| #include <iostream> |
| #include <vector> |
| #include "common.h" |
| |
| Board* boards; |
| Device* devices; |
| Dependency* deps; |
| |
| Board::Board() { this->next = boards; boards = this; } |
| Board::~Board() {} |
| |
| Device::Device() { this->next = devices; devices = this; } |
| Device::~Device() {} |
| |
| Dependency::Dependency() { this->next = deps; deps = this; } |
| Dependency::~Dependency() {} |
| |
| int main(void) |
| { |
| some_random_function(); |
| for (auto d = deps; d; d = d->next) |
| d->initialize(); |
| |
| initialize_target(); |
| for (auto b = boards; b; b = b->next) { |
| std::cout << ANSI_START << b->target() << " - " << ANSI_END; |
| b->say_hello(); |
| } |
| |
| for (auto d = devices; d; d = d->next) |
| d->say_hello(); |
| } |