blob: d94c0d986e8afca1988f9706ce2a837cbf0832d3 [file]
/* SPDX-License-Identifier: GPL-2.0-or-later */
#ifndef TARGET_ARM_VECTOR_TYPE_H
#define TARGET_ARM_VECTOR_TYPE_H
/*
* Define a maximum sized vector register.
* For 32-bit, this is a 128-bit NEON/AdvSIMD register.
* For 64-bit, this is a 2048-bit SVE register.
*
* Note that the mapping between S, D, and Q views of the register bank
* differs between AArch64 and AArch32.
* In AArch32:
* Qn = regs[n].d[1]:regs[n].d[0]
* Dn = regs[n / 2].d[n & 1]
* Sn = regs[n / 4].d[n % 4 / 2],
* bits 31..0 for even n, and bits 63..32 for odd n
* (and regs[16] to regs[31] are inaccessible)
* In AArch64:
* Zn = regs[n].d[*]
* Qn = regs[n].d[1]:regs[n].d[0]
* Dn = regs[n].d[0]
* Sn = regs[n].d[0] bits 31..0
* Hn = regs[n].d[0] bits 15..0
*
* This corresponds to the architecturally defined mapping between
* the two execution states, and means we do not need to explicitly
* map these registers when changing states.
*
* Align the data for use with TCG host vector operations.
*/
#define ARM_MAX_VQ 16
typedef struct ARMVectorReg {
uint64_t d[2 * ARM_MAX_VQ] QEMU_ALIGNED(16);
} ARMVectorReg;
/* In AArch32 mode, predicate registers do not exist at all. */
typedef struct ARMPredicateReg {
uint64_t p[DIV_ROUND_UP(2 * ARM_MAX_VQ, 8)] QEMU_ALIGNED(16);
} ARMPredicateReg;
#endif