else if (cmp < 0) { |
| if (node->left_child) { |
| path[idx++] = node; |
| node = node->left; |
| } else { |
| QTreeNode *child = q_tree_node_new(key, value); |
| |
| child->left = node->left; |
| child->right = node; |
| node->left = child; |
| node->left_child = TRUE; |
| node->balance -= 1; |
| |
| tree->nnodes++; |
| |
| retnode = child; |
| break; |
| } |
| } else { |
| if (node->right_child) { |
| path[idx++] = node; |
| node = node->right; |
| } else { |
| QTreeNode *child = q_tree_node_new(key, value); |
| |
| child->right = node->right; |
| child->left = node; |
| node->right = child; |
| node->right_child = TRUE; |
| node->balance += 1; |
| |
| tree->nnodes++; |
| |
| retnode = child; |
| break; |
| } |
| } |
| } |
| |
| /* |
| * Restore balance. This is the goodness of a non-recursive |
| * implementation, when we are done with balancing we 'break' |
| * the loop and we are done. |
| */ |
| while (1) { |
| QTreeNode *bparent = path[--idx]; |
| gboolean left_node = (bparent && node == bparent->left); |
| g_assert(!bparent || bparent->left == node || bparent->right == node); |
| |
| if (node->balance < -1 || node->balance > 1) { |
| node = q_tree_node_balance(node); |
| if (bparent == NULL) { |
| tree->root = node; |
| } else if (left_node) { |
| bparent->left = node; |
| } else { |
| bparent->right = node; |
| } |
| } |
| |
| if (node->balance == 0 || bparent == NULL) { |
| break; |
| } |
| |
| if (left_node) { |
| bparent->balance -= 1; |
| } else { |
| bparent->balance += 1; |
| } |
| |
| node = bparent; |
| } |
| |
| return retnode; |
| } |
| |
| /** |
| * q_tree_remove: |
| * @tree: a #QTree |
| * @key: the key to remove |
| * |
| * Removes a key/value pair from a #QTree. |
| * |
| * If the #QTree was created using q_tree_new_full(), the key and value |
| * are freed using the supplied destroy functions, otherwise you have to |
| * make sure that any dynamically allocated values are freed yourself. |
| * If the key does not exist in the #QTree, the function does nothing. |
| * |
| * The cost of maintaining a balanced tree while removing a key/value |
| * result in a O(n log(n)) operation where most of the other operations |
| * are O(log(n)). |
| * |
| * Returns: %TRUE if the key was found (prior to 2.8, this function |
| * returned nothing) |
| */ |
| gboolean |
| q_tree_remove(QTree *tree, |
| gconstpointer key) |
| { |
| gboolean removed; |
| |
| g_return_val_if_fail(tree != NULL, FALSE); |
| |
| removed = q_tree_remove_internal(tree, key, FALSE); |
| |
| #ifdef Q_TREE_DEBUG |
| q_tree_node_check(tree->root); |
| #endif |
| |
| return removed; |
| } |
| |
| /** |
| * q_tree_steal: |
| * @tree: a #QTree |
| * @key: the key to remove |
| * |
| * Removes a key and its associated value from a #QTree without calling |
| * the key and value destroy functions. |
| * |
| * If the key does not exist in the #QTree, the function does nothing. |
| * |
| * Returns: %TRUE if the key was found (prior to 2.8, this function |
| * returned nothing) |
| */ |
| gboolean |
| q_tree_steal(QTree *tree, |
| gconstpointer key) |
| { |
| gboolean removed; |
| |
| g_return_val_if_fail(tree != NULL, FALSE); |
| |
| removed = q_tree_remove_internal(tree, key, TRUE); |
| |
| #ifdef Q_TREE_DEBUG |
| q_tree_node_check(tree->root); |
| #endif |
| |
| return removed; |
| } |
| |
| /* internal remove routine */ |
| static gboolean QEMU_DISABLE_CFI |
| q_tree_remove_internal(QTree *tree, |
| gconstpointer key, |
| gboolean steal) |
| { |
| QTreeNode *node, *parent, *balance; |
| QTreeNode *path[MAX_GTREE_HEIGHT]; |
| int idx; |
| gboolean left_node; |
| |
| g_return_val_if_fail(tree != NULL, FALSE); |
| |
| if (!tree->root) { |
| return FALSE; |
| } |
| |
| idx = 0; |
| path[idx++] = NULL; |
| node = tree->root; |
| |
| while (1) { |
| int cmp = tree->key_compare(key, node->key, tree->key_compare_data); |
| |
| if (cmp == 0) { |
| break; |
| } else if (cmp < 0) { |
| if (!node->left_child) { |
| return FALSE; |
| } |
| |
| path[idx++] = node; |
| node = node->left; |
| } else { |
| if (!node->right_child) { |
| return FALSE; |
| } |
| |
| path[idx++] = node; |
| node = node->right; |
| } |
| } |
| |
| /* |
| * The following code is almost equal to q_tree_remove_node, |
| * except that we do not have to call q_tree_node_parent. |
| */ |
| balance = parent = path[--idx]; |
| g_assert(!parent || parent->left == node || parent->right == node); |
| left_node = (parent && node == parent->left); |
| |
| if (!node->left_child) { |
| if (!node->right_child) { |
| if (!parent) { |
| tree->root = NULL; |
| } else if (left_node) { |
| parent->left_child = FALSE; |
| parent->left = node->left; |
| parent->balance += 1; |
| } else { |
| parent->right_child = FALSE; |
| parent->right = node->right; |
| parent->balance -= 1; |
| } |
| } else { |
| /* node has a right child */ |
| QTreeNode *tmp = q_tree_node_next(node); |
| tmp->left = node->left; |
| |
| if (!parent) { |
| tree->root = node->right; |
| } else if (left_node) { |
| parent->left = node->right; |
| parent->balance += 1; |
| } else { |
| parent->right = node->right; |
| parent->balance -= 1; |
| } |
| } |
| } else { |
| /* node has a left child */ |
| if (!node->right_child) { |
| QTreeNode *tmp = q_tree_node_previous(node); |
| tmp->right = node->right; |
| |
| if (parent == NULL) { |
| tree->root = node->left; |
| } else if (left_node) { |
| parent->left = node->left; |
| parent->balance += 1; |
| } else { |
| parent->right = node->left; |
| parent->balance -= 1; |
| } |
| } else { |
| /* node has a both children (pant, pant!) */ |
| QTreeNode *prev = node->left; |
| QTreeNode *next = node->right; |
| QTreeNode *nextp = node; |
| int old_idx = idx + 1; |
| idx++; |
| |
| /* path[idx] == parent */ |
| /* find the immediately next node (and its parent) */ |
| while (next->left_child) { |
| path[++idx] = nextp = next; |
| next = next->left; |
| } |
| |
| path[old_idx] = next; |
| balance = path[idx]; |
| |
| /* remove 'next' from the tree */ |
| if (nextp != node) { |
| if (next->right_child) { |
| nextp->left = next->right; |
| } else { |
| nextp->left_child = FALSE; |
| } |
| nextp->balance += 1; |
| |
| next->right_child = TRUE; |
| next->right = node->right; |
| } else { |
| node->balance -= 1; |
| } |
| |
| /* set the prev to point to the right place */ |
| while (prev->right_child) { |
| prev = prev->right; |
| } |
| prev->right = next; |
| |
| /* prepare 'next' to replace 'node' */ |
| next->left_child = TRUE; |
| next->left = node->left; |
| next->balance = node->balance; |
| |
| if (!parent) { |
| tree->root = next; |
| } else if (left_node) { |
| parent->left = next; |
| } else { |
| parent->right = next; |
| } |
| } |
| } |
| |
| /* restore balance */ |
| if (balance) { |
| while (1) { |
| QTreeNode *bparent = path[--idx]; |
| g_assert(!bparent || |
| bparent->left == balance || |
| bparent->right == balance); |
| left_node = (bparent && balance == bparent->left); |
| |
| if (balance->balance < -1 || balance->balance > 1) { |
| balance = q_tree_node_balance(balance); |
| if (!bparent) { |
| tree->root = balance; |
| } else if (left_node) { |
| bparent->left = balance; |
| } else { |
| bparent->right = balance; |
| } |
| } |
| |
| if (balance->balance != 0 || !bparent) { |
| break; |
| } |
| |
| if (left_node) { |
| bparent->balance += 1; |
| } else { |
| bparent->balance -= 1; |
| } |
| |
| balance = bparent; |
| } |
| } |
| |
| if (!steal) { |
| if (tree->key_destroy_func) { |
| tree->key_destroy_func(node->key); |
| } |
| if (tree->value_destroy_func) { |
| tree->value_destroy_func(node->value); |
| } |
| } |
| |
| g_free(node); |
| |
| tree->nnodes--; |
| |
| return TRUE; |
| } |
| |
| /** |
| * q_tree_lookup_node: |
| * @tree: a #QTree |
| * @key: the key to look up |
| * |
| * Gets the tree node corresponding to the given key. Since a #QTree is |
| * automatically balanced as key/value pairs are added, key lookup |
| * is O(log n) (where n is the number of key/value pairs in the tree). |
| * |
| * Returns: (nullable) (transfer none): the tree node corresponding to |
| * the key, or %NULL if the key was not found |
| * |
| * Since: 2.68 in GLib. Internal in Qtree, i.e. not in the public API. |
| */ |
| static QTreeNode * |
| q_tree_lookup_node(QTree *tree, |
| gconstpointer key) |
| { |
| g_return_val_if_fail(tree != NULL, NULL); |
| |
| return q_tree_find_node(tree, key); |
| } |
| |
| /** |
| * q_tree_lookup: |
| * @tree: a #QTree |
| * @key: the key to look up |
| * |
| * Gets the value corresponding to the given key. Since a #QTree is |
| * automatically balanced as key/value pairs are added, key lookup |
| * is O(log n) (where n is the number of key/value pairs in the tree). |
| * |
| * Returns: the value corresponding to the key, or %NULL |
| * if the key was not found |
| */ |
| gpointer |
| q_tree_lookup(QTree *tree, |
| gconstpointer key) |
| { |
| QTreeNode *node; |
| |
| node = q_tree_lookup_node(tree, key); |
| |
| return node ? node->value : NULL; |
| } |
| |
| /** |
| * q_tree_lookup_extended: |
| * @tree: a #QTree |
| * @lookup_key: the key to look up |
| * @orig_key: (out) (optional) (nullable): returns the original key |
| * @value: (out) (optional) (nullable): returns the value associated with |
| * the key |
| * |
| * Looks up a key in the #QTree, returning the original key and the |
| * associated value. This is useful if you need to free the memory |
| * allocated for the original key, for example before calling |
| * q_tree_remove(). |
| * |
| * Returns: %TRUE if the key was found in the #QTree |
| */ |
| gboolean |
| q_tree_lookup_extended(QTree *tree, |
| gconstpointer lookup_key, |
| gpointer *orig_key, |
| gpointer *value) |
| { |
| QTreeNode *node; |
| |
| g_return_val_if_fail(tree != NULL, FALSE); |
| |
| node = q_tree_find_node(tree, lookup_key); |
| |
| if (node) { |
| if (orig_key) { |
| *orig_key = node->key; |
| } |
| if (value) { |
| *value = node->value; |
| } |
| return TRUE; |
| } else { |
| return FALSE; |
| } |
| } |
| |
| /** |
| * q_tree_foreach: |
| * @tree: a #QTree |
| * @func: the function to call for each node visited. |
| * If this function returns %TRUE, the traversal is stopped. |
| * @user_data: user data to pass to the function |
| * |
| * Calls the given function for each of the key/value pairs in the #QTree. |
| * The function is passed the key and value of each pair, and the given |
| * @data parameter. The tree is traversed in sorted order. |
| * |
| * The tree may not be modified while iterating over it (you can't |
| * add/remove items). To remove all items matching a predicate, you need |
| * to add each item to a list in your #GTraverseFunc as you walk over |
| * the tree, then walk the list and remove each item. |
| */ |
| void |
| q_tree_foreach(QTree *tree, |
| GTraverseFunc func, |
| gpointer user_data) |
| { |
| QTreeNode *node; |
| |
| g_return_if_fail(tree != NULL); |
| |
| if (!tree->root) { |
| return; |
| } |
| |
| node = q_tree_node_first(tree); |
| |
| while (node) { |
| if ((*func)(node->key, node->value, user_data)) { |
| break; |
| } |
| |
| node = q_tree_node_next(node); |
| } |
| } |
| |
| /** |
| * q_tree_search_node: |
| * @tree: a #QTree |
| * @search_func: a function used to search the #QTree |
| * @user_data: the data passed as the second argument to @search_func |
| * |
| * Searches a #QTree using @search_func. |
| * |
| * The @search_func is called with a pointer to the key of a key/value |
| * pair in the tree, and the passed in @user_data. If @search_func returns |
| * 0 for a key/value pair, then the corresponding node is returned as |
| * the result of q_tree_search(). If @search_func returns -1, searching |
| * will proceed among the key/value pairs that have a smaller key; if |
| * @search_func returns 1, searching will proceed among the key/value |
| * pairs that have a larger key. |
| * |
| * Returns: (nullable) (transfer none): the node corresponding to the |
| * found key, or %NULL if the key was not found |
| * |
| * Since: 2.68 in GLib. Internal in Qtree, i.e. not in the public API. |
| */ |
| static QTreeNode * |
| q_tree_search_node(QTree *tree, |
| GCompareFunc search_func, |
| gconstpointer user_data) |
| { |
| g_return_val_if_fail(tree != NULL, NULL); |
| |
| if (!tree->root) { |
| return NULL; |
| } |
| |
| return q_tree_node_search(tree->root, search_func, user_data); |
| } |
| |
| /** |
| * q_tree_search: |
| * @tree: a #QTree |
| * @search_func: a function used to search the #QTree |
| * @user_data: the data passed as the second argument to @search_func |
| * |
| * Searches a #QTree using @search_func. |
| * |
| * The @search_func is called with a pointer to the key of a key/value |
| * pair in the tree, and the passed in @user_data. If @search_func returns |
| * 0 for a key/value pair, then the corresponding value is returned as |
| * the result of q_tree_search(). If @search_func returns -1, searching |
| * will proceed among the key/value pairs that have a smaller key; if |
| * @search_func returns 1, searching will proceed among the key/value |
| * pairs that have a larger key. |
| * |
| * Returns: the value corresponding to the found key, or %NULL |
| * if the key was not found |
| */ |
| gpointer |
| q_tree_search(QTree *tree, |
| GCompareFunc search_func, |
| gconstpointer user_data) |
| { |
| QTreeNode *node; |
| |
| node = q_tree_search_node(tree, search_func, user_data); |
| |
| return node ? node->value : NULL; |
| } |
| |
| /** |
| * q_tree_height: |
| * @tree: a #QTree |
| * |
| * Gets the height of a #QTree. |
| * |
| * If the #QTree contains no nodes, the height is 0. |
| * If the #QTree contains only one root node the height is 1. |
| * If the root node has children the height is 2, etc. |
| * |
| * Returns: the height of @tree |
| */ |
| gint |
| q_tree_height(QTree *tree) |
| { |
| QTreeNode *node; |
| gint height; |
| |
| g_return_val_if_fail(tree != NULL, 0); |
| |
| if (!tree->root) { |
| return 0; |
| } |
| |
| height = 0; |
| node = tree->root; |
| |
| while (1) { |
| height += 1 + MAX(node->balance, 0); |
| |
| if (!node->left_child) { |
| return height; |
| } |
| |
| node = node->left; |
| } |
| } |
| |
| /** |
| * q_tree_nnodes: |
| * @tree: a #QTree |
| * |
| * Gets the number of nodes in a #QTree. |
| * |
| * Returns: the number of nodes in @tree |
| */ |
| gint |
| q_tree_nnodes(QTree *tree) |
| { |
| g_return_val_if_fail(tree != NULL, 0); |
| |
| return tree->nnodes; |
| } |
| |
| static QTreeNode * |
| q_tree_node_balance(QTreeNode *node) |
| { |
| if (node->balance < -1) { |
| if (node->left->balance > 0) { |
| node->left = q_tree_node_rotate_left(node->left); |
| } |
| node = q_tree_node_rotate_right(node); |
| } else if (node->balance > 1) { |
| if (node->right->balance < 0) { |
| node->right = q_tree_node_rotate_right(node->right); |
| } |
| node = q_tree_node_rotate_left(node); |
| } |
| |
| return node; |
| } |
| |
| static QTreeNode * QEMU_DISABLE_CFI |
| q_tree_find_node(QTree *tree, |
| gconstpointer key) |
| { |
| QTreeNode *node; |
| gint cmp; |
| |
| node = tree->root; |
| if (!node) { |
| return NULL; |
| } |
| |
| while (1) { |
| cmp = tree->key_compare(key, node->key, tree->key_compare_data); |
| if (cmp == 0) { |
| return node; |
| } else if (cmp < 0) { |
| if (!node->left_child) { |
| return NULL; |
| } |
| |
| node = node->left; |
| } else { |
| if (!node->right_child) { |
| return NULL; |
| } |
| |
| node = node->right; |
| } |
| } |
| } |
| |
| static QTreeNode * |
| q_tree_node_search(QTreeNode *node, |
| GCompareFunc search_func, |
| gconstpointer data) |
| { |
| gint dir; |
| |
| if (!node) { |
| return NULL; |
| } |
| |
| while (1) { |
| dir = (*search_func)(node->key, data); |
| if (dir == 0) { |
| return node; |
| } else if (dir < 0) { |
| if (!node->left_child) { |
| return NULL; |
| } |
| |
| node = node->left; |
| } else { |
| if (!node->right_child) { |
| return NULL; |
| } |
| |
| node = node->right; |
| } |
| } |
| } |
| |
| static QTreeNode * |
| q_tree_node_rotate_left(QTreeNode *node) |
| { |
| QTreeNode *right; |
| gint a_bal; |
| gint b_bal; |
| |
| right = node->right; |
| |
| if (right->left_child) { |
| node->right = right->left; |
| } else { |
| node->right_child = FALSE; |
| right->left_child = TRUE; |
| } |
| right->left = node; |
| |
| a_bal = node->balance; |
| b_bal = right->balance; |
| |
| if (b_bal <= 0) { |
| if (a_bal >= 1) { |
| right->balance = b_bal - 1; |
| } else { |
| right->balance = a_bal + b_bal - 2; |
| } |
| node->balance = a_bal - 1; |
| } else { |
| if (a_bal <= b_bal) { |
| right->balance = a_bal - 2; |
| } else { |
| right->balance = b_bal - 1; |
| } |
| node->balance = a_bal - b_bal - 1; |
| } |
| |
| return right; |
| } |
| |
| static QTreeNode * |
| q_tree_node_rotate_right(QTreeNode *node) |
| { |
| QTreeNode *left; |
| gint a_bal; |
| gint b_bal; |
| |
| left = node->left; |
| |
| if (left->right_child) { |
| node->left = left->right; |
| } else { |
| node->left_child = FALSE; |
| left->right_child = TRUE; |
| } |
| left->right = node; |
| |
| a_bal = node->balance; |
| b_bal = left->balance; |
| |
| if (b_bal <= 0) { |
| if (b_bal > a_bal) { |
| left->balance = b_bal + 1; |
| } else { |
| left->balance = a_bal + 2; |
| } |
| node->balance = a_bal - b_bal + 1; |
| } else { |
| if (a_bal <= -1) { |
| left->balance = b_bal + 1; |
| } else { |
| left->balance = a_bal + b_bal + 2; |
| } |
| node->balance = a_bal + 1; |
| } |
| |
| return left; |
| } |
| |
| #ifdef Q_TREE_DEBUG |
| static gint |
| q_tree_node_height(QTreeNode *node) |
| { |
| gint left_height; |
| gint right_height; |
| |
| if (node) { |
| left_height = 0; |
| right_height = 0; |
| |
| if (node->left_child) { |
| left_height = q_tree_node_height(node->left); |
| } |
| |
| if (node->right_child) { |
| right_height = q_tree_node_height(node->right); |
| } |
| |
| return MAX(left_height, right_height) + 1; |
| } |
| |
| return 0; |
| } |
| |
| static void q_tree_node_check(QTreeNode *node) |
| { |
| gint left_height; |
| gint right_height; |
| gint balance; |
| QTreeNode *tmp; |
| |
| if (node) { |
| if (node->left_child) { |
| tmp = q_tree_node_previous(node); |
| g_assert(tmp->right == node); |
| } |
| |
| if (node->right_child) { |
| tmp = q_tree_node_next(node); |
| g_assert(tmp->left == node); |
| } |
| |
| left_height = 0; |
| right_height = 0; |
| |
| if (node->left_child) { |
| left_height = q_tree_node_height(node->left); |
| } |
| if (node->right_child) { |
| right_height = q_tree_node_height(node->right); |
| } |
| |
| balance = right_height - left_height; |
| g_assert(balance == node->balance); |
| |
| if (node->left_child) { |
| q_tree_node_check(node->left); |
| } |
| if (node->right_child) { |
| q_tree_node_check(node->right); |
| } |
| } |
| } |
| #endif |