| /* | |
| * QEMU System Emulator | |
| * | |
| * Copyright (c) 2003-2020 Fabrice Bellard | |
| * | |
| * Permission is hereby granted, free of charge, to any person obtaining a copy | |
| * of this software and associated documentation files (the "Software"), to deal | |
| * in the Software without restriction, including without limitation the rights | |
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
| * copies of the Software, and to permit persons to whom the Software is | |
| * furnished to do so, subject to the following conditions: | |
| * | |
| * The above copyright notice and this permission notice shall be included in | |
| * all copies or substantial portions of the Software. | |
| * | |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |
| * THE SOFTWARE. | |
| */ | |
| #include "qemu/osdep.h" | |
| #include "qemu-main.h" | |
| #include "qemu/main-loop.h" | |
| #include "system/replay.h" | |
| #include "system/system.h" | |
| #ifdef CONFIG_SDL | |
| /* | |
| * SDL insists on wrapping the main() function with its own implementation on | |
| * some platforms; it does so via a macro that renames our main function, so | |
| * <SDL.h> must be #included here even with no SDL code called from this file. | |
| */ | |
| #include <SDL.h> | |
| #endif | |
| #ifdef CONFIG_DARWIN | |
| #include <CoreFoundation/CoreFoundation.h> | |
| #endif | |
| static void *qemu_default_main(void *opaque) | |
| { | |
| int status; | |
| replay_mutex_lock(); | |
| bql_lock(); | |
| status = qemu_main_loop(); | |
| qemu_cleanup(status); | |
| bql_unlock(); | |
| replay_mutex_unlock(); | |
| exit(status); | |
| } | |
| int (*qemu_main)(void); | |
| #ifdef CONFIG_DARWIN | |
| static int os_darwin_cfrunloop_main(void) | |
| { | |
| CFRunLoopRun(); | |
| g_assert_not_reached(); | |
| } | |
| int (*qemu_main)(void) = os_darwin_cfrunloop_main; | |
| #endif | |
| int main(int argc, char **argv) | |
| { | |
| qemu_init(argc, argv); | |
| /* | |
| * qemu_init acquires the BQL and replay mutex lock. BQL is acquired when | |
| * initializing cpus, to block associated threads until initialization is | |
| * complete. Replay_mutex lock is acquired on initialization, because it | |
| * must be held when configuring icount_mode. | |
| * | |
| * On MacOS, qemu main event loop runs in a background thread, as main | |
| * thread must be reserved for UI. Thus, we need to transfer lock ownership, | |
| * and the simplest way to do that is to release them, and reacquire them | |
| * from qemu_default_main. | |
| */ | |
| bql_unlock(); | |
| replay_mutex_unlock(); | |
| if (qemu_main) { | |
| QemuThread main_loop_thread; | |
| qemu_thread_create(&main_loop_thread, "qemu_main", | |
| qemu_default_main, NULL, QEMU_THREAD_DETACHED); | |
| return qemu_main(); | |
| } else { | |
| qemu_default_main(NULL); | |
| g_assert_not_reached(); | |
| } | |
| } |