| /* | 
 |  * Memory region management for Tiny Code Generator for QEMU | 
 |  * | 
 |  * Copyright (c) 2008 Fabrice Bellard | 
 |  * | 
 |  * Permission is hereby granted, free of charge, to any person obtaining a copy | 
 |  * of this software and associated documentation files (the "Software"), to deal | 
 |  * in the Software without restriction, including without limitation the rights | 
 |  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | 
 |  * copies of the Software, and to permit persons to whom the Software is | 
 |  * furnished to do so, subject to the following conditions: | 
 |  * | 
 |  * The above copyright notice and this permission notice shall be included in | 
 |  * all copies or substantial portions of the Software. | 
 |  * | 
 |  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
 |  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
 |  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | 
 |  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 
 |  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | 
 |  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | 
 |  * THE SOFTWARE. | 
 |  */ | 
 |  | 
 | #include "qemu/osdep.h" | 
 | #include "qemu/units.h" | 
 | #include "qemu/madvise.h" | 
 | #include "qemu/mprotect.h" | 
 | #include "qemu/memalign.h" | 
 | #include "qemu/cacheinfo.h" | 
 | #include "qemu/qtree.h" | 
 | #include "qapi/error.h" | 
 | #include "tcg/tcg.h" | 
 | #include "exec/translation-block.h" | 
 | #include "tcg-internal.h" | 
 | #include "host/cpuinfo.h" | 
 |  | 
 |  | 
 | /* | 
 |  * Local source-level compatibility with Unix. | 
 |  * Used by tcg_region_init below. | 
 |  */ | 
 | #if defined(_WIN32) | 
 | #define PROT_READ   1 | 
 | #define PROT_WRITE  2 | 
 | #define PROT_EXEC   4 | 
 | #endif | 
 |  | 
 | struct tcg_region_tree { | 
 |     QemuMutex lock; | 
 |     QTree *tree; | 
 |     /* padding to avoid false sharing is computed at run-time */ | 
 | }; | 
 |  | 
 | /* | 
 |  * We divide code_gen_buffer into equally-sized "regions" that TCG threads | 
 |  * dynamically allocate from as demand dictates. Given appropriate region | 
 |  * sizing, this minimizes flushes even when some TCG threads generate a lot | 
 |  * more code than others. | 
 |  */ | 
 | struct tcg_region_state { | 
 |     QemuMutex lock; | 
 |  | 
 |     /* fields set at init time */ | 
 |     void *start_aligned; | 
 |     void *after_prologue; | 
 |     size_t n; | 
 |     size_t size; /* size of one region */ | 
 |     size_t stride; /* .size + guard size */ | 
 |     size_t total_size; /* size of entire buffer, >= n * stride */ | 
 |  | 
 |     /* fields protected by the lock */ | 
 |     size_t current; /* current region index */ | 
 |     size_t agg_size_full; /* aggregate size of full regions */ | 
 | }; | 
 |  | 
 | static struct tcg_region_state region; | 
 |  | 
 | /* | 
 |  * This is an array of struct tcg_region_tree's, with padding. | 
 |  * We use void * to simplify the computation of region_trees[i]; each | 
 |  * struct is found every tree_size bytes. | 
 |  */ | 
 | static void *region_trees; | 
 | static size_t tree_size; | 
 |  | 
 | bool in_code_gen_buffer(const void *p) | 
 | { | 
 |     /* | 
 |      * Much like it is valid to have a pointer to the byte past the | 
 |      * end of an array (so long as you don't dereference it), allow | 
 |      * a pointer to the byte past the end of the code gen buffer. | 
 |      */ | 
 |     return (size_t)(p - region.start_aligned) <= region.total_size; | 
 | } | 
 |  | 
 | #ifndef CONFIG_TCG_INTERPRETER | 
 | static int host_prot_read_exec(void) | 
 | { | 
 | #if defined(CONFIG_LINUX) && defined(HOST_AARCH64) && defined(PROT_BTI) | 
 |     if (cpuinfo & CPUINFO_BTI) { | 
 |         return PROT_READ | PROT_EXEC | PROT_BTI; | 
 |     } | 
 | #endif | 
 |     return PROT_READ | PROT_EXEC; | 
 | } | 
 | #endif | 
 |  | 
 | #ifdef CONFIG_DEBUG_TCG | 
 | const void *tcg_splitwx_to_rx(void *rw) | 
 | { | 
 |     /* Pass NULL pointers unchanged. */ | 
 |     if (rw) { | 
 |         g_assert(in_code_gen_buffer(rw)); | 
 |         rw += tcg_splitwx_diff; | 
 |     } | 
 |     return rw; | 
 | } | 
 |  | 
 | void *tcg_splitwx_to_rw(const void *rx) | 
 | { | 
 |     /* Pass NULL pointers unchanged. */ | 
 |     if (rx) { | 
 |         rx -= tcg_splitwx_diff; | 
 |         /* Assert that we end with a pointer in the rw region. */ | 
 |         g_assert(in_code_gen_buffer(rx)); | 
 |     } | 
 |     return (void *)rx; | 
 | } | 
 | #endif /* CONFIG_DEBUG_TCG */ | 
 |  | 
 | /* compare a pointer @ptr and a tb_tc @s */ | 
 | static int ptr_cmp_tb_tc(const void *ptr, const struct tb_tc *s) | 
 | { | 
 |     if (ptr >= s->ptr + s->size) { | 
 |         return 1; | 
 |     } else if (ptr < s->ptr) { | 
 |         return -1; | 
 |     } | 
 |     return 0; | 
 | } | 
 |  | 
 | static gint tb_tc_cmp(gconstpointer ap, gconstpointer bp, gpointer userdata) | 
 | { | 
 |     const struct tb_tc *a = ap; | 
 |     const struct tb_tc *b = bp; | 
 |  | 
 |     /* | 
 |      * When both sizes are set, we know this isn't a lookup. | 
 |      * This is the most likely case: every TB must be inserted; lookups | 
 |      * are a lot less frequent. | 
 |      */ | 
 |     if (likely(a->size && b->size)) { | 
 |         if (a->ptr > b->ptr) { | 
 |             return 1; | 
 |         } else if (a->ptr < b->ptr) { | 
 |             return -1; | 
 |         } | 
 |         /* a->ptr == b->ptr should happen only on deletions */ | 
 |         g_assert(a->size == b->size); | 
 |         return 0; | 
 |     } | 
 |     /* | 
 |      * All lookups have either .size field set to 0. | 
 |      * From the glib sources we see that @ap is always the lookup key. However | 
 |      * the docs provide no guarantee, so we just mark this case as likely. | 
 |      */ | 
 |     if (likely(a->size == 0)) { | 
 |         return ptr_cmp_tb_tc(a->ptr, b); | 
 |     } | 
 |     return ptr_cmp_tb_tc(b->ptr, a); | 
 | } | 
 |  | 
 | static void tb_destroy(gpointer value) | 
 | { | 
 |     TranslationBlock *tb = value; | 
 |     qemu_spin_destroy(&tb->jmp_lock); | 
 | } | 
 |  | 
 | static void tcg_region_trees_init(void) | 
 | { | 
 |     size_t i; | 
 |  | 
 |     tree_size = ROUND_UP(sizeof(struct tcg_region_tree), qemu_dcache_linesize); | 
 |     region_trees = qemu_memalign(qemu_dcache_linesize, region.n * tree_size); | 
 |     for (i = 0; i < region.n; i++) { | 
 |         struct tcg_region_tree *rt = region_trees + i * tree_size; | 
 |  | 
 |         qemu_mutex_init(&rt->lock); | 
 |         rt->tree = q_tree_new_full(tb_tc_cmp, NULL, NULL, tb_destroy); | 
 |     } | 
 | } | 
 |  | 
 | static struct tcg_region_tree *tc_ptr_to_region_tree(const void *p) | 
 | { | 
 |     size_t region_idx; | 
 |  | 
 |     /* | 
 |      * Like tcg_splitwx_to_rw, with no assert.  The pc may come from | 
 |      * a signal handler over which the caller has no control. | 
 |      */ | 
 |     if (!in_code_gen_buffer(p)) { | 
 |         p -= tcg_splitwx_diff; | 
 |         if (!in_code_gen_buffer(p)) { | 
 |             return NULL; | 
 |         } | 
 |     } | 
 |  | 
 |     if (p < region.start_aligned) { | 
 |         region_idx = 0; | 
 |     } else { | 
 |         ptrdiff_t offset = p - region.start_aligned; | 
 |  | 
 |         if (offset > region.stride * (region.n - 1)) { | 
 |             region_idx = region.n - 1; | 
 |         } else { | 
 |             region_idx = offset / region.stride; | 
 |         } | 
 |     } | 
 |     return region_trees + region_idx * tree_size; | 
 | } | 
 |  | 
 | void tcg_tb_insert(TranslationBlock *tb) | 
 | { | 
 |     struct tcg_region_tree *rt = tc_ptr_to_region_tree(tb->tc.ptr); | 
 |  | 
 |     g_assert(rt != NULL); | 
 |     qemu_mutex_lock(&rt->lock); | 
 |     q_tree_insert(rt->tree, &tb->tc, tb); | 
 |     qemu_mutex_unlock(&rt->lock); | 
 | } | 
 |  | 
 | void tcg_tb_remove(TranslationBlock *tb) | 
 | { | 
 |     struct tcg_region_tree *rt = tc_ptr_to_region_tree(tb->tc.ptr); | 
 |  | 
 |     g_assert(rt != NULL); | 
 |     qemu_mutex_lock(&rt->lock); | 
 |     q_tree_remove(rt->tree, &tb->tc); | 
 |     qemu_mutex_unlock(&rt->lock); | 
 | } | 
 |  | 
 | /* | 
 |  * Find the TB 'tb' such that | 
 |  * tb->tc.ptr <= tc_ptr < tb->tc.ptr + tb->tc.size | 
 |  * Return NULL if not found. | 
 |  */ | 
 | TranslationBlock *tcg_tb_lookup(uintptr_t tc_ptr) | 
 | { | 
 |     struct tcg_region_tree *rt = tc_ptr_to_region_tree((void *)tc_ptr); | 
 |     TranslationBlock *tb; | 
 |     struct tb_tc s = { .ptr = (void *)tc_ptr }; | 
 |  | 
 |     if (rt == NULL) { | 
 |         return NULL; | 
 |     } | 
 |  | 
 |     qemu_mutex_lock(&rt->lock); | 
 |     tb = q_tree_lookup(rt->tree, &s); | 
 |     qemu_mutex_unlock(&rt->lock); | 
 |     return tb; | 
 | } | 
 |  | 
 | static void tcg_region_tree_lock_all(void) | 
 | { | 
 |     size_t i; | 
 |  | 
 |     for (i = 0; i < region.n; i++) { | 
 |         struct tcg_region_tree *rt = region_trees + i * tree_size; | 
 |  | 
 |         qemu_mutex_lock(&rt->lock); | 
 |     } | 
 | } | 
 |  | 
 | static void tcg_region_tree_unlock_all(void) | 
 | { | 
 |     size_t i; | 
 |  | 
 |     for (i = 0; i < region.n; i++) { | 
 |         struct tcg_region_tree *rt = region_trees + i * tree_size; | 
 |  | 
 |         qemu_mutex_unlock(&rt->lock); | 
 |     } | 
 | } | 
 |  | 
 | void tcg_tb_foreach(GTraverseFunc func, gpointer user_data) | 
 | { | 
 |     size_t i; | 
 |  | 
 |     tcg_region_tree_lock_all(); | 
 |     for (i = 0; i < region.n; i++) { | 
 |         struct tcg_region_tree *rt = region_trees + i * tree_size; | 
 |  | 
 |         q_tree_foreach(rt->tree, func, user_data); | 
 |     } | 
 |     tcg_region_tree_unlock_all(); | 
 | } | 
 |  | 
 | size_t tcg_nb_tbs(void) | 
 | { | 
 |     size_t nb_tbs = 0; | 
 |     size_t i; | 
 |  | 
 |     tcg_region_tree_lock_all(); | 
 |     for (i = 0; i < region.n; i++) { | 
 |         struct tcg_region_tree *rt = region_trees + i * tree_size; | 
 |  | 
 |         nb_tbs += q_tree_nnodes(rt->tree); | 
 |     } | 
 |     tcg_region_tree_unlock_all(); | 
 |     return nb_tbs; | 
 | } | 
 |  | 
 | static void tcg_region_tree_reset_all(void) | 
 | { | 
 |     size_t i; | 
 |  | 
 |     tcg_region_tree_lock_all(); | 
 |     for (i = 0; i < region.n; i++) { | 
 |         struct tcg_region_tree *rt = region_trees + i * tree_size; | 
 |  | 
 |         /* Increment the refcount first so that destroy acts as a reset */ | 
 |         q_tree_ref(rt->tree); | 
 |         q_tree_destroy(rt->tree); | 
 |     } | 
 |     tcg_region_tree_unlock_all(); | 
 | } | 
 |  | 
 | static void tcg_region_bounds(size_t curr_region, void **pstart, void **pend) | 
 | { | 
 |     void *start, *end; | 
 |  | 
 |     start = region.start_aligned + curr_region * region.stride; | 
 |     end = start + region.size; | 
 |  | 
 |     if (curr_region == 0) { | 
 |         start = region.after_prologue; | 
 |     } | 
 |     /* The final region may have a few extra pages due to earlier rounding. */ | 
 |     if (curr_region == region.n - 1) { | 
 |         end = region.start_aligned + region.total_size; | 
 |     } | 
 |  | 
 |     *pstart = start; | 
 |     *pend = end; | 
 | } | 
 |  | 
 | static void tcg_region_assign(TCGContext *s, size_t curr_region) | 
 | { | 
 |     void *start, *end; | 
 |  | 
 |     tcg_region_bounds(curr_region, &start, &end); | 
 |  | 
 |     s->code_gen_buffer = start; | 
 |     s->code_gen_ptr = start; | 
 |     s->code_gen_buffer_size = end - start; | 
 |     s->code_gen_highwater = end - TCG_HIGHWATER; | 
 | } | 
 |  | 
 | static bool tcg_region_alloc__locked(TCGContext *s) | 
 | { | 
 |     if (region.current == region.n) { | 
 |         return true; | 
 |     } | 
 |     tcg_region_assign(s, region.current); | 
 |     region.current++; | 
 |     return false; | 
 | } | 
 |  | 
 | /* | 
 |  * Request a new region once the one in use has filled up. | 
 |  * Returns true on error. | 
 |  */ | 
 | bool tcg_region_alloc(TCGContext *s) | 
 | { | 
 |     bool err; | 
 |     /* read the region size now; alloc__locked will overwrite it on success */ | 
 |     size_t size_full = s->code_gen_buffer_size; | 
 |  | 
 |     qemu_mutex_lock(®ion.lock); | 
 |     err = tcg_region_alloc__locked(s); | 
 |     if (!err) { | 
 |         region.agg_size_full += size_full - TCG_HIGHWATER; | 
 |     } | 
 |     qemu_mutex_unlock(®ion.lock); | 
 |     return err; | 
 | } | 
 |  | 
 | /* | 
 |  * Perform a context's first region allocation. | 
 |  * This function does _not_ increment region.agg_size_full. | 
 |  */ | 
 | static void tcg_region_initial_alloc__locked(TCGContext *s) | 
 | { | 
 |     bool err = tcg_region_alloc__locked(s); | 
 |     g_assert(!err); | 
 | } | 
 |  | 
 | void tcg_region_initial_alloc(TCGContext *s) | 
 | { | 
 |     qemu_mutex_lock(®ion.lock); | 
 |     tcg_region_initial_alloc__locked(s); | 
 |     qemu_mutex_unlock(®ion.lock); | 
 | } | 
 |  | 
 | /* Call from a safe-work context */ | 
 | void tcg_region_reset_all(void) | 
 | { | 
 |     unsigned int n_ctxs = qatomic_read(&tcg_cur_ctxs); | 
 |     unsigned int i; | 
 |  | 
 |     qemu_mutex_lock(®ion.lock); | 
 |     region.current = 0; | 
 |     region.agg_size_full = 0; | 
 |  | 
 |     for (i = 0; i < n_ctxs; i++) { | 
 |         TCGContext *s = qatomic_read(&tcg_ctxs[i]); | 
 |         tcg_region_initial_alloc__locked(s); | 
 |     } | 
 |     qemu_mutex_unlock(®ion.lock); | 
 |  | 
 |     tcg_region_tree_reset_all(); | 
 | } | 
 |  | 
 | static size_t tcg_n_regions(size_t tb_size, unsigned max_threads) | 
 | { | 
 | #ifdef CONFIG_USER_ONLY | 
 |     return 1; | 
 | #else | 
 |     size_t n_regions; | 
 |  | 
 |     /* | 
 |      * It is likely that some vCPUs will translate more code than others, | 
 |      * so we first try to set more regions than threads, with those regions | 
 |      * being of reasonable size. If that's not possible we make do by evenly | 
 |      * dividing the code_gen_buffer among the vCPUs. | 
 |      * | 
 |      * Use a single region if all we have is one vCPU thread. | 
 |      */ | 
 |     if (max_threads == 1) { | 
 |         return 1; | 
 |     } | 
 |  | 
 |     /* | 
 |      * Try to have more regions than threads, with each region being >= 2 MB. | 
 |      * If we can't, then just allocate one region per vCPU thread. | 
 |      */ | 
 |     n_regions = tb_size / (2 * MiB); | 
 |     if (n_regions <= max_threads) { | 
 |         return max_threads; | 
 |     } | 
 |     return MIN(n_regions, max_threads * 8); | 
 | #endif | 
 | } | 
 |  | 
 | /* | 
 |  * Minimum size of the code gen buffer.  This number is randomly chosen, | 
 |  * but not so small that we can't have a fair number of TB's live. | 
 |  * | 
 |  * Maximum size, MAX_CODE_GEN_BUFFER_SIZE, is defined in tcg-target.h. | 
 |  * Unless otherwise indicated, this is constrained by the range of | 
 |  * direct branches on the host cpu, as used by the TCG implementation | 
 |  * of goto_tb. | 
 |  */ | 
 | #define MIN_CODE_GEN_BUFFER_SIZE     (1 * MiB) | 
 |  | 
 | #if TCG_TARGET_REG_BITS == 32 | 
 | #define DEFAULT_CODE_GEN_BUFFER_SIZE_1 (32 * MiB) | 
 | #ifdef CONFIG_USER_ONLY | 
 | /* | 
 |  * For user mode on smaller 32 bit systems we may run into trouble | 
 |  * allocating big chunks of data in the right place. On these systems | 
 |  * we utilise a static code generation buffer directly in the binary. | 
 |  */ | 
 | #define USE_STATIC_CODE_GEN_BUFFER | 
 | #endif | 
 | #else /* TCG_TARGET_REG_BITS == 64 */ | 
 | #ifdef CONFIG_USER_ONLY | 
 | /* | 
 |  * As user-mode emulation typically means running multiple instances | 
 |  * of the translator don't go too nuts with our default code gen | 
 |  * buffer lest we make things too hard for the OS. | 
 |  */ | 
 | #define DEFAULT_CODE_GEN_BUFFER_SIZE_1 (128 * MiB) | 
 | #else | 
 | /* | 
 |  * We expect most system emulation to run one or two guests per host. | 
 |  * Users running large scale system emulation may want to tweak their | 
 |  * runtime setup via the tb-size control on the command line. | 
 |  */ | 
 | #define DEFAULT_CODE_GEN_BUFFER_SIZE_1 (1 * GiB) | 
 | #endif | 
 | #endif | 
 |  | 
 | #define DEFAULT_CODE_GEN_BUFFER_SIZE \ | 
 |   (DEFAULT_CODE_GEN_BUFFER_SIZE_1 < MAX_CODE_GEN_BUFFER_SIZE \ | 
 |    ? DEFAULT_CODE_GEN_BUFFER_SIZE_1 : MAX_CODE_GEN_BUFFER_SIZE) | 
 |  | 
 | #ifdef USE_STATIC_CODE_GEN_BUFFER | 
 | static uint8_t static_code_gen_buffer[DEFAULT_CODE_GEN_BUFFER_SIZE] | 
 |     __attribute__((aligned(CODE_GEN_ALIGN))); | 
 |  | 
 | static int alloc_code_gen_buffer(size_t tb_size, int splitwx, Error **errp) | 
 | { | 
 |     void *buf, *end; | 
 |     size_t size; | 
 |  | 
 |     if (splitwx > 0) { | 
 |         error_setg(errp, "jit split-wx not supported"); | 
 |         return -1; | 
 |     } | 
 |  | 
 |     /* page-align the beginning and end of the buffer */ | 
 |     buf = static_code_gen_buffer; | 
 |     end = static_code_gen_buffer + sizeof(static_code_gen_buffer); | 
 |     buf = QEMU_ALIGN_PTR_UP(buf, qemu_real_host_page_size()); | 
 |     end = QEMU_ALIGN_PTR_DOWN(end, qemu_real_host_page_size()); | 
 |  | 
 |     size = end - buf; | 
 |  | 
 |     /* Honor a command-line option limiting the size of the buffer.  */ | 
 |     if (size > tb_size) { | 
 |         size = QEMU_ALIGN_DOWN(tb_size, qemu_real_host_page_size()); | 
 |     } | 
 |  | 
 |     region.start_aligned = buf; | 
 |     region.total_size = size; | 
 |  | 
 |     return PROT_READ | PROT_WRITE; | 
 | } | 
 | #elif defined(_WIN32) | 
 | static int alloc_code_gen_buffer(size_t size, int splitwx, Error **errp) | 
 | { | 
 |     void *buf; | 
 |  | 
 |     if (splitwx > 0) { | 
 |         error_setg(errp, "jit split-wx not supported"); | 
 |         return -1; | 
 |     } | 
 |  | 
 |     buf = VirtualAlloc(NULL, size, MEM_RESERVE | MEM_COMMIT, | 
 |                              PAGE_EXECUTE_READWRITE); | 
 |     if (buf == NULL) { | 
 |         error_setg_win32(errp, GetLastError(), | 
 |                          "allocate %zu bytes for jit buffer", size); | 
 |         return false; | 
 |     } | 
 |  | 
 |     region.start_aligned = buf; | 
 |     region.total_size = size; | 
 |  | 
 |     return PROT_READ | PROT_WRITE | PROT_EXEC; | 
 | } | 
 | #else | 
 | static int alloc_code_gen_buffer_anon(size_t size, int prot, | 
 |                                       int flags, Error **errp) | 
 | { | 
 |     void *buf; | 
 |  | 
 |     buf = mmap(NULL, size, prot, flags, -1, 0); | 
 |     if (buf == MAP_FAILED) { | 
 |         error_setg_errno(errp, errno, | 
 |                          "allocate %zu bytes for jit buffer", size); | 
 |         return -1; | 
 |     } | 
 |  | 
 |     region.start_aligned = buf; | 
 |     region.total_size = size; | 
 |     return prot; | 
 | } | 
 |  | 
 | #ifndef CONFIG_TCG_INTERPRETER | 
 | #ifdef CONFIG_POSIX | 
 | #include "qemu/memfd.h" | 
 |  | 
 | static int alloc_code_gen_buffer_splitwx_memfd(size_t size, Error **errp) | 
 | { | 
 |     void *buf_rw = NULL, *buf_rx = MAP_FAILED; | 
 |     int fd = -1; | 
 |  | 
 |     buf_rw = qemu_memfd_alloc("tcg-jit", size, 0, &fd, errp); | 
 |     if (buf_rw == NULL) { | 
 |         goto fail; | 
 |     } | 
 |  | 
 |     buf_rx = mmap(NULL, size, host_prot_read_exec(), MAP_SHARED, fd, 0); | 
 |     if (buf_rx == MAP_FAILED) { | 
 |         error_setg_errno(errp, errno, | 
 |                          "failed to map shared memory for execute"); | 
 |         goto fail; | 
 |     } | 
 |  | 
 |     close(fd); | 
 |     region.start_aligned = buf_rw; | 
 |     region.total_size = size; | 
 |     tcg_splitwx_diff = buf_rx - buf_rw; | 
 |  | 
 |     return PROT_READ | PROT_WRITE; | 
 |  | 
 |  fail: | 
 |     /* buf_rx is always equal to MAP_FAILED here and does not require cleanup */ | 
 |     if (buf_rw) { | 
 |         munmap(buf_rw, size); | 
 |     } | 
 |     if (fd >= 0) { | 
 |         close(fd); | 
 |     } | 
 |     return -1; | 
 | } | 
 | #endif /* CONFIG_POSIX */ | 
 |  | 
 | #ifdef CONFIG_DARWIN | 
 | #include <mach/mach.h> | 
 |  | 
 | extern kern_return_t mach_vm_remap(vm_map_t target_task, | 
 |                                    mach_vm_address_t *target_address, | 
 |                                    mach_vm_size_t size, | 
 |                                    mach_vm_offset_t mask, | 
 |                                    int flags, | 
 |                                    vm_map_t src_task, | 
 |                                    mach_vm_address_t src_address, | 
 |                                    boolean_t copy, | 
 |                                    vm_prot_t *cur_protection, | 
 |                                    vm_prot_t *max_protection, | 
 |                                    vm_inherit_t inheritance); | 
 |  | 
 | static int alloc_code_gen_buffer_splitwx_vmremap(size_t size, Error **errp) | 
 | { | 
 |     kern_return_t ret; | 
 |     mach_vm_address_t buf_rw, buf_rx; | 
 |     vm_prot_t cur_prot, max_prot; | 
 |  | 
 |     /* Map the read-write portion via normal anon memory. */ | 
 |     if (!alloc_code_gen_buffer_anon(size, PROT_READ | PROT_WRITE, | 
 |                                     MAP_PRIVATE | MAP_ANONYMOUS, errp)) { | 
 |         return -1; | 
 |     } | 
 |  | 
 |     buf_rw = (mach_vm_address_t)region.start_aligned; | 
 |     buf_rx = 0; | 
 |     ret = mach_vm_remap(mach_task_self(), | 
 |                         &buf_rx, | 
 |                         size, | 
 |                         0, | 
 |                         VM_FLAGS_ANYWHERE, | 
 |                         mach_task_self(), | 
 |                         buf_rw, | 
 |                         false, | 
 |                         &cur_prot, | 
 |                         &max_prot, | 
 |                         VM_INHERIT_NONE); | 
 |     if (ret != KERN_SUCCESS) { | 
 |         /* TODO: Convert "ret" to a human readable error message. */ | 
 |         error_setg(errp, "vm_remap for jit splitwx failed"); | 
 |         munmap((void *)buf_rw, size); | 
 |         return -1; | 
 |     } | 
 |  | 
 |     if (mprotect((void *)buf_rx, size, host_prot_read_exec()) != 0) { | 
 |         error_setg_errno(errp, errno, "mprotect for jit splitwx"); | 
 |         munmap((void *)buf_rx, size); | 
 |         munmap((void *)buf_rw, size); | 
 |         return -1; | 
 |     } | 
 |  | 
 |     tcg_splitwx_diff = buf_rx - buf_rw; | 
 |     return PROT_READ | PROT_WRITE; | 
 | } | 
 | #endif /* CONFIG_DARWIN */ | 
 | #endif /* CONFIG_TCG_INTERPRETER */ | 
 |  | 
 | static int alloc_code_gen_buffer_splitwx(size_t size, Error **errp) | 
 | { | 
 | #ifndef CONFIG_TCG_INTERPRETER | 
 | # ifdef CONFIG_DARWIN | 
 |     return alloc_code_gen_buffer_splitwx_vmremap(size, errp); | 
 | # endif | 
 | # ifdef CONFIG_POSIX | 
 |     return alloc_code_gen_buffer_splitwx_memfd(size, errp); | 
 | # endif | 
 | #endif | 
 |     error_setg(errp, "jit split-wx not supported"); | 
 |     return -1; | 
 | } | 
 |  | 
 | static int alloc_code_gen_buffer(size_t size, int splitwx, Error **errp) | 
 | { | 
 |     ERRP_GUARD(); | 
 |     int prot, flags; | 
 |  | 
 |     if (splitwx) { | 
 |         prot = alloc_code_gen_buffer_splitwx(size, errp); | 
 |         if (prot >= 0) { | 
 |             return prot; | 
 |         } | 
 |         /* | 
 |          * If splitwx force-on (1), fail; | 
 |          * if splitwx default-on (-1), fall through to splitwx off. | 
 |          */ | 
 |         if (splitwx > 0) { | 
 |             return -1; | 
 |         } | 
 |         error_free_or_abort(errp); | 
 |     } | 
 |  | 
 |     /* | 
 |      * macOS 11.2 has a bug (Apple Feedback FB8994773) in which mprotect | 
 |      * rejects a permission change from RWX -> NONE when reserving the | 
 |      * guard pages later.  We can go the other way with the same number | 
 |      * of syscalls, so always begin with PROT_NONE. | 
 |      */ | 
 |     prot = PROT_NONE; | 
 |     flags = MAP_PRIVATE | MAP_ANONYMOUS; | 
 | #ifdef CONFIG_DARWIN | 
 |     /* Applicable to both iOS and macOS (Apple Silicon). */ | 
 |     if (!splitwx) { | 
 |         flags |= MAP_JIT; | 
 |     } | 
 | #endif | 
 |  | 
 |     return alloc_code_gen_buffer_anon(size, prot, flags, errp); | 
 | } | 
 | #endif /* USE_STATIC_CODE_GEN_BUFFER, WIN32, POSIX */ | 
 |  | 
 | /* | 
 |  * Initializes region partitioning. | 
 |  * | 
 |  * Called at init time from the parent thread (i.e. the one calling | 
 |  * tcg_context_init), after the target's TCG globals have been set. | 
 |  * | 
 |  * Region partitioning works by splitting code_gen_buffer into separate regions, | 
 |  * and then assigning regions to TCG threads so that the threads can translate | 
 |  * code in parallel without synchronization. | 
 |  * | 
 |  * In system-mode the number of TCG threads is bounded by max_threads, | 
 |  * | 
 |  * In user-mode we use a single region.  Having multiple regions in user-mode | 
 |  * is not supported, because the number of vCPU threads (recall that each thread | 
 |  * spawned by the guest corresponds to a vCPU thread) is only bounded by the | 
 |  * OS, and usually this number is huge (tens of thousands is not uncommon). | 
 |  * Thus, given this large bound on the number of vCPU threads and the fact | 
 |  * that code_gen_buffer is allocated at compile-time, we cannot guarantee | 
 |  * that the availability of at least one region per vCPU thread. | 
 |  * | 
 |  * However, this user-mode limitation is unlikely to be a significant problem | 
 |  * in practice. Multi-threaded guests share most if not all of their translated | 
 |  * code, which makes parallel code generation less appealing than in system-mode | 
 |  */ | 
 | void tcg_region_init(size_t tb_size, int splitwx, unsigned max_threads) | 
 | { | 
 |     const size_t page_size = qemu_real_host_page_size(); | 
 |     size_t region_size; | 
 |     int have_prot, need_prot; | 
 |  | 
 |     /* Size the buffer.  */ | 
 |     if (tb_size == 0) { | 
 |         size_t phys_mem = qemu_get_host_physmem(); | 
 |         if (phys_mem == 0) { | 
 |             tb_size = DEFAULT_CODE_GEN_BUFFER_SIZE; | 
 |         } else { | 
 |             tb_size = QEMU_ALIGN_DOWN(phys_mem / 8, page_size); | 
 |             tb_size = MIN(DEFAULT_CODE_GEN_BUFFER_SIZE, tb_size); | 
 |         } | 
 |     } | 
 |     if (tb_size < MIN_CODE_GEN_BUFFER_SIZE) { | 
 |         tb_size = MIN_CODE_GEN_BUFFER_SIZE; | 
 |     } | 
 |     if (tb_size > MAX_CODE_GEN_BUFFER_SIZE) { | 
 |         tb_size = MAX_CODE_GEN_BUFFER_SIZE; | 
 |     } | 
 |  | 
 |     have_prot = alloc_code_gen_buffer(tb_size, splitwx, &error_fatal); | 
 |     assert(have_prot >= 0); | 
 |  | 
 |     /* Request large pages for the buffer and the splitwx.  */ | 
 |     qemu_madvise(region.start_aligned, region.total_size, QEMU_MADV_HUGEPAGE); | 
 |     if (tcg_splitwx_diff) { | 
 |         qemu_madvise(region.start_aligned + tcg_splitwx_diff, | 
 |                      region.total_size, QEMU_MADV_HUGEPAGE); | 
 |     } | 
 |  | 
 |     /* | 
 |      * Make region_size a multiple of page_size, using aligned as the start. | 
 |      * As a result of this we might end up with a few extra pages at the end of | 
 |      * the buffer; we will assign those to the last region. | 
 |      */ | 
 |     region.n = tcg_n_regions(tb_size, max_threads); | 
 |     region_size = tb_size / region.n; | 
 |     region_size = QEMU_ALIGN_DOWN(region_size, page_size); | 
 |  | 
 |     /* A region must have at least 2 pages; one code, one guard */ | 
 |     g_assert(region_size >= 2 * page_size); | 
 |     region.stride = region_size; | 
 |  | 
 |     /* Reserve space for guard pages. */ | 
 |     region.size = region_size - page_size; | 
 |     region.total_size -= page_size; | 
 |  | 
 |     /* | 
 |      * The first region will be smaller than the others, via the prologue, | 
 |      * which has yet to be allocated.  For now, the first region begins at | 
 |      * the page boundary. | 
 |      */ | 
 |     region.after_prologue = region.start_aligned; | 
 |  | 
 |     /* init the region struct */ | 
 |     qemu_mutex_init(®ion.lock); | 
 |  | 
 |     /* | 
 |      * Set guard pages in the rw buffer, as that's the one into which | 
 |      * buffer overruns could occur.  Do not set guard pages in the rx | 
 |      * buffer -- let that one use hugepages throughout. | 
 |      * Work with the page protections set up with the initial mapping. | 
 |      */ | 
 |     need_prot = PROT_READ | PROT_WRITE; | 
 | #ifndef CONFIG_TCG_INTERPRETER | 
 |     if (tcg_splitwx_diff == 0) { | 
 |         need_prot |= host_prot_read_exec(); | 
 |     } | 
 | #endif | 
 |     for (size_t i = 0, n = region.n; i < n; i++) { | 
 |         void *start, *end; | 
 |  | 
 |         tcg_region_bounds(i, &start, &end); | 
 |         if (have_prot != need_prot) { | 
 |             int rc; | 
 |  | 
 |             if (need_prot == (PROT_READ | PROT_WRITE | PROT_EXEC)) { | 
 |                 rc = qemu_mprotect_rwx(start, end - start); | 
 |             } else if (need_prot == (PROT_READ | PROT_WRITE)) { | 
 |                 rc = qemu_mprotect_rw(start, end - start); | 
 |             } else { | 
 | #ifdef CONFIG_POSIX | 
 |                 rc = mprotect(start, end - start, need_prot); | 
 | #else | 
 |                 g_assert_not_reached(); | 
 | #endif | 
 |             } | 
 |             if (rc) { | 
 |                 error_setg_errno(&error_fatal, errno, | 
 |                                  "mprotect of jit buffer"); | 
 |             } | 
 |         } | 
 |         if (have_prot != 0) { | 
 |             /* Guard pages are nice for bug detection but are not essential. */ | 
 |             (void)qemu_mprotect_none(end, page_size); | 
 |         } | 
 |     } | 
 |  | 
 |     tcg_region_trees_init(); | 
 |  | 
 |     /* | 
 |      * Leave the initial context initialized to the first region. | 
 |      * This will be the context into which we generate the prologue. | 
 |      * It is also the only context for CONFIG_USER_ONLY. | 
 |      */ | 
 |     tcg_region_initial_alloc__locked(&tcg_init_ctx); | 
 | } | 
 |  | 
 | void tcg_region_prologue_set(TCGContext *s) | 
 | { | 
 |     /* Deduct the prologue from the first region.  */ | 
 |     g_assert(region.start_aligned == s->code_gen_buffer); | 
 |     region.after_prologue = s->code_ptr; | 
 |  | 
 |     /* Recompute boundaries of the first region. */ | 
 |     tcg_region_assign(s, 0); | 
 |  | 
 |     /* Register the balance of the buffer with gdb. */ | 
 |     tcg_register_jit(tcg_splitwx_to_rx(region.after_prologue), | 
 |                      region.start_aligned + region.total_size - | 
 |                      region.after_prologue); | 
 | } | 
 |  | 
 | /* | 
 |  * Returns the size (in bytes) of all translated code (i.e. from all regions) | 
 |  * currently in the cache. | 
 |  * See also: tcg_code_capacity() | 
 |  * Do not confuse with tcg_current_code_size(); that one applies to a single | 
 |  * TCG context. | 
 |  */ | 
 | size_t tcg_code_size(void) | 
 | { | 
 |     unsigned int n_ctxs = qatomic_read(&tcg_cur_ctxs); | 
 |     unsigned int i; | 
 |     size_t total; | 
 |  | 
 |     qemu_mutex_lock(®ion.lock); | 
 |     total = region.agg_size_full; | 
 |     for (i = 0; i < n_ctxs; i++) { | 
 |         const TCGContext *s = qatomic_read(&tcg_ctxs[i]); | 
 |         size_t size; | 
 |  | 
 |         size = qatomic_read(&s->code_gen_ptr) - s->code_gen_buffer; | 
 |         g_assert(size <= s->code_gen_buffer_size); | 
 |         total += size; | 
 |     } | 
 |     qemu_mutex_unlock(®ion.lock); | 
 |     return total; | 
 | } | 
 |  | 
 | /* | 
 |  * Returns the code capacity (in bytes) of the entire cache, i.e. including all | 
 |  * regions. | 
 |  * See also: tcg_code_size() | 
 |  */ | 
 | size_t tcg_code_capacity(void) | 
 | { | 
 |     size_t guard_size, capacity; | 
 |  | 
 |     /* no need for synchronization; these variables are set at init time */ | 
 |     guard_size = region.stride - region.size; | 
 |     capacity = region.total_size; | 
 |     capacity -= (region.n - 1) * guard_size; | 
 |     capacity -= region.n * TCG_HIGHWATER; | 
 |  | 
 |     return capacity; | 
 | } |