|  | /* | 
|  | * QEMU Object Model | 
|  | * | 
|  | * Copyright IBM, Corp. 2011 | 
|  | * | 
|  | * Authors: | 
|  | *  Anthony Liguori   <aliguori@us.ibm.com> | 
|  | * | 
|  | * This work is licensed under the terms of the GNU GPL, version 2 or later. | 
|  | * See the COPYING file in the top-level directory. | 
|  | * | 
|  | */ | 
|  |  | 
|  | #ifndef QEMU_OBJECT_H | 
|  | #define QEMU_OBJECT_H | 
|  |  | 
|  | #include "qapi/qapi-builtin-types.h" | 
|  | #include "qemu/module.h" | 
|  |  | 
|  | struct TypeImpl; | 
|  | typedef struct TypeImpl *Type; | 
|  |  | 
|  | typedef struct TypeInfo TypeInfo; | 
|  |  | 
|  | typedef struct InterfaceClass InterfaceClass; | 
|  | typedef struct InterfaceInfo InterfaceInfo; | 
|  |  | 
|  | #define TYPE_OBJECT "object" | 
|  |  | 
|  | typedef struct ObjectProperty ObjectProperty; | 
|  |  | 
|  | /** | 
|  | * typedef ObjectPropertyAccessor: | 
|  | * @obj: the object that owns the property | 
|  | * @v: the visitor that contains the property data | 
|  | * @name: the name of the property | 
|  | * @opaque: the object property opaque | 
|  | * @errp: a pointer to an Error that is filled if getting/setting fails. | 
|  | * | 
|  | * Called when trying to get/set a property. | 
|  | */ | 
|  | typedef void (ObjectPropertyAccessor)(Object *obj, | 
|  | Visitor *v, | 
|  | const char *name, | 
|  | void *opaque, | 
|  | Error **errp); | 
|  |  | 
|  | /** | 
|  | * typedef ObjectPropertyResolve: | 
|  | * @obj: the object that owns the property | 
|  | * @opaque: the opaque registered with the property | 
|  | * @part: the name of the property | 
|  | * | 
|  | * Resolves the #Object corresponding to property @part. | 
|  | * | 
|  | * The returned object can also be used as a starting point | 
|  | * to resolve a relative path starting with "@part". | 
|  | * | 
|  | * Returns: If @path is the path that led to @obj, the function | 
|  | * returns the #Object corresponding to "@path/@part". | 
|  | * If "@path/@part" is not a valid object path, it returns #NULL. | 
|  | */ | 
|  | typedef Object *(ObjectPropertyResolve)(Object *obj, | 
|  | void *opaque, | 
|  | const char *part); | 
|  |  | 
|  | /** | 
|  | * typedef ObjectPropertyRelease: | 
|  | * @obj: the object that owns the property | 
|  | * @name: the name of the property | 
|  | * @opaque: the opaque registered with the property | 
|  | * | 
|  | * Called when a property is removed from a object. | 
|  | */ | 
|  | typedef void (ObjectPropertyRelease)(Object *obj, | 
|  | const char *name, | 
|  | void *opaque); | 
|  |  | 
|  | /** | 
|  | * typedef ObjectPropertyInit: | 
|  | * @obj: the object that owns the property | 
|  | * @prop: the property to set | 
|  | * | 
|  | * Called when a property is initialized. | 
|  | */ | 
|  | typedef void (ObjectPropertyInit)(Object *obj, ObjectProperty *prop); | 
|  |  | 
|  | struct ObjectProperty | 
|  | { | 
|  | char *name; | 
|  | char *type; | 
|  | char *description; | 
|  | ObjectPropertyAccessor *get; | 
|  | ObjectPropertyAccessor *set; | 
|  | ObjectPropertyResolve *resolve; | 
|  | ObjectPropertyRelease *release; | 
|  | ObjectPropertyInit *init; | 
|  | void *opaque; | 
|  | QObject *defval; | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * typedef ObjectUnparent: | 
|  | * @obj: the object that is being removed from the composition tree | 
|  | * | 
|  | * Called when an object is being removed from the QOM composition tree. | 
|  | * The function should remove any backlinks from children objects to @obj. | 
|  | */ | 
|  | typedef void (ObjectUnparent)(Object *obj); | 
|  |  | 
|  | /** | 
|  | * typedef ObjectFree: | 
|  | * @obj: the object being freed | 
|  | * | 
|  | * Called when an object's last reference is removed. | 
|  | */ | 
|  | typedef void (ObjectFree)(void *obj); | 
|  |  | 
|  | #define OBJECT_CLASS_CAST_CACHE 4 | 
|  |  | 
|  | /** | 
|  | * struct ObjectClass: | 
|  | * | 
|  | * The base for all classes.  The only thing that #ObjectClass contains is an | 
|  | * integer type handle. | 
|  | */ | 
|  | struct ObjectClass | 
|  | { | 
|  | /* private: */ | 
|  | Type type; | 
|  | GSList *interfaces; | 
|  |  | 
|  | const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE]; | 
|  | const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE]; | 
|  |  | 
|  | ObjectUnparent *unparent; | 
|  |  | 
|  | GHashTable *properties; | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * struct Object: | 
|  | * | 
|  | * The base for all objects.  The first member of this object is a pointer to | 
|  | * a #ObjectClass.  Since C guarantees that the first member of a structure | 
|  | * always begins at byte 0 of that structure, as long as any sub-object places | 
|  | * its parent as the first member, we can cast directly to a #Object. | 
|  | * | 
|  | * As a result, #Object contains a reference to the objects type as its | 
|  | * first member.  This allows identification of the real type of the object at | 
|  | * run time. | 
|  | */ | 
|  | struct Object | 
|  | { | 
|  | /* private: */ | 
|  | ObjectClass *class; | 
|  | ObjectFree *free; | 
|  | GHashTable *properties; | 
|  | uint32_t ref; | 
|  | Object *parent; | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * DECLARE_INSTANCE_CHECKER: | 
|  | * @InstanceType: instance struct name | 
|  | * @OBJ_NAME: the object name in uppercase with underscore separators | 
|  | * @TYPENAME: type name | 
|  | * | 
|  | * Direct usage of this macro should be avoided, and the complete | 
|  | * OBJECT_DECLARE_TYPE macro is recommended instead. | 
|  | * | 
|  | * This macro will provide the instance type cast functions for a | 
|  | * QOM type. | 
|  | */ | 
|  | #define DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \ | 
|  | static inline G_GNUC_UNUSED InstanceType * \ | 
|  | OBJ_NAME(const void *obj) \ | 
|  | { return OBJECT_CHECK(InstanceType, obj, TYPENAME); } | 
|  |  | 
|  | /** | 
|  | * DECLARE_CLASS_CHECKERS: | 
|  | * @ClassType: class struct name | 
|  | * @OBJ_NAME: the object name in uppercase with underscore separators | 
|  | * @TYPENAME: type name | 
|  | * | 
|  | * Direct usage of this macro should be avoided, and the complete | 
|  | * OBJECT_DECLARE_TYPE macro is recommended instead. | 
|  | * | 
|  | * This macro will provide the class type cast functions for a | 
|  | * QOM type. | 
|  | */ | 
|  | #define DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME) \ | 
|  | static inline G_GNUC_UNUSED ClassType * \ | 
|  | OBJ_NAME##_GET_CLASS(const void *obj) \ | 
|  | { return OBJECT_GET_CLASS(ClassType, obj, TYPENAME); } \ | 
|  | \ | 
|  | static inline G_GNUC_UNUSED ClassType * \ | 
|  | OBJ_NAME##_CLASS(const void *klass) \ | 
|  | { return OBJECT_CLASS_CHECK(ClassType, klass, TYPENAME); } | 
|  |  | 
|  | /** | 
|  | * DECLARE_OBJ_CHECKERS: | 
|  | * @InstanceType: instance struct name | 
|  | * @ClassType: class struct name | 
|  | * @OBJ_NAME: the object name in uppercase with underscore separators | 
|  | * @TYPENAME: type name | 
|  | * | 
|  | * Direct usage of this macro should be avoided, and the complete | 
|  | * OBJECT_DECLARE_TYPE macro is recommended instead. | 
|  | * | 
|  | * This macro will provide the three standard type cast functions for a | 
|  | * QOM type. | 
|  | */ | 
|  | #define DECLARE_OBJ_CHECKERS(InstanceType, ClassType, OBJ_NAME, TYPENAME) \ | 
|  | DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \ | 
|  | \ | 
|  | DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME) | 
|  |  | 
|  | /** | 
|  | * OBJECT_DECLARE_TYPE: | 
|  | * @InstanceType: instance struct name | 
|  | * @ClassType: class struct name | 
|  | * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators | 
|  | * | 
|  | * This macro is typically used in a header file, and will: | 
|  | * | 
|  | *   - create the typedefs for the object and class structs | 
|  | *   - register the type for use with g_autoptr | 
|  | *   - provide three standard type cast functions | 
|  | * | 
|  | * The object struct and class struct need to be declared manually. | 
|  | */ | 
|  | #define OBJECT_DECLARE_TYPE(InstanceType, ClassType, MODULE_OBJ_NAME) \ | 
|  | typedef struct InstanceType InstanceType; \ | 
|  | typedef struct ClassType ClassType; \ | 
|  | \ | 
|  | G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \ | 
|  | \ | 
|  | DECLARE_OBJ_CHECKERS(InstanceType, ClassType, \ | 
|  | MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME) | 
|  |  | 
|  | /** | 
|  | * OBJECT_DECLARE_SIMPLE_TYPE: | 
|  | * @InstanceType: instance struct name | 
|  | * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators | 
|  | * | 
|  | * This does the same as OBJECT_DECLARE_TYPE(), but with no class struct | 
|  | * declared. | 
|  | * | 
|  | * This macro should be used unless the class struct needs to have | 
|  | * virtual methods declared. | 
|  | */ | 
|  | #define OBJECT_DECLARE_SIMPLE_TYPE(InstanceType, MODULE_OBJ_NAME) \ | 
|  | typedef struct InstanceType InstanceType; \ | 
|  | \ | 
|  | G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \ | 
|  | \ | 
|  | DECLARE_INSTANCE_CHECKER(InstanceType, MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME) | 
|  |  | 
|  |  | 
|  | /** | 
|  | * OBJECT_DEFINE_TYPE_EXTENDED: | 
|  | * @ModuleObjName: the object name with initial caps | 
|  | * @module_obj_name: the object name in lowercase with underscore separators | 
|  | * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators | 
|  | * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore | 
|  | *                          separators | 
|  | * @ABSTRACT: boolean flag to indicate whether the object can be instantiated | 
|  | * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces | 
|  | * | 
|  | * This macro is typically used in a source file, and will: | 
|  | * | 
|  | *   - declare prototypes for _finalize, _class_init and _init methods | 
|  | *   - declare the TypeInfo struct instance | 
|  | *   - provide the constructor to register the type | 
|  | * | 
|  | * After using this macro, implementations of the _finalize, _class_init, | 
|  | * and _init methods need to be written. Any of these can be zero-line | 
|  | * no-op impls if no special logic is required for a given type. | 
|  | * | 
|  | * This macro should rarely be used, instead one of the more specialized | 
|  | * macros is usually a better choice. | 
|  | */ | 
|  | #define OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \ | 
|  | MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \ | 
|  | ABSTRACT, ...) \ | 
|  | static void \ | 
|  | module_obj_name##_finalize(Object *obj); \ | 
|  | static void \ | 
|  | module_obj_name##_class_init(ObjectClass *oc, void *data); \ | 
|  | static void \ | 
|  | module_obj_name##_init(Object *obj); \ | 
|  | \ | 
|  | static const TypeInfo module_obj_name##_info = { \ | 
|  | .parent = TYPE_##PARENT_MODULE_OBJ_NAME, \ | 
|  | .name = TYPE_##MODULE_OBJ_NAME, \ | 
|  | .instance_size = sizeof(ModuleObjName), \ | 
|  | .instance_align = __alignof__(ModuleObjName), \ | 
|  | .instance_init = module_obj_name##_init, \ | 
|  | .instance_finalize = module_obj_name##_finalize, \ | 
|  | .class_size = sizeof(ModuleObjName##Class), \ | 
|  | .class_init = module_obj_name##_class_init, \ | 
|  | .abstract = ABSTRACT, \ | 
|  | .interfaces = (InterfaceInfo[]) { __VA_ARGS__ } , \ | 
|  | }; \ | 
|  | \ | 
|  | static void \ | 
|  | module_obj_name##_register_types(void) \ | 
|  | { \ | 
|  | type_register_static(&module_obj_name##_info); \ | 
|  | } \ | 
|  | type_init(module_obj_name##_register_types); | 
|  |  | 
|  | /** | 
|  | * OBJECT_DEFINE_TYPE: | 
|  | * @ModuleObjName: the object name with initial caps | 
|  | * @module_obj_name: the object name in lowercase with underscore separators | 
|  | * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators | 
|  | * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore | 
|  | *                          separators | 
|  | * | 
|  | * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable | 
|  | * for the common case of a non-abstract type, without any interfaces. | 
|  | */ | 
|  | #define OBJECT_DEFINE_TYPE(ModuleObjName, module_obj_name, MODULE_OBJ_NAME, \ | 
|  | PARENT_MODULE_OBJ_NAME) \ | 
|  | OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \ | 
|  | MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \ | 
|  | false, { NULL }) | 
|  |  | 
|  | /** | 
|  | * OBJECT_DEFINE_TYPE_WITH_INTERFACES: | 
|  | * @ModuleObjName: the object name with initial caps | 
|  | * @module_obj_name: the object name in lowercase with underscore separators | 
|  | * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators | 
|  | * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore | 
|  | *                          separators | 
|  | * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces | 
|  | * | 
|  | * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable | 
|  | * for the common case of a non-abstract type, with one or more implemented | 
|  | * interfaces. | 
|  | * | 
|  | * Note when passing the list of interfaces, be sure to include the final | 
|  | * NULL entry, e.g.  { TYPE_USER_CREATABLE }, { NULL } | 
|  | */ | 
|  | #define OBJECT_DEFINE_TYPE_WITH_INTERFACES(ModuleObjName, module_obj_name, \ | 
|  | MODULE_OBJ_NAME, \ | 
|  | PARENT_MODULE_OBJ_NAME, ...) \ | 
|  | OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \ | 
|  | MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \ | 
|  | false, __VA_ARGS__) | 
|  |  | 
|  | /** | 
|  | * OBJECT_DEFINE_ABSTRACT_TYPE: | 
|  | * @ModuleObjName: the object name with initial caps | 
|  | * @module_obj_name: the object name in lowercase with underscore separators | 
|  | * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators | 
|  | * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore | 
|  | *                          separators | 
|  | * | 
|  | * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable | 
|  | * for defining an abstract type, without any interfaces. | 
|  | */ | 
|  | #define OBJECT_DEFINE_ABSTRACT_TYPE(ModuleObjName, module_obj_name, \ | 
|  | MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME) \ | 
|  | OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \ | 
|  | MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \ | 
|  | true, { NULL }) | 
|  |  | 
|  | /** | 
|  | * struct TypeInfo: | 
|  | * @name: The name of the type. | 
|  | * @parent: The name of the parent type. | 
|  | * @instance_size: The size of the object (derivative of #Object).  If | 
|  | *   @instance_size is 0, then the size of the object will be the size of the | 
|  | *   parent object. | 
|  | * @instance_align: The required alignment of the object.  If @instance_align | 
|  | *   is 0, then normal malloc alignment is sufficient; if non-zero, then we | 
|  | *   must use qemu_memalign for allocation. | 
|  | * @instance_init: This function is called to initialize an object.  The parent | 
|  | *   class will have already been initialized so the type is only responsible | 
|  | *   for initializing its own members. | 
|  | * @instance_post_init: This function is called to finish initialization of | 
|  | *   an object, after all @instance_init functions were called. | 
|  | * @instance_finalize: This function is called during object destruction.  This | 
|  | *   is called before the parent @instance_finalize function has been called. | 
|  | *   An object should only free the members that are unique to its type in this | 
|  | *   function. | 
|  | * @abstract: If this field is true, then the class is considered abstract and | 
|  | *   cannot be directly instantiated. | 
|  | * @class_size: The size of the class object (derivative of #ObjectClass) | 
|  | *   for this object.  If @class_size is 0, then the size of the class will be | 
|  | *   assumed to be the size of the parent class.  This allows a type to avoid | 
|  | *   implementing an explicit class type if they are not adding additional | 
|  | *   virtual functions. | 
|  | * @class_init: This function is called after all parent class initialization | 
|  | *   has occurred to allow a class to set its default virtual method pointers. | 
|  | *   This is also the function to use to override virtual methods from a parent | 
|  | *   class. | 
|  | * @class_base_init: This function is called for all base classes after all | 
|  | *   parent class initialization has occurred, but before the class itself | 
|  | *   is initialized.  This is the function to use to undo the effects of | 
|  | *   memcpy from the parent class to the descendants. | 
|  | * @class_data: Data to pass to the @class_init, | 
|  | *   @class_base_init. This can be useful when building dynamic | 
|  | *   classes. | 
|  | * @interfaces: The list of interfaces associated with this type.  This | 
|  | *   should point to a static array that's terminated with a zero filled | 
|  | *   element. | 
|  | */ | 
|  | struct TypeInfo | 
|  | { | 
|  | const char *name; | 
|  | const char *parent; | 
|  |  | 
|  | size_t instance_size; | 
|  | size_t instance_align; | 
|  | void (*instance_init)(Object *obj); | 
|  | void (*instance_post_init)(Object *obj); | 
|  | void (*instance_finalize)(Object *obj); | 
|  |  | 
|  | bool abstract; | 
|  | size_t class_size; | 
|  |  | 
|  | void (*class_init)(ObjectClass *klass, void *data); | 
|  | void (*class_base_init)(ObjectClass *klass, void *data); | 
|  | void *class_data; | 
|  |  | 
|  | InterfaceInfo *interfaces; | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * OBJECT: | 
|  | * @obj: A derivative of #Object | 
|  | * | 
|  | * Converts an object to a #Object.  Since all objects are #Objects, | 
|  | * this function will always succeed. | 
|  | */ | 
|  | #define OBJECT(obj) \ | 
|  | ((Object *)(obj)) | 
|  |  | 
|  | /** | 
|  | * OBJECT_CLASS: | 
|  | * @class: A derivative of #ObjectClass. | 
|  | * | 
|  | * Converts a class to an #ObjectClass.  Since all objects are #Objects, | 
|  | * this function will always succeed. | 
|  | */ | 
|  | #define OBJECT_CLASS(class) \ | 
|  | ((ObjectClass *)(class)) | 
|  |  | 
|  | /** | 
|  | * OBJECT_CHECK: | 
|  | * @type: The C type to use for the return value. | 
|  | * @obj: A derivative of @type to cast. | 
|  | * @name: The QOM typename of @type | 
|  | * | 
|  | * A type safe version of @object_dynamic_cast_assert.  Typically each class | 
|  | * will define a macro based on this type to perform type safe dynamic_casts to | 
|  | * this object type. | 
|  | * | 
|  | * If an invalid object is passed to this function, a run time assert will be | 
|  | * generated. | 
|  | */ | 
|  | #define OBJECT_CHECK(type, obj, name) \ | 
|  | ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \ | 
|  | __FILE__, __LINE__, __func__)) | 
|  |  | 
|  | /** | 
|  | * OBJECT_CLASS_CHECK: | 
|  | * @class_type: The C type to use for the return value. | 
|  | * @class: A derivative class of @class_type to cast. | 
|  | * @name: the QOM typename of @class_type. | 
|  | * | 
|  | * A type safe version of @object_class_dynamic_cast_assert.  This macro is | 
|  | * typically wrapped by each type to perform type safe casts of a class to a | 
|  | * specific class type. | 
|  | */ | 
|  | #define OBJECT_CLASS_CHECK(class_type, class, name) \ | 
|  | ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \ | 
|  | __FILE__, __LINE__, __func__)) | 
|  |  | 
|  | /** | 
|  | * OBJECT_GET_CLASS: | 
|  | * @class: The C type to use for the return value. | 
|  | * @obj: The object to obtain the class for. | 
|  | * @name: The QOM typename of @obj. | 
|  | * | 
|  | * This function will return a specific class for a given object.  Its generally | 
|  | * used by each type to provide a type safe macro to get a specific class type | 
|  | * from an object. | 
|  | */ | 
|  | #define OBJECT_GET_CLASS(class, obj, name) \ | 
|  | OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name) | 
|  |  | 
|  | /** | 
|  | * struct InterfaceInfo: | 
|  | * @type: The name of the interface. | 
|  | * | 
|  | * The information associated with an interface. | 
|  | */ | 
|  | struct InterfaceInfo { | 
|  | const char *type; | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * struct InterfaceClass: | 
|  | * @parent_class: the base class | 
|  | * | 
|  | * The class for all interfaces.  Subclasses of this class should only add | 
|  | * virtual methods. | 
|  | */ | 
|  | struct InterfaceClass | 
|  | { | 
|  | ObjectClass parent_class; | 
|  | /* private: */ | 
|  | ObjectClass *concrete_class; | 
|  | Type interface_type; | 
|  | }; | 
|  |  | 
|  | #define TYPE_INTERFACE "interface" | 
|  |  | 
|  | /** | 
|  | * INTERFACE_CLASS: | 
|  | * @klass: class to cast from | 
|  | * Returns: An #InterfaceClass or raise an error if cast is invalid | 
|  | */ | 
|  | #define INTERFACE_CLASS(klass) \ | 
|  | OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE) | 
|  |  | 
|  | /** | 
|  | * INTERFACE_CHECK: | 
|  | * @interface: the type to return | 
|  | * @obj: the object to convert to an interface | 
|  | * @name: the interface type name | 
|  | * | 
|  | * Returns: @obj casted to @interface if cast is valid, otherwise raise error. | 
|  | */ | 
|  | #define INTERFACE_CHECK(interface, obj, name) \ | 
|  | ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \ | 
|  | __FILE__, __LINE__, __func__)) | 
|  |  | 
|  | /** | 
|  | * object_new_with_class: | 
|  | * @klass: The class to instantiate. | 
|  | * | 
|  | * This function will initialize a new object using heap allocated memory. | 
|  | * The returned object has a reference count of 1, and will be freed when | 
|  | * the last reference is dropped. | 
|  | * | 
|  | * Returns: The newly allocated and instantiated object. | 
|  | */ | 
|  | Object *object_new_with_class(ObjectClass *klass); | 
|  |  | 
|  | /** | 
|  | * object_new: | 
|  | * @typename: The name of the type of the object to instantiate. | 
|  | * | 
|  | * This function will initialize a new object using heap allocated memory. | 
|  | * The returned object has a reference count of 1, and will be freed when | 
|  | * the last reference is dropped. | 
|  | * | 
|  | * Returns: The newly allocated and instantiated object. | 
|  | */ | 
|  | Object *object_new(const char *typename); | 
|  |  | 
|  | /** | 
|  | * object_new_with_props: | 
|  | * @typename:  The name of the type of the object to instantiate. | 
|  | * @parent: the parent object | 
|  | * @id: The unique ID of the object | 
|  | * @errp: pointer to error object | 
|  | * @...: list of property names and values | 
|  | * | 
|  | * This function will initialize a new object using heap allocated memory. | 
|  | * The returned object has a reference count of 1, and will be freed when | 
|  | * the last reference is dropped. | 
|  | * | 
|  | * The @id parameter will be used when registering the object as a | 
|  | * child of @parent in the composition tree. | 
|  | * | 
|  | * The variadic parameters are a list of pairs of (propname, propvalue) | 
|  | * strings. The propname of %NULL indicates the end of the property | 
|  | * list. If the object implements the user creatable interface, the | 
|  | * object will be marked complete once all the properties have been | 
|  | * processed. | 
|  | * | 
|  | * .. code-block:: c | 
|  | *    :caption: Creating an object with properties | 
|  | * | 
|  | *      Error *err = NULL; | 
|  | *      Object *obj; | 
|  | * | 
|  | *      obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE, | 
|  | *                                  object_get_objects_root(), | 
|  | *                                  "hostmem0", | 
|  | *                                  &err, | 
|  | *                                  "share", "yes", | 
|  | *                                  "mem-path", "/dev/shm/somefile", | 
|  | *                                  "prealloc", "yes", | 
|  | *                                  "size", "1048576", | 
|  | *                                  NULL); | 
|  | * | 
|  | *      if (!obj) { | 
|  | *        error_reportf_err(err, "Cannot create memory backend: "); | 
|  | *      } | 
|  | * | 
|  | * The returned object will have one stable reference maintained | 
|  | * for as long as it is present in the object hierarchy. | 
|  | * | 
|  | * Returns: The newly allocated, instantiated & initialized object. | 
|  | */ | 
|  | Object *object_new_with_props(const char *typename, | 
|  | Object *parent, | 
|  | const char *id, | 
|  | Error **errp, | 
|  | ...) G_GNUC_NULL_TERMINATED; | 
|  |  | 
|  | /** | 
|  | * object_new_with_propv: | 
|  | * @typename:  The name of the type of the object to instantiate. | 
|  | * @parent: the parent object | 
|  | * @id: The unique ID of the object | 
|  | * @errp: pointer to error object | 
|  | * @vargs: list of property names and values | 
|  | * | 
|  | * See object_new_with_props() for documentation. | 
|  | */ | 
|  | Object *object_new_with_propv(const char *typename, | 
|  | Object *parent, | 
|  | const char *id, | 
|  | Error **errp, | 
|  | va_list vargs); | 
|  |  | 
|  | bool object_apply_global_props(Object *obj, const GPtrArray *props, | 
|  | Error **errp); | 
|  | void object_set_machine_compat_props(GPtrArray *compat_props); | 
|  | void object_set_accelerator_compat_props(GPtrArray *compat_props); | 
|  | void object_register_sugar_prop(const char *driver, const char *prop, | 
|  | const char *value, bool optional); | 
|  | void object_apply_compat_props(Object *obj); | 
|  |  | 
|  | /** | 
|  | * object_set_props: | 
|  | * @obj: the object instance to set properties on | 
|  | * @errp: pointer to error object | 
|  | * @...: list of property names and values | 
|  | * | 
|  | * This function will set a list of properties on an existing object | 
|  | * instance. | 
|  | * | 
|  | * The variadic parameters are a list of pairs of (propname, propvalue) | 
|  | * strings. The propname of %NULL indicates the end of the property | 
|  | * list. | 
|  | * | 
|  | * .. code-block:: c | 
|  | *    :caption: Update an object's properties | 
|  | * | 
|  | *      Error *err = NULL; | 
|  | *      Object *obj = ...get / create object...; | 
|  | * | 
|  | *      if (!object_set_props(obj, | 
|  | *                            &err, | 
|  | *                            "share", "yes", | 
|  | *                            "mem-path", "/dev/shm/somefile", | 
|  | *                            "prealloc", "yes", | 
|  | *                            "size", "1048576", | 
|  | *                            NULL)) { | 
|  | *        error_reportf_err(err, "Cannot set properties: "); | 
|  | *      } | 
|  | * | 
|  | * The returned object will have one stable reference maintained | 
|  | * for as long as it is present in the object hierarchy. | 
|  | * | 
|  | * Returns: %true on success, %false on error. | 
|  | */ | 
|  | bool object_set_props(Object *obj, Error **errp, ...) G_GNUC_NULL_TERMINATED; | 
|  |  | 
|  | /** | 
|  | * object_set_propv: | 
|  | * @obj: the object instance to set properties on | 
|  | * @errp: pointer to error object | 
|  | * @vargs: list of property names and values | 
|  | * | 
|  | * See object_set_props() for documentation. | 
|  | * | 
|  | * Returns: %true on success, %false on error. | 
|  | */ | 
|  | bool object_set_propv(Object *obj, Error **errp, va_list vargs); | 
|  |  | 
|  | /** | 
|  | * object_initialize: | 
|  | * @obj: A pointer to the memory to be used for the object. | 
|  | * @size: The maximum size available at @obj for the object. | 
|  | * @typename: The name of the type of the object to instantiate. | 
|  | * | 
|  | * This function will initialize an object.  The memory for the object should | 
|  | * have already been allocated.  The returned object has a reference count of 1, | 
|  | * and will be finalized when the last reference is dropped. | 
|  | */ | 
|  | void object_initialize(void *obj, size_t size, const char *typename); | 
|  |  | 
|  | /** | 
|  | * object_initialize_child_with_props: | 
|  | * @parentobj: The parent object to add a property to | 
|  | * @propname: The name of the property | 
|  | * @childobj: A pointer to the memory to be used for the object. | 
|  | * @size: The maximum size available at @childobj for the object. | 
|  | * @type: The name of the type of the object to instantiate. | 
|  | * @errp: If an error occurs, a pointer to an area to store the error | 
|  | * @...: list of property names and values | 
|  | * | 
|  | * This function will initialize an object. The memory for the object should | 
|  | * have already been allocated. The object will then be added as child property | 
|  | * to a parent with object_property_add_child() function. The returned object | 
|  | * has a reference count of 1 (for the "child<...>" property from the parent), | 
|  | * so the object will be finalized automatically when the parent gets removed. | 
|  | * | 
|  | * The variadic parameters are a list of pairs of (propname, propvalue) | 
|  | * strings. The propname of %NULL indicates the end of the property list. | 
|  | * If the object implements the user creatable interface, the object will | 
|  | * be marked complete once all the properties have been processed. | 
|  | * | 
|  | * Returns: %true on success, %false on failure. | 
|  | */ | 
|  | bool object_initialize_child_with_props(Object *parentobj, | 
|  | const char *propname, | 
|  | void *childobj, size_t size, const char *type, | 
|  | Error **errp, ...) G_GNUC_NULL_TERMINATED; | 
|  |  | 
|  | /** | 
|  | * object_initialize_child_with_propsv: | 
|  | * @parentobj: The parent object to add a property to | 
|  | * @propname: The name of the property | 
|  | * @childobj: A pointer to the memory to be used for the object. | 
|  | * @size: The maximum size available at @childobj for the object. | 
|  | * @type: The name of the type of the object to instantiate. | 
|  | * @errp: If an error occurs, a pointer to an area to store the error | 
|  | * @vargs: list of property names and values | 
|  | * | 
|  | * See object_initialize_child() for documentation. | 
|  | * | 
|  | * Returns: %true on success, %false on failure. | 
|  | */ | 
|  | bool object_initialize_child_with_propsv(Object *parentobj, | 
|  | const char *propname, | 
|  | void *childobj, size_t size, const char *type, | 
|  | Error **errp, va_list vargs); | 
|  |  | 
|  | /** | 
|  | * object_initialize_child: | 
|  | * @parent: The parent object to add a property to | 
|  | * @propname: The name of the property | 
|  | * @child: A precisely typed pointer to the memory to be used for the | 
|  | * object. | 
|  | * @type: The name of the type of the object to instantiate. | 
|  | * | 
|  | * This is like:: | 
|  | * | 
|  | *   object_initialize_child_with_props(parent, propname, | 
|  | *                                      child, sizeof(*child), type, | 
|  | *                                      &error_abort, NULL) | 
|  | */ | 
|  | #define object_initialize_child(parent, propname, child, type)          \ | 
|  | object_initialize_child_internal((parent), (propname),              \ | 
|  | (child), sizeof(*(child)), (type)) | 
|  | void object_initialize_child_internal(Object *parent, const char *propname, | 
|  | void *child, size_t size, | 
|  | const char *type); | 
|  |  | 
|  | /** | 
|  | * object_dynamic_cast: | 
|  | * @obj: The object to cast. | 
|  | * @typename: The @typename to cast to. | 
|  | * | 
|  | * This function will determine if @obj is-a @typename.  @obj can refer to an | 
|  | * object or an interface associated with an object. | 
|  | * | 
|  | * Returns: This function returns @obj on success or #NULL on failure. | 
|  | */ | 
|  | Object *object_dynamic_cast(Object *obj, const char *typename); | 
|  |  | 
|  | /** | 
|  | * object_dynamic_cast_assert: | 
|  | * @obj: The object to cast. | 
|  | * @typename: The @typename to cast to. | 
|  | * @file: Source code file where function was called | 
|  | * @line: Source code line where function was called | 
|  | * @func: Name of function where this function was called | 
|  | * | 
|  | * See object_dynamic_cast() for a description of the parameters of this | 
|  | * function.  The only difference in behavior is that this function asserts | 
|  | * instead of returning #NULL on failure if QOM cast debugging is enabled. | 
|  | * This function is not meant to be called directly, but only through | 
|  | * the wrapper macro OBJECT_CHECK. | 
|  | */ | 
|  | Object *object_dynamic_cast_assert(Object *obj, const char *typename, | 
|  | const char *file, int line, const char *func); | 
|  |  | 
|  | /** | 
|  | * object_get_class: | 
|  | * @obj: A derivative of #Object | 
|  | * | 
|  | * Returns: The #ObjectClass of the type associated with @obj. | 
|  | */ | 
|  | ObjectClass *object_get_class(Object *obj); | 
|  |  | 
|  | /** | 
|  | * object_get_typename: | 
|  | * @obj: A derivative of #Object. | 
|  | * | 
|  | * Returns: The QOM typename of @obj. | 
|  | */ | 
|  | const char *object_get_typename(const Object *obj); | 
|  |  | 
|  | /** | 
|  | * type_register_static: | 
|  | * @info: The #TypeInfo of the new type. | 
|  | * | 
|  | * @info and all of the strings it points to should exist for the life time | 
|  | * that the type is registered. | 
|  | * | 
|  | * Returns: the new #Type. | 
|  | */ | 
|  | Type type_register_static(const TypeInfo *info); | 
|  |  | 
|  | /** | 
|  | * type_register: | 
|  | * @info: The #TypeInfo of the new type | 
|  | * | 
|  | * Unlike type_register_static(), this call does not require @info or its | 
|  | * string members to continue to exist after the call returns. | 
|  | * | 
|  | * Returns: the new #Type. | 
|  | */ | 
|  | Type type_register(const TypeInfo *info); | 
|  |  | 
|  | /** | 
|  | * type_register_static_array: | 
|  | * @infos: The array of the new type #TypeInfo structures. | 
|  | * @nr_infos: number of entries in @infos | 
|  | * | 
|  | * @infos and all of the strings it points to should exist for the life time | 
|  | * that the type is registered. | 
|  | */ | 
|  | void type_register_static_array(const TypeInfo *infos, int nr_infos); | 
|  |  | 
|  | /** | 
|  | * DEFINE_TYPES: | 
|  | * @type_array: The array containing #TypeInfo structures to register | 
|  | * | 
|  | * @type_array should be static constant that exists for the life time | 
|  | * that the type is registered. | 
|  | */ | 
|  | #define DEFINE_TYPES(type_array)                                            \ | 
|  | static void do_qemu_init_ ## type_array(void)                               \ | 
|  | {                                                                           \ | 
|  | type_register_static_array(type_array, ARRAY_SIZE(type_array));         \ | 
|  | }                                                                           \ | 
|  | type_init(do_qemu_init_ ## type_array) | 
|  |  | 
|  | /** | 
|  | * type_print_class_properties: | 
|  | * @type: a QOM class name | 
|  | * | 
|  | * Print the object's class properties to stdout or the monitor. | 
|  | * Return whether an object was found. | 
|  | */ | 
|  | bool type_print_class_properties(const char *type); | 
|  |  | 
|  | /** | 
|  | * object_set_properties_from_keyval: | 
|  | * @obj: a QOM object | 
|  | * @qdict: a dictionary with the properties to be set | 
|  | * @from_json: true if leaf values of @qdict are typed, false if they | 
|  | * are strings | 
|  | * @errp: pointer to error object | 
|  | * | 
|  | * For each key in the dictionary, parse the value string if needed, | 
|  | * then set the corresponding property in @obj. | 
|  | */ | 
|  | void object_set_properties_from_keyval(Object *obj, const QDict *qdict, | 
|  | bool from_json, Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_class_dynamic_cast_assert: | 
|  | * @klass: The #ObjectClass to attempt to cast. | 
|  | * @typename: The QOM typename of the class to cast to. | 
|  | * @file: Source code file where function was called | 
|  | * @line: Source code line where function was called | 
|  | * @func: Name of function where this function was called | 
|  | * | 
|  | * See object_class_dynamic_cast() for a description of the parameters | 
|  | * of this function.  The only difference in behavior is that this function | 
|  | * asserts instead of returning #NULL on failure if QOM cast debugging is | 
|  | * enabled.  This function is not meant to be called directly, but only through | 
|  | * the wrapper macro OBJECT_CLASS_CHECK. | 
|  | */ | 
|  | ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass, | 
|  | const char *typename, | 
|  | const char *file, int line, | 
|  | const char *func); | 
|  |  | 
|  | /** | 
|  | * object_class_dynamic_cast: | 
|  | * @klass: The #ObjectClass to attempt to cast. | 
|  | * @typename: The QOM typename of the class to cast to. | 
|  | * | 
|  | * Returns: If @typename is a class, this function returns @klass if | 
|  | * @typename is a subtype of @klass, else returns #NULL. | 
|  | * | 
|  | * If @typename is an interface, this function returns the interface | 
|  | * definition for @klass if @klass implements it unambiguously; #NULL | 
|  | * is returned if @klass does not implement the interface or if multiple | 
|  | * classes or interfaces on the hierarchy leading to @klass implement | 
|  | * it.  (FIXME: perhaps this can be detected at type definition time?) | 
|  | */ | 
|  | ObjectClass *object_class_dynamic_cast(ObjectClass *klass, | 
|  | const char *typename); | 
|  |  | 
|  | /** | 
|  | * object_class_get_parent: | 
|  | * @klass: The class to obtain the parent for. | 
|  | * | 
|  | * Returns: The parent for @klass or %NULL if none. | 
|  | */ | 
|  | ObjectClass *object_class_get_parent(ObjectClass *klass); | 
|  |  | 
|  | /** | 
|  | * object_class_get_name: | 
|  | * @klass: The class to obtain the QOM typename for. | 
|  | * | 
|  | * Returns: The QOM typename for @klass. | 
|  | */ | 
|  | const char *object_class_get_name(ObjectClass *klass); | 
|  |  | 
|  | /** | 
|  | * object_class_is_abstract: | 
|  | * @klass: The class to obtain the abstractness for. | 
|  | * | 
|  | * Returns: %true if @klass is abstract, %false otherwise. | 
|  | */ | 
|  | bool object_class_is_abstract(ObjectClass *klass); | 
|  |  | 
|  | /** | 
|  | * object_class_by_name: | 
|  | * @typename: The QOM typename to obtain the class for. | 
|  | * | 
|  | * Returns: The class for @typename or %NULL if not found. | 
|  | */ | 
|  | ObjectClass *object_class_by_name(const char *typename); | 
|  |  | 
|  | /** | 
|  | * module_object_class_by_name: | 
|  | * @typename: The QOM typename to obtain the class for. | 
|  | * | 
|  | * For objects which might be provided by a module.  Behaves like | 
|  | * object_class_by_name, but additionally tries to load the module | 
|  | * needed in case the class is not available. | 
|  | * | 
|  | * Returns: The class for @typename or %NULL if not found. | 
|  | */ | 
|  | ObjectClass *module_object_class_by_name(const char *typename); | 
|  |  | 
|  | void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque), | 
|  | const char *implements_type, bool include_abstract, | 
|  | void *opaque); | 
|  |  | 
|  | /** | 
|  | * object_class_get_list: | 
|  | * @implements_type: The type to filter for, including its derivatives. | 
|  | * @include_abstract: Whether to include abstract classes. | 
|  | * | 
|  | * Returns: A singly-linked list of the classes in reverse hashtable order. | 
|  | */ | 
|  | GSList *object_class_get_list(const char *implements_type, | 
|  | bool include_abstract); | 
|  |  | 
|  | /** | 
|  | * object_class_get_list_sorted: | 
|  | * @implements_type: The type to filter for, including its derivatives. | 
|  | * @include_abstract: Whether to include abstract classes. | 
|  | * | 
|  | * Returns: A singly-linked list of the classes in alphabetical | 
|  | * case-insensitive order. | 
|  | */ | 
|  | GSList *object_class_get_list_sorted(const char *implements_type, | 
|  | bool include_abstract); | 
|  |  | 
|  | /** | 
|  | * object_ref: | 
|  | * @obj: the object | 
|  | * | 
|  | * Increase the reference count of a object.  A object cannot be freed as long | 
|  | * as its reference count is greater than zero. | 
|  | * Returns: @obj | 
|  | */ | 
|  | Object *object_ref(void *obj); | 
|  |  | 
|  | /** | 
|  | * object_unref: | 
|  | * @obj: the object | 
|  | * | 
|  | * Decrease the reference count of a object.  A object cannot be freed as long | 
|  | * as its reference count is greater than zero. | 
|  | */ | 
|  | void object_unref(void *obj); | 
|  |  | 
|  | /** | 
|  | * object_property_try_add: | 
|  | * @obj: the object to add a property to | 
|  | * @name: the name of the property.  This can contain any character except for | 
|  | *  a forward slash.  In general, you should use hyphens '-' instead of | 
|  | *  underscores '_' when naming properties. | 
|  | * @type: the type name of the property.  This namespace is pretty loosely | 
|  | *   defined.  Sub namespaces are constructed by using a prefix and then | 
|  | *   to angle brackets.  For instance, the type 'virtio-net-pci' in the | 
|  | *   'link' namespace would be 'link<virtio-net-pci>'. | 
|  | * @get: The getter to be called to read a property.  If this is NULL, then | 
|  | *   the property cannot be read. | 
|  | * @set: the setter to be called to write a property.  If this is NULL, | 
|  | *   then the property cannot be written. | 
|  | * @release: called when the property is removed from the object.  This is | 
|  | *   meant to allow a property to free its opaque upon object | 
|  | *   destruction.  This may be NULL. | 
|  | * @opaque: an opaque pointer to pass to the callbacks for the property | 
|  | * @errp: pointer to error object | 
|  | * | 
|  | * Returns: The #ObjectProperty; this can be used to set the @resolve | 
|  | * callback for child and link properties. | 
|  | */ | 
|  | ObjectProperty *object_property_try_add(Object *obj, const char *name, | 
|  | const char *type, | 
|  | ObjectPropertyAccessor *get, | 
|  | ObjectPropertyAccessor *set, | 
|  | ObjectPropertyRelease *release, | 
|  | void *opaque, Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_property_add: | 
|  | * Same as object_property_try_add() with @errp hardcoded to | 
|  | * &error_abort. | 
|  | * | 
|  | * @obj: the object to add a property to | 
|  | * @name: the name of the property.  This can contain any character except for | 
|  | *  a forward slash.  In general, you should use hyphens '-' instead of | 
|  | *  underscores '_' when naming properties. | 
|  | * @type: the type name of the property.  This namespace is pretty loosely | 
|  | *   defined.  Sub namespaces are constructed by using a prefix and then | 
|  | *   to angle brackets.  For instance, the type 'virtio-net-pci' in the | 
|  | *   'link' namespace would be 'link<virtio-net-pci>'. | 
|  | * @get: The getter to be called to read a property.  If this is NULL, then | 
|  | *   the property cannot be read. | 
|  | * @set: the setter to be called to write a property.  If this is NULL, | 
|  | *   then the property cannot be written. | 
|  | * @release: called when the property is removed from the object.  This is | 
|  | *   meant to allow a property to free its opaque upon object | 
|  | *   destruction.  This may be NULL. | 
|  | * @opaque: an opaque pointer to pass to the callbacks for the property | 
|  | */ | 
|  | ObjectProperty *object_property_add(Object *obj, const char *name, | 
|  | const char *type, | 
|  | ObjectPropertyAccessor *get, | 
|  | ObjectPropertyAccessor *set, | 
|  | ObjectPropertyRelease *release, | 
|  | void *opaque); | 
|  |  | 
|  | void object_property_del(Object *obj, const char *name); | 
|  |  | 
|  | ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name, | 
|  | const char *type, | 
|  | ObjectPropertyAccessor *get, | 
|  | ObjectPropertyAccessor *set, | 
|  | ObjectPropertyRelease *release, | 
|  | void *opaque); | 
|  |  | 
|  | /** | 
|  | * object_property_set_default_bool: | 
|  | * @prop: the property to set | 
|  | * @value: the value to be written to the property | 
|  | * | 
|  | * Set the property default value. | 
|  | */ | 
|  | void object_property_set_default_bool(ObjectProperty *prop, bool value); | 
|  |  | 
|  | /** | 
|  | * object_property_set_default_str: | 
|  | * @prop: the property to set | 
|  | * @value: the value to be written to the property | 
|  | * | 
|  | * Set the property default value. | 
|  | */ | 
|  | void object_property_set_default_str(ObjectProperty *prop, const char *value); | 
|  |  | 
|  | /** | 
|  | * object_property_set_default_int: | 
|  | * @prop: the property to set | 
|  | * @value: the value to be written to the property | 
|  | * | 
|  | * Set the property default value. | 
|  | */ | 
|  | void object_property_set_default_int(ObjectProperty *prop, int64_t value); | 
|  |  | 
|  | /** | 
|  | * object_property_set_default_uint: | 
|  | * @prop: the property to set | 
|  | * @value: the value to be written to the property | 
|  | * | 
|  | * Set the property default value. | 
|  | */ | 
|  | void object_property_set_default_uint(ObjectProperty *prop, uint64_t value); | 
|  |  | 
|  | /** | 
|  | * object_property_find: | 
|  | * @obj: the object | 
|  | * @name: the name of the property | 
|  | * | 
|  | * Look up a property for an object. | 
|  | * | 
|  | * Return its #ObjectProperty if found, or NULL. | 
|  | */ | 
|  | ObjectProperty *object_property_find(Object *obj, const char *name); | 
|  |  | 
|  | /** | 
|  | * object_property_find_err: | 
|  | * @obj: the object | 
|  | * @name: the name of the property | 
|  | * @errp: returns an error if this function fails | 
|  | * | 
|  | * Look up a property for an object. | 
|  | * | 
|  | * Return its #ObjectProperty if found, or NULL. | 
|  | */ | 
|  | ObjectProperty *object_property_find_err(Object *obj, | 
|  | const char *name, | 
|  | Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_class_property_find: | 
|  | * @klass: the object class | 
|  | * @name: the name of the property | 
|  | * | 
|  | * Look up a property for an object class. | 
|  | * | 
|  | * Return its #ObjectProperty if found, or NULL. | 
|  | */ | 
|  | ObjectProperty *object_class_property_find(ObjectClass *klass, | 
|  | const char *name); | 
|  |  | 
|  | /** | 
|  | * object_class_property_find_err: | 
|  | * @klass: the object class | 
|  | * @name: the name of the property | 
|  | * @errp: returns an error if this function fails | 
|  | * | 
|  | * Look up a property for an object class. | 
|  | * | 
|  | * Return its #ObjectProperty if found, or NULL. | 
|  | */ | 
|  | ObjectProperty *object_class_property_find_err(ObjectClass *klass, | 
|  | const char *name, | 
|  | Error **errp); | 
|  |  | 
|  | typedef struct ObjectPropertyIterator { | 
|  | ObjectClass *nextclass; | 
|  | GHashTableIter iter; | 
|  | } ObjectPropertyIterator; | 
|  |  | 
|  | /** | 
|  | * object_property_iter_init: | 
|  | * @iter: the iterator instance | 
|  | * @obj: the object | 
|  | * | 
|  | * Initializes an iterator for traversing all properties | 
|  | * registered against an object instance, its class and all parent classes. | 
|  | * | 
|  | * It is forbidden to modify the property list while iterating, | 
|  | * whether removing or adding properties. | 
|  | * | 
|  | * Typical usage pattern would be | 
|  | * | 
|  | * .. code-block:: c | 
|  | *    :caption: Using object property iterators | 
|  | * | 
|  | *      ObjectProperty *prop; | 
|  | *      ObjectPropertyIterator iter; | 
|  | * | 
|  | *      object_property_iter_init(&iter, obj); | 
|  | *      while ((prop = object_property_iter_next(&iter))) { | 
|  | *        ... do something with prop ... | 
|  | *      } | 
|  | */ | 
|  | void object_property_iter_init(ObjectPropertyIterator *iter, | 
|  | Object *obj); | 
|  |  | 
|  | /** | 
|  | * object_class_property_iter_init: | 
|  | * @iter: the iterator instance | 
|  | * @klass: the class | 
|  | * | 
|  | * Initializes an iterator for traversing all properties | 
|  | * registered against an object class and all parent classes. | 
|  | * | 
|  | * It is forbidden to modify the property list while iterating, | 
|  | * whether removing or adding properties. | 
|  | * | 
|  | * This can be used on abstract classes as it does not create a temporary | 
|  | * instance. | 
|  | */ | 
|  | void object_class_property_iter_init(ObjectPropertyIterator *iter, | 
|  | ObjectClass *klass); | 
|  |  | 
|  | /** | 
|  | * object_property_iter_next: | 
|  | * @iter: the iterator instance | 
|  | * | 
|  | * Return the next available property. If no further properties | 
|  | * are available, a %NULL value will be returned and the @iter | 
|  | * pointer should not be used again after this point without | 
|  | * re-initializing it. | 
|  | * | 
|  | * Returns: the next property, or %NULL when all properties | 
|  | * have been traversed. | 
|  | */ | 
|  | ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter); | 
|  |  | 
|  | void object_unparent(Object *obj); | 
|  |  | 
|  | /** | 
|  | * object_property_get: | 
|  | * @obj: the object | 
|  | * @name: the name of the property | 
|  | * @v: the visitor that will receive the property value.  This should be an | 
|  | *   Output visitor and the data will be written with @name as the name. | 
|  | * @errp: returns an error if this function fails | 
|  | * | 
|  | * Reads a property from a object. | 
|  | * | 
|  | * Returns: %true on success, %false on failure. | 
|  | */ | 
|  | bool object_property_get(Object *obj, const char *name, Visitor *v, | 
|  | Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_property_set_str: | 
|  | * @obj: the object | 
|  | * @name: the name of the property | 
|  | * @value: the value to be written to the property | 
|  | * @errp: returns an error if this function fails | 
|  | * | 
|  | * Writes a string value to a property. | 
|  | * | 
|  | * Returns: %true on success, %false on failure. | 
|  | */ | 
|  | bool object_property_set_str(Object *obj, const char *name, | 
|  | const char *value, Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_property_get_str: | 
|  | * @obj: the object | 
|  | * @name: the name of the property | 
|  | * @errp: returns an error if this function fails | 
|  | * | 
|  | * Returns: the value of the property, converted to a C string, or NULL if | 
|  | * an error occurs (including when the property value is not a string). | 
|  | * The caller should free the string. | 
|  | */ | 
|  | char *object_property_get_str(Object *obj, const char *name, | 
|  | Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_property_set_link: | 
|  | * @obj: the object | 
|  | * @name: the name of the property | 
|  | * @value: the value to be written to the property | 
|  | * @errp: returns an error if this function fails | 
|  | * | 
|  | * Writes an object's canonical path to a property. | 
|  | * | 
|  | * If the link property was created with | 
|  | * %OBJ_PROP_LINK_STRONG bit, the old target object is | 
|  | * unreferenced, and a reference is added to the new target object. | 
|  | * | 
|  | * Returns: %true on success, %false on failure. | 
|  | */ | 
|  | bool object_property_set_link(Object *obj, const char *name, | 
|  | Object *value, Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_property_get_link: | 
|  | * @obj: the object | 
|  | * @name: the name of the property | 
|  | * @errp: returns an error if this function fails | 
|  | * | 
|  | * Returns: the value of the property, resolved from a path to an Object, | 
|  | * or NULL if an error occurs (including when the property value is not a | 
|  | * string or not a valid object path). | 
|  | */ | 
|  | Object *object_property_get_link(Object *obj, const char *name, | 
|  | Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_property_set_bool: | 
|  | * @obj: the object | 
|  | * @name: the name of the property | 
|  | * @value: the value to be written to the property | 
|  | * @errp: returns an error if this function fails | 
|  | * | 
|  | * Writes a bool value to a property. | 
|  | * | 
|  | * Returns: %true on success, %false on failure. | 
|  | */ | 
|  | bool object_property_set_bool(Object *obj, const char *name, | 
|  | bool value, Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_property_get_bool: | 
|  | * @obj: the object | 
|  | * @name: the name of the property | 
|  | * @errp: returns an error if this function fails | 
|  | * | 
|  | * Returns: the value of the property, converted to a boolean, or false if | 
|  | * an error occurs (including when the property value is not a bool). | 
|  | */ | 
|  | bool object_property_get_bool(Object *obj, const char *name, | 
|  | Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_property_set_int: | 
|  | * @obj: the object | 
|  | * @name: the name of the property | 
|  | * @value: the value to be written to the property | 
|  | * @errp: returns an error if this function fails | 
|  | * | 
|  | * Writes an integer value to a property. | 
|  | * | 
|  | * Returns: %true on success, %false on failure. | 
|  | */ | 
|  | bool object_property_set_int(Object *obj, const char *name, | 
|  | int64_t value, Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_property_get_int: | 
|  | * @obj: the object | 
|  | * @name: the name of the property | 
|  | * @errp: returns an error if this function fails | 
|  | * | 
|  | * Returns: the value of the property, converted to an integer, or -1 if | 
|  | * an error occurs (including when the property value is not an integer). | 
|  | */ | 
|  | int64_t object_property_get_int(Object *obj, const char *name, | 
|  | Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_property_set_uint: | 
|  | * @obj: the object | 
|  | * @name: the name of the property | 
|  | * @value: the value to be written to the property | 
|  | * @errp: returns an error if this function fails | 
|  | * | 
|  | * Writes an unsigned integer value to a property. | 
|  | * | 
|  | * Returns: %true on success, %false on failure. | 
|  | */ | 
|  | bool object_property_set_uint(Object *obj, const char *name, | 
|  | uint64_t value, Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_property_get_uint: | 
|  | * @obj: the object | 
|  | * @name: the name of the property | 
|  | * @errp: returns an error if this function fails | 
|  | * | 
|  | * Returns: the value of the property, converted to an unsigned integer, or 0 | 
|  | * an error occurs (including when the property value is not an integer). | 
|  | */ | 
|  | uint64_t object_property_get_uint(Object *obj, const char *name, | 
|  | Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_property_get_enum: | 
|  | * @obj: the object | 
|  | * @name: the name of the property | 
|  | * @typename: the name of the enum data type | 
|  | * @errp: returns an error if this function fails | 
|  | * | 
|  | * Returns: the value of the property, converted to an integer (which | 
|  | * can't be negative), or -1 on error (including when the property | 
|  | * value is not an enum). | 
|  | */ | 
|  | int object_property_get_enum(Object *obj, const char *name, | 
|  | const char *typename, Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_property_set: | 
|  | * @obj: the object | 
|  | * @name: the name of the property | 
|  | * @v: the visitor that will be used to write the property value.  This should | 
|  | *   be an Input visitor and the data will be first read with @name as the | 
|  | *   name and then written as the property value. | 
|  | * @errp: returns an error if this function fails | 
|  | * | 
|  | * Writes a property to a object. | 
|  | * | 
|  | * Returns: %true on success, %false on failure. | 
|  | */ | 
|  | bool object_property_set(Object *obj, const char *name, Visitor *v, | 
|  | Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_property_parse: | 
|  | * @obj: the object | 
|  | * @name: the name of the property | 
|  | * @string: the string that will be used to parse the property value. | 
|  | * @errp: returns an error if this function fails | 
|  | * | 
|  | * Parses a string and writes the result into a property of an object. | 
|  | * | 
|  | * Returns: %true on success, %false on failure. | 
|  | */ | 
|  | bool object_property_parse(Object *obj, const char *name, | 
|  | const char *string, Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_property_print: | 
|  | * @obj: the object | 
|  | * @name: the name of the property | 
|  | * @human: if true, print for human consumption | 
|  | * @errp: returns an error if this function fails | 
|  | * | 
|  | * Returns a string representation of the value of the property.  The | 
|  | * caller shall free the string. | 
|  | */ | 
|  | char *object_property_print(Object *obj, const char *name, bool human, | 
|  | Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_property_get_type: | 
|  | * @obj: the object | 
|  | * @name: the name of the property | 
|  | * @errp: returns an error if this function fails | 
|  | * | 
|  | * Returns:  The type name of the property. | 
|  | */ | 
|  | const char *object_property_get_type(Object *obj, const char *name, | 
|  | Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_get_root: | 
|  | * | 
|  | * Returns: the root object of the composition tree | 
|  | */ | 
|  | Object *object_get_root(void); | 
|  |  | 
|  |  | 
|  | /** | 
|  | * object_get_objects_root: | 
|  | * | 
|  | * Get the container object that holds user created | 
|  | * object instances. This is the object at path | 
|  | * "/objects" | 
|  | * | 
|  | * Returns: the user object container | 
|  | */ | 
|  | Object *object_get_objects_root(void); | 
|  |  | 
|  | /** | 
|  | * object_get_internal_root: | 
|  | * | 
|  | * Get the container object that holds internally used object | 
|  | * instances.  Any object which is put into this container must not be | 
|  | * user visible, and it will not be exposed in the QOM tree. | 
|  | * | 
|  | * Returns: the internal object container | 
|  | */ | 
|  | Object *object_get_internal_root(void); | 
|  |  | 
|  | /** | 
|  | * object_get_canonical_path_component: | 
|  | * @obj: the object | 
|  | * | 
|  | * Returns: The final component in the object's canonical path.  The canonical | 
|  | * path is the path within the composition tree starting from the root. | 
|  | * %NULL if the object doesn't have a parent (and thus a canonical path). | 
|  | */ | 
|  | const char *object_get_canonical_path_component(const Object *obj); | 
|  |  | 
|  | /** | 
|  | * object_get_canonical_path: | 
|  | * @obj: the object | 
|  | * | 
|  | * Returns: The canonical path for a object, newly allocated.  This is | 
|  | * the path within the composition tree starting from the root.  Use | 
|  | * g_free() to free it. | 
|  | */ | 
|  | char *object_get_canonical_path(const Object *obj); | 
|  |  | 
|  | /** | 
|  | * object_resolve_path: | 
|  | * @path: the path to resolve | 
|  | * @ambiguous: returns true if the path resolution failed because of an | 
|  | *   ambiguous match | 
|  | * | 
|  | * There are two types of supported paths--absolute paths and partial paths. | 
|  | * | 
|  | * Absolute paths are derived from the root object and can follow child<> or | 
|  | * link<> properties.  Since they can follow link<> properties, they can be | 
|  | * arbitrarily long.  Absolute paths look like absolute filenames and are | 
|  | * prefixed with a leading slash. | 
|  | * | 
|  | * Partial paths look like relative filenames.  They do not begin with a | 
|  | * prefix.  The matching rules for partial paths are subtle but designed to make | 
|  | * specifying objects easy.  At each level of the composition tree, the partial | 
|  | * path is matched as an absolute path.  The first match is not returned.  At | 
|  | * least two matches are searched for.  A successful result is only returned if | 
|  | * only one match is found.  If more than one match is found, a flag is | 
|  | * returned to indicate that the match was ambiguous. | 
|  | * | 
|  | * Returns: The matched object or NULL on path lookup failure. | 
|  | */ | 
|  | Object *object_resolve_path(const char *path, bool *ambiguous); | 
|  |  | 
|  | /** | 
|  | * object_resolve_path_type: | 
|  | * @path: the path to resolve | 
|  | * @typename: the type to look for. | 
|  | * @ambiguous: returns true if the path resolution failed because of an | 
|  | *   ambiguous match | 
|  | * | 
|  | * This is similar to object_resolve_path.  However, when looking for a | 
|  | * partial path only matches that implement the given type are considered. | 
|  | * This restricts the search and avoids spuriously flagging matches as | 
|  | * ambiguous. | 
|  | * | 
|  | * For both partial and absolute paths, the return value goes through | 
|  | * a dynamic cast to @typename.  This is important if either the link, | 
|  | * or the typename itself are of interface types. | 
|  | * | 
|  | * Returns: The matched object or NULL on path lookup failure. | 
|  | */ | 
|  | Object *object_resolve_path_type(const char *path, const char *typename, | 
|  | bool *ambiguous); | 
|  |  | 
|  | /** | 
|  | * object_resolve_path_at: | 
|  | * @parent: the object in which to resolve the path | 
|  | * @path: the path to resolve | 
|  | * | 
|  | * This is like object_resolve_path(), except paths not starting with | 
|  | * a slash are relative to @parent. | 
|  | * | 
|  | * Returns: The resolved object or NULL on path lookup failure. | 
|  | */ | 
|  | Object *object_resolve_path_at(Object *parent, const char *path); | 
|  |  | 
|  | /** | 
|  | * object_resolve_path_component: | 
|  | * @parent: the object in which to resolve the path | 
|  | * @part: the component to resolve. | 
|  | * | 
|  | * This is similar to object_resolve_path with an absolute path, but it | 
|  | * only resolves one element (@part) and takes the others from @parent. | 
|  | * | 
|  | * Returns: The resolved object or NULL on path lookup failure. | 
|  | */ | 
|  | Object *object_resolve_path_component(Object *parent, const char *part); | 
|  |  | 
|  | /** | 
|  | * object_property_try_add_child: | 
|  | * @obj: the object to add a property to | 
|  | * @name: the name of the property | 
|  | * @child: the child object | 
|  | * @errp: pointer to error object | 
|  | * | 
|  | * Child properties form the composition tree.  All objects need to be a child | 
|  | * of another object.  Objects can only be a child of one object. | 
|  | * | 
|  | * There is no way for a child to determine what its parent is.  It is not | 
|  | * a bidirectional relationship.  This is by design. | 
|  | * | 
|  | * The value of a child property as a C string will be the child object's | 
|  | * canonical path. It can be retrieved using object_property_get_str(). | 
|  | * The child object itself can be retrieved using object_property_get_link(). | 
|  | * | 
|  | * Returns: The newly added property on success, or %NULL on failure. | 
|  | */ | 
|  | ObjectProperty *object_property_try_add_child(Object *obj, const char *name, | 
|  | Object *child, Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_property_add_child: | 
|  | * @obj: the object to add a property to | 
|  | * @name: the name of the property | 
|  | * @child: the child object | 
|  | * | 
|  | * Same as object_property_try_add_child() with @errp hardcoded to | 
|  | * &error_abort | 
|  | */ | 
|  | ObjectProperty *object_property_add_child(Object *obj, const char *name, | 
|  | Object *child); | 
|  |  | 
|  | typedef enum { | 
|  | /* Unref the link pointer when the property is deleted */ | 
|  | OBJ_PROP_LINK_STRONG = 0x1, | 
|  |  | 
|  | /* private */ | 
|  | OBJ_PROP_LINK_DIRECT = 0x2, | 
|  | OBJ_PROP_LINK_CLASS = 0x4, | 
|  | } ObjectPropertyLinkFlags; | 
|  |  | 
|  | /** | 
|  | * object_property_allow_set_link: | 
|  | * @obj: the object to add a property to | 
|  | * @name: the name of the property | 
|  | * @child: the child object | 
|  | * @errp: pointer to error object | 
|  | * | 
|  | * The default implementation of the object_property_add_link() check() | 
|  | * callback function.  It allows the link property to be set and never returns | 
|  | * an error. | 
|  | */ | 
|  | void object_property_allow_set_link(const Object *obj, const char *name, | 
|  | Object *child, Error **errp); | 
|  |  | 
|  | /** | 
|  | * object_property_add_link: | 
|  | * @obj: the object to add a property to | 
|  | * @name: the name of the property | 
|  | * @type: the qobj type of the link | 
|  | * @targetp: a pointer to where the link object reference is stored | 
|  | * @check: callback to veto setting or NULL if the property is read-only | 
|  | * @flags: additional options for the link | 
|  | * | 
|  | * Links establish relationships between objects.  Links are unidirectional | 
|  | * although two links can be combined to form a bidirectional relationship | 
|  | * between objects. | 
|  | * | 
|  | * Links form the graph in the object model. | 
|  | * | 
|  | * The @check() callback is invoked when | 
|  | * object_property_set_link() is called and can raise an error to prevent the | 
|  | * link being set.  If @check is NULL, the property is read-only | 
|  | * and cannot be set. | 
|  | * | 
|  | * Ownership of the pointer that @child points to is transferred to the | 
|  | * link property.  The reference count for *@child is | 
|  | * managed by the property from after the function returns till the | 
|  | * property is deleted with object_property_del().  If the | 
|  | * @flags %OBJ_PROP_LINK_STRONG bit is set, | 
|  | * the reference count is decremented when the property is deleted or | 
|  | * modified. | 
|  | * | 
|  | * Returns: The newly added property on success, or %NULL on failure. | 
|  | */ | 
|  | ObjectProperty *object_property_add_link(Object *obj, const char *name, | 
|  | const char *type, Object **targetp, | 
|  | void (*check)(const Object *obj, const char *name, | 
|  | Object *val, Error **errp), | 
|  | ObjectPropertyLinkFlags flags); | 
|  |  | 
|  | ObjectProperty *object_class_property_add_link(ObjectClass *oc, | 
|  | const char *name, | 
|  | const char *type, ptrdiff_t offset, | 
|  | void (*check)(const Object *obj, const char *name, | 
|  | Object *val, Error **errp), | 
|  | ObjectPropertyLinkFlags flags); | 
|  |  | 
|  | /** | 
|  | * object_property_add_str: | 
|  | * @obj: the object to add a property to | 
|  | * @name: the name of the property | 
|  | * @get: the getter or NULL if the property is write-only.  This function must | 
|  | *   return a string to be freed by g_free(). | 
|  | * @set: the setter or NULL if the property is read-only | 
|  | * | 
|  | * Add a string property using getters/setters.  This function will add a | 
|  | * property of type 'string'. | 
|  | * | 
|  | * Returns: The newly added property on success, or %NULL on failure. | 
|  | */ | 
|  | ObjectProperty *object_property_add_str(Object *obj, const char *name, | 
|  | char *(*get)(Object *, Error **), | 
|  | void (*set)(Object *, const char *, Error **)); | 
|  |  | 
|  | ObjectProperty *object_class_property_add_str(ObjectClass *klass, | 
|  | const char *name, | 
|  | char *(*get)(Object *, Error **), | 
|  | void (*set)(Object *, const char *, | 
|  | Error **)); | 
|  |  | 
|  | /** | 
|  | * object_property_add_bool: | 
|  | * @obj: the object to add a property to | 
|  | * @name: the name of the property | 
|  | * @get: the getter or NULL if the property is write-only. | 
|  | * @set: the setter or NULL if the property is read-only | 
|  | * | 
|  | * Add a bool property using getters/setters.  This function will add a | 
|  | * property of type 'bool'. | 
|  | * | 
|  | * Returns: The newly added property on success, or %NULL on failure. | 
|  | */ | 
|  | ObjectProperty *object_property_add_bool(Object *obj, const char *name, | 
|  | bool (*get)(Object *, Error **), | 
|  | void (*set)(Object *, bool, Error **)); | 
|  |  | 
|  | ObjectProperty *object_class_property_add_bool(ObjectClass *klass, | 
|  | const char *name, | 
|  | bool (*get)(Object *, Error **), | 
|  | void (*set)(Object *, bool, Error **)); | 
|  |  | 
|  | /** | 
|  | * object_property_add_enum: | 
|  | * @obj: the object to add a property to | 
|  | * @name: the name of the property | 
|  | * @typename: the name of the enum data type | 
|  | * @lookup: enum value namelookup table | 
|  | * @get: the getter or %NULL if the property is write-only. | 
|  | * @set: the setter or %NULL if the property is read-only | 
|  | * | 
|  | * Add an enum property using getters/setters.  This function will add a | 
|  | * property of type '@typename'. | 
|  | * | 
|  | * Returns: The newly added property on success, or %NULL on failure. | 
|  | */ | 
|  | ObjectProperty *object_property_add_enum(Object *obj, const char *name, | 
|  | const char *typename, | 
|  | const QEnumLookup *lookup, | 
|  | int (*get)(Object *, Error **), | 
|  | void (*set)(Object *, int, Error **)); | 
|  |  | 
|  | ObjectProperty *object_class_property_add_enum(ObjectClass *klass, | 
|  | const char *name, | 
|  | const char *typename, | 
|  | const QEnumLookup *lookup, | 
|  | int (*get)(Object *, Error **), | 
|  | void (*set)(Object *, int, Error **)); | 
|  |  | 
|  | /** | 
|  | * object_property_add_tm: | 
|  | * @obj: the object to add a property to | 
|  | * @name: the name of the property | 
|  | * @get: the getter or NULL if the property is write-only. | 
|  | * | 
|  | * Add a read-only struct tm valued property using a getter function. | 
|  | * This function will add a property of type 'struct tm'. | 
|  | * | 
|  | * Returns: The newly added property on success, or %NULL on failure. | 
|  | */ | 
|  | ObjectProperty *object_property_add_tm(Object *obj, const char *name, | 
|  | void (*get)(Object *, struct tm *, Error **)); | 
|  |  | 
|  | ObjectProperty *object_class_property_add_tm(ObjectClass *klass, | 
|  | const char *name, | 
|  | void (*get)(Object *, struct tm *, Error **)); | 
|  |  | 
|  | typedef enum { | 
|  | /* Automatically add a getter to the property */ | 
|  | OBJ_PROP_FLAG_READ = 1 << 0, | 
|  | /* Automatically add a setter to the property */ | 
|  | OBJ_PROP_FLAG_WRITE = 1 << 1, | 
|  | /* Automatically add a getter and a setter to the property */ | 
|  | OBJ_PROP_FLAG_READWRITE = (OBJ_PROP_FLAG_READ | OBJ_PROP_FLAG_WRITE), | 
|  | } ObjectPropertyFlags; | 
|  |  | 
|  | /** | 
|  | * object_property_add_uint8_ptr: | 
|  | * @obj: the object to add a property to | 
|  | * @name: the name of the property | 
|  | * @v: pointer to value | 
|  | * @flags: bitwise-or'd ObjectPropertyFlags | 
|  | * | 
|  | * Add an integer property in memory.  This function will add a | 
|  | * property of type 'uint8'. | 
|  | * | 
|  | * Returns: The newly added property on success, or %NULL on failure. | 
|  | */ | 
|  | ObjectProperty *object_property_add_uint8_ptr(Object *obj, const char *name, | 
|  | const uint8_t *v, | 
|  | ObjectPropertyFlags flags); | 
|  |  | 
|  | ObjectProperty *object_class_property_add_uint8_ptr(ObjectClass *klass, | 
|  | const char *name, | 
|  | const uint8_t *v, | 
|  | ObjectPropertyFlags flags); | 
|  |  | 
|  | /** | 
|  | * object_property_add_uint16_ptr: | 
|  | * @obj: the object to add a property to | 
|  | * @name: the name of the property | 
|  | * @v: pointer to value | 
|  | * @flags: bitwise-or'd ObjectPropertyFlags | 
|  | * | 
|  | * Add an integer property in memory.  This function will add a | 
|  | * property of type 'uint16'. | 
|  | * | 
|  | * Returns: The newly added property on success, or %NULL on failure. | 
|  | */ | 
|  | ObjectProperty *object_property_add_uint16_ptr(Object *obj, const char *name, | 
|  | const uint16_t *v, | 
|  | ObjectPropertyFlags flags); | 
|  |  | 
|  | ObjectProperty *object_class_property_add_uint16_ptr(ObjectClass *klass, | 
|  | const char *name, | 
|  | const uint16_t *v, | 
|  | ObjectPropertyFlags flags); | 
|  |  | 
|  | /** | 
|  | * object_property_add_uint32_ptr: | 
|  | * @obj: the object to add a property to | 
|  | * @name: the name of the property | 
|  | * @v: pointer to value | 
|  | * @flags: bitwise-or'd ObjectPropertyFlags | 
|  | * | 
|  | * Add an integer property in memory.  This function will add a | 
|  | * property of type 'uint32'. | 
|  | * | 
|  | * Returns: The newly added property on success, or %NULL on failure. | 
|  | */ | 
|  | ObjectProperty *object_property_add_uint32_ptr(Object *obj, const char *name, | 
|  | const uint32_t *v, | 
|  | ObjectPropertyFlags flags); | 
|  |  | 
|  | ObjectProperty *object_class_property_add_uint32_ptr(ObjectClass *klass, | 
|  | const char *name, | 
|  | const uint32_t *v, | 
|  | ObjectPropertyFlags flags); | 
|  |  | 
|  | /** | 
|  | * object_property_add_uint64_ptr: | 
|  | * @obj: the object to add a property to | 
|  | * @name: the name of the property | 
|  | * @v: pointer to value | 
|  | * @flags: bitwise-or'd ObjectPropertyFlags | 
|  | * | 
|  | * Add an integer property in memory.  This function will add a | 
|  | * property of type 'uint64'. | 
|  | * | 
|  | * Returns: The newly added property on success, or %NULL on failure. | 
|  | */ | 
|  | ObjectProperty *object_property_add_uint64_ptr(Object *obj, const char *name, | 
|  | const uint64_t *v, | 
|  | ObjectPropertyFlags flags); | 
|  |  | 
|  | ObjectProperty *object_class_property_add_uint64_ptr(ObjectClass *klass, | 
|  | const char *name, | 
|  | const uint64_t *v, | 
|  | ObjectPropertyFlags flags); | 
|  |  | 
|  | /** | 
|  | * object_property_add_alias: | 
|  | * @obj: the object to add a property to | 
|  | * @name: the name of the property | 
|  | * @target_obj: the object to forward property access to | 
|  | * @target_name: the name of the property on the forwarded object | 
|  | * | 
|  | * Add an alias for a property on an object.  This function will add a property | 
|  | * of the same type as the forwarded property. | 
|  | * | 
|  | * The caller must ensure that @target_obj stays alive as long as | 
|  | * this property exists.  In the case of a child object or an alias on the same | 
|  | * object this will be the case.  For aliases to other objects the caller is | 
|  | * responsible for taking a reference. | 
|  | * | 
|  | * Returns: The newly added property on success, or %NULL on failure. | 
|  | */ | 
|  | ObjectProperty *object_property_add_alias(Object *obj, const char *name, | 
|  | Object *target_obj, const char *target_name); | 
|  |  | 
|  | /** | 
|  | * object_property_add_const_link: | 
|  | * @obj: the object to add a property to | 
|  | * @name: the name of the property | 
|  | * @target: the object to be referred by the link | 
|  | * | 
|  | * Add an unmodifiable link for a property on an object.  This function will | 
|  | * add a property of type link<TYPE> where TYPE is the type of @target. | 
|  | * | 
|  | * The caller must ensure that @target stays alive as long as | 
|  | * this property exists.  In the case @target is a child of @obj, | 
|  | * this will be the case.  Otherwise, the caller is responsible for | 
|  | * taking a reference. | 
|  | * | 
|  | * Returns: The newly added property on success, or %NULL on failure. | 
|  | */ | 
|  | ObjectProperty *object_property_add_const_link(Object *obj, const char *name, | 
|  | Object *target); | 
|  |  | 
|  | /** | 
|  | * object_property_set_description: | 
|  | * @obj: the object owning the property | 
|  | * @name: the name of the property | 
|  | * @description: the description of the property on the object | 
|  | * | 
|  | * Set an object property's description. | 
|  | * | 
|  | * Returns: %true on success, %false on failure. | 
|  | */ | 
|  | void object_property_set_description(Object *obj, const char *name, | 
|  | const char *description); | 
|  | void object_class_property_set_description(ObjectClass *klass, const char *name, | 
|  | const char *description); | 
|  |  | 
|  | /** | 
|  | * object_child_foreach: | 
|  | * @obj: the object whose children will be navigated | 
|  | * @fn: the iterator function to be called | 
|  | * @opaque: an opaque value that will be passed to the iterator | 
|  | * | 
|  | * Call @fn passing each child of @obj and @opaque to it, until @fn returns | 
|  | * non-zero. | 
|  | * | 
|  | * It is forbidden to add or remove children from @obj from the @fn | 
|  | * callback. | 
|  | * | 
|  | * Returns: The last value returned by @fn, or 0 if there is no child. | 
|  | */ | 
|  | int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque), | 
|  | void *opaque); | 
|  |  | 
|  | /** | 
|  | * object_child_foreach_recursive: | 
|  | * @obj: the object whose children will be navigated | 
|  | * @fn: the iterator function to be called | 
|  | * @opaque: an opaque value that will be passed to the iterator | 
|  | * | 
|  | * Call @fn passing each child of @obj and @opaque to it, until @fn returns | 
|  | * non-zero. Calls recursively, all child nodes of @obj will also be passed | 
|  | * all the way down to the leaf nodes of the tree. Depth first ordering. | 
|  | * | 
|  | * It is forbidden to add or remove children from @obj (or its | 
|  | * child nodes) from the @fn callback. | 
|  | * | 
|  | * Returns: The last value returned by @fn, or 0 if there is no child. | 
|  | */ | 
|  | int object_child_foreach_recursive(Object *obj, | 
|  | int (*fn)(Object *child, void *opaque), | 
|  | void *opaque); | 
|  | /** | 
|  | * container_get: | 
|  | * @root: root of the #path, e.g., object_get_root() | 
|  | * @path: path to the container | 
|  | * | 
|  | * Return a container object whose path is @path.  Create more containers | 
|  | * along the path if necessary. | 
|  | * | 
|  | * Returns: the container object. | 
|  | */ | 
|  | Object *container_get(Object *root, const char *path); | 
|  |  | 
|  | /** | 
|  | * object_type_get_instance_size: | 
|  | * @typename: Name of the Type whose instance_size is required | 
|  | * | 
|  | * Returns the instance_size of the given @typename. | 
|  | */ | 
|  | size_t object_type_get_instance_size(const char *typename); | 
|  |  | 
|  | /** | 
|  | * object_property_help: | 
|  | * @name: the name of the property | 
|  | * @type: the type of the property | 
|  | * @defval: the default value | 
|  | * @description: description of the property | 
|  | * | 
|  | * Returns: a user-friendly formatted string describing the property | 
|  | * for help purposes. | 
|  | */ | 
|  | char *object_property_help(const char *name, const char *type, | 
|  | QObject *defval, const char *description); | 
|  |  | 
|  | G_DEFINE_AUTOPTR_CLEANUP_FUNC(Object, object_unref) | 
|  |  | 
|  | #endif |