| (RDMA: Remote Direct Memory Access) | |
| RDMA Live Migration Specification, Version # 1 | |
| ============================================== | |
| Wiki: https://wiki.qemu.org/Features/RDMALiveMigration | |
| Github: git@github.com:hinesmr/qemu.git, 'rdma' branch | |
| Copyright (C) 2013 Michael R. Hines <mrhines@us.ibm.com> | |
| An *exhaustive* paper (2010) shows additional performance details | |
| linked on the QEMU wiki above. | |
| Contents: | |
| ========= | |
| * Introduction | |
| * Before running | |
| * Running | |
| * Performance | |
| * RDMA Migration Protocol Description | |
| * Versioning and Capabilities | |
| * QEMUFileRDMA Interface | |
| * Migration of VM's ram | |
| * Error handling | |
| * TODO | |
| Introduction: | |
| ============= | |
| RDMA helps make your migration more deterministic under heavy load because | |
| of the significantly lower latency and higher throughput over TCP/IP. This is | |
| because the RDMA I/O architecture reduces the number of interrupts and | |
| data copies by bypassing the host networking stack. In particular, a TCP-based | |
| migration, under certain types of memory-bound workloads, may take a more | |
| unpredictable amount of time to complete the migration if the amount of | |
| memory tracked during each live migration iteration round cannot keep pace | |
| with the rate of dirty memory produced by the workload. | |
| RDMA currently comes in two flavors: both Ethernet based (RoCE, or RDMA | |
| over Converged Ethernet) as well as Infiniband-based. This implementation of | |
| migration using RDMA is capable of using both technologies because of | |
| the use of the OpenFabrics OFED software stack that abstracts out the | |
| programming model irrespective of the underlying hardware. | |
| Refer to openfabrics.org or your respective RDMA hardware vendor for | |
| an understanding on how to verify that you have the OFED software stack | |
| installed in your environment. You should be able to successfully link | |
| against the "librdmacm" and "libibverbs" libraries and development headers | |
| for a working build of QEMU to run successfully using RDMA Migration. | |
| BEFORE RUNNING: | |
| =============== | |
| Use of RDMA during migration requires pinning and registering memory | |
| with the hardware. This means that memory must be physically resident | |
| before the hardware can transmit that memory to another machine. | |
| If this is not acceptable for your application or product, then the use | |
| of RDMA migration may in fact be harmful to co-located VMs or other | |
| software on the machine if there is not sufficient memory available to | |
| relocate the entire footprint of the virtual machine. If so, then the | |
| use of RDMA is discouraged and it is recommended to use standard TCP migration. | |
| Experimental: Next, decide if you want dynamic page registration. | |
| For example, if you have an 8GB RAM virtual machine, but only 1GB | |
| is in active use, then enabling this feature will cause all 8GB to | |
| be pinned and resident in memory. This feature mostly affects the | |
| bulk-phase round of the migration and can be enabled for extremely | |
| high-performance RDMA hardware using the following command: | |
| QEMU Monitor Command: | |
| $ migrate_set_capability rdma-pin-all on # disabled by default | |
| Performing this action will cause all 8GB to be pinned, so if that's | |
| not what you want, then please ignore this step altogether. | |
| On the other hand, this will also significantly speed up the bulk round | |
| of the migration, which can greatly reduce the "total" time of your migration. | |
| Example performance of this using an idle VM in the previous example | |
| can be found in the "Performance" section. | |
| Note: for very large virtual machines (hundreds of GBs), pinning all | |
| *all* of the memory of your virtual machine in the kernel is very expensive | |
| may extend the initial bulk iteration time by many seconds, | |
| and thus extending the total migration time. However, this will not | |
| affect the determinism or predictability of your migration you will | |
| still gain from the benefits of advanced pinning with RDMA. | |
| RUNNING: | |
| ======== | |
| First, set the migration speed to match your hardware's capabilities: | |
| QEMU Monitor Command: | |
| $ migrate_set_parameter max-bandwidth 40g # or whatever is the MAX of your RDMA device | |
| Next, on the destination machine, add the following to the QEMU command line: | |
| qemu ..... -incoming rdma:host:port | |
| Finally, perform the actual migration on the source machine: | |
| QEMU Monitor Command: | |
| $ migrate -d rdma:host:port | |
| PERFORMANCE | |
| =========== | |
| Here is a brief summary of total migration time and downtime using RDMA: | |
| Using a 40gbps infiniband link performing a worst-case stress test, | |
| using an 8GB RAM virtual machine: | |
| Using the following command: | |
| $ apt-get install stress | |
| $ stress --vm-bytes 7500M --vm 1 --vm-keep | |
| 1. Migration throughput: 26 gigabits/second. | |
| 2. Downtime (stop time) varies between 15 and 100 milliseconds. | |
| EFFECTS of memory registration on bulk phase round: | |
| For example, in the same 8GB RAM example with all 8GB of memory in | |
| active use and the VM itself is completely idle using the same 40 gbps | |
| infiniband link: | |
| 1. rdma-pin-all disabled total time: approximately 7.5 seconds @ 9.5 Gbps | |
| 2. rdma-pin-all enabled total time: approximately 4 seconds @ 26 Gbps | |
| These numbers would of course scale up to whatever size virtual machine | |
| you have to migrate using RDMA. | |
| Enabling this feature does *not* have any measurable affect on | |
| migration *downtime*. This is because, without this feature, all of the | |
| memory will have already been registered already in advance during | |
| the bulk round and does not need to be re-registered during the successive | |
| iteration rounds. | |
| RDMA Protocol Description: | |
| ========================== | |
| Migration with RDMA is separated into two parts: | |
| 1. The transmission of the pages using RDMA | |
| 2. Everything else (a control channel is introduced) | |
| "Everything else" is transmitted using a formal | |
| protocol now, consisting of infiniband SEND messages. | |
| An infiniband SEND message is the standard ibverbs | |
| message used by applications of infiniband hardware. | |
| The only difference between a SEND message and an RDMA | |
| message is that SEND messages cause notifications | |
| to be posted to the completion queue (CQ) on the | |
| infiniband receiver side, whereas RDMA messages (used | |
| for VM's ram) do not (to behave like an actual DMA). | |
| Messages in infiniband require two things: | |
| 1. registration of the memory that will be transmitted | |
| 2. (SEND only) work requests to be posted on both | |
| sides of the network before the actual transmission | |
| can occur. | |
| RDMA messages are much easier to deal with. Once the memory | |
| on the receiver side is registered and pinned, we're | |
| basically done. All that is required is for the sender | |
| side to start dumping bytes onto the link. | |
| (Memory is not released from pinning until the migration | |
| completes, given that RDMA migrations are very fast.) | |
| SEND messages require more coordination because the | |
| receiver must have reserved space (using a receive | |
| work request) on the receive queue (RQ) before QEMUFileRDMA | |
| can start using them to carry all the bytes as | |
| a control transport for migration of device state. | |
| To begin the migration, the initial connection setup is | |
| as follows (migration-rdma.c): | |
| 1. Receiver and Sender are started (command line or libvirt): | |
| 2. Both sides post two RQ work requests | |
| 3. Receiver does listen() | |
| 4. Sender does connect() | |
| 5. Receiver accept() | |
| 6. Check versioning and capabilities (described later) | |
| At this point, we define a control channel on top of SEND messages | |
| which is described by a formal protocol. Each SEND message has a | |
| header portion and a data portion (but together are transmitted | |
| as a single SEND message). | |
| Header: | |
| * Length (of the data portion, uint32, network byte order) | |
| * Type (what command to perform, uint32, network byte order) | |
| * Repeat (Number of commands in data portion, same type only) | |
| The 'Repeat' field is here to support future multiple page registrations | |
| in a single message without any need to change the protocol itself | |
| so that the protocol is compatible against multiple versions of QEMU. | |
| Version #1 requires that all server implementations of the protocol must | |
| check this field and register all requests found in the array of commands located | |
| in the data portion and return an equal number of results in the response. | |
| The maximum number of repeats is hard-coded to 4096. This is a conservative | |
| limit based on the maximum size of a SEND message along with empirical | |
| observations on the maximum future benefit of simultaneous page registrations. | |
| The 'type' field has 12 different command values: | |
| 1. Unused | |
| 2. Error (sent to the source during bad things) | |
| 3. Ready (control-channel is available) | |
| 4. QEMU File (for sending non-live device state) | |
| 5. RAM Blocks request (used right after connection setup) | |
| 6. RAM Blocks result (used right after connection setup) | |
| 7. Compress page (zap zero page and skip registration) | |
| 8. Register request (dynamic chunk registration) | |
| 9. Register result ('rkey' to be used by sender) | |
| 10. Register finished (registration for current iteration finished) | |
| 11. Unregister request (unpin previously registered memory) | |
| 12. Unregister finished (confirmation that unpin completed) | |
| A single control message, as hinted above, can contain within the data | |
| portion an array of many commands of the same type. If there is more than | |
| one command, then the 'repeat' field will be greater than 1. | |
| After connection setup, message 5 & 6 are used to exchange ram block | |
| information and optionally pin all the memory if requested by the user. | |
| After ram block exchange is completed, we have two protocol-level | |
| functions, responsible for communicating control-channel commands | |
| using the above list of values: | |
| Logically: | |
| qemu_rdma_exchange_recv(header, expected command type) | |
| 1. We transmit a READY command to let the sender know that | |
| we are *ready* to receive some data bytes on the control channel. | |
| 2. Before attempting to receive the expected command, we post another | |
| RQ work request to replace the one we just used up. | |
| 3. Block on a CQ event channel and wait for the SEND to arrive. | |
| 4. When the send arrives, librdmacm will unblock us. | |
| 5. Verify that the command-type and version received matches the one we expected. | |
| qemu_rdma_exchange_send(header, data, optional response header & data): | |
| 1. Block on the CQ event channel waiting for a READY command | |
| from the receiver to tell us that the receiver | |
| is *ready* for us to transmit some new bytes. | |
| 2. Optionally: if we are expecting a response from the command | |
| (that we have not yet transmitted), let's post an RQ | |
| work request to receive that data a few moments later. | |
| 3. When the READY arrives, librdmacm will | |
| unblock us and we immediately post a RQ work request | |
| to replace the one we just used up. | |
| 4. Now, we can actually post the work request to SEND | |
| the requested command type of the header we were asked for. | |
| 5. Optionally, if we are expecting a response (as before), | |
| we block again and wait for that response using the additional | |
| work request we previously posted. (This is used to carry | |
| 'Register result' commands #6 back to the sender which | |
| hold the rkey need to perform RDMA. Note that the virtual address | |
| corresponding to this rkey was already exchanged at the beginning | |
| of the connection (described below). | |
| All of the remaining command types (not including 'ready') | |
| described above all use the aforementioned two functions to do the hard work: | |
| 1. After connection setup, RAMBlock information is exchanged using | |
| this protocol before the actual migration begins. This information includes | |
| a description of each RAMBlock on the server side as well as the virtual addresses | |
| and lengths of each RAMBlock. This is used by the client to determine the | |
| start and stop locations of chunks and how to register them dynamically | |
| before performing the RDMA operations. | |
| 2. During runtime, once a 'chunk' becomes full of pages ready to | |
| be sent with RDMA, the registration commands are used to ask the | |
| other side to register the memory for this chunk and respond | |
| with the result (rkey) of the registration. | |
| 3. Also, the QEMUFile interfaces also call these functions (described below) | |
| when transmitting non-live state, such as devices or to send | |
| its own protocol information during the migration process. | |
| 4. Finally, zero pages are only checked if a page has not yet been registered | |
| using chunk registration (or not checked at all and unconditionally | |
| written if chunk registration is disabled. This is accomplished using | |
| the "Compress" command listed above. If the page *has* been registered | |
| then we check the entire chunk for zero. Only if the entire chunk is | |
| zero, then we send a compress command to zap the page on the other side. | |
| Versioning and Capabilities | |
| =========================== | |
| Current version of the protocol is version #1. | |
| The same version applies to both for protocol traffic and capabilities | |
| negotiation. (i.e. There is only one version number that is referred to | |
| by all communication). | |
| librdmacm provides the user with a 'private data' area to be exchanged | |
| at connection-setup time before any infiniband traffic is generated. | |
| Header: | |
| * Version (protocol version validated before send/recv occurs), | |
| uint32, network byte order | |
| * Flags (bitwise OR of each capability), | |
| uint32, network byte order | |
| There is no data portion of this header right now, so there is | |
| no length field. The maximum size of the 'private data' section | |
| is only 192 bytes per the Infiniband specification, so it's not | |
| very useful for data anyway. This structure needs to remain small. | |
| This private data area is a convenient place to check for protocol | |
| versioning because the user does not need to register memory to | |
| transmit a few bytes of version information. | |
| This is also a convenient place to negotiate capabilities | |
| (like dynamic page registration). | |
| If the version is invalid, we throw an error. | |
| If the version is new, we only negotiate the capabilities that the | |
| requested version is able to perform and ignore the rest. | |
| Currently there is only one capability in Version #1: dynamic page registration | |
| Finally: Negotiation happens with the Flags field: If the primary-VM | |
| sets a flag, but the destination does not support this capability, it | |
| will return a zero-bit for that flag and the primary-VM will understand | |
| that as not being an available capability and will thus disable that | |
| capability on the primary-VM side. | |
| QEMUFileRDMA Interface: | |
| ======================= | |
| QEMUFileRDMA introduces a couple of new functions: | |
| 1. qemu_rdma_get_buffer() (QEMUFileOps rdma_read_ops) | |
| 2. qemu_rdma_put_buffer() (QEMUFileOps rdma_write_ops) | |
| These two functions are very short and simply use the protocol | |
| describe above to deliver bytes without changing the upper-level | |
| users of QEMUFile that depend on a bytestream abstraction. | |
| Finally, how do we handoff the actual bytes to get_buffer()? | |
| Again, because we're trying to "fake" a bytestream abstraction | |
| using an analogy not unlike individual UDP frames, we have | |
| to hold on to the bytes received from control-channel's SEND | |
| messages in memory. | |
| Each time we receive a complete "QEMU File" control-channel | |
| message, the bytes from SEND are copied into a small local holding area. | |
| Then, we return the number of bytes requested by get_buffer() | |
| and leave the remaining bytes in the holding area until get_buffer() | |
| comes around for another pass. | |
| If the buffer is empty, then we follow the same steps | |
| listed above and issue another "QEMU File" protocol command, | |
| asking for a new SEND message to re-fill the buffer. | |
| Migration of VM's ram: | |
| ==================== | |
| At the beginning of the migration, (migration-rdma.c), | |
| the sender and the receiver populate the list of RAMBlocks | |
| to be registered with each other into a structure. | |
| Then, using the aforementioned protocol, they exchange a | |
| description of these blocks with each other, to be used later | |
| during the iteration of main memory. This description includes | |
| a list of all the RAMBlocks, their offsets and lengths, virtual | |
| addresses and possibly includes pre-registered RDMA keys in case dynamic | |
| page registration was disabled on the server-side, otherwise not. | |
| Main memory is not migrated with the aforementioned protocol, | |
| but is instead migrated with normal RDMA Write operations. | |
| Pages are migrated in "chunks" (hard-coded to 1 Megabyte right now). | |
| Chunk size is not dynamic, but it could be in a future implementation. | |
| There's nothing to indicate that this is useful right now. | |
| When a chunk is full (or a flush() occurs), the memory backed by | |
| the chunk is registered with librdmacm is pinned in memory on | |
| both sides using the aforementioned protocol. | |
| After pinning, an RDMA Write is generated and transmitted | |
| for the entire chunk. | |
| Chunks are also transmitted in batches: This means that we | |
| do not request that the hardware signal the completion queue | |
| for the completion of *every* chunk. The current batch size | |
| is about 64 chunks (corresponding to 64 MB of memory). | |
| Only the last chunk in a batch must be signaled. | |
| This helps keep everything as asynchronous as possible | |
| and helps keep the hardware busy performing RDMA operations. | |
| Error-handling: | |
| =============== | |
| Infiniband has what is called a "Reliable, Connected" | |
| link (one of 4 choices). This is the mode in which | |
| we use for RDMA migration. | |
| If a *single* message fails, | |
| the decision is to abort the migration entirely and | |
| cleanup all the RDMA descriptors and unregister all | |
| the memory. | |
| After cleanup, the Virtual Machine is returned to normal | |
| operation the same way that would happen if the TCP | |
| socket is broken during a non-RDMA based migration. | |
| TODO: | |
| ===== | |
| 1. Currently, 'ulimit -l' mlock() limits as well as cgroups swap limits | |
| are not compatible with infiniband memory pinning and will result in | |
| an aborted migration (but with the source VM left unaffected). | |
| 2. Use of the recent /proc/<pid>/pagemap would likely speed up | |
| the use of KSM and ballooning while using RDMA. | |
| 3. Also, some form of balloon-device usage tracking would also | |
| help alleviate some issues. | |
| 4. Use LRU to provide more fine-grained direction of UNREGISTER | |
| requests for unpinning memory in an overcommitted environment. | |
| 5. Expose UNREGISTER support to the user by way of workload-specific | |
| hints about application behavior. |