| #include "qemu/osdep.h" |
| #include "sysemu/sysemu.h" |
| #include "ui/keymaps.h" |
| #include "ui/input.h" |
| |
| #include "standard-headers/linux/input.h" |
| |
| #include "ui/input-keymap-linux-to-qcode.c" |
| #include "ui/input-keymap-qcode-to-qnum.c" |
| #include "ui/input-keymap-qnum-to-qcode.c" |
| #include "ui/input-keymap-qcode-to-linux.c" |
| |
| int qemu_input_linux_to_qcode(unsigned int lnx) |
| { |
| if (lnx >= qemu_input_map_linux_to_qcode_len) { |
| return 0; |
| } |
| return qemu_input_map_linux_to_qcode[lnx]; |
| } |
| |
| int qemu_input_key_value_to_number(const KeyValue *value) |
| { |
| if (value->type == KEY_VALUE_KIND_QCODE) { |
| if (value->u.qcode.data >= qemu_input_map_qcode_to_qnum_len) { |
| return 0; |
| } |
| return qemu_input_map_qcode_to_qnum[value->u.qcode.data]; |
| } else { |
| assert(value->type == KEY_VALUE_KIND_NUMBER); |
| return value->u.number.data; |
| } |
| } |
| |
| int qemu_input_key_number_to_qcode(unsigned int nr) |
| { |
| if (nr >= qemu_input_map_qnum_to_qcode_len) { |
| return 0; |
| } |
| return qemu_input_map_qnum_to_qcode[nr]; |
| } |
| |
| int qemu_input_key_value_to_qcode(const KeyValue *value) |
| { |
| if (value->type == KEY_VALUE_KIND_QCODE) { |
| return value->u.qcode.data; |
| } else { |
| assert(value->type == KEY_VALUE_KIND_NUMBER); |
| return qemu_input_key_number_to_qcode(value->u.number.data); |
| } |
| } |
| |
| int qemu_input_key_value_to_scancode(const KeyValue *value, bool down, |
| int *codes) |
| { |
| int keycode = qemu_input_key_value_to_number(value); |
| int count = 0; |
| |
| if (value->type == KEY_VALUE_KIND_QCODE && |
| value->u.qcode.data == Q_KEY_CODE_PAUSE) { |
| /* specific case */ |
| int v = down ? 0 : 0x80; |
| codes[count++] = 0xe1; |
| codes[count++] = 0x1d | v; |
| codes[count++] = 0x45 | v; |
| return count; |
| } |
| if (keycode & SCANCODE_GREY) { |
| codes[count++] = SCANCODE_EMUL0; |
| keycode &= ~SCANCODE_GREY; |
| } |
| if (!down) { |
| keycode |= SCANCODE_UP; |
| } |
| codes[count++] = keycode; |
| |
| return count; |
| } |