| /* |
| * GUSEMU32 - API |
| * |
| * Copyright (C) 2000-2007 Tibor "TS" Schütz |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to deal |
| * in the Software without restriction, including without limitation the rights |
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| * copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| * THE SOFTWARE. |
| */ |
| |
| #ifndef GUSEMU_H |
| #define GUSEMU_H |
| |
| /* data types (need to be adjusted if neither a VC6 nor a C99 compatible compiler is used) */ |
| |
| #if defined _WIN32 && defined _MSC_VER /* doesn't support other win32 compilers yet, do it yourself... */ |
| typedef unsigned char GUSbyte; |
| typedef unsigned short GUSword; |
| typedef unsigned int GUSdword; |
| typedef signed char GUSchar; |
| typedef signed short GUSsample; |
| #else |
| typedef int8_t GUSchar; |
| typedef uint8_t GUSbyte; |
| typedef uint16_t GUSword; |
| typedef uint32_t GUSdword; |
| typedef int16_t GUSsample; |
| #endif |
| |
| typedef struct _GUSEmuState |
| { |
| GUSbyte *himemaddr; /* 1024*1024 bytes used for storing uploaded samples (+32 additional bytes for read padding) */ |
| GUSbyte *gusdatapos; /* (gusdataend-gusdata) bytes used for storing emulated GF1/mixer register states (32*32+4 bytes in initial GUSemu32 version) */ |
| uint32_t gusirq; |
| uint32_t gusdma; |
| unsigned int timer1fraction; |
| unsigned int timer2fraction; |
| void *opaque; |
| } GUSEmuState; |
| |
| /* ** Callback functions needed: */ |
| /* NMI is defined as hwirq=-1 (not supported (yet?)) */ |
| /* GUS_irqrequest returns the number of IRQs actually scheduled into the virtual machine */ |
| /* Level triggered IRQ simulations normally return 1 */ |
| /* Event triggered IRQ simulation can safely ignore GUS_irqclear calls */ |
| int GUS_irqrequest(GUSEmuState *state, int hwirq, int num);/* needed in both mixer and bus emulation functions. */ |
| void GUS_irqclear( GUSEmuState *state, int hwirq); /* used by gus_write() only - can be left empty for mixer functions */ |
| void GUS_dmarequest(GUSEmuState *state); /* used by gus_write() only - can be left empty for mixer functions */ |
| |
| /* ** ISA bus interface functions: */ |
| |
| /* Port I/O handlers */ |
| /* support the following ports: */ |
| /* 2x0,2x6,2x8...2xF,3x0...3x7; */ |
| /* optional: 388,389 (at least writes should be forwarded or some GUS detection algorithms will fail) */ |
| /* data is passed in host byte order */ |
| unsigned int gus_read( GUSEmuState *state, int port, int size); |
| void gus_write(GUSEmuState *state, int port, int size, unsigned int data); |
| /* size is given in bytes (1 for byte, 2 for word) */ |
| |
| /* DMA data transfer function */ |
| /* data pointed to is passed in native x86 order */ |
| void gus_dma_transferdata(GUSEmuState *state, char *dma_addr, unsigned int count, int TC); |
| /* Called back by GUS_start_DMA as soon as the emulated DMA controller is ready for a transfer to or from GUS */ |
| /* (might be immediately if the DMA controller was programmed first) */ |
| /* dma_addr is an already translated address directly pointing to the beginning of the memory block */ |
| /* do not forget to update DMA states after the call, including the DREQ and TC flags */ |
| /* it is possible to break down a single transfer into multiple ones, but take care that: */ |
| /* -dma_count is actually count-1 */ |
| /* -before and during a transfer, DREQ is set and TC cleared */ |
| /* -when calling gus_dma_transferdata(), TC is only set true for call transferring the last byte */ |
| /* -after the last transfer, DREQ is cleared and TC is set */ |
| |
| /* ** GF1 mixer emulation functions: */ |
| /* Usually, gus_irqgen should be called directly after gus_mixvoices if you can meet the recommended ranges. */ |
| /* If the interrupts are executed immediately (i.e., are synchronous), it may be useful to break this */ |
| /* down into a sequence of gus_mixvoice();gus_irqgen(); calls while mixing an audio block. */ |
| /* If the interrupts are asynchronous, it may be needed to use a separate thread mixing into a temporary */ |
| /* audio buffer in order to avoid quality loss caused by large numsamples and elapsed_time values. */ |
| |
| void gus_mixvoices(GUSEmuState *state, unsigned int playback_freq, unsigned int numsamples, GUSsample *bufferpos); |
| /* recommended range: 10 < numsamples < 100 */ |
| /* lower values may result in increased rounding error, higher values often cause audible timing delays */ |
| |
| void gus_irqgen(GUSEmuState *state, unsigned int elapsed_time); |
| /* recommended range: 80us < elapsed_time < max(1000us, numsamples/playback_freq) */ |
| /* lower values won´t provide any benefit at all, higher values can cause audible timing delays */ |
| /* note: masked timers are also calculated by this function, thus it might be needed even without any IRQs in use! */ |
| |
| #endif /* GUSEMU_H */ |