|  | /* | 
|  | * QEMU graphical console -- opengl helper bits | 
|  | * | 
|  | * Copyright (c) 2014 Red Hat | 
|  | * | 
|  | * Authors: | 
|  | *    Gerd Hoffmann <kraxel@redhat.com> | 
|  | * | 
|  | * Permission is hereby granted, free of charge, to any person obtaining a copy | 
|  | * of this software and associated documentation files (the "Software"), to deal | 
|  | * in the Software without restriction, including without limitation the rights | 
|  | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | 
|  | * copies of the Software, and to permit persons to whom the Software is | 
|  | * furnished to do so, subject to the following conditions: | 
|  | * | 
|  | * The above copyright notice and this permission notice shall be included in | 
|  | * all copies or substantial portions of the Software. | 
|  | * | 
|  | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
|  | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
|  | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | 
|  | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 
|  | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | 
|  | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | 
|  | * THE SOFTWARE. | 
|  | */ | 
|  | #include "qemu/osdep.h" | 
|  | #include "ui/console.h" | 
|  | #include "ui/shader.h" | 
|  |  | 
|  | /* ---------------------------------------------------------------------- */ | 
|  |  | 
|  | bool console_gl_check_format(DisplayChangeListener *dcl, | 
|  | pixman_format_code_t format) | 
|  | { | 
|  | switch (format) { | 
|  | case PIXMAN_BE_b8g8r8x8: | 
|  | case PIXMAN_BE_b8g8r8a8: | 
|  | case PIXMAN_r5g6b5: | 
|  | return true; | 
|  | default: | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | void surface_gl_create_texture(QemuGLShader *gls, | 
|  | DisplaySurface *surface) | 
|  | { | 
|  | assert(gls); | 
|  | assert(QEMU_IS_ALIGNED(surface_stride(surface), surface_bytes_per_pixel(surface))); | 
|  |  | 
|  | if (surface->texture) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | switch (surface_format(surface)) { | 
|  | case PIXMAN_BE_b8g8r8x8: | 
|  | case PIXMAN_BE_b8g8r8a8: | 
|  | surface->glformat = GL_BGRA_EXT; | 
|  | surface->gltype = GL_UNSIGNED_BYTE; | 
|  | break; | 
|  | case PIXMAN_BE_x8r8g8b8: | 
|  | case PIXMAN_BE_a8r8g8b8: | 
|  | surface->glformat = GL_RGBA; | 
|  | surface->gltype = GL_UNSIGNED_BYTE; | 
|  | break; | 
|  | case PIXMAN_r5g6b5: | 
|  | surface->glformat = GL_RGB; | 
|  | surface->gltype = GL_UNSIGNED_SHORT_5_6_5; | 
|  | break; | 
|  | default: | 
|  | g_assert_not_reached(); | 
|  | } | 
|  |  | 
|  | glGenTextures(1, &surface->texture); | 
|  | glEnable(GL_TEXTURE_2D); | 
|  | glBindTexture(GL_TEXTURE_2D, surface->texture); | 
|  | glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, | 
|  | surface_stride(surface) / surface_bytes_per_pixel(surface)); | 
|  | if (epoxy_is_desktop_gl()) { | 
|  | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, | 
|  | surface_width(surface), | 
|  | surface_height(surface), | 
|  | 0, surface->glformat, surface->gltype, | 
|  | surface_data(surface)); | 
|  | } else { | 
|  | glTexImage2D(GL_TEXTURE_2D, 0, surface->glformat, | 
|  | surface_width(surface), | 
|  | surface_height(surface), | 
|  | 0, surface->glformat, surface->gltype, | 
|  | surface_data(surface)); | 
|  | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ONE); | 
|  | } | 
|  |  | 
|  | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 
|  | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 
|  | } | 
|  |  | 
|  | void surface_gl_update_texture(QemuGLShader *gls, | 
|  | DisplaySurface *surface, | 
|  | int x, int y, int w, int h) | 
|  | { | 
|  | uint8_t *data = (void *)surface_data(surface); | 
|  |  | 
|  | assert(gls); | 
|  |  | 
|  | if (surface->texture) { | 
|  | glBindTexture(GL_TEXTURE_2D, surface->texture); | 
|  | glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, | 
|  | surface_stride(surface) | 
|  | / surface_bytes_per_pixel(surface)); | 
|  | glTexSubImage2D(GL_TEXTURE_2D, 0, | 
|  | x, y, w, h, | 
|  | surface->glformat, surface->gltype, | 
|  | data + surface_stride(surface) * y | 
|  | + surface_bytes_per_pixel(surface) * x); | 
|  | } | 
|  | } | 
|  |  | 
|  | void surface_gl_render_texture(QemuGLShader *gls, | 
|  | DisplaySurface *surface) | 
|  | { | 
|  | assert(gls); | 
|  |  | 
|  | glClearColor(0.1f, 0.1f, 0.1f, 0.0f); | 
|  | glClear(GL_COLOR_BUFFER_BIT); | 
|  |  | 
|  | qemu_gl_run_texture_blit(gls, false); | 
|  | } | 
|  |  | 
|  | void surface_gl_destroy_texture(QemuGLShader *gls, | 
|  | DisplaySurface *surface) | 
|  | { | 
|  | if (!surface || !surface->texture) { | 
|  | return; | 
|  | } | 
|  | glDeleteTextures(1, &surface->texture); | 
|  | surface->texture = 0; | 
|  | } | 
|  |  | 
|  | void surface_gl_setup_viewport(QemuGLShader *gls, | 
|  | DisplaySurface *surface, | 
|  | int ww, int wh) | 
|  | { | 
|  | int gw, gh, stripe; | 
|  | float sw, sh; | 
|  |  | 
|  | assert(gls); | 
|  |  | 
|  | gw = surface_width(surface); | 
|  | gh = surface_height(surface); | 
|  |  | 
|  | sw = (float)ww/gw; | 
|  | sh = (float)wh/gh; | 
|  | if (sw < sh) { | 
|  | stripe = wh - wh*sw/sh; | 
|  | glViewport(0, stripe / 2, ww, wh - stripe); | 
|  | } else { | 
|  | stripe = ww - ww*sh/sw; | 
|  | glViewport(stripe / 2, 0, ww - stripe, wh); | 
|  | } | 
|  | } |