| #ifndef INT128_H |
| #define INT128_H |
| |
| #include "qemu/bswap.h" |
| |
| /* |
| * With TCI, we need to use libffi for interfacing with TCG helpers. |
| * But libffi does not support __int128_t, and therefore cannot pass |
| * or return values of this type, force use of the Int128 struct. |
| */ |
| #if defined(CONFIG_INT128) && !defined(CONFIG_TCG_INTERPRETER) |
| typedef __int128_t Int128; |
| typedef __int128_t __attribute__((aligned(16))) Int128Aligned; |
| |
| static inline Int128 int128_make64(uint64_t a) |
| { |
| return a; |
| } |
| |
| static inline Int128 int128_makes64(int64_t a) |
| { |
| return a; |
| } |
| |
| static inline Int128 int128_make128(uint64_t lo, uint64_t hi) |
| { |
| return (__uint128_t)hi << 64 | lo; |
| } |
| |
| static inline uint64_t int128_get64(Int128 a) |
| { |
| uint64_t r = a; |
| assert(r == a); |
| return r; |
| } |
| |
| static inline uint64_t int128_getlo(Int128 a) |
| { |
| return a; |
| } |
| |
| static inline int64_t int128_gethi(Int128 a) |
| { |
| return a >> 64; |
| } |
| |
| static inline Int128 int128_zero(void) |
| { |
| return 0; |
| } |
| |
| static inline Int128 int128_one(void) |
| { |
| return 1; |
| } |
| |
| static inline Int128 int128_2_64(void) |
| { |
| return (Int128)1 << 64; |
| } |
| |
| static inline Int128 int128_exts64(int64_t a) |
| { |
| return a; |
| } |
| |
| static inline Int128 int128_not(Int128 a) |
| { |
| return ~a; |
| } |
| |
| static inline Int128 int128_and(Int128 a, Int128 b) |
| { |
| return a & b; |
| } |
| |
| static inline Int128 int128_or(Int128 a, Int128 b) |
| { |
| return a | b; |
| } |
| |
| static inline Int128 int128_xor(Int128 a, Int128 b) |
| { |
| return a ^ b; |
| } |
| |
| static inline Int128 int128_rshift(Int128 a, int n) |
| { |
| return a >> n; |
| } |
| |
| static inline Int128 int128_urshift(Int128 a, int n) |
| { |
| return (__uint128_t)a >> n; |
| } |
| |
| static inline Int128 int128_lshift(Int128 a, int n) |
| { |
| return a << n; |
| } |
| |
| static inline Int128 int128_add(Int128 a, Int128 b) |
| { |
| return a + b; |
| } |
| |
| static inline Int128 int128_neg(Int128 a) |
| { |
| return -a; |
| } |
| |
| static inline Int128 int128_sub(Int128 a, Int128 b) |
| { |
| return a - b; |
| } |
| |
| static inline bool int128_nonneg(Int128 a) |
| { |
| return a >= 0; |
| } |
| |
| static inline bool int128_eq(Int128 a, Int128 b) |
| { |
| return a == b; |
| } |
| |
| static inline bool int128_ne(Int128 a, Int128 b) |
| { |
| return a != b; |
| } |
| |
| static inline bool int128_ge(Int128 a, Int128 b) |
| { |
| return a >= b; |
| } |
| |
| static inline bool int128_uge(Int128 a, Int128 b) |
| { |
| return ((__uint128_t)a) >= ((__uint128_t)b); |
| } |
| |
| static inline bool int128_lt(Int128 a, Int128 b) |
| { |
| return a < b; |
| } |
| |
| static inline bool int128_ult(Int128 a, Int128 b) |
| { |
| return (__uint128_t)a < (__uint128_t)b; |
| } |
| |
| static inline bool int128_le(Int128 a, Int128 b) |
| { |
| return a <= b; |
| } |
| |
| static inline bool int128_gt(Int128 a, Int128 b) |
| { |
| return a > b; |
| } |
| |
| static inline bool int128_nz(Int128 a) |
| { |
| return a != 0; |
| } |
| |
| static inline Int128 int128_min(Int128 a, Int128 b) |
| { |
| return a < b ? a : b; |
| } |
| |
| static inline Int128 int128_max(Int128 a, Int128 b) |
| { |
| return a > b ? a : b; |
| } |
| |
| static inline void int128_addto(Int128 *a, Int128 b) |
| { |
| *a += b; |
| } |
| |
| static inline void int128_subfrom(Int128 *a, Int128 b) |
| { |
| *a -= b; |
| } |
| |
| static inline Int128 bswap128(Int128 a) |
| { |
| #if __has_builtin(__builtin_bswap128) |
| return __builtin_bswap128(a); |
| #else |
| return int128_make128(bswap64(int128_gethi(a)), bswap64(int128_getlo(a))); |
| #endif |
| } |
| |
| static inline int clz128(Int128 a) |
| { |
| if (a >> 64) { |
| return __builtin_clzll(a >> 64); |
| } else { |
| return (a) ? __builtin_clzll((uint64_t)a) + 64 : 128; |
| } |
| } |
| |
| static inline Int128 int128_divu(Int128 a, Int128 b) |
| { |
| return (__uint128_t)a / (__uint128_t)b; |
| } |
| |
| static inline Int128 int128_remu(Int128 a, Int128 b) |
| { |
| return (__uint128_t)a % (__uint128_t)b; |
| } |
| |
| static inline Int128 int128_divs(Int128 a, Int128 b) |
| { |
| return a / b; |
| } |
| |
| static inline Int128 int128_rems(Int128 a, Int128 b) |
| { |
| return a % b; |
| } |
| |
| #else /* !CONFIG_INT128 */ |
| |
| typedef struct Int128 Int128; |
| typedef struct Int128 __attribute__((aligned(16))) Int128Aligned; |
| |
| /* |
| * We guarantee that the in-memory byte representation of an |
| * Int128 is that of a host-endian-order 128-bit integer |
| * (whether using this struct or the __int128_t version of the type). |
| * Some code using this type relies on this (eg when copying it into |
| * guest memory or a gdb protocol buffer, or by using Int128 in |
| * a union with other integer types). |
| */ |
| struct Int128 { |
| #if HOST_BIG_ENDIAN |
| int64_t hi; |
| uint64_t lo; |
| #else |
| uint64_t lo; |
| int64_t hi; |
| #endif |
| }; |
| |
| static inline Int128 int128_make64(uint64_t a) |
| { |
| return (Int128) { .lo = a, .hi = 0 }; |
| } |
| |
| static inline Int128 int128_makes64(int64_t a) |
| { |
| return (Int128) { .lo = a, .hi = a >> 63 }; |
| } |
| |
| static inline Int128 int128_make128(uint64_t lo, uint64_t hi) |
| { |
| return (Int128) { .lo = lo, .hi = hi }; |
| } |
| |
| static inline uint64_t int128_get64(Int128 a) |
| { |
| assert(!a.hi); |
| return a.lo; |
| } |
| |
| static inline uint64_t int128_getlo(Int128 a) |
| { |
| return a.lo; |
| } |
| |
| static inline int64_t int128_gethi(Int128 a) |
| { |
| return a.hi; |
| } |
| |
| static inline Int128 int128_zero(void) |
| { |
| return int128_make64(0); |
| } |
| |
| static inline Int128 int128_one(void) |
| { |
| return int128_make64(1); |
| } |
| |
| static inline Int128 int128_2_64(void) |
| { |
| return int128_make128(0, 1); |
| } |
| |
| static inline Int128 int128_exts64(int64_t a) |
| { |
| return int128_make128(a, (a < 0) ? -1 : 0); |
| } |
| |
| static inline Int128 int128_not(Int128 a) |
| { |
| return int128_make128(~a.lo, ~a.hi); |
| } |
| |
| static inline Int128 int128_and(Int128 a, Int128 b) |
| { |
| return int128_make128(a.lo & b.lo, a.hi & b.hi); |
| } |
| |
| static inline Int128 int128_or(Int128 a, Int128 b) |
| { |
| return int128_make128(a.lo | b.lo, a.hi | b.hi); |
| } |
| |
| static inline Int128 int128_xor(Int128 a, Int128 b) |
| { |
| return int128_make128(a.lo ^ b.lo, a.hi ^ b.hi); |
| } |
| |
| static inline Int128 int128_rshift(Int128 a, int n) |
| { |
| int64_t h; |
| if (!n) { |
| return a; |
| } |
| h = a.hi >> (n & 63); |
| if (n >= 64) { |
| return int128_make128(h, h >> 63); |
| } else { |
| return int128_make128((a.lo >> n) | ((uint64_t)a.hi << (64 - n)), h); |
| } |
| } |
| |
| static inline Int128 int128_urshift(Int128 a, int n) |
| { |
| uint64_t h = a.hi; |
| if (!n) { |
| return a; |
| } |
| h = h >> (n & 63); |
| if (n >= 64) { |
| return int128_make64(h); |
| } else { |
| return int128_make128((a.lo >> n) | ((uint64_t)a.hi << (64 - n)), h); |
| } |
| } |
| |
| static inline Int128 int128_lshift(Int128 a, int n) |
| { |
| uint64_t l = a.lo << (n & 63); |
| if (n >= 64) { |
| return int128_make128(0, l); |
| } else if (n > 0) { |
| return int128_make128(l, (a.hi << n) | (a.lo >> (64 - n))); |
| } |
| return a; |
| } |
| |
| static inline Int128 int128_add(Int128 a, Int128 b) |
| { |
| uint64_t lo = a.lo + b.lo; |
| |
| /* a.lo <= a.lo + b.lo < a.lo + k (k is the base, 2^64). Hence, |
| * a.lo + b.lo >= k implies 0 <= lo = a.lo + b.lo - k < a.lo. |
| * Similarly, a.lo + b.lo < k implies a.lo <= lo = a.lo + b.lo < k. |
| * |
| * So the carry is lo < a.lo. |
| */ |
| return int128_make128(lo, (uint64_t)a.hi + b.hi + (lo < a.lo)); |
| } |
| |
| static inline Int128 int128_neg(Int128 a) |
| { |
| uint64_t lo = -a.lo; |
| return int128_make128(lo, ~(uint64_t)a.hi + !lo); |
| } |
| |
| static inline Int128 int128_sub(Int128 a, Int128 b) |
| { |
| return int128_make128(a.lo - b.lo, (uint64_t)a.hi - b.hi - (a.lo < b.lo)); |
| } |
| |
| static inline bool int128_nonneg(Int128 a) |
| { |
| return a.hi >= 0; |
| } |
| |
| static inline bool int128_eq(Int128 a, Int128 b) |
| { |
| return a.lo == b.lo && a.hi == b.hi; |
| } |
| |
| static inline bool int128_ne(Int128 a, Int128 b) |
| { |
| return !int128_eq(a, b); |
| } |
| |
| static inline bool int128_ge(Int128 a, Int128 b) |
| { |
| return a.hi > b.hi || (a.hi == b.hi && a.lo >= b.lo); |
| } |
| |
| static inline bool int128_uge(Int128 a, Int128 b) |
| { |
| return (uint64_t)a.hi > (uint64_t)b.hi || (a.hi == b.hi && a.lo >= b.lo); |
| } |
| |
| static inline bool int128_lt(Int128 a, Int128 b) |
| { |
| return !int128_ge(a, b); |
| } |
| |
| static inline bool int128_ult(Int128 a, Int128 b) |
| { |
| return !int128_uge(a, b); |
| } |
| |
| static inline bool int128_le(Int128 a, Int128 b) |
| { |
| return int128_ge(b, a); |
| } |
| |
| static inline bool int128_gt(Int128 a, Int128 b) |
| { |
| return !int128_le(a, b); |
| } |
| |
| static inline bool int128_nz(Int128 a) |
| { |
| return a.lo || a.hi; |
| } |
| |
| static inline Int128 int128_min(Int128 a, Int128 b) |
| { |
| return int128_le(a, b) ? a : b; |
| } |
| |
| static inline Int128 int128_max(Int128 a, Int128 b) |
| { |
| return int128_ge(a, b) ? a : b; |
| } |
| |
| static inline void int128_addto(Int128 *a, Int128 b) |
| { |
| *a = int128_add(*a, b); |
| } |
| |
| static inline void int128_subfrom(Int128 *a, Int128 b) |
| { |
| *a = int128_sub(*a, b); |
| } |
| |
| static inline Int128 bswap128(Int128 a) |
| { |
| return int128_make128(bswap64(a.hi), bswap64(a.lo)); |
| } |
| |
| static inline int clz128(Int128 a) |
| { |
| if (a.hi) { |
| return __builtin_clzll(a.hi); |
| } else { |
| return (a.lo) ? __builtin_clzll(a.lo) + 64 : 128; |
| } |
| } |
| |
| Int128 int128_divu(Int128, Int128); |
| Int128 int128_remu(Int128, Int128); |
| Int128 int128_divs(Int128, Int128); |
| Int128 int128_rems(Int128, Int128); |
| #endif /* CONFIG_INT128 && !CONFIG_TCG_INTERPRETER */ |
| |
| static inline void bswap128s(Int128 *s) |
| { |
| *s = bswap128(*s); |
| } |
| |
| #define UINT128_MAX int128_make128(~0LL, ~0LL) |
| #define INT128_MAX int128_make128(UINT64_MAX, INT64_MAX) |
| #define INT128_MIN int128_make128(0, INT64_MIN) |
| |
| /* |
| * When compiler supports a 128-bit type, define a combination of |
| * a possible structure and the native types. Ease parameter passing |
| * via use of the transparent union extension. |
| */ |
| #ifdef CONFIG_INT128_TYPE |
| typedef union { |
| __uint128_t u; |
| __int128_t i; |
| Int128 s; |
| } Int128Alias __attribute__((transparent_union)); |
| #else |
| typedef Int128 Int128Alias; |
| #endif /* CONFIG_INT128_TYPE */ |
| |
| #endif /* INT128_H */ |