| .. _replay: |
| |
| .. |
| Copyright (c) 2010-2022 Institute for System Programming |
| of the Russian Academy of Sciences. |
| |
| This work is licensed under the terms of the GNU GPL, version 2 or later. |
| See the COPYING file in the top-level directory. |
| |
| Record/replay |
| ============= |
| |
| Record/replay functions are used for the deterministic replay of qemu execution. |
| Execution recording writes a non-deterministic events log, which can be later |
| used for replaying the execution anywhere and for unlimited number of times. |
| It also supports checkpointing for faster rewind to the specific replay moment. |
| Execution replaying reads the log and replays all non-deterministic events |
| including external input, hardware clocks, and interrupts. |
| |
| Deterministic replay has the following features: |
| |
| * Deterministically replays whole system execution and all contents of |
| the memory, state of the hardware devices, clocks, and screen of the VM. |
| * Writes execution log into the file for later replaying for multiple times |
| on different machines. |
| * Supports i386, x86_64, ARM, AArch64, Risc-V, MIPS, MIPS64, S390X, Alpha, |
| PowerPC, PowerPC64, M68000, Microblaze, OpenRISC, Nios II, SPARC, |
| and Xtensa hardware platforms. |
| * Performs deterministic replay of all operations with keyboard and mouse |
| input devices, serial ports, and network. |
| |
| Usage of the record/replay: |
| |
| * First, record the execution with the following command line: |
| |
| .. parsed-literal:: |
| |qemu_system| \\ |
| -icount shift=auto,rr=record,rrfile=replay.bin \\ |
| -drive file=disk.qcow2,if=none,snapshot,id=img-direct \\ |
| -drive driver=blkreplay,if=none,image=img-direct,id=img-blkreplay \\ |
| -device ide-hd,drive=img-blkreplay \\ |
| -netdev user,id=net1 -device rtl8139,netdev=net1 \\ |
| -object filter-replay,id=replay,netdev=net1 |
| |
| * After recording, you can replay it by using another command line: |
| |
| .. parsed-literal:: |
| |qemu_system| \\ |
| -icount shift=auto,rr=replay,rrfile=replay.bin \\ |
| -drive file=disk.qcow2,if=none,snapshot,id=img-direct \\ |
| -drive driver=blkreplay,if=none,image=img-direct,id=img-blkreplay \\ |
| -device ide-hd,drive=img-blkreplay \\ |
| -netdev user,id=net1 -device rtl8139,netdev=net1 \\ |
| -object filter-replay,id=replay,netdev=net1 |
| |
| The only difference with recording is changing the rr option |
| from record to replay. |
| * Block device images are not actually changed in the recording mode, |
| because all of the changes are written to the temporary overlay file. |
| This behavior is enabled by using blkreplay driver. It should be used |
| for every enabled block device, as described in :ref:`block-label` section. |
| * ``-net none`` option should be specified when network is not used, |
| because QEMU adds network card by default. When network is needed, |
| it should be configured explicitly with replay filter, as described |
| in :ref:`network-label` section. |
| * Interaction with audio devices and serial ports are recorded and replayed |
| automatically when such devices are enabled. |
| |
| Core idea |
| --------- |
| |
| Record/replay system is based on saving and replaying non-deterministic |
| events (e.g. keyboard input) and simulating deterministic ones (e.g. reading |
| from HDD or memory of the VM). Saving only non-deterministic events makes |
| log file smaller and simulation faster. |
| |
| The following non-deterministic data from peripheral devices is saved into |
| the log: mouse and keyboard input, network packets, audio controller input, |
| serial port input, and hardware clocks (they are non-deterministic |
| too, because their values are taken from the host machine). Inputs from |
| simulated hardware, memory of VM, software interrupts, and execution of |
| instructions are not saved into the log, because they are deterministic and |
| can be replayed by simulating the behavior of virtual machine starting from |
| initial state. |
| |
| Instruction counting |
| -------------------- |
| |
| QEMU should work in icount mode to use record/replay feature. icount was |
| designed to allow deterministic execution in absence of external inputs |
| of the virtual machine. Record/replay feature is enabled through ``-icount`` |
| command-line option, making possible deterministic execution of the machine, |
| interacting with user or network. |
| |
| .. _block-label: |
| |
| Block devices |
| ------------- |
| |
| Block devices record/replay module intercepts calls of |
| bdrv coroutine functions at the top of block drivers stack. |
| To record and replay block operations the drive must be configured |
| as following: |
| |
| .. parsed-literal:: |
| -drive file=disk.qcow2,if=none,snapshot,id=img-direct |
| -drive driver=blkreplay,if=none,image=img-direct,id=img-blkreplay |
| -device ide-hd,drive=img-blkreplay |
| |
| blkreplay driver should be inserted between disk image and virtual driver |
| controller. Therefore all disk requests may be recorded and replayed. |
| |
| .. _snapshotting-label: |
| |
| Snapshotting |
| ------------ |
| |
| New VM snapshots may be created in replay mode. They can be used later |
| to recover the desired VM state. All VM states created in replay mode |
| are associated with the moment of time in the replay scenario. |
| After recovering the VM state replay will start from that position. |
| |
| Default starting snapshot name may be specified with icount field |
| rrsnapshot as follows: |
| |
| .. parsed-literal:: |
| -icount shift=auto,rr=record,rrfile=replay.bin,rrsnapshot=snapshot_name |
| |
| This snapshot is created at start of recording and restored at start |
| of replaying. It also can be loaded while replaying to roll back |
| the execution. |
| |
| ``snapshot`` flag of the disk image must be removed to save the snapshots |
| in the overlay (or original image) instead of using the temporary overlay. |
| |
| .. parsed-literal:: |
| -drive file=disk.ovl,if=none,id=img-direct |
| -drive driver=blkreplay,if=none,image=img-direct,id=img-blkreplay |
| -device ide-hd,drive=img-blkreplay |
| |
| Use QEMU monitor to create additional snapshots. ``savevm <name>`` command |
| created the snapshot and ``loadvm <name>`` restores it. To prevent corruption |
| of the original disk image, use overlay files linked to the original images. |
| Therefore all new snapshots (including the starting one) will be saved in |
| overlays and the original image remains unchanged. |
| |
| When you need to use snapshots with diskless virtual machine, |
| it must be started with "orphan" qcow2 image. This image will be used |
| for storing VM snapshots. Here is the example of the command line for this: |
| |
| .. parsed-literal:: |
| |qemu_system| \\ |
| -icount shift=auto,rr=replay,rrfile=record.bin,rrsnapshot=init \\ |
| -net none -drive file=empty.qcow2,if=none,id=rr |
| |
| ``empty.qcow2`` drive does not connected to any virtual block device and used |
| for VM snapshots only. |
| |
| .. _network-label: |
| |
| Network devices |
| --------------- |
| |
| Record and replay for network interactions is performed with the network filter. |
| Each backend must have its own instance of the replay filter as follows: |
| |
| .. parsed-literal:: |
| -netdev user,id=net1 -device rtl8139,netdev=net1 |
| -object filter-replay,id=replay,netdev=net1 |
| |
| Replay network filter is used to record and replay network packets. While |
| recording the virtual machine this filter puts all packets coming from |
| the outer world into the log. In replay mode packets from the log are |
| injected into the network device. All interactions with network backend |
| in replay mode are disabled. |
| |
| Audio devices |
| ------------- |
| |
| Audio data is recorded and replay automatically. The command line for recording |
| and replaying must contain identical specifications of audio hardware, e.g.: |
| |
| .. parsed-literal:: |
| -soundhw ac97 |
| |
| Serial ports |
| ------------ |
| |
| Serial ports input is recorded and replay automatically. The command lines |
| for recording and replaying must contain identical number of ports in record |
| and replay modes, but their backends may differ. |
| E.g., ``-serial stdio`` in record mode, and ``-serial null`` in replay mode. |
| |
| Reverse debugging |
| ----------------- |
| |
| Reverse debugging allows "executing" the program in reverse direction. |
| GDB remote protocol supports "reverse step" and "reverse continue" |
| commands. The first one steps single instruction backwards in time, |
| and the second one finds the last breakpoint in the past. |
| |
| Recorded executions may be used to enable reverse debugging. QEMU can't |
| execute the code in backwards direction, but can load a snapshot and |
| replay forward to find the desired position or breakpoint. |
| |
| The following GDB commands are supported: |
| |
| - ``reverse-stepi`` (or ``rsi``) - step one instruction backwards |
| - ``reverse-continue`` (or ``rc``) - find last breakpoint in the past |
| |
| Reverse step loads the nearest snapshot and replays the execution until |
| the required instruction is met. |
| |
| Reverse continue may include several passes of examining the execution |
| between the snapshots. Each of the passes include the following steps: |
| |
| #. loading the snapshot |
| #. replaying to examine the breakpoints |
| #. if breakpoint or watchpoint was met |
| |
| * loading the snapshot again |
| * replaying to the required breakpoint |
| |
| #. else |
| |
| * proceeding to the p.1 with the earlier snapshot |
| |
| Therefore usage of the reverse debugging requires at least one snapshot |
| created. This can be done by omitting ``snapshot`` option |
| for the block drives and adding ``rrsnapshot`` for both record and replay |
| command lines. |
| See the :ref:`snapshotting-label` section to learn more about running record/replay |
| and creating the snapshot in these modes. |
| |
| When ``rrsnapshot`` is not used, then snapshot named ``start_debugging`` |
| created in temporary overlay. This allows using reverse debugging, but with |
| temporary snapshots (existing within the session). |