|  | /* | 
|  | * QEMU SDL display driver | 
|  | * | 
|  | * Copyright (c) 2003 Fabrice Bellard | 
|  | * | 
|  | * Permission is hereby granted, free of charge, to any person obtaining a copy | 
|  | * of this software and associated documentation files (the "Software"), to deal | 
|  | * in the Software without restriction, including without limitation the rights | 
|  | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | 
|  | * copies of the Software, and to permit persons to whom the Software is | 
|  | * furnished to do so, subject to the following conditions: | 
|  | * | 
|  | * The above copyright notice and this permission notice shall be included in | 
|  | * all copies or substantial portions of the Software. | 
|  | * | 
|  | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
|  | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
|  | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | 
|  | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 
|  | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | 
|  | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | 
|  | * THE SOFTWARE. | 
|  | */ | 
|  | /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */ | 
|  |  | 
|  | #include "qemu/osdep.h" | 
|  | #include "ui/console.h" | 
|  | #include "ui/input.h" | 
|  | #include "ui/sdl2.h" | 
|  |  | 
|  | void sdl2_2d_update(DisplayChangeListener *dcl, | 
|  | int x, int y, int w, int h) | 
|  | { | 
|  | struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); | 
|  | DisplaySurface *surf = scon->surface; | 
|  | SDL_Rect rect; | 
|  | size_t surface_data_offset; | 
|  | assert(!scon->opengl); | 
|  |  | 
|  | if (!scon->texture) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | surface_data_offset = surface_bytes_per_pixel(surf) * x + | 
|  | surface_stride(surf) * y; | 
|  | rect.x = x; | 
|  | rect.y = y; | 
|  | rect.w = w; | 
|  | rect.h = h; | 
|  |  | 
|  | SDL_UpdateTexture(scon->texture, &rect, | 
|  | surface_data(surf) + surface_data_offset, | 
|  | surface_stride(surf)); | 
|  | SDL_RenderClear(scon->real_renderer); | 
|  | SDL_RenderCopy(scon->real_renderer, scon->texture, NULL, NULL); | 
|  | SDL_RenderPresent(scon->real_renderer); | 
|  | } | 
|  |  | 
|  | void sdl2_2d_switch(DisplayChangeListener *dcl, | 
|  | DisplaySurface *new_surface) | 
|  | { | 
|  | struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); | 
|  | DisplaySurface *old_surface = scon->surface; | 
|  | int format = 0; | 
|  |  | 
|  | assert(!scon->opengl); | 
|  |  | 
|  | scon->surface = new_surface; | 
|  |  | 
|  | if (scon->texture) { | 
|  | SDL_DestroyTexture(scon->texture); | 
|  | scon->texture = NULL; | 
|  | } | 
|  |  | 
|  | if (surface_is_placeholder(new_surface) && qemu_console_get_index(dcl->con)) { | 
|  | sdl2_window_destroy(scon); | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (!scon->real_window) { | 
|  | sdl2_window_create(scon); | 
|  | } else if (old_surface && | 
|  | ((surface_width(old_surface)  != surface_width(new_surface)) || | 
|  | (surface_height(old_surface) != surface_height(new_surface)))) { | 
|  | sdl2_window_resize(scon); | 
|  | } | 
|  |  | 
|  | SDL_RenderSetLogicalSize(scon->real_renderer, | 
|  | surface_width(new_surface), | 
|  | surface_height(new_surface)); | 
|  |  | 
|  | switch (surface_format(scon->surface)) { | 
|  | case PIXMAN_x1r5g5b5: | 
|  | format = SDL_PIXELFORMAT_ARGB1555; | 
|  | break; | 
|  | case PIXMAN_r5g6b5: | 
|  | format = SDL_PIXELFORMAT_RGB565; | 
|  | break; | 
|  | case PIXMAN_a8r8g8b8: | 
|  | case PIXMAN_x8r8g8b8: | 
|  | format = SDL_PIXELFORMAT_ARGB8888; | 
|  | break; | 
|  | case PIXMAN_a8b8g8r8: | 
|  | case PIXMAN_x8b8g8r8: | 
|  | format = SDL_PIXELFORMAT_ABGR8888; | 
|  | break; | 
|  | case PIXMAN_r8g8b8a8: | 
|  | case PIXMAN_r8g8b8x8: | 
|  | format = SDL_PIXELFORMAT_RGBA8888; | 
|  | break; | 
|  | case PIXMAN_b8g8r8x8: | 
|  | format = SDL_PIXELFORMAT_BGRX8888; | 
|  | break; | 
|  | case PIXMAN_b8g8r8a8: | 
|  | format = SDL_PIXELFORMAT_BGRA8888; | 
|  | break; | 
|  | default: | 
|  | g_assert_not_reached(); | 
|  | } | 
|  | scon->texture = SDL_CreateTexture(scon->real_renderer, format, | 
|  | SDL_TEXTUREACCESS_STREAMING, | 
|  | surface_width(new_surface), | 
|  | surface_height(new_surface)); | 
|  | sdl2_2d_redraw(scon); | 
|  | } | 
|  |  | 
|  | void sdl2_2d_refresh(DisplayChangeListener *dcl) | 
|  | { | 
|  | struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); | 
|  |  | 
|  | assert(!scon->opengl); | 
|  | graphic_hw_update(dcl->con); | 
|  | sdl2_poll_events(scon); | 
|  | } | 
|  |  | 
|  | void sdl2_2d_redraw(struct sdl2_console *scon) | 
|  | { | 
|  | assert(!scon->opengl); | 
|  |  | 
|  | if (!scon->surface) { | 
|  | return; | 
|  | } | 
|  | sdl2_2d_update(&scon->dcl, 0, 0, | 
|  | surface_width(scon->surface), | 
|  | surface_height(scon->surface)); | 
|  | } | 
|  |  | 
|  | bool sdl2_2d_check_format(DisplayChangeListener *dcl, | 
|  | pixman_format_code_t format) | 
|  | { | 
|  | /* | 
|  | * We let SDL convert for us a few more formats than, | 
|  | * the native ones. These are the ones I have tested. | 
|  | */ | 
|  | return (format == PIXMAN_x8r8g8b8 || | 
|  | format == PIXMAN_a8r8g8b8 || | 
|  | format == PIXMAN_a8b8g8r8 || | 
|  | format == PIXMAN_x8b8g8r8 || | 
|  | format == PIXMAN_b8g8r8x8 || | 
|  | format == PIXMAN_b8g8r8a8 || | 
|  | format == PIXMAN_r8g8b8x8 || | 
|  | format == PIXMAN_r8g8b8a8 || | 
|  | format == PIXMAN_x1r5g5b5 || | 
|  | format == PIXMAN_r5g6b5); | 
|  | } |