| #include "qemu/osdep.h" | |
| #include "qemu/error-report.h" | |
| #include "qemu/module.h" | |
| #include "qapi/error.h" | |
| #include "ui/console.h" | |
| #include "ui/egl-helpers.h" | |
| #include "ui/egl-context.h" | |
| #include "ui/shader.h" | |
| typedef struct egl_dpy { | |
| DisplayChangeListener dcl; | |
| DisplayGLCtx *ctx; | |
| DisplaySurface *ds; | |
| QemuGLShader *gls; | |
| egl_fb guest_fb; | |
| egl_fb cursor_fb; | |
| egl_fb blit_fb; | |
| bool y_0_top; | |
| uint32_t pos_x; | |
| uint32_t pos_y; | |
| } egl_dpy; | |
| static GPtrArray *egl_dpys; | |
| /* ------------------------------------------------------------------ */ | |
| static void egl_refresh(DisplayChangeListener *dcl) | |
| { | |
| qemu_console_hw_update(dcl->con); | |
| } | |
| static void egl_gfx_update(DisplayChangeListener *dcl, | |
| int x, int y, int w, int h) | |
| { | |
| } | |
| static void egl_gfx_switch(DisplayChangeListener *dcl, | |
| struct DisplaySurface *new_surface) | |
| { | |
| egl_dpy *edpy = container_of(dcl, egl_dpy, dcl); | |
| edpy->ds = new_surface; | |
| } | |
| static QEMUGLContext egl_create_context(DisplayGLCtx *dgc, | |
| QEMUGLParams *params) | |
| { | |
| return qemu_egl_create_context(dgc, params, qemu_egl_rn_ctx); | |
| } | |
| static void egl_scanout_disable(DisplayChangeListener *dcl) | |
| { | |
| egl_dpy *edpy = container_of(dcl, egl_dpy, dcl); | |
| eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, | |
| EGL_NO_SURFACE, qemu_egl_rn_ctx); | |
| egl_fb_destroy(&edpy->guest_fb); | |
| egl_fb_destroy(&edpy->blit_fb); | |
| } | |
| static void egl_scanout_texture(DisplayChangeListener *dcl, | |
| uint32_t backing_id, | |
| bool backing_y_0_top, | |
| uint32_t backing_width, | |
| uint32_t backing_height, | |
| uint32_t x, uint32_t y, | |
| uint32_t w, uint32_t h, | |
| void *d3d_tex2d) | |
| { | |
| egl_dpy *edpy = container_of(dcl, egl_dpy, dcl); | |
| edpy->y_0_top = backing_y_0_top; | |
| eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, | |
| EGL_NO_SURFACE, qemu_egl_rn_ctx); | |
| /* source framebuffer */ | |
| egl_fb_setup_for_tex(&edpy->guest_fb, | |
| backing_width, backing_height, backing_id, false); | |
| /* dest framebuffer */ | |
| if (edpy->blit_fb.width != backing_width || | |
| edpy->blit_fb.height != backing_height) { | |
| egl_fb_destroy(&edpy->blit_fb); | |
| egl_fb_setup_new_tex(&edpy->blit_fb, backing_width, backing_height); | |
| } | |
| } | |
| #ifdef CONFIG_GBM | |
| static void egl_scanout_dmabuf(DisplayChangeListener *dcl, | |
| QemuDmaBuf *dmabuf) | |
| { | |
| uint32_t width, height, texture; | |
| eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, | |
| EGL_NO_SURFACE, qemu_egl_rn_ctx); | |
| egl_dmabuf_import_texture(dmabuf); | |
| texture = qemu_dmabuf_get_texture(dmabuf); | |
| if (!texture) { | |
| return; | |
| } | |
| width = qemu_dmabuf_get_width(dmabuf); | |
| height = qemu_dmabuf_get_height(dmabuf); | |
| egl_scanout_texture(dcl, texture, false, width, height, 0, 0, | |
| width, height, NULL); | |
| } | |
| static void egl_cursor_dmabuf(DisplayChangeListener *dcl, | |
| QemuDmaBuf *dmabuf, bool have_hot, | |
| uint32_t hot_x, uint32_t hot_y) | |
| { | |
| uint32_t width, height, texture; | |
| egl_dpy *edpy = container_of(dcl, egl_dpy, dcl); | |
| eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, | |
| EGL_NO_SURFACE, qemu_egl_rn_ctx); | |
| if (dmabuf) { | |
| egl_dmabuf_import_texture(dmabuf); | |
| texture = qemu_dmabuf_get_texture(dmabuf); | |
| if (!texture) { | |
| return; | |
| } | |
| width = qemu_dmabuf_get_width(dmabuf); | |
| height = qemu_dmabuf_get_height(dmabuf); | |
| egl_fb_setup_for_tex(&edpy->cursor_fb, width, height, texture, false); | |
| } else { | |
| egl_fb_destroy(&edpy->cursor_fb); | |
| } | |
| } | |
| static void egl_release_dmabuf(DisplayChangeListener *dcl, | |
| QemuDmaBuf *dmabuf) | |
| { | |
| eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, | |
| EGL_NO_SURFACE, qemu_egl_rn_ctx); | |
| egl_dmabuf_release_texture(dmabuf); | |
| } | |
| #endif | |
| static void egl_cursor_position(DisplayChangeListener *dcl, | |
| uint32_t pos_x, uint32_t pos_y) | |
| { | |
| egl_dpy *edpy = container_of(dcl, egl_dpy, dcl); | |
| edpy->pos_x = pos_x; | |
| edpy->pos_y = pos_y; | |
| } | |
| static void egl_scanout_flush(DisplayChangeListener *dcl, | |
| uint32_t x, uint32_t y, | |
| uint32_t w, uint32_t h) | |
| { | |
| egl_dpy *edpy = container_of(dcl, egl_dpy, dcl); | |
| if (!edpy->guest_fb.texture || !edpy->ds) { | |
| return; | |
| } | |
| assert(surface_format(edpy->ds) == PIXMAN_x8r8g8b8); | |
| eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, | |
| EGL_NO_SURFACE, qemu_egl_rn_ctx); | |
| if (edpy->cursor_fb.texture) { | |
| /* have cursor -> render using textures */ | |
| egl_texture_blit(edpy->gls, &edpy->blit_fb, &edpy->guest_fb, | |
| !edpy->y_0_top); | |
| egl_texture_blend(edpy->gls, &edpy->blit_fb, &edpy->cursor_fb, | |
| !edpy->y_0_top, edpy->pos_x, edpy->pos_y, | |
| 1.0, 1.0); | |
| } else { | |
| /* no cursor -> use simple framebuffer blit */ | |
| egl_fb_blit(&edpy->blit_fb, &edpy->guest_fb, edpy->y_0_top); | |
| } | |
| egl_fb_read(edpy->ds, &edpy->blit_fb); | |
| qemu_console_update(edpy->dcl.con, x, y, w, h); | |
| } | |
| static const DisplayChangeListenerOps egl_ops = { | |
| .dpy_name = "egl-headless", | |
| .dpy_refresh = egl_refresh, | |
| .dpy_gfx_update = egl_gfx_update, | |
| .dpy_gfx_switch = egl_gfx_switch, | |
| .dpy_gl_scanout_disable = egl_scanout_disable, | |
| .dpy_gl_scanout_texture = egl_scanout_texture, | |
| #ifdef CONFIG_GBM | |
| .dpy_gl_scanout_dmabuf = egl_scanout_dmabuf, | |
| .dpy_gl_cursor_dmabuf = egl_cursor_dmabuf, | |
| .dpy_gl_release_dmabuf = egl_release_dmabuf, | |
| #endif | |
| .dpy_gl_cursor_position = egl_cursor_position, | |
| .dpy_gl_update = egl_scanout_flush, | |
| }; | |
| static bool | |
| egl_is_compatible_dcl(DisplayGLCtx *dgc, | |
| DisplayChangeListener *dcl) | |
| { | |
| if (!dcl->ops->dpy_gl_update) { | |
| /* | |
| * egl-headless is compatible with all 2d listeners, as it blits the GL | |
| * updates on the 2d console surface. | |
| */ | |
| return true; | |
| } | |
| return dcl->ops == &egl_ops; | |
| } | |
| static const DisplayGLCtxOps eglctx_ops = { | |
| .dpy_gl_ctx_is_compatible_dcl = egl_is_compatible_dcl, | |
| .dpy_gl_ctx_create = egl_create_context, | |
| .dpy_gl_ctx_destroy = qemu_egl_destroy_context, | |
| .dpy_gl_ctx_make_current = qemu_egl_make_context_current, | |
| }; | |
| static void early_egl_headless_init(DisplayOptions *opts) | |
| { | |
| DisplayGLMode mode = DISPLAY_GL_MODE_ON; | |
| if (opts->has_gl) { | |
| mode = opts->gl; | |
| } | |
| egl_init(opts->u.egl_headless.rendernode, mode, &error_fatal); | |
| } | |
| static void egl_headless_init(DisplayState *ds, DisplayOptions *opts) | |
| { | |
| QemuConsole *con; | |
| egl_dpy *edpy; | |
| int idx; | |
| egl_dpys = g_ptr_array_new(); | |
| eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, | |
| EGL_NO_SURFACE, qemu_egl_rn_ctx); | |
| for (idx = 0;; idx++) { | |
| DisplayGLCtx *ctx; | |
| con = qemu_console_lookup_by_index(idx); | |
| if (!con || !qemu_console_is_graphic(con)) { | |
| break; | |
| } | |
| edpy = g_new0(egl_dpy, 1); | |
| edpy->gls = qemu_gl_init_shader(); | |
| ctx = g_new0(DisplayGLCtx, 1); | |
| ctx->ops = &eglctx_ops; | |
| edpy->ctx = ctx; | |
| qemu_console_set_display_gl_ctx(con, ctx); | |
| qemu_console_register_listener(con, &edpy->dcl, &egl_ops); | |
| g_ptr_array_add(egl_dpys, edpy); | |
| } | |
| } | |
| static void egl_headless_cleanup(void) | |
| { | |
| if (!egl_dpys) { | |
| return; | |
| } | |
| eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, | |
| EGL_NO_SURFACE, qemu_egl_rn_ctx); | |
| for (guint i = 0; i < egl_dpys->len; i++) { | |
| egl_dpy *edpy = g_ptr_array_index(egl_dpys, i); | |
| qemu_console_unregister_listener(&edpy->dcl); | |
| qemu_console_set_display_gl_ctx(edpy->dcl.con, NULL); | |
| egl_fb_destroy(&edpy->guest_fb); | |
| egl_fb_destroy(&edpy->cursor_fb); | |
| egl_fb_destroy(&edpy->blit_fb); | |
| qemu_gl_fini_shader(edpy->gls); | |
| g_free(edpy->ctx); | |
| g_free(edpy); | |
| } | |
| g_clear_pointer(&egl_dpys, g_ptr_array_unref); | |
| egl_cleanup(); | |
| } | |
| static QemuDisplay qemu_display_egl = { | |
| .type = DISPLAY_TYPE_EGL_HEADLESS, | |
| .early_init = early_egl_headless_init, | |
| .init = egl_headless_init, | |
| .cleanup = egl_headless_cleanup, | |
| }; | |
| static void register_egl(void) | |
| { | |
| qemu_display_register(&qemu_display_egl); | |
| } | |
| type_init(register_egl); | |
| module_dep("ui-opengl"); |