| /* |
| * SME outer product, 1 x 1. |
| * SPDX-License-Identifier: GPL-2.0-or-later |
| */ |
| |
| #include <stdio.h> |
| |
| extern void foo(float *dst); |
| |
| asm( |
| " .arch_extension sme\n" |
| " .type foo, @function\n" |
| "foo:\n" |
| " stp x29, x30, [sp, -80]!\n" |
| " mov x29, sp\n" |
| " stp d8, d9, [sp, 16]\n" |
| " stp d10, d11, [sp, 32]\n" |
| " stp d12, d13, [sp, 48]\n" |
| " stp d14, d15, [sp, 64]\n" |
| " smstart\n" |
| " ptrue p0.s, vl4\n" |
| " fmov z0.s, #1.0\n" |
| /* |
| * An outer product of a vector of 1.0 by itself should be a matrix of 1.0. |
| * Note that we are using tile 1 here (za1.s) rather than tile 0. |
| */ |
| " zero {za}\n" |
| " fmopa za1.s, p0/m, p0/m, z0.s, z0.s\n" |
| /* |
| * Read the first 4x4 sub-matrix of elements from tile 1: |
| * Note that za1h should be interchangeable here. |
| */ |
| " mov w12, #0\n" |
| " mova z0.s, p0/m, za1v.s[w12, #0]\n" |
| " mova z1.s, p0/m, za1v.s[w12, #1]\n" |
| " mova z2.s, p0/m, za1v.s[w12, #2]\n" |
| " mova z3.s, p0/m, za1v.s[w12, #3]\n" |
| /* |
| * And store them to the input pointer (dst in the C code): |
| */ |
| " st1w {z0.s}, p0, [x0]\n" |
| " add x0, x0, #16\n" |
| " st1w {z1.s}, p0, [x0]\n" |
| " add x0, x0, #16\n" |
| " st1w {z2.s}, p0, [x0]\n" |
| " add x0, x0, #16\n" |
| " st1w {z3.s}, p0, [x0]\n" |
| " smstop\n" |
| " ldp d8, d9, [sp, 16]\n" |
| " ldp d10, d11, [sp, 32]\n" |
| " ldp d12, d13, [sp, 48]\n" |
| " ldp d14, d15, [sp, 64]\n" |
| " ldp x29, x30, [sp], 80\n" |
| " ret\n" |
| " .size foo, . - foo" |
| ); |
| |
| int main() |
| { |
| float dst[16]; |
| int i, j; |
| |
| foo(dst); |
| |
| for (i = 0; i < 16; i++) { |
| if (dst[i] != 1.0f) { |
| break; |
| } |
| } |
| |
| if (i == 16) { |
| return 0; /* success */ |
| } |
| |
| /* failure */ |
| for (i = 0; i < 4; ++i) { |
| for (j = 0; j < 4; ++j) { |
| printf("%f ", (double)dst[i * 4 + j]); |
| } |
| printf("\n"); |
| } |
| return 1; |
| } |