| /* |
| * QEMU Epson S1D13744/S1D13745 templates |
| * |
| * Copyright (C) 2008 Nokia Corporation |
| * Written by Andrzej Zaborowski <andrew@openedhand.com> |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License as |
| * published by the Free Software Foundation; either version 2 or |
| * (at your option) version 3 of the License. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License along |
| * with this program; if not, write to the Free Software Foundation, Inc., |
| * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
| */ |
| |
| #define SKIP_PIXEL(to) to += deststep |
| #if DEPTH == 8 |
| # define PIXEL_TYPE uint8_t |
| # define COPY_PIXEL(to, from) *to = from; SKIP_PIXEL(to) |
| # define COPY_PIXEL1(to, from) *to ++ = from |
| #elif DEPTH == 15 || DEPTH == 16 |
| # define PIXEL_TYPE uint16_t |
| # define COPY_PIXEL(to, from) *to = from; SKIP_PIXEL(to) |
| # define COPY_PIXEL1(to, from) *to ++ = from |
| #elif DEPTH == 24 |
| # define PIXEL_TYPE uint8_t |
| # define COPY_PIXEL(to, from) \ |
| to[0] = from; to[1] = (from) >> 8; to[2] = (from) >> 16; SKIP_PIXEL(to) |
| # define COPY_PIXEL1(to, from) \ |
| *to ++ = from; *to ++ = (from) >> 8; *to ++ = (from) >> 16 |
| #elif DEPTH == 32 |
| # define PIXEL_TYPE uint32_t |
| # define COPY_PIXEL(to, from) *to = from; SKIP_PIXEL(to) |
| # define COPY_PIXEL1(to, from) *to ++ = from |
| #else |
| # error unknown bit depth |
| #endif |
| |
| #ifdef WORDS_BIGENDIAN |
| # define SWAP_WORDS 1 |
| #endif |
| |
| static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest, |
| const uint16_t *src, unsigned int width) |
| { |
| #if !defined(SWAP_WORDS) && DEPTH == 16 |
| memcpy(dest, src, width); |
| #else |
| uint16_t data; |
| unsigned int r, g, b; |
| const uint16_t *end = (const void *) src + width; |
| while (src < end) { |
| data = lduw_raw(src ++); |
| b = (data & 0x1f) << 3; |
| data >>= 5; |
| g = (data & 0x3f) << 2; |
| data >>= 6; |
| r = (data & 0x1f) << 3; |
| data >>= 5; |
| COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b)); |
| } |
| #endif |
| } |
| |
| static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest, |
| const uint8_t *src, unsigned int width) |
| { |
| /* TODO: check if SDL 24-bit planes are not in the same format and |
| * if so, use memcpy */ |
| unsigned int r[2], g[2], b[2]; |
| const uint8_t *end = src + width; |
| while (src < end) { |
| g[0] = *src ++; |
| r[0] = *src ++; |
| r[1] = *src ++; |
| b[0] = *src ++; |
| COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[0], g[0], b[0])); |
| b[1] = *src ++; |
| g[1] = *src ++; |
| COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[1], g[1], b[1])); |
| } |
| } |
| |
| static void glue(blizzard_draw_line24mode2_, DEPTH)(PIXEL_TYPE *dest, |
| const uint8_t *src, unsigned int width) |
| { |
| unsigned int r, g, b; |
| const uint8_t *end = src + width; |
| while (src < end) { |
| r = *src ++; |
| src ++; |
| b = *src ++; |
| g = *src ++; |
| COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b)); |
| } |
| } |
| |
| /* No rotation */ |
| static blizzard_fn_t glue(blizzard_draw_fn_, DEPTH)[0x10] = { |
| NULL, |
| /* RGB 5:6:5*/ |
| (blizzard_fn_t) glue(blizzard_draw_line16_, DEPTH), |
| /* RGB 6:6:6 mode 1 */ |
| (blizzard_fn_t) glue(blizzard_draw_line24mode1_, DEPTH), |
| /* RGB 8:8:8 mode 1 */ |
| (blizzard_fn_t) glue(blizzard_draw_line24mode1_, DEPTH), |
| NULL, NULL, |
| /* RGB 6:6:6 mode 2 */ |
| (blizzard_fn_t) glue(blizzard_draw_line24mode2_, DEPTH), |
| /* RGB 8:8:8 mode 2 */ |
| (blizzard_fn_t) glue(blizzard_draw_line24mode2_, DEPTH), |
| /* YUV 4:2:2 */ |
| NULL, |
| /* YUV 4:2:0 */ |
| NULL, |
| NULL, NULL, NULL, NULL, NULL, NULL, |
| }; |
| |
| /* 90deg, 180deg and 270deg rotation */ |
| static blizzard_fn_t glue(blizzard_draw_fn_r_, DEPTH)[0x10] = { |
| /* TODO */ |
| [0 ... 0xf] = NULL, |
| }; |
| |
| #undef DEPTH |
| #undef SKIP_PIXEL |
| #undef COPY_PIXEL |
| #undef COPY_PIXEL1 |
| #undef PIXEL_TYPE |
| |
| #undef SWAP_WORDS |