|  | /* | 
|  | * Framebuffer device helper routines | 
|  | * | 
|  | * Copyright (c) 2009 CodeSourcery | 
|  | * Written by Paul Brook <paul@codesourcery.com> | 
|  | * | 
|  | * This code is licensed under the GNU GPLv2. | 
|  | * | 
|  | * Contributions after 2012-01-13 are licensed under the terms of the | 
|  | * GNU GPL, version 2 or (at your option) any later version. | 
|  | */ | 
|  |  | 
|  | /* TODO: | 
|  | - Do something similar for framebuffers with local ram | 
|  | - Handle rotation here instead of hacking dest_pitch | 
|  | - Use common pixel conversion routines instead of per-device drawfn | 
|  | - Remove all DisplayState knowledge from devices. | 
|  | */ | 
|  |  | 
|  | #include "qemu/osdep.h" | 
|  | #include "ui/console.h" | 
|  | #include "framebuffer.h" | 
|  |  | 
|  | void framebuffer_update_memory_section( | 
|  | MemoryRegionSection *mem_section, | 
|  | MemoryRegion *root, | 
|  | hwaddr base, | 
|  | unsigned rows, | 
|  | unsigned src_width) | 
|  | { | 
|  | hwaddr src_len = (hwaddr)rows * src_width; | 
|  |  | 
|  | if (mem_section->mr) { | 
|  | memory_region_set_log(mem_section->mr, false, DIRTY_MEMORY_VGA); | 
|  | memory_region_unref(mem_section->mr); | 
|  | mem_section->mr = NULL; | 
|  | } | 
|  |  | 
|  | *mem_section = memory_region_find(root, base, src_len); | 
|  | if (!mem_section->mr) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (int128_get64(mem_section->size) < src_len || | 
|  | !memory_region_is_ram(mem_section->mr)) { | 
|  | memory_region_unref(mem_section->mr); | 
|  | mem_section->mr = NULL; | 
|  | return; | 
|  | } | 
|  |  | 
|  | memory_region_set_log(mem_section->mr, true, DIRTY_MEMORY_VGA); | 
|  | } | 
|  |  | 
|  | /* Render an image from a shared memory framebuffer.  */ | 
|  | void framebuffer_update_display( | 
|  | DisplaySurface *ds, | 
|  | MemoryRegionSection *mem_section, | 
|  | int cols, /* Width in pixels.  */ | 
|  | int rows, /* Height in pixels.  */ | 
|  | int src_width, /* Length of source line, in bytes.  */ | 
|  | int dest_row_pitch, /* Bytes between adjacent horizontal output pixels.  */ | 
|  | int dest_col_pitch, /* Bytes between adjacent vertical output pixels.  */ | 
|  | int invalidate, /* nonzero to redraw the whole image.  */ | 
|  | drawfn fn, | 
|  | void *opaque, | 
|  | int *first_row, /* Input and output.  */ | 
|  | int *last_row /* Output only */) | 
|  | { | 
|  | DirtyBitmapSnapshot *snap; | 
|  | uint8_t *dest; | 
|  | uint8_t *src; | 
|  | int first, last = 0; | 
|  | int dirty; | 
|  | int i; | 
|  | ram_addr_t addr; | 
|  | MemoryRegion *mem; | 
|  |  | 
|  | i = *first_row; | 
|  | *first_row = -1; | 
|  |  | 
|  | mem = mem_section->mr; | 
|  | if (!mem) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | addr = mem_section->offset_within_region; | 
|  | src = memory_region_get_ram_ptr(mem) + addr; | 
|  |  | 
|  | dest = surface_data(ds); | 
|  | if (dest_col_pitch < 0) { | 
|  | dest -= dest_col_pitch * (cols - 1); | 
|  | } | 
|  | if (dest_row_pitch < 0) { | 
|  | dest -= dest_row_pitch * (rows - 1); | 
|  | } | 
|  | first = -1; | 
|  |  | 
|  | addr += i * src_width; | 
|  | src += i * src_width; | 
|  | dest += i * dest_row_pitch; | 
|  |  | 
|  | snap = memory_region_snapshot_and_clear_dirty(mem, addr, src_width * rows, | 
|  | DIRTY_MEMORY_VGA); | 
|  | for (; i < rows; i++) { | 
|  | dirty = memory_region_snapshot_get_dirty(mem, snap, addr, src_width); | 
|  | if (dirty || invalidate) { | 
|  | fn(opaque, dest, src, cols, dest_col_pitch); | 
|  | if (first == -1) | 
|  | first = i; | 
|  | last = i; | 
|  | } | 
|  | addr += src_width; | 
|  | src += src_width; | 
|  | dest += dest_row_pitch; | 
|  | } | 
|  | g_free(snap); | 
|  | if (first < 0) { | 
|  | return; | 
|  | } | 
|  | *first_row = first; | 
|  | *last_row = last; | 
|  | } |