| /* | |
| * QEMU graphical console -- opengl helper bits | |
| * | |
| * Copyright (c) 2014 Red Hat | |
| * | |
| * Authors: | |
| * Gerd Hoffmann <kraxel@redhat.com> | |
| * | |
| * Permission is hereby granted, free of charge, to any person obtaining a copy | |
| * of this software and associated documentation files (the "Software"), to deal | |
| * in the Software without restriction, including without limitation the rights | |
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
| * copies of the Software, and to permit persons to whom the Software is | |
| * furnished to do so, subject to the following conditions: | |
| * | |
| * The above copyright notice and this permission notice shall be included in | |
| * all copies or substantial portions of the Software. | |
| * | |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |
| * THE SOFTWARE. | |
| */ | |
| #include "qemu/osdep.h" | |
| #include <epoxy/gl.h> | |
| #include "qemu/error-report.h" | |
| #include "ui/console.h" | |
| #include "ui/shader.h" | |
| /* ---------------------------------------------------------------------- */ | |
| static bool map_format(pixman_format_code_t format, | |
| GLenum *glformat, GLenum *gltype) | |
| { | |
| switch (format) { | |
| case PIXMAN_BE_b8g8r8x8: | |
| case PIXMAN_BE_b8g8r8a8: | |
| *glformat = GL_BGRA_EXT; | |
| *gltype = GL_UNSIGNED_BYTE; | |
| return true; | |
| case PIXMAN_BE_x8r8g8b8: | |
| case PIXMAN_BE_a8r8g8b8: | |
| *glformat = GL_RGBA; | |
| *gltype = GL_UNSIGNED_BYTE; | |
| return true; | |
| case PIXMAN_r5g6b5: | |
| *glformat = GL_RGB; | |
| *gltype = GL_UNSIGNED_SHORT_5_6_5; | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| bool console_gl_check_format(DisplayChangeListener *dcl, | |
| pixman_format_code_t format) | |
| { | |
| GLenum glformat; | |
| GLenum gltype; | |
| return map_format(format, &glformat, &gltype); | |
| } | |
| void surface_gl_create_texture(QemuGLShader *gls, | |
| DisplaySurface *surface) | |
| { | |
| GLenum glformat; | |
| GLenum gltype; | |
| assert(gls); | |
| assert(QEMU_IS_ALIGNED(surface_stride(surface), surface_bytes_per_pixel(surface))); | |
| if (surface->texture) { | |
| return; | |
| } | |
| assert(map_format(surface_format(surface), &glformat, &gltype)); | |
| glGenTextures(1, &surface->texture); | |
| glEnable(GL_TEXTURE_2D); | |
| glBindTexture(GL_TEXTURE_2D, surface->texture); | |
| glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, | |
| surface_stride(surface) / surface_bytes_per_pixel(surface)); | |
| if (epoxy_is_desktop_gl()) { | |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, | |
| surface_width(surface), surface_height(surface), 0, | |
| glformat, gltype, surface_data(surface)); | |
| } else { | |
| glTexImage2D(GL_TEXTURE_2D, 0, glformat, | |
| surface_width(surface), surface_height(surface), 0, | |
| glformat, gltype, surface_data(surface)); | |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ONE); | |
| } | |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
| } | |
| bool surface_gl_create_texture_from_fd(DisplaySurface *surface, | |
| int fd, GLuint *texture, | |
| GLuint *mem_obj) | |
| { | |
| unsigned long size = surface_stride(surface) * surface_height(surface); | |
| GLenum err = glGetError(); | |
| *texture = 0; | |
| *mem_obj = 0; | |
| if (!epoxy_has_gl_extension("GL_EXT_memory_object") || | |
| !epoxy_has_gl_extension("GL_EXT_memory_object_fd")) { | |
| error_report("spice: required OpenGL extensions not supported: " | |
| "GL_EXT_memory_object and GL_EXT_memory_object_fd"); | |
| return false; | |
| } | |
| #ifdef GL_EXT_memory_object_fd | |
| glCreateMemoryObjectsEXT(1, mem_obj); | |
| glImportMemoryFdEXT(*mem_obj, size, GL_HANDLE_TYPE_OPAQUE_FD_EXT, fd); | |
| err = glGetError(); | |
| if (err != GL_NO_ERROR) { | |
| error_report("spice: cannot import memory object from fd"); | |
| goto cleanup_mem; | |
| } | |
| glGenTextures(1, texture); | |
| glBindTexture(GL_TEXTURE_2D, *texture); | |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_TILING_EXT, GL_LINEAR_TILING_EXT); | |
| glTexStorageMem2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8, surface_width(surface), | |
| surface_height(surface), *mem_obj, 0); | |
| err = glGetError(); | |
| if (err != GL_NO_ERROR) { | |
| error_report("spice: cannot create texture from memory object"); | |
| goto cleanup_tex_and_mem; | |
| } | |
| return true; | |
| cleanup_tex_and_mem: | |
| glDeleteTextures(1, texture); | |
| cleanup_mem: | |
| glDeleteMemoryObjectsEXT(1, mem_obj); | |
| #endif | |
| return false; | |
| } | |
| void surface_gl_update_texture(QemuGLShader *gls, | |
| DisplaySurface *surface, | |
| int x, int y, int w, int h) | |
| { | |
| uint8_t *data = (void *)surface_data(surface); | |
| GLenum glformat; | |
| GLenum gltype; | |
| assert(gls); | |
| assert(map_format(surface_format(surface), &glformat, &gltype)); | |
| if (surface->texture) { | |
| glBindTexture(GL_TEXTURE_2D, surface->texture); | |
| glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, | |
| surface_stride(surface) | |
| / surface_bytes_per_pixel(surface)); | |
| glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h, glformat, gltype, | |
| data + surface_stride(surface) * y | |
| + surface_bytes_per_pixel(surface) * x); | |
| } | |
| } | |
| void surface_gl_render_texture(QemuGLShader *gls, | |
| DisplaySurface *surface) | |
| { | |
| assert(gls); | |
| glClearColor(0.1f, 0.1f, 0.1f, 0.0f); | |
| glClear(GL_COLOR_BUFFER_BIT); | |
| qemu_gl_run_texture_blit(gls, false); | |
| } | |
| void surface_gl_destroy_texture(QemuGLShader *gls, | |
| DisplaySurface *surface) | |
| { | |
| if (!surface || !surface->texture) { | |
| return; | |
| } | |
| glDeleteTextures(1, &surface->texture); | |
| surface->texture = 0; | |
| } | |
| void surface_gl_setup_viewport(QemuGLShader *gls, | |
| DisplaySurface *surface, | |
| int ww, int wh) | |
| { | |
| int gw, gh, stripe; | |
| float sw, sh; | |
| assert(gls); | |
| gw = surface_width(surface); | |
| gh = surface_height(surface); | |
| sw = (float)ww/gw; | |
| sh = (float)wh/gh; | |
| if (sw < sh) { | |
| stripe = wh - wh*sw/sh; | |
| glViewport(0, stripe / 2, ww, wh - stripe); | |
| } else { | |
| stripe = ww - ww*sh/sw; | |
| glViewport(stripe / 2, 0, ww - stripe, wh); | |
| } | |
| } |