| \input texinfo @c -*- texinfo -*- |
| |
| @settitle QEMU CPU Emulator Reference Documentation |
| @titlepage |
| @sp 7 |
| @center @titlefont{QEMU CPU Emulator Reference Documentation} |
| @sp 3 |
| @end titlepage |
| |
| @chapter Introduction |
| |
| @section Features |
| |
| QEMU is a FAST! processor emulator. By using dynamic translation it |
| achieves a reasonnable speed while being easy to port on new host |
| CPUs. |
| |
| QEMU has two operating modes: |
| @itemize |
| @item User mode emulation. In this mode, QEMU can launch Linux processes |
| compiled for one CPU on another CPU. Linux system calls are converted |
| because of endianness and 32/64 bit mismatches. The Wine Windows API |
| emulator (@url{http://www.winehq.org}) and the DOSEMU DOS emulator |
| (@url{www.dosemu.org}) are the main targets for QEMU. |
| |
| @item Full system emulation. In this mode, QEMU emulates a full |
| system, including a processor and various peripherials. Currently, it |
| is only used to launch an x86 Linux kernel on an x86 Linux system. It |
| enables easier testing and debugging of system code. It can also be |
| used to provide virtual hosting of several virtual PCs on a single |
| server. |
| |
| @end itemize |
| |
| As QEMU requires no host kernel patches to run, it is very safe and |
| easy to use. |
| |
| QEMU generic features: |
| |
| @itemize |
| |
| @item User space only or full system emulation. |
| |
| @item Using dynamic translation to native code for reasonnable speed. |
| |
| @item Working on x86 and PowerPC hosts. Being tested on ARM, Sparc32, Alpha and S390. |
| |
| @item Self-modifying code support. |
| |
| @item Precise exception support. |
| |
| @item The virtual CPU is a library (@code{libqemu}) which can be used |
| in other projects. |
| |
| @end itemize |
| |
| QEMU user mode emulation features: |
| @itemize |
| @item Generic Linux system call converter, including most ioctls. |
| |
| @item clone() emulation using native CPU clone() to use Linux scheduler for threads. |
| |
| @item Accurate signal handling by remapping host signals to target signals. |
| @end itemize |
| @end itemize |
| |
| QEMU full system emulation features: |
| @itemize |
| @item Using mmap() system calls to simulate the MMU |
| @end itemize |
| |
| @section x86 emulation |
| |
| QEMU x86 target features: |
| |
| @itemize |
| |
| @item The virtual x86 CPU supports 16 bit and 32 bit addressing with segmentation. |
| LDT/GDT and IDT are emulated. VM86 mode is also supported to run DOSEMU. |
| |
| @item Support of host page sizes bigger than 4KB in user mode emulation. |
| |
| @item QEMU can emulate itself on x86. |
| |
| @item An extensive Linux x86 CPU test program is included @file{tests/test-i386}. |
| It can be used to test other x86 virtual CPUs. |
| |
| @end itemize |
| |
| Current QEMU limitations: |
| |
| @itemize |
| |
| @item No SSE/MMX support (yet). |
| |
| @item No x86-64 support. |
| |
| @item IPC syscalls are missing. |
| |
| @item The x86 segment limits and access rights are not tested at every |
| memory access. |
| |
| @item On non x86 host CPUs, @code{double}s are used instead of the non standard |
| 10 byte @code{long double}s of x86 for floating point emulation to get |
| maximum performances. |
| |
| @item Full system emulation only works if no data are mapped above the virtual address |
| 0xc0000000 (yet). |
| |
| @item Some priviledged instructions or behaviors are missing. Only the ones |
| needed for proper Linux kernel operation are emulated. |
| |
| @item No memory separation between the kernel and the user processes is done. |
| It will be implemented very soon. |
| |
| @end itemize |
| |
| @section ARM emulation |
| |
| @itemize |
| |
| @item ARM emulation can currently launch small programs while using the |
| generic dynamic code generation architecture of QEMU. |
| |
| @item No FPU support (yet). |
| |
| @item No automatic regression testing (yet). |
| |
| @end itemize |
| |
| @chapter QEMU User space emulation invocation |
| |
| @section Quick Start |
| |
| If you need to compile QEMU, please read the @file{README} which gives |
| the related information. |
| |
| In order to launch a Linux process, QEMU needs the process executable |
| itself and all the target (x86) dynamic libraries used by it. |
| |
| @itemize |
| |
| @item On x86, you can just try to launch any process by using the native |
| libraries: |
| |
| @example |
| qemu -L / /bin/ls |
| @end example |
| |
| @code{-L /} tells that the x86 dynamic linker must be searched with a |
| @file{/} prefix. |
| |
| @item Since QEMU is also a linux process, you can launch qemu with qemu: |
| |
| @example |
| qemu -L / qemu -L / /bin/ls |
| @end example |
| |
| @item On non x86 CPUs, you need first to download at least an x86 glibc |
| (@file{qemu-XXX-i386-glibc21.tar.gz} on the QEMU web page). Ensure that |
| @code{LD_LIBRARY_PATH} is not set: |
| |
| @example |
| unset LD_LIBRARY_PATH |
| @end example |
| |
| Then you can launch the precompiled @file{ls} x86 executable: |
| |
| @example |
| qemu /usr/local/qemu-i386/bin/ls-i386 |
| @end example |
| You can look at @file{/usr/local/qemu-i386/bin/qemu-conf.sh} so that |
| QEMU is automatically launched by the Linux kernel when you try to |
| launch x86 executables. It requires the @code{binfmt_misc} module in the |
| Linux kernel. |
| |
| @item The x86 version of QEMU is also included. You can try weird things such as: |
| @example |
| qemu /usr/local/qemu-i386/bin/qemu-i386 /usr/local/qemu-i386/bin/ls-i386 |
| @end example |
| |
| @end itemize |
| |
| @section Wine launch |
| |
| @itemize |
| |
| @item Ensure that you have a working QEMU with the x86 glibc |
| distribution (see previous section). In order to verify it, you must be |
| able to do: |
| |
| @example |
| qemu /usr/local/qemu-i386/bin/ls-i386 |
| @end example |
| |
| @item Download the binary x86 Wine install |
| (@file{qemu-XXX-i386-wine.tar.gz} on the QEMU web page). |
| |
| @item Configure Wine on your account. Look at the provided script |
| @file{/usr/local/qemu-i386/bin/wine-conf.sh}. Your previous |
| @code{$@{HOME@}/.wine} directory is saved to @code{$@{HOME@}/.wine.org}. |
| |
| @item Then you can try the example @file{putty.exe}: |
| |
| @example |
| qemu /usr/local/qemu-i386/wine/bin/wine /usr/local/qemu-i386/wine/c/Program\ Files/putty.exe |
| @end example |
| |
| @end itemize |
| |
| @section Command line options |
| |
| @example |
| usage: qemu [-h] [-d] [-L path] [-s size] program [arguments...] |
| @end example |
| |
| @table @option |
| @item -h |
| Print the help |
| @item -L path |
| Set the x86 elf interpreter prefix (default=/usr/local/qemu-i386) |
| @item -s size |
| Set the x86 stack size in bytes (default=524288) |
| @end table |
| |
| Debug options: |
| |
| @table @option |
| @item -d |
| Activate log (logfile=/tmp/qemu.log) |
| @item -p pagesize |
| Act as if the host page size was 'pagesize' bytes |
| @end table |
| |
| @chapter QEMU System emulator invocation |
| |
| @section Quick Start |
| |
| This section explains how to launch a Linux kernel inside QEMU. |
| |
| @enumerate |
| @item |
| Download the archive @file{vl-test-xxx.tar.gz} containing a Linux kernel |
| and an initrd (initial Ram Disk). The archive also contains a |
| precompiled version of @file{vl}, the QEMU System emulator. |
| |
| @item Optional: If you want network support (for example to launch X11 examples), you |
| must copy the script @file{vl-ifup} in @file{/etc} and configure |
| properly @code{sudo} so that the command @code{ifconfig} contained in |
| @file{vl-ifup} can be executed as root. You must verify that your host |
| kernel supports the TUN/TAP network interfaces: the device |
| @file{/dev/net/tun} must be present. |
| |
| When network is enabled, there is a virtual network connection between |
| the host kernel and the emulated kernel. The emulated kernel is seen |
| from the host kernel at IP address 172.20.0.2 and the host kernel is |
| seen from the emulated kernel at IP address 172.20.0.1. |
| |
| @item Launch @code{vl.sh}. You should have the following output: |
| |
| @example |
| > ./vl.sh |
| connected to host network interface: tun0 |
| Uncompressing Linux... Ok, booting the kernel. |
| Linux version 2.4.20 (bellard@voyager) (gcc version 2.95.2 20000220 (Debian GNU/Linux)) #42 Wed Jun 25 14:16:12 CEST 2003 |
| BIOS-provided physical RAM map: |
| BIOS-88: 0000000000000000 - 000000000009f000 (usable) |
| BIOS-88: 0000000000100000 - 0000000002000000 (usable) |
| 32MB LOWMEM available. |
| On node 0 totalpages: 8192 |
| zone(0): 4096 pages. |
| zone(1): 4096 pages. |
| zone(2): 0 pages. |
| Kernel command line: root=/dev/ram ramdisk_size=6144 |
| Initializing CPU#0 |
| Detected 501.785 MHz processor. |
| Calibrating delay loop... 973.20 BogoMIPS |
| Memory: 24776k/32768k available (725k kernel code, 7604k reserved, 151k data, 48k init, 0k highmem) |
| Dentry cache hash table entries: 4096 (order: 3, 32768 bytes) |
| Inode cache hash table entries: 2048 (order: 2, 16384 bytes) |
| Mount-cache hash table entries: 512 (order: 0, 4096 bytes) |
| Buffer-cache hash table entries: 1024 (order: 0, 4096 bytes) |
| Page-cache hash table entries: 8192 (order: 3, 32768 bytes) |
| CPU: Intel Pentium Pro stepping 03 |
| Checking 'hlt' instruction... OK. |
| POSIX conformance testing by UNIFIX |
| Linux NET4.0 for Linux 2.4 |
| Based upon Swansea University Computer Society NET3.039 |
| Initializing RT netlink socket |
| apm: BIOS not found. |
| Starting kswapd |
| pty: 256 Unix98 ptys configured |
| Serial driver version 5.05c (2001-07-08) with no serial options enabled |
| ttyS00 at 0x03f8 (irq = 4) is a 16450 |
| ne.c:v1.10 9/23/94 Donald Becker (becker@scyld.com) |
| Last modified Nov 1, 2000 by Paul Gortmaker |
| NE*000 ethercard probe at 0x300: 52 54 00 12 34 56 |
| eth0: NE2000 found at 0x300, using IRQ 9. |
| RAMDISK driver initialized: 16 RAM disks of 6144K size 1024 blocksize |
| NET4: Linux TCP/IP 1.0 for NET4.0 |
| IP Protocols: ICMP, UDP, TCP, IGMP |
| IP: routing cache hash table of 512 buckets, 4Kbytes |
| TCP: Hash tables configured (established 2048 bind 2048) |
| NET4: Unix domain sockets 1.0/SMP for Linux NET4.0. |
| RAMDISK: ext2 filesystem found at block 0 |
| RAMDISK: Loading 6144 blocks [1 disk] into ram disk... done. |
| Freeing initrd memory: 6144k freed |
| VFS: Mounted root (ext2 filesystem). |
| Freeing unused kernel memory: 48k freed |
| sh: can't access tty; job control turned off |
| # |
| @end example |
| |
| @item |
| Then you can play with the kernel inside the virtual serial console. You |
| can launch @code{ls} for example. Type @key{Ctrl-a h} to have an help |
| about the keys you can type inside the virtual serial console. In |
| particular @key{Ctrl-a b} is the Magic SysRq key. |
| |
| @item |
| If the network is enabled, launch the script @file{/etc/linuxrc} in the |
| emulator (don't forget the leading dot): |
| @example |
| . /etc/linuxrc |
| @end example |
| |
| Then enable X11 connections on your PC from the emulated Linux: |
| @example |
| xhost +172.20.0.2 |
| @end example |
| |
| You can now launch @file{xterm} or @file{xlogo} and verify that you have |
| a real Virtual Linux system ! |
| |
| @end enumerate |
| |
| NOTE: the example initrd is a modified version of the one made by Kevin |
| Lawton for the plex86 Project (@url{www.plex86.org}). |
| |
| @section Kernel Compilation |
| |
| You can use any Linux kernel within QEMU provided it is mapped at |
| address 0x90000000 (the default is 0xc0000000). You must modify only two |
| lines in the kernel source: |
| |
| In asm/page.h, replace |
| @example |
| #define __PAGE_OFFSET (0xc0000000) |
| @end example |
| by |
| @example |
| #define __PAGE_OFFSET (0x90000000) |
| @end example |
| |
| And in arch/i386/vmlinux.lds, replace |
| @example |
| . = 0xc0000000 + 0x100000; |
| @end example |
| by |
| @example |
| . = 0x90000000 + 0x100000; |
| @end example |
| |
| The file config-2.4.20 gives the configuration of the example kernel. |
| |
| Just type |
| @example |
| make bzImage |
| @end example |
| |
| As you would do to make a real kernel. Then you can use with QEMU |
| exactly the same kernel as you would boot on your PC (in |
| @file{arch/i386/boot/bzImage}). |
| |
| @section PC Emulation |
| |
| QEMU emulates the following PC peripherials: |
| |
| @itemize |
| @item |
| PIC (interrupt controler) |
| @item |
| PIT (timers) |
| @item |
| CMOS memory |
| @item |
| Serial port (port=0x3f8, irq=4) |
| @item |
| NE2000 network adapter (port=0x300, irq=9) |
| @item |
| Dumb VGA (to print the @code{uncompressing Linux kernel} message) |
| @end itemize |
| |
| @chapter QEMU Internals |
| |
| @section QEMU compared to other emulators |
| |
| Like bochs [3], QEMU emulates an x86 CPU. But QEMU is much faster than |
| bochs as it uses dynamic compilation and because it uses the host MMU to |
| simulate the x86 MMU. The downside is that currently the emulation is |
| not as accurate as bochs (for example, you cannot currently run Windows |
| inside QEMU). |
| |
| Like Valgrind [2], QEMU does user space emulation and dynamic |
| translation. Valgrind is mainly a memory debugger while QEMU has no |
| support for it (QEMU could be used to detect out of bound memory |
| accesses as Valgrind, but it has no support to track uninitialised data |
| as Valgrind does). Valgrind dynamic translator generates better code |
| than QEMU (in particular it does register allocation) but it is closely |
| tied to an x86 host and target and has no support for precise exception |
| and system emulation. |
| |
| EM86 [4] is the closest project to user space QEMU (and QEMU still uses |
| some of its code, in particular the ELF file loader). EM86 was limited |
| to an alpha host and used a proprietary and slow interpreter (the |
| interpreter part of the FX!32 Digital Win32 code translator [5]). |
| |
| TWIN [6] is a Windows API emulator like Wine. It is less accurate than |
| Wine but includes a protected mode x86 interpreter to launch x86 Windows |
| executables. Such an approach as greater potential because most of the |
| Windows API is executed natively but it is far more difficult to develop |
| because all the data structures and function parameters exchanged |
| between the API and the x86 code must be converted. |
| |
| User mode Linux [7] was the only solution before QEMU to launch a Linux |
| kernel as a process while not needing any host kernel patches. However, |
| user mode Linux requires heavy kernel patches while QEMU accepts |
| unpatched Linux kernels. It would be interesting to compare the |
| performance of the two approaches. |
| |
| The new Plex86 [8] PC virtualizer is done in the same spirit as the QEMU |
| system emulator. It requires a patched Linux kernel to work (you cannot |
| launch the same kernel on your PC), but the patches are really small. As |
| it is a PC virtualizer (no emulation is done except for some priveledged |
| instructions), it has the potential of being faster than QEMU. The |
| downside is that a complicated (and potentially unsafe) kernel patch is |
| needed. |
| |
| @section Portable dynamic translation |
| |
| QEMU is a dynamic translator. When it first encounters a piece of code, |
| it converts it to the host instruction set. Usually dynamic translators |
| are very complicated and highly CPU dependent. QEMU uses some tricks |
| which make it relatively easily portable and simple while achieving good |
| performances. |
| |
| The basic idea is to split every x86 instruction into fewer simpler |
| instructions. Each simple instruction is implemented by a piece of C |
| code (see @file{op-i386.c}). Then a compile time tool (@file{dyngen}) |
| takes the corresponding object file (@file{op-i386.o}) to generate a |
| dynamic code generator which concatenates the simple instructions to |
| build a function (see @file{op-i386.h:dyngen_code()}). |
| |
| In essence, the process is similar to [1], but more work is done at |
| compile time. |
| |
| A key idea to get optimal performances is that constant parameters can |
| be passed to the simple operations. For that purpose, dummy ELF |
| relocations are generated with gcc for each constant parameter. Then, |
| the tool (@file{dyngen}) can locate the relocations and generate the |
| appriopriate C code to resolve them when building the dynamic code. |
| |
| That way, QEMU is no more difficult to port than a dynamic linker. |
| |
| To go even faster, GCC static register variables are used to keep the |
| state of the virtual CPU. |
| |
| @section Register allocation |
| |
| Since QEMU uses fixed simple instructions, no efficient register |
| allocation can be done. However, because RISC CPUs have a lot of |
| register, most of the virtual CPU state can be put in registers without |
| doing complicated register allocation. |
| |
| @section Condition code optimisations |
| |
| Good CPU condition codes emulation (@code{EFLAGS} register on x86) is a |
| critical point to get good performances. QEMU uses lazy condition code |
| evaluation: instead of computing the condition codes after each x86 |
| instruction, it just stores one operand (called @code{CC_SRC}), the |
| result (called @code{CC_DST}) and the type of operation (called |
| @code{CC_OP}). |
| |
| @code{CC_OP} is almost never explicitely set in the generated code |
| because it is known at translation time. |
| |
| In order to increase performances, a backward pass is performed on the |
| generated simple instructions (see |
| @code{translate-i386.c:optimize_flags()}). When it can be proved that |
| the condition codes are not needed by the next instructions, no |
| condition codes are computed at all. |
| |
| @section CPU state optimisations |
| |
| The x86 CPU has many internal states which change the way it evaluates |
| instructions. In order to achieve a good speed, the translation phase |
| considers that some state information of the virtual x86 CPU cannot |
| change in it. For example, if the SS, DS and ES segments have a zero |
| base, then the translator does not even generate an addition for the |
| segment base. |
| |
| [The FPU stack pointer register is not handled that way yet]. |
| |
| @section Translation cache |
| |
| A 2MByte cache holds the most recently used translations. For |
| simplicity, it is completely flushed when it is full. A translation unit |
| contains just a single basic block (a block of x86 instructions |
| terminated by a jump or by a virtual CPU state change which the |
| translator cannot deduce statically). |
| |
| @section Direct block chaining |
| |
| After each translated basic block is executed, QEMU uses the simulated |
| Program Counter (PC) and other cpu state informations (such as the CS |
| segment base value) to find the next basic block. |
| |
| In order to accelerate the most common cases where the new simulated PC |
| is known, QEMU can patch a basic block so that it jumps directly to the |
| next one. |
| |
| The most portable code uses an indirect jump. An indirect jump makes it |
| easier to make the jump target modification atomic. On some |
| architectures (such as PowerPC), the @code{JUMP} opcode is directly |
| patched so that the block chaining has no overhead. |
| |
| @section Self-modifying code and translated code invalidation |
| |
| Self-modifying code is a special challenge in x86 emulation because no |
| instruction cache invalidation is signaled by the application when code |
| is modified. |
| |
| When translated code is generated for a basic block, the corresponding |
| host page is write protected if it is not already read-only (with the |
| system call @code{mprotect()}). Then, if a write access is done to the |
| page, Linux raises a SEGV signal. QEMU then invalidates all the |
| translated code in the page and enables write accesses to the page. |
| |
| Correct translated code invalidation is done efficiently by maintaining |
| a linked list of every translated block contained in a given page. Other |
| linked lists are also maintained to undo direct block chaining. |
| |
| Althought the overhead of doing @code{mprotect()} calls is important, |
| most MSDOS programs can be emulated at reasonnable speed with QEMU and |
| DOSEMU. |
| |
| Note that QEMU also invalidates pages of translated code when it detects |
| that memory mappings are modified with @code{mmap()} or @code{munmap()}. |
| |
| @section Exception support |
| |
| longjmp() is used when an exception such as division by zero is |
| encountered. |
| |
| The host SIGSEGV and SIGBUS signal handlers are used to get invalid |
| memory accesses. The exact CPU state can be retrieved because all the |
| x86 registers are stored in fixed host registers. The simulated program |
| counter is found by retranslating the corresponding basic block and by |
| looking where the host program counter was at the exception point. |
| |
| The virtual CPU cannot retrieve the exact @code{EFLAGS} register because |
| in some cases it is not computed because of condition code |
| optimisations. It is not a big concern because the emulated code can |
| still be restarted in any cases. |
| |
| @section Linux system call translation |
| |
| QEMU includes a generic system call translator for Linux. It means that |
| the parameters of the system calls can be converted to fix the |
| endianness and 32/64 bit issues. The IOCTLs are converted with a generic |
| type description system (see @file{ioctls.h} and @file{thunk.c}). |
| |
| QEMU supports host CPUs which have pages bigger than 4KB. It records all |
| the mappings the process does and try to emulated the @code{mmap()} |
| system calls in cases where the host @code{mmap()} call would fail |
| because of bad page alignment. |
| |
| @section Linux signals |
| |
| Normal and real-time signals are queued along with their information |
| (@code{siginfo_t}) as it is done in the Linux kernel. Then an interrupt |
| request is done to the virtual CPU. When it is interrupted, one queued |
| signal is handled by generating a stack frame in the virtual CPU as the |
| Linux kernel does. The @code{sigreturn()} system call is emulated to return |
| from the virtual signal handler. |
| |
| Some signals (such as SIGALRM) directly come from the host. Other |
| signals are synthetized from the virtual CPU exceptions such as SIGFPE |
| when a division by zero is done (see @code{main.c:cpu_loop()}). |
| |
| The blocked signal mask is still handled by the host Linux kernel so |
| that most signal system calls can be redirected directly to the host |
| Linux kernel. Only the @code{sigaction()} and @code{sigreturn()} system |
| calls need to be fully emulated (see @file{signal.c}). |
| |
| @section clone() system call and threads |
| |
| The Linux clone() system call is usually used to create a thread. QEMU |
| uses the host clone() system call so that real host threads are created |
| for each emulated thread. One virtual CPU instance is created for each |
| thread. |
| |
| The virtual x86 CPU atomic operations are emulated with a global lock so |
| that their semantic is preserved. |
| |
| Note that currently there are still some locking issues in QEMU. In |
| particular, the translated cache flush is not protected yet against |
| reentrancy. |
| |
| @section Self-virtualization |
| |
| QEMU was conceived so that ultimately it can emulate itself. Althought |
| it is not very useful, it is an important test to show the power of the |
| emulator. |
| |
| Achieving self-virtualization is not easy because there may be address |
| space conflicts. QEMU solves this problem by being an executable ELF |
| shared object as the ld-linux.so ELF interpreter. That way, it can be |
| relocated at load time. |
| |
| @section MMU emulation |
| |
| For system emulation, QEMU uses the mmap() system call to emulate the |
| target CPU MMU. It works as long the emulated OS does not use an area |
| reserved by the host OS (such as the area above 0xc0000000 on x86 |
| Linux). |
| |
| It is planned to add a slower but more precise MMU emulation |
| with a software MMU. |
| |
| @section Bibliography |
| |
| @table @asis |
| |
| @item [1] |
| @url{http://citeseer.nj.nec.com/piumarta98optimizing.html}, Optimizing |
| direct threaded code by selective inlining (1998) by Ian Piumarta, Fabio |
| Riccardi. |
| |
| @item [2] |
| @url{http://developer.kde.org/~sewardj/}, Valgrind, an open-source |
| memory debugger for x86-GNU/Linux, by Julian Seward. |
| |
| @item [3] |
| @url{http://bochs.sourceforge.net/}, the Bochs IA-32 Emulator Project, |
| by Kevin Lawton et al. |
| |
| @item [4] |
| @url{http://www.cs.rose-hulman.edu/~donaldlf/em86/index.html}, the EM86 |
| x86 emulator on Alpha-Linux. |
| |
| @item [5] |
| @url{http://www.usenix.org/publications/library/proceedings/usenix-nt97/full_papers/chernoff/chernoff.pdf}, |
| DIGITAL FX!32: Running 32-Bit x86 Applications on Alpha NT, by Anton |
| Chernoff and Ray Hookway. |
| |
| @item [6] |
| @url{http://www.willows.com/}, Windows API library emulation from |
| Willows Software. |
| |
| @item [7] |
| @url{http://user-mode-linux.sourceforge.net/}, |
| The User-mode Linux Kernel. |
| |
| @item [8] |
| @url{http://www.plex86.org/}, |
| The new Plex86 project. |
| |
| @end table |
| |
| @chapter Regression Tests |
| |
| In the directory @file{tests/}, various interesting testing programs |
| are available. There are used for regression testing. |
| |
| @section @file{hello-i386} |
| |
| Very simple statically linked x86 program, just to test QEMU during a |
| port to a new host CPU. |
| |
| @section @file{hello-arm} |
| |
| Very simple statically linked ARM program, just to test QEMU during a |
| port to a new host CPU. |
| |
| @section @file{test-i386} |
| |
| This program executes most of the 16 bit and 32 bit x86 instructions and |
| generates a text output. It can be compared with the output obtained with |
| a real CPU or another emulator. The target @code{make test} runs this |
| program and a @code{diff} on the generated output. |
| |
| The Linux system call @code{modify_ldt()} is used to create x86 selectors |
| to test some 16 bit addressing and 32 bit with segmentation cases. |
| |
| The Linux system call @code{vm86()} is used to test vm86 emulation. |
| |
| Various exceptions are raised to test most of the x86 user space |
| exception reporting. |
| |
| @section @file{sha1} |
| |
| It is a simple benchmark. Care must be taken to interpret the results |
| because it mostly tests the ability of the virtual CPU to optimize the |
| @code{rol} x86 instruction and the condition code computations. |
| |