| /* | 
 |  * QObject | 
 |  * | 
 |  * Copyright (C) 2015 Red Hat, Inc. | 
 |  * | 
 |  * This work is licensed under the terms of the GNU LGPL, version 2.1 | 
 |  * or later.  See the COPYING.LIB file in the top-level directory. | 
 |  */ | 
 |  | 
 | #include "qemu/osdep.h" | 
 | #include "qapi/qmp/qbool.h" | 
 | #include "qapi/qmp/qnull.h" | 
 | #include "qapi/qmp/qnum.h" | 
 | #include "qapi/qmp/qdict.h" | 
 | #include "qapi/qmp/qlist.h" | 
 | #include "qapi/qmp/qstring.h" | 
 | #include "qobject-internal.h" | 
 |  | 
 | QEMU_BUILD_BUG_MSG( | 
 |     offsetof(QNull, base) != 0 || | 
 |     offsetof(QNum, base) != 0 || | 
 |     offsetof(QString, base) != 0 || | 
 |     offsetof(QDict, base) != 0 || | 
 |     offsetof(QList, base) != 0 || | 
 |     offsetof(QBool, base) != 0, | 
 |     "base qobject must be at offset 0"); | 
 |  | 
 | static void (*qdestroy[QTYPE__MAX])(QObject *) = { | 
 |     [QTYPE_NONE] = NULL,               /* No such object exists */ | 
 |     [QTYPE_QNULL] = NULL,              /* qnull_ is indestructible */ | 
 |     [QTYPE_QNUM] = qnum_destroy_obj, | 
 |     [QTYPE_QSTRING] = qstring_destroy_obj, | 
 |     [QTYPE_QDICT] = qdict_destroy_obj, | 
 |     [QTYPE_QLIST] = qlist_destroy_obj, | 
 |     [QTYPE_QBOOL] = qbool_destroy_obj, | 
 | }; | 
 |  | 
 | void qobject_destroy(QObject *obj) | 
 | { | 
 |     assert(!obj->base.refcnt); | 
 |     assert(QTYPE_QNULL < obj->base.type && obj->base.type < QTYPE__MAX); | 
 |     qdestroy[obj->base.type](obj); | 
 | } | 
 |  | 
 |  | 
 | static bool (*qis_equal[QTYPE__MAX])(const QObject *, const QObject *) = { | 
 |     [QTYPE_NONE] = NULL,               /* No such object exists */ | 
 |     [QTYPE_QNULL] = qnull_is_equal, | 
 |     [QTYPE_QNUM] = qnum_is_equal, | 
 |     [QTYPE_QSTRING] = qstring_is_equal, | 
 |     [QTYPE_QDICT] = qdict_is_equal, | 
 |     [QTYPE_QLIST] = qlist_is_equal, | 
 |     [QTYPE_QBOOL] = qbool_is_equal, | 
 | }; | 
 |  | 
 | bool qobject_is_equal(const QObject *x, const QObject *y) | 
 | { | 
 |     /* We cannot test x == y because an object does not need to be | 
 |      * equal to itself (e.g. NaN floats are not). */ | 
 |  | 
 |     if (!x && !y) { | 
 |         return true; | 
 |     } | 
 |  | 
 |     if (!x || !y || x->base.type != y->base.type) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     assert(QTYPE_NONE < x->base.type && x->base.type < QTYPE__MAX); | 
 |  | 
 |     return qis_equal[x->base.type](x, y); | 
 | } |