#include <stdio.h> | |
int main(void) | |
{ | |
float a, b, c; | |
float result; | |
b = 1.5; | |
c = 0.5; | |
result = 3.0; | |
__asm | |
("lf.div.s %0, %1, %2\n\t" | |
: "=r"(a) | |
: "r"(b), "r"(c) | |
); | |
if (a != result) { | |
printf("lf.div.s error\n"); | |
return -1; | |
} | |
/* double a, b, c, res; | |
b = 0x80000000; | |
c = 0x40; | |
result = 0x2000000; | |
__asm | |
("lf.div.d %0, %1, %2\n\t" | |
: "=r"(a) | |
: "r"(b), "r"(c) | |
); | |
if (a != result) { | |
printf("lf.div.d error\n"); | |
return -1; | |
}*/ | |
return 0; | |
} |