| ## BeOS Generic Makefile v2.1 ## |
| |
| ## Fill in this file to specify the project being created, and the referenced |
| ## makefile-engine will do all of the hard work for you. This handles both |
| ## Intel and PowerPC builds of the BeOS. |
| |
| ## Application Specific Settings --------------------------------------------- |
| |
| # specify the name of the binary |
| NAME= sheep_net |
| |
| # specify the type of binary |
| # APP: Application |
| # SHARED: Shared library or add-on |
| # STATIC: Static library archive |
| # DRIVER: Kernel Driver |
| TYPE= SHARED |
| |
| # add support for new Pe and Eddie features |
| # to fill in generic makefile |
| |
| #%{ |
| # @src->@ |
| |
| # specify the source files to use |
| # full paths or paths relative to the makefile can be included |
| # all files, regardless of directory, will have their object |
| # files created in the common object directory. |
| # Note that this means this makefile will not work correctly |
| # if two source files with the same name (source.c or source.cpp) |
| # are included from different directories. Also note that spaces |
| # in folder names do not work well with this makefile. |
| SRCS= sheep_net.cpp |
| |
| # specify the resource files to use |
| # full path or a relative path to the resource file can be used. |
| RSRCS= |
| |
| # @<-src@ |
| #%} |
| |
| # end support for Pe and Eddie |
| |
| # specify additional libraries to link against |
| # there are two acceptable forms of library specifications |
| # - if your library follows the naming pattern of: |
| # libXXX.so or libXXX.a you can simply specify XXX |
| # library: libbe.so entry: be |
| # |
| # - if your library does not follow the standard library |
| # naming scheme you need to specify the path to the library |
| # and it's name |
| # library: my_lib.a entry: my_lib.a or path/my_lib.a |
| LIBS= netdev |
| |
| # specify additional paths to directories following the standard |
| # libXXX.so or libXXX.a naming scheme. You can specify full paths |
| # or paths relative to the makefile. The paths included may not |
| # be recursive, so include all of the paths where libraries can |
| # be found. Directories where source files are found are |
| # automatically included. |
| LIBPATHS= |
| |
| # additional paths to look for system headers |
| # thes use the form: #include <header> |
| # source file directories are NOT auto-included here |
| SYSTEM_INCLUDE_PATHS = |
| |
| # additional paths to look for local headers |
| # thes use the form: #include "header" |
| # source file directories are automatically included |
| LOCAL_INCLUDE_PATHS = |
| |
| # specify the level of optimization that you desire |
| # NONE, SOME, FULL |
| OPTIMIZE= FULL |
| |
| # specify any preprocessor symbols to be defined. The symbols will not |
| # have their values set automatically; you must supply the value (if any) |
| # to use. For example, setting DEFINES to "DEBUG=1" will cause the |
| # compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG" |
| # would pass "-DDEBUG" on the compiler's command line. |
| DEFINES= |
| |
| # specify special warning levels |
| # if unspecified default warnings will be used |
| # NONE = supress all warnings |
| # ALL = enable all warnings |
| WARNINGS = |
| |
| # specify whether image symbols will be created |
| # so that stack crawls in the debugger are meaningful |
| # if TRUE symbols will be created |
| SYMBOLS = |
| |
| # specify debug settings |
| # if TRUE will allow application to be run from a source-level |
| # debugger. Note that this will disable all optimzation. |
| DEBUGGER = |
| |
| # specify additional compiler flags for all files |
| COMPILER_FLAGS = |
| |
| # specify additional linker flags |
| LINKER_FLAGS = |
| |
| |
| ## include the makefile-engine |
| include /boot/develop/etc/makefile-engine |
| |
| install: $(TARGET) |
| cp $(TARGET) /boot/beos/system/add-ons/net_server/$(NAME) |
| |
| uninstall: |
| rm /boot/beos/system/add-ons/net_server/$(NAME) |