| /* |
| Original code by Lee Thomason (www.grinninglizard.com) |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any |
| damages arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any |
| purpose, including commercial applications, and to alter it and |
| redistribute it freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must |
| not claim that you wrote the original software. If you use this |
| software in a product, an acknowledgment in the product documentation |
| would be appreciated but is not required. |
| |
| 2. Altered source versions must be plainly marked as such, and |
| must not be misrepresented as being the original software. |
| |
| 3. This notice may not be removed or altered from any source |
| distribution. |
| */ |
| |
| #ifndef TINYXML2_INCLUDED |
| #define TINYXML2_INCLUDED |
| |
| #if defined(ANDROID_NDK) || defined(__BORLANDC__) |
| # include <ctype.h> |
| # include <limits.h> |
| # include <stdio.h> |
| # include <stdlib.h> |
| # include <string.h> |
| # include <stdarg.h> |
| #else |
| # include <cctype> |
| # include <climits> |
| # include <cstdio> |
| # include <cstdlib> |
| # include <cstring> |
| # include <cstdarg> |
| #endif |
| |
| /* |
| TODO: intern strings instead of allocation. |
| */ |
| /* |
| gcc: |
| g++ -Wall -DDEBUG tinyxml2.cpp xmltest.cpp -o gccxmltest.exe |
| |
| Formatting, Artistic Style: |
| AStyle.exe --style=1tbs --indent-switches --break-closing-brackets --indent-preprocessor tinyxml2.cpp tinyxml2.h |
| */ |
| |
| #if defined( _DEBUG ) || defined( DEBUG ) || defined (__DEBUG__) |
| # ifndef DEBUG |
| # define DEBUG |
| # endif |
| #endif |
| |
| |
| #if defined(DEBUG) |
| # if defined(_MSC_VER) |
| # define TIXMLASSERT( x ) if ( !(x)) { __debugbreak(); } //if ( !(x)) WinDebugBreak() |
| # elif defined (ANDROID_NDK) |
| # include <android/log.h> |
| # define TIXMLASSERT( x ) if ( !(x)) { __android_log_assert( "assert", "grinliz", "ASSERT in '%s' at %d.", __FILE__, __LINE__ ); } |
| # else |
| # include <assert.h> |
| # define TIXMLASSERT assert |
| # endif |
| # else |
| # define TIXMLASSERT( x ) {} |
| #endif |
| |
| |
| #if defined(_MSC_VER) && (_MSC_VER >= 1400 ) |
| // Microsoft visual studio, version 2005 and higher. |
| /*int _snprintf_s( |
| char *buffer, |
| size_t sizeOfBuffer, |
| size_t count, |
| const char *format [, |
| argument] ... |
| );*/ |
| inline int TIXML_SNPRINTF( char* buffer, size_t size, const char* format, ... ) |
| { |
| va_list va; |
| va_start( va, format ); |
| int result = vsnprintf_s( buffer, size, _TRUNCATE, format, va ); |
| va_end( va ); |
| return result; |
| } |
| #define TIXML_SSCANF sscanf_s |
| #else |
| // GCC version 3 and higher |
| //#warning( "Using sn* functions." ) |
| #define TIXML_SNPRINTF snprintf |
| #define TIXML_SSCANF sscanf |
| #endif |
| |
| static const int TIXML2_MAJOR_VERSION = 1; |
| static const int TIXML2_MINOR_VERSION = 0; |
| static const int TIXML2_PATCH_VERSION = 11; |
| |
| namespace tinyxml2 |
| { |
| class XMLDocument; |
| class XMLElement; |
| class XMLAttribute; |
| class XMLComment; |
| class XMLNode; |
| class XMLText; |
| class XMLDeclaration; |
| class XMLUnknown; |
| |
| class XMLPrinter; |
| |
| /* |
| A class that wraps strings. Normally stores the start and end |
| pointers into the XML file itself, and will apply normalization |
| and entity translation if actually read. Can also store (and memory |
| manage) a traditional char[] |
| */ |
| class StrPair |
| { |
| public: |
| enum { |
| NEEDS_ENTITY_PROCESSING = 0x01, |
| NEEDS_NEWLINE_NORMALIZATION = 0x02, |
| COLLAPSE_WHITESPACE = 0x04, |
| |
| TEXT_ELEMENT = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION, |
| TEXT_ELEMENT_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION, |
| ATTRIBUTE_NAME = 0, |
| ATTRIBUTE_VALUE = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION, |
| ATTRIBUTE_VALUE_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION, |
| COMMENT = NEEDS_NEWLINE_NORMALIZATION |
| }; |
| |
| StrPair() : _flags( 0 ), _start( 0 ), _end( 0 ) {} |
| ~StrPair(); |
| |
| void Set( char* start, char* end, int flags ) { |
| Reset(); |
| _start = start; |
| _end = end; |
| _flags = flags | NEEDS_FLUSH; |
| } |
| |
| const char* GetStr(); |
| |
| bool Empty() const { |
| return _start == _end; |
| } |
| |
| void SetInternedStr( const char* str ) { |
| Reset(); |
| _start = const_cast<char*>(str); |
| } |
| |
| void SetStr( const char* str, int flags=0 ); |
| |
| char* ParseText( char* in, const char* endTag, int strFlags ); |
| char* ParseName( char* in ); |
| |
| private: |
| void Reset(); |
| void CollapseWhitespace(); |
| |
| enum { |
| NEEDS_FLUSH = 0x100, |
| NEEDS_DELETE = 0x200 |
| }; |
| |
| // After parsing, if *end != 0, it can be set to zero. |
| int _flags; |
| char* _start; |
| char* _end; |
| }; |
| |
| |
| /* |
| A dynamic array of Plain Old Data. Doesn't support constructors, etc. |
| Has a small initial memory pool, so that low or no usage will not |
| cause a call to new/delete |
| */ |
| template <class T, int INIT> |
| class DynArray |
| { |
| public: |
| DynArray< T, INIT >() { |
| _mem = _pool; |
| _allocated = INIT; |
| _size = 0; |
| } |
| |
| ~DynArray() { |
| if ( _mem != _pool ) { |
| delete [] _mem; |
| } |
| } |
| |
| void Push( T t ) { |
| EnsureCapacity( _size+1 ); |
| _mem[_size++] = t; |
| } |
| |
| T* PushArr( int count ) { |
| EnsureCapacity( _size+count ); |
| T* ret = &_mem[_size]; |
| _size += count; |
| return ret; |
| } |
| |
| T Pop() { |
| return _mem[--_size]; |
| } |
| |
| void PopArr( int count ) { |
| TIXMLASSERT( _size >= count ); |
| _size -= count; |
| } |
| |
| bool Empty() const { |
| return _size == 0; |
| } |
| |
| T& operator[](int i) { |
| TIXMLASSERT( i>= 0 && i < _size ); |
| return _mem[i]; |
| } |
| |
| const T& operator[](int i) const { |
| TIXMLASSERT( i>= 0 && i < _size ); |
| return _mem[i]; |
| } |
| |
| int Size() const { |
| return _size; |
| } |
| |
| int Capacity() const { |
| return _allocated; |
| } |
| |
| const T* Mem() const { |
| return _mem; |
| } |
| |
| T* Mem() { |
| return _mem; |
| } |
| |
| private: |
| void EnsureCapacity( int cap ) { |
| if ( cap > _allocated ) { |
| int newAllocated = cap * 2; |
| T* newMem = new T[newAllocated]; |
| memcpy( newMem, _mem, sizeof(T)*_size ); // warning: not using constructors, only works for PODs |
| if ( _mem != _pool ) { |
| delete [] _mem; |
| } |
| _mem = newMem; |
| _allocated = newAllocated; |
| } |
| } |
| |
| T* _mem; |
| T _pool[INIT]; |
| int _allocated; // objects allocated |
| int _size; // number objects in use |
| }; |
| |
| |
| /* |
| Parent virtual class of a pool for fast allocation |
| and deallocation of objects. |
| */ |
| class MemPool |
| { |
| public: |
| MemPool() {} |
| virtual ~MemPool() {} |
| |
| virtual int ItemSize() const = 0; |
| virtual void* Alloc() = 0; |
| virtual void Free( void* ) = 0; |
| virtual void SetTracked() = 0; |
| }; |
| |
| |
| /* |
| Template child class to create pools of the correct type. |
| */ |
| template< int SIZE > |
| class MemPoolT : public MemPool |
| { |
| public: |
| MemPoolT() : _root(0), _currentAllocs(0), _nAllocs(0), _maxAllocs(0), _nUntracked(0) {} |
| ~MemPoolT() { |
| // Delete the blocks. |
| for( int i=0; i<_blockPtrs.Size(); ++i ) { |
| delete _blockPtrs[i]; |
| } |
| } |
| |
| virtual int ItemSize() const { |
| return SIZE; |
| } |
| int CurrentAllocs() const { |
| return _currentAllocs; |
| } |
| |
| virtual void* Alloc() { |
| if ( !_root ) { |
| // Need a new block. |
| Block* block = new Block(); |
| _blockPtrs.Push( block ); |
| |
| for( int i=0; i<COUNT-1; ++i ) { |
| block->chunk[i].next = &block->chunk[i+1]; |
| } |
| block->chunk[COUNT-1].next = 0; |
| _root = block->chunk; |
| } |
| void* result = _root; |
| _root = _root->next; |
| |
| ++_currentAllocs; |
| if ( _currentAllocs > _maxAllocs ) { |
| _maxAllocs = _currentAllocs; |
| } |
| _nAllocs++; |
| _nUntracked++; |
| return result; |
| } |
| virtual void Free( void* mem ) { |
| if ( !mem ) { |
| return; |
| } |
| --_currentAllocs; |
| Chunk* chunk = (Chunk*)mem; |
| #ifdef DEBUG |
| memset( chunk, 0xfe, sizeof(Chunk) ); |
| #endif |
| chunk->next = _root; |
| _root = chunk; |
| } |
| void Trace( const char* name ) { |
| printf( "Mempool %s watermark=%d [%dk] current=%d size=%d nAlloc=%d blocks=%d\n", |
| name, _maxAllocs, _maxAllocs*SIZE/1024, _currentAllocs, SIZE, _nAllocs, _blockPtrs.Size() ); |
| } |
| |
| void SetTracked() { |
| _nUntracked--; |
| } |
| |
| int Untracked() const { |
| return _nUntracked; |
| } |
| |
| // This number is perf sensitive. 4k seems like a good tradeoff on my machine. |
| // The test file is large, 170k. |
| // Release: VS2010 gcc(no opt) |
| // 1k: 4000 |
| // 2k: 4000 |
| // 4k: 3900 21000 |
| // 16k: 5200 |
| // 32k: 4300 |
| // 64k: 4000 21000 |
| enum { COUNT = (4*1024)/SIZE }; // Some compilers do not accept to use COUNT in private part if COUNT is private |
| |
| private: |
| union Chunk { |
| Chunk* next; |
| char mem[SIZE]; |
| }; |
| struct Block { |
| Chunk chunk[COUNT]; |
| }; |
| DynArray< Block*, 10 > _blockPtrs; |
| Chunk* _root; |
| |
| int _currentAllocs; |
| int _nAllocs; |
| int _maxAllocs; |
| int _nUntracked; |
| }; |
| |
| |
| |
| /** |
| Implements the interface to the "Visitor pattern" (see the Accept() method.) |
| If you call the Accept() method, it requires being passed a XMLVisitor |
| class to handle callbacks. For nodes that contain other nodes (Document, Element) |
| you will get called with a VisitEnter/VisitExit pair. Nodes that are always leafs |
| are simply called with Visit(). |
| |
| If you return 'true' from a Visit method, recursive parsing will continue. If you return |
| false, <b>no children of this node or its sibilings</b> will be visited. |
| |
| All flavors of Visit methods have a default implementation that returns 'true' (continue |
| visiting). You need to only override methods that are interesting to you. |
| |
| Generally Accept() is called on the TiXmlDocument, although all nodes support visiting. |
| |
| You should never change the document from a callback. |
| |
| @sa XMLNode::Accept() |
| */ |
| class XMLVisitor |
| { |
| public: |
| virtual ~XMLVisitor() {} |
| |
| /// Visit a document. |
| virtual bool VisitEnter( const XMLDocument& /*doc*/ ) { |
| return true; |
| } |
| /// Visit a document. |
| virtual bool VisitExit( const XMLDocument& /*doc*/ ) { |
| return true; |
| } |
| |
| /// Visit an element. |
| virtual bool VisitEnter( const XMLElement& /*element*/, const XMLAttribute* /*firstAttribute*/ ) { |
| return true; |
| } |
| /// Visit an element. |
| virtual bool VisitExit( const XMLElement& /*element*/ ) { |
| return true; |
| } |
| |
| /// Visit a declaration. |
| virtual bool Visit( const XMLDeclaration& /*declaration*/ ) { |
| return true; |
| } |
| /// Visit a text node. |
| virtual bool Visit( const XMLText& /*text*/ ) { |
| return true; |
| } |
| /// Visit a comment node. |
| virtual bool Visit( const XMLComment& /*comment*/ ) { |
| return true; |
| } |
| /// Visit an unknown node. |
| virtual bool Visit( const XMLUnknown& /*unknown*/ ) { |
| return true; |
| } |
| }; |
| |
| |
| /* |
| Utility functionality. |
| */ |
| class XMLUtil |
| { |
| public: |
| // Anything in the high order range of UTF-8 is assumed to not be whitespace. This isn't |
| // correct, but simple, and usually works. |
| static const char* SkipWhiteSpace( const char* p ) { |
| while( !IsUTF8Continuation(*p) && isspace( *reinterpret_cast<const unsigned char*>(p) ) ) { |
| ++p; |
| } |
| return p; |
| } |
| static char* SkipWhiteSpace( char* p ) { |
| while( !IsUTF8Continuation(*p) && isspace( *reinterpret_cast<unsigned char*>(p) ) ) { |
| ++p; |
| } |
| return p; |
| } |
| static bool IsWhiteSpace( char p ) { |
| return !IsUTF8Continuation(p) && isspace( static_cast<unsigned char>(p) ); |
| } |
| |
| inline static bool IsNameStartChar( unsigned char ch ) { |
| return ( ( ch < 128 ) ? isalpha( ch ) : 1 ) |
| || ch == ':' |
| || ch == '_'; |
| } |
| |
| inline static bool IsNameChar( unsigned char ch ) { |
| return IsNameStartChar( ch ) |
| || isdigit( ch ) |
| || ch == '.' |
| || ch == '-'; |
| } |
| |
| inline static bool StringEqual( const char* p, const char* q, int nChar=INT_MAX ) { |
| int n = 0; |
| if ( p == q ) { |
| return true; |
| } |
| while( *p && *q && *p == *q && n<nChar ) { |
| ++p; |
| ++q; |
| ++n; |
| } |
| if ( (n == nChar) || ( *p == 0 && *q == 0 ) ) { |
| return true; |
| } |
| return false; |
| } |
| |
| inline static int IsUTF8Continuation( const char p ) { |
| return p & 0x80; |
| } |
| |
| static const char* ReadBOM( const char* p, bool* hasBOM ); |
| // p is the starting location, |
| // the UTF-8 value of the entity will be placed in value, and length filled in. |
| static const char* GetCharacterRef( const char* p, char* value, int* length ); |
| static void ConvertUTF32ToUTF8( unsigned long input, char* output, int* length ); |
| |
| // converts primitive types to strings |
| static void ToStr( int v, char* buffer, int bufferSize ); |
| static void ToStr( unsigned v, char* buffer, int bufferSize ); |
| static void ToStr( bool v, char* buffer, int bufferSize ); |
| static void ToStr( float v, char* buffer, int bufferSize ); |
| static void ToStr( double v, char* buffer, int bufferSize ); |
| |
| // converts strings to primitive types |
| static bool ToInt( const char* str, int* value ); |
| static bool ToUnsigned( const char* str, unsigned* value ); |
| static bool ToBool( const char* str, bool* value ); |
| static bool ToFloat( const char* str, float* value ); |
| static bool ToDouble( const char* str, double* value ); |
| }; |
| |
| |
| /** XMLNode is a base class for every object that is in the |
| XML Document Object Model (DOM), except XMLAttributes. |
| Nodes have siblings, a parent, and children which can |
| be navigated. A node is always in a XMLDocument. |
| The type of a XMLNode can be queried, and it can |
| be cast to its more defined type. |
| |
| A XMLDocument allocates memory for all its Nodes. |
| When the XMLDocument gets deleted, all its Nodes |
| will also be deleted. |
| |
| @verbatim |
| A Document can contain: Element (container or leaf) |
| Comment (leaf) |
| Unknown (leaf) |
| Declaration( leaf ) |
| |
| An Element can contain: Element (container or leaf) |
| Text (leaf) |
| Attributes (not on tree) |
| Comment (leaf) |
| Unknown (leaf) |
| |
| @endverbatim |
| */ |
| class XMLNode |
| { |
| friend class XMLDocument; |
| friend class XMLElement; |
| public: |
| |
| /// Get the XMLDocument that owns this XMLNode. |
| const XMLDocument* GetDocument() const { |
| return _document; |
| } |
| /// Get the XMLDocument that owns this XMLNode. |
| XMLDocument* GetDocument() { |
| return _document; |
| } |
| |
| /// Safely cast to an Element, or null. |
| virtual XMLElement* ToElement() { |
| return 0; |
| } |
| /// Safely cast to Text, or null. |
| virtual XMLText* ToText() { |
| return 0; |
| } |
| /// Safely cast to a Comment, or null. |
| virtual XMLComment* ToComment() { |
| return 0; |
| } |
| /// Safely cast to a Document, or null. |
| virtual XMLDocument* ToDocument() { |
| return 0; |
| } |
| /// Safely cast to a Declaration, or null. |
| virtual XMLDeclaration* ToDeclaration() { |
| return 0; |
| } |
| /// Safely cast to an Unknown, or null. |
| virtual XMLUnknown* ToUnknown() { |
| return 0; |
| } |
| |
| virtual const XMLElement* ToElement() const { |
| return 0; |
| } |
| virtual const XMLText* ToText() const { |
| return 0; |
| } |
| virtual const XMLComment* ToComment() const { |
| return 0; |
| } |
| virtual const XMLDocument* ToDocument() const { |
| return 0; |
| } |
| virtual const XMLDeclaration* ToDeclaration() const { |
| return 0; |
| } |
| virtual const XMLUnknown* ToUnknown() const { |
| return 0; |
| } |
| |
| /** The meaning of 'value' changes for the specific type. |
| @verbatim |
| Document: empty |
| Element: name of the element |
| Comment: the comment text |
| Unknown: the tag contents |
| Text: the text string |
| @endverbatim |
| */ |
| const char* Value() const { |
| return _value.GetStr(); |
| } |
| |
| /** Set the Value of an XML node. |
| @sa Value() |
| */ |
| void SetValue( const char* val, bool staticMem=false ); |
| |
| /// Get the parent of this node on the DOM. |
| const XMLNode* Parent() const { |
| return _parent; |
| } |
| |
| XMLNode* Parent() { |
| return _parent; |
| } |
| |
| /// Returns true if this node has no children. |
| bool NoChildren() const { |
| return !_firstChild; |
| } |
| |
| /// Get the first child node, or null if none exists. |
| const XMLNode* FirstChild() const { |
| return _firstChild; |
| } |
| |
| XMLNode* FirstChild() { |
| return _firstChild; |
| } |
| |
| /** Get the first child element, or optionally the first child |
| element with the specified name. |
| */ |
| const XMLElement* FirstChildElement( const char* value=0 ) const; |
| |
| XMLElement* FirstChildElement( const char* value=0 ) { |
| return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->FirstChildElement( value )); |
| } |
| |
| /// Get the last child node, or null if none exists. |
| const XMLNode* LastChild() const { |
| return _lastChild; |
| } |
| |
| XMLNode* LastChild() { |
| return const_cast<XMLNode*>(const_cast<const XMLNode*>(this)->LastChild() ); |
| } |
| |
| /** Get the last child element or optionally the last child |
| element with the specified name. |
| */ |
| const XMLElement* LastChildElement( const char* value=0 ) const; |
| |
| XMLElement* LastChildElement( const char* value=0 ) { |
| return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->LastChildElement(value) ); |
| } |
| |
| /// Get the previous (left) sibling node of this node. |
| const XMLNode* PreviousSibling() const { |
| return _prev; |
| } |
| |
| XMLNode* PreviousSibling() { |
| return _prev; |
| } |
| |
| /// Get the previous (left) sibling element of this node, with an opitionally supplied name. |
| const XMLElement* PreviousSiblingElement( const char* value=0 ) const ; |
| |
| XMLElement* PreviousSiblingElement( const char* value=0 ) { |
| return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->PreviousSiblingElement( value ) ); |
| } |
| |
| /// Get the next (right) sibling node of this node. |
| const XMLNode* NextSibling() const { |
| return _next; |
| } |
| |
| XMLNode* NextSibling() { |
| return _next; |
| } |
| |
| /// Get the next (right) sibling element of this node, with an opitionally supplied name. |
| const XMLElement* NextSiblingElement( const char* value=0 ) const; |
| |
| XMLElement* NextSiblingElement( const char* value=0 ) { |
| return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->NextSiblingElement( value ) ); |
| } |
| |
| /** |
| Add a child node as the last (right) child. |
| */ |
| XMLNode* InsertEndChild( XMLNode* addThis ); |
| |
| XMLNode* LinkEndChild( XMLNode* addThis ) { |
| return InsertEndChild( addThis ); |
| } |
| /** |
| Add a child node as the first (left) child. |
| */ |
| XMLNode* InsertFirstChild( XMLNode* addThis ); |
| /** |
| Add a node after the specified child node. |
| */ |
| XMLNode* InsertAfterChild( XMLNode* afterThis, XMLNode* addThis ); |
| |
| /** |
| Delete all the children of this node. |
| */ |
| void DeleteChildren(); |
| |
| /** |
| Delete a child of this node. |
| */ |
| void DeleteChild( XMLNode* node ); |
| |
| /** |
| Make a copy of this node, but not its children. |
| You may pass in a Document pointer that will be |
| the owner of the new Node. If the 'document' is |
| null, then the node returned will be allocated |
| from the current Document. (this->GetDocument()) |
| |
| Note: if called on a XMLDocument, this will return null. |
| */ |
| virtual XMLNode* ShallowClone( XMLDocument* document ) const = 0; |
| |
| /** |
| Test if 2 nodes are the same, but don't test children. |
| The 2 nodes do not need to be in the same Document. |
| |
| Note: if called on a XMLDocument, this will return false. |
| */ |
| virtual bool ShallowEqual( const XMLNode* compare ) const = 0; |
| |
| /** Accept a hierarchical visit of the nodes in the TinyXML DOM. Every node in the |
| XML tree will be conditionally visited and the host will be called back |
| via the TiXmlVisitor interface. |
| |
| This is essentially a SAX interface for TinyXML. (Note however it doesn't re-parse |
| the XML for the callbacks, so the performance of TinyXML is unchanged by using this |
| interface versus any other.) |
| |
| The interface has been based on ideas from: |
| |
| - http://www.saxproject.org/ |
| - http://c2.com/cgi/wiki?HierarchicalVisitorPattern |
| |
| Which are both good references for "visiting". |
| |
| An example of using Accept(): |
| @verbatim |
| TiXmlPrinter printer; |
| tinyxmlDoc.Accept( &printer ); |
| const char* xmlcstr = printer.CStr(); |
| @endverbatim |
| */ |
| virtual bool Accept( XMLVisitor* visitor ) const = 0; |
| |
| // internal |
| virtual char* ParseDeep( char*, StrPair* ); |
| |
| protected: |
| XMLNode( XMLDocument* ); |
| virtual ~XMLNode(); |
| XMLNode( const XMLNode& ); // not supported |
| XMLNode& operator=( const XMLNode& ); // not supported |
| |
| XMLDocument* _document; |
| XMLNode* _parent; |
| mutable StrPair _value; |
| |
| XMLNode* _firstChild; |
| XMLNode* _lastChild; |
| |
| XMLNode* _prev; |
| XMLNode* _next; |
| |
| private: |
| MemPool* _memPool; |
| void Unlink( XMLNode* child ); |
| }; |
| |
| |
| /** XML text. |
| |
| Note that a text node can have child element nodes, for example: |
| @verbatim |
| <root>This is <b>bold</b></root> |
| @endverbatim |
| |
| A text node can have 2 ways to output the next. "normal" output |
| and CDATA. It will default to the mode it was parsed from the XML file and |
| you generally want to leave it alone, but you can change the output mode with |
| SetCDATA() and query it with CDATA(). |
| */ |
| class XMLText : public XMLNode |
| { |
| friend class XMLBase; |
| friend class XMLDocument; |
| public: |
| virtual bool Accept( XMLVisitor* visitor ) const; |
| |
| virtual XMLText* ToText() { |
| return this; |
| } |
| virtual const XMLText* ToText() const { |
| return this; |
| } |
| |
| /// Declare whether this should be CDATA or standard text. |
| void SetCData( bool isCData ) { |
| _isCData = isCData; |
| } |
| /// Returns true if this is a CDATA text element. |
| bool CData() const { |
| return _isCData; |
| } |
| |
| char* ParseDeep( char*, StrPair* endTag ); |
| virtual XMLNode* ShallowClone( XMLDocument* document ) const; |
| virtual bool ShallowEqual( const XMLNode* compare ) const; |
| |
| protected: |
| XMLText( XMLDocument* doc ) : XMLNode( doc ), _isCData( false ) {} |
| virtual ~XMLText() {} |
| XMLText( const XMLText& ); // not supported |
| XMLText& operator=( const XMLText& ); // not supported |
| |
| private: |
| bool _isCData; |
| }; |
| |
| |
| /** An XML Comment. */ |
| class XMLComment : public XMLNode |
| { |
| friend class XMLDocument; |
| public: |
| virtual XMLComment* ToComment() { |
| return this; |
| } |
| virtual const XMLComment* ToComment() const { |
| return this; |
| } |
| |
| virtual bool Accept( XMLVisitor* visitor ) const; |
| |
| char* ParseDeep( char*, StrPair* endTag ); |
| virtual XMLNode* ShallowClone( XMLDocument* document ) const; |
| virtual bool ShallowEqual( const XMLNode* compare ) const; |
| |
| protected: |
| XMLComment( XMLDocument* doc ); |
| virtual ~XMLComment(); |
| XMLComment( const XMLComment& ); // not supported |
| XMLComment& operator=( const XMLComment& ); // not supported |
| |
| private: |
| }; |
| |
| |
| /** In correct XML the declaration is the first entry in the file. |
| @verbatim |
| <?xml version="1.0" standalone="yes"?> |
| @endverbatim |
| |
| TinyXML2 will happily read or write files without a declaration, |
| however. |
| |
| The text of the declaration isn't interpreted. It is parsed |
| and written as a string. |
| */ |
| class XMLDeclaration : public XMLNode |
| { |
| friend class XMLDocument; |
| public: |
| virtual XMLDeclaration* ToDeclaration() { |
| return this; |
| } |
| virtual const XMLDeclaration* ToDeclaration() const { |
| return this; |
| } |
| |
| virtual bool Accept( XMLVisitor* visitor ) const; |
| |
| char* ParseDeep( char*, StrPair* endTag ); |
| virtual XMLNode* ShallowClone( XMLDocument* document ) const; |
| virtual bool ShallowEqual( const XMLNode* compare ) const; |
| |
| protected: |
| XMLDeclaration( XMLDocument* doc ); |
| virtual ~XMLDeclaration(); |
| XMLDeclaration( const XMLDeclaration& ); // not supported |
| XMLDeclaration& operator=( const XMLDeclaration& ); // not supported |
| }; |
| |
| |
| /** Any tag that tinyXml doesn't recognize is saved as an |
| unknown. It is a tag of text, but should not be modified. |
| It will be written back to the XML, unchanged, when the file |
| is saved. |
| |
| DTD tags get thrown into TiXmlUnknowns. |
| */ |
| class XMLUnknown : public XMLNode |
| { |
| friend class XMLDocument; |
| public: |
| virtual XMLUnknown* ToUnknown() { |
| return this; |
| } |
| virtual const XMLUnknown* ToUnknown() const { |
| return this; |
| } |
| |
| virtual bool Accept( XMLVisitor* visitor ) const; |
| |
| char* ParseDeep( char*, StrPair* endTag ); |
| virtual XMLNode* ShallowClone( XMLDocument* document ) const; |
| virtual bool ShallowEqual( const XMLNode* compare ) const; |
| |
| protected: |
| XMLUnknown( XMLDocument* doc ); |
| virtual ~XMLUnknown(); |
| XMLUnknown( const XMLUnknown& ); // not supported |
| XMLUnknown& operator=( const XMLUnknown& ); // not supported |
| }; |
| |
| |
| enum XMLError { |
| XML_NO_ERROR = 0, |
| XML_SUCCESS = 0, |
| |
| XML_NO_ATTRIBUTE, |
| XML_WRONG_ATTRIBUTE_TYPE, |
| |
| XML_ERROR_FILE_NOT_FOUND, |
| XML_ERROR_FILE_COULD_NOT_BE_OPENED, |
| XML_ERROR_FILE_READ_ERROR, |
| XML_ERROR_ELEMENT_MISMATCH, |
| XML_ERROR_PARSING_ELEMENT, |
| XML_ERROR_PARSING_ATTRIBUTE, |
| XML_ERROR_IDENTIFYING_TAG, |
| XML_ERROR_PARSING_TEXT, |
| XML_ERROR_PARSING_CDATA, |
| XML_ERROR_PARSING_COMMENT, |
| XML_ERROR_PARSING_DECLARATION, |
| XML_ERROR_PARSING_UNKNOWN, |
| XML_ERROR_EMPTY_DOCUMENT, |
| XML_ERROR_MISMATCHED_ELEMENT, |
| XML_ERROR_PARSING, |
| |
| XML_CAN_NOT_CONVERT_TEXT, |
| XML_NO_TEXT_NODE |
| }; |
| |
| |
| /** An attribute is a name-value pair. Elements have an arbitrary |
| number of attributes, each with a unique name. |
| |
| @note The attributes are not XMLNodes. You may only query the |
| Next() attribute in a list. |
| */ |
| class XMLAttribute |
| { |
| friend class XMLElement; |
| public: |
| /// The name of the attribute. |
| const char* Name() const { |
| return _name.GetStr(); |
| } |
| /// The value of the attribute. |
| const char* Value() const { |
| return _value.GetStr(); |
| } |
| /// The next attribute in the list. |
| const XMLAttribute* Next() const { |
| return _next; |
| } |
| |
| /** IntAttribute interprets the attribute as an integer, and returns the value. |
| If the value isn't an integer, 0 will be returned. There is no error checking; |
| use QueryIntAttribute() if you need error checking. |
| */ |
| int IntValue() const { |
| int i=0; |
| QueryIntValue( &i ); |
| return i; |
| } |
| /// Query as an unsigned integer. See IntAttribute() |
| unsigned UnsignedValue() const { |
| unsigned i=0; |
| QueryUnsignedValue( &i ); |
| return i; |
| } |
| /// Query as a boolean. See IntAttribute() |
| bool BoolValue() const { |
| bool b=false; |
| QueryBoolValue( &b ); |
| return b; |
| } |
| /// Query as a double. See IntAttribute() |
| double DoubleValue() const { |
| double d=0; |
| QueryDoubleValue( &d ); |
| return d; |
| } |
| /// Query as a float. See IntAttribute() |
| float FloatValue() const { |
| float f=0; |
| QueryFloatValue( &f ); |
| return f; |
| } |
| |
| /** QueryIntAttribute interprets the attribute as an integer, and returns the value |
| in the provided paremeter. The function will return XML_NO_ERROR on success, |
| and XML_WRONG_ATTRIBUTE_TYPE if the conversion is not successful. |
| */ |
| XMLError QueryIntValue( int* value ) const; |
| /// See QueryIntAttribute |
| XMLError QueryUnsignedValue( unsigned int* value ) const; |
| /// See QueryIntAttribute |
| XMLError QueryBoolValue( bool* value ) const; |
| /// See QueryIntAttribute |
| XMLError QueryDoubleValue( double* value ) const; |
| /// See QueryIntAttribute |
| XMLError QueryFloatValue( float* value ) const; |
| |
| /// Set the attribute to a string value. |
| void SetAttribute( const char* value ); |
| /// Set the attribute to value. |
| void SetAttribute( int value ); |
| /// Set the attribute to value. |
| void SetAttribute( unsigned value ); |
| /// Set the attribute to value. |
| void SetAttribute( bool value ); |
| /// Set the attribute to value. |
| void SetAttribute( double value ); |
| /// Set the attribute to value. |
| void SetAttribute( float value ); |
| |
| private: |
| enum { BUF_SIZE = 200 }; |
| |
| XMLAttribute() : _next( 0 ) {} |
| virtual ~XMLAttribute() {} |
| |
| XMLAttribute( const XMLAttribute& ); // not supported |
| void operator=( const XMLAttribute& ); // not supported |
| void SetName( const char* name ); |
| |
| char* ParseDeep( char* p, bool processEntities ); |
| |
| mutable StrPair _name; |
| mutable StrPair _value; |
| XMLAttribute* _next; |
| MemPool* _memPool; |
| }; |
| |
| |
| /** The element is a container class. It has a value, the element name, |
| and can contain other elements, text, comments, and unknowns. |
| Elements also contain an arbitrary number of attributes. |
| */ |
| class XMLElement : public XMLNode |
| { |
| friend class XMLBase; |
| friend class XMLDocument; |
| public: |
| /// Get the name of an element (which is the Value() of the node.) |
| const char* Name() const { |
| return Value(); |
| } |
| /// Set the name of the element. |
| void SetName( const char* str, bool staticMem=false ) { |
| SetValue( str, staticMem ); |
| } |
| |
| virtual XMLElement* ToElement() { |
| return this; |
| } |
| virtual const XMLElement* ToElement() const { |
| return this; |
| } |
| virtual bool Accept( XMLVisitor* visitor ) const; |
| |
| /** Given an attribute name, Attribute() returns the value |
| for the attribute of that name, or null if none |
| exists. For example: |
| |
| @verbatim |
| const char* value = ele->Attribute( "foo" ); |
| @endverbatim |
| |
| The 'value' parameter is normally null. However, if specified, |
| the attribute will only be returned if the 'name' and 'value' |
| match. This allow you to write code: |
| |
| @verbatim |
| if ( ele->Attribute( "foo", "bar" ) ) callFooIsBar(); |
| @endverbatim |
| |
| rather than: |
| @verbatim |
| if ( ele->Attribute( "foo" ) ) { |
| if ( strcmp( ele->Attribute( "foo" ), "bar" ) == 0 ) callFooIsBar(); |
| } |
| @endverbatim |
| */ |
| const char* Attribute( const char* name, const char* value=0 ) const; |
| |
| /** Given an attribute name, IntAttribute() returns the value |
| of the attribute interpreted as an integer. 0 will be |
| returned if there is an error. For a method with error |
| checking, see QueryIntAttribute() |
| */ |
| int IntAttribute( const char* name ) const { |
| int i=0; |
| QueryIntAttribute( name, &i ); |
| return i; |
| } |
| /// See IntAttribute() |
| unsigned UnsignedAttribute( const char* name ) const { |
| unsigned i=0; |
| QueryUnsignedAttribute( name, &i ); |
| return i; |
| } |
| /// See IntAttribute() |
| bool BoolAttribute( const char* name ) const { |
| bool b=false; |
| QueryBoolAttribute( name, &b ); |
| return b; |
| } |
| /// See IntAttribute() |
| double DoubleAttribute( const char* name ) const { |
| double d=0; |
| QueryDoubleAttribute( name, &d ); |
| return d; |
| } |
| /// See IntAttribute() |
| float FloatAttribute( const char* name ) const { |
| float f=0; |
| QueryFloatAttribute( name, &f ); |
| return f; |
| } |
| |
| /** Given an attribute name, QueryIntAttribute() returns |
| XML_NO_ERROR, XML_WRONG_ATTRIBUTE_TYPE if the conversion |
| can't be performed, or XML_NO_ATTRIBUTE if the attribute |
| doesn't exist. If successful, the result of the conversion |
| will be written to 'value'. If not successful, nothing will |
| be written to 'value'. This allows you to provide default |
| value: |
| |
| @verbatim |
| int value = 10; |
| QueryIntAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10 |
| @endverbatim |
| */ |
| XMLError QueryIntAttribute( const char* name, int* value ) const { |
| const XMLAttribute* a = FindAttribute( name ); |
| if ( !a ) { |
| return XML_NO_ATTRIBUTE; |
| } |
| return a->QueryIntValue( value ); |
| } |
| /// See QueryIntAttribute() |
| XMLError QueryUnsignedAttribute( const char* name, unsigned int* value ) const { |
| const XMLAttribute* a = FindAttribute( name ); |
| if ( !a ) { |
| return XML_NO_ATTRIBUTE; |
| } |
| return a->QueryUnsignedValue( value ); |
| } |
| /// See QueryIntAttribute() |
| XMLError QueryBoolAttribute( const char* name, bool* value ) const { |
| const XMLAttribute* a = FindAttribute( name ); |
| if ( !a ) { |
| return XML_NO_ATTRIBUTE; |
| } |
| return a->QueryBoolValue( value ); |
| } |
| /// See QueryIntAttribute() |
| XMLError QueryDoubleAttribute( const char* name, double* value ) const { |
| const XMLAttribute* a = FindAttribute( name ); |
| if ( !a ) { |
| return XML_NO_ATTRIBUTE; |
| } |
| return a->QueryDoubleValue( value ); |
| } |
| /// See QueryIntAttribute() |
| XMLError QueryFloatAttribute( const char* name, float* value ) const { |
| const XMLAttribute* a = FindAttribute( name ); |
| if ( !a ) { |
| return XML_NO_ATTRIBUTE; |
| } |
| return a->QueryFloatValue( value ); |
| } |
| |
| |
| /** Given an attribute name, QueryAttribute() returns |
| XML_NO_ERROR, XML_WRONG_ATTRIBUTE_TYPE if the conversion |
| can't be performed, or XML_NO_ATTRIBUTE if the attribute |
| doesn't exist. It is overloaded for the primitive types, |
| and is a generally more convenient replacement of |
| QueryIntAttribute() and related functions. |
| |
| If successful, the result of the conversion |
| will be written to 'value'. If not successful, nothing will |
| be written to 'value'. This allows you to provide default |
| value: |
| |
| @verbatim |
| int value = 10; |
| QueryAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10 |
| @endverbatim |
| */ |
| int QueryAttribute( const char* name, int* value ) const { |
| return QueryIntAttribute( name, value ); |
| } |
| |
| int QueryAttribute( const char* name, unsigned int* value ) const { |
| return QueryUnsignedAttribute( name, value ); |
| } |
| |
| int QueryAttribute( const char* name, bool* value ) const { |
| return QueryBoolAttribute( name, value ); |
| } |
| |
| int QueryAttribute( const char* name, double* value ) const { |
| return QueryDoubleAttribute( name, value ); |
| } |
| |
| int QueryAttribute( const char* name, float* value ) const { |
| return QueryFloatAttribute( name, value ); |
| } |
| |
| /// Sets the named attribute to value. |
| void SetAttribute( const char* name, const char* value ) { |
| XMLAttribute* a = FindOrCreateAttribute( name ); |
| a->SetAttribute( value ); |
| } |
| /// Sets the named attribute to value. |
| void SetAttribute( const char* name, int value ) { |
| XMLAttribute* a = FindOrCreateAttribute( name ); |
| a->SetAttribute( value ); |
| } |
| /// Sets the named attribute to value. |
| void SetAttribute( const char* name, unsigned value ) { |
| XMLAttribute* a = FindOrCreateAttribute( name ); |
| a->SetAttribute( value ); |
| } |
| /// Sets the named attribute to value. |
| void SetAttribute( const char* name, bool value ) { |
| XMLAttribute* a = FindOrCreateAttribute( name ); |
| a->SetAttribute( value ); |
| } |
| /// Sets the named attribute to value. |
| void SetAttribute( const char* name, double value ) { |
| XMLAttribute* a = FindOrCreateAttribute( name ); |
| a->SetAttribute( value ); |
| } |
| |
| /** |
| Delete an attribute. |
| */ |
| void DeleteAttribute( const char* name ); |
| |
| /// Return the first attribute in the list. |
| const XMLAttribute* FirstAttribute() const { |
| return _rootAttribute; |
| } |
| /// Query a specific attribute in the list. |
| const XMLAttribute* FindAttribute( const char* name ) const; |
| |
| /** Convenience function for easy access to the text inside an element. Although easy |
| and concise, GetText() is limited compared to getting the TiXmlText child |
| and accessing it directly. |
| |
| If the first child of 'this' is a TiXmlText, the GetText() |
| returns the character string of the Text node, else null is returned. |
| |
| This is a convenient method for getting the text of simple contained text: |
| @verbatim |
| <foo>This is text</foo> |
| const char* str = fooElement->GetText(); |
| @endverbatim |
| |
| 'str' will be a pointer to "This is text". |
| |
| Note that this function can be misleading. If the element foo was created from |
| this XML: |
| @verbatim |
| <foo><b>This is text</b></foo> |
| @endverbatim |
| |
| then the value of str would be null. The first child node isn't a text node, it is |
| another element. From this XML: |
| @verbatim |
| <foo>This is <b>text</b></foo> |
| @endverbatim |
| GetText() will return "This is ". |
| */ |
| const char* GetText() const; |
| |
| /** |
| Convenience method to query the value of a child text node. This is probably best |
| shown by example. Given you have a document is this form: |
| @verbatim |
| <point> |
| <x>1</x> |
| <y>1.4</y> |
| </point> |
| @endverbatim |
| |
| The QueryIntText() and similar functions provide a safe and easier way to get to the |
| "value" of x and y. |
| |
| @verbatim |
| int x = 0; |
| float y = 0; // types of x and y are contrived for example |
| const XMLElement* xElement = pointElement->FirstChildElement( "x" ); |
| const XMLElement* yElement = pointElement->FirstChildElement( "y" ); |
| xElement->QueryIntText( &x ); |
| yElement->QueryFloatText( &y ); |
| @endverbatim |
| |
| @returns XML_SUCCESS (0) on success, XML_CAN_NOT_CONVERT_TEXT if the text cannot be converted |
| to the requested type, and XML_NO_TEXT_NODE if there is no child text to query. |
| |
| */ |
| XMLError QueryIntText( int* ival ) const; |
| /// See QueryIntText() |
| XMLError QueryUnsignedText( unsigned* uval ) const; |
| /// See QueryIntText() |
| XMLError QueryBoolText( bool* bval ) const; |
| /// See QueryIntText() |
| XMLError QueryDoubleText( double* dval ) const; |
| /// See QueryIntText() |
| XMLError QueryFloatText( float* fval ) const; |
| |
| // internal: |
| enum { |
| OPEN, // <foo> |
| CLOSED, // <foo/> |
| CLOSING // </foo> |
| }; |
| int ClosingType() const { |
| return _closingType; |
| } |
| char* ParseDeep( char* p, StrPair* endTag ); |
| virtual XMLNode* ShallowClone( XMLDocument* document ) const; |
| virtual bool ShallowEqual( const XMLNode* compare ) const; |
| |
| private: |
| XMLElement( XMLDocument* doc ); |
| virtual ~XMLElement(); |
| XMLElement( const XMLElement& ); // not supported |
| void operator=( const XMLElement& ); // not supported |
| |
| XMLAttribute* FindAttribute( const char* name ); |
| XMLAttribute* FindOrCreateAttribute( const char* name ); |
| //void LinkAttribute( XMLAttribute* attrib ); |
| char* ParseAttributes( char* p ); |
| |
| int _closingType; |
| // The attribute list is ordered; there is no 'lastAttribute' |
| // because the list needs to be scanned for dupes before adding |
| // a new attribute. |
| XMLAttribute* _rootAttribute; |
| }; |
| |
| |
| enum Whitespace { |
| PRESERVE_WHITESPACE, |
| COLLAPSE_WHITESPACE |
| }; |
| |
| |
| /** A Document binds together all the functionality. |
| It can be saved, loaded, and printed to the screen. |
| All Nodes are connected and allocated to a Document. |
| If the Document is deleted, all its Nodes are also deleted. |
| */ |
| class XMLDocument : public XMLNode |
| { |
| friend class XMLElement; |
| public: |
| /// constructor |
| XMLDocument( bool processEntities = true, Whitespace = PRESERVE_WHITESPACE ); |
| ~XMLDocument(); |
| |
| virtual XMLDocument* ToDocument() { |
| return this; |
| } |
| virtual const XMLDocument* ToDocument() const { |
| return this; |
| } |
| |
| /** |
| Parse an XML file from a character string. |
| Returns XML_NO_ERROR (0) on success, or |
| an errorID. |
| |
| You may optionally pass in the 'nBytes', which is |
| the number of bytes which will be parsed. If not |
| specified, TinyXML will assume 'xml' points to a |
| null terminated string. |
| */ |
| XMLError Parse( const char* xml, size_t nBytes=(size_t)(-1) ); |
| |
| /** |
| Load an XML file from disk. |
| Returns XML_NO_ERROR (0) on success, or |
| an errorID. |
| */ |
| XMLError LoadFile( const char* filename ); |
| |
| /** |
| Load an XML file from disk. You are responsible |
| for providing and closing the FILE*. |
| |
| Returns XML_NO_ERROR (0) on success, or |
| an errorID. |
| */ |
| XMLError LoadFile( FILE* ); |
| |
| /** |
| Save the XML file to disk. |
| Returns XML_NO_ERROR (0) on success, or |
| an errorID. |
| */ |
| XMLError SaveFile( const char* filename, bool compact = false ); |
| |
| /** |
| Save the XML file to disk. You are responsible |
| for providing and closing the FILE*. |
| |
| Returns XML_NO_ERROR (0) on success, or |
| an errorID. |
| */ |
| XMLError SaveFile( FILE* fp, bool compact = false ); |
| |
| bool ProcessEntities() const { |
| return _processEntities; |
| } |
| Whitespace WhitespaceMode() const { |
| return _whitespace; |
| } |
| |
| /** |
| Returns true if this document has a leading Byte Order Mark of UTF8. |
| */ |
| bool HasBOM() const { |
| return _writeBOM; |
| } |
| /** Sets whether to write the BOM when writing the file. |
| */ |
| void SetBOM( bool useBOM ) { |
| _writeBOM = useBOM; |
| } |
| |
| /** Return the root element of DOM. Equivalent to FirstChildElement(). |
| To get the first node, use FirstChild(). |
| */ |
| XMLElement* RootElement() { |
| return FirstChildElement(); |
| } |
| const XMLElement* RootElement() const { |
| return FirstChildElement(); |
| } |
| |
| /** Print the Document. If the Printer is not provided, it will |
| print to stdout. If you provide Printer, this can print to a file: |
| @verbatim |
| XMLPrinter printer( fp ); |
| doc.Print( &printer ); |
| @endverbatim |
| |
| Or you can use a printer to print to memory: |
| @verbatim |
| XMLPrinter printer; |
| doc->Print( &printer ); |
| // printer.CStr() has a const char* to the XML |
| @endverbatim |
| */ |
| void Print( XMLPrinter* streamer=0 ); |
| virtual bool Accept( XMLVisitor* visitor ) const; |
| |
| /** |
| Create a new Element associated with |
| this Document. The memory for the Element |
| is managed by the Document. |
| */ |
| XMLElement* NewElement( const char* name ); |
| /** |
| Create a new Comment associated with |
| this Document. The memory for the Comment |
| is managed by the Document. |
| */ |
| XMLComment* NewComment( const char* comment ); |
| /** |
| Create a new Text associated with |
| this Document. The memory for the Text |
| is managed by the Document. |
| */ |
| XMLText* NewText( const char* text ); |
| /** |
| Create a new Declaration associated with |
| this Document. The memory for the object |
| is managed by the Document. |
| |
| If the 'text' param is null, the standard |
| declaration is used.: |
| @verbatim |
| <?xml version="1.0" encoding="UTF-8"?> |
| @endverbatim |
| */ |
| XMLDeclaration* NewDeclaration( const char* text=0 ); |
| /** |
| Create a new Unknown associated with |
| this Document. The memory forthe object |
| is managed by the Document. |
| */ |
| XMLUnknown* NewUnknown( const char* text ); |
| |
| /** |
| Delete a node associated with this document. |
| It will be unlinked from the DOM. |
| */ |
| void DeleteNode( XMLNode* node ) { |
| node->_parent->DeleteChild( node ); |
| } |
| |
| void SetError( XMLError error, const char* str1, const char* str2 ); |
| |
| /// Return true if there was an error parsing the document. |
| bool Error() const { |
| return _errorID != XML_NO_ERROR; |
| } |
| /// Return the errorID. |
| XMLError ErrorID() const { |
| return _errorID; |
| } |
| /// Return a possibly helpful diagnostic location or string. |
| const char* GetErrorStr1() const { |
| return _errorStr1; |
| } |
| /// Return a possibly helpful secondary diagnostic location or string. |
| const char* GetErrorStr2() const { |
| return _errorStr2; |
| } |
| /// If there is an error, print it to stdout. |
| void PrintError() const; |
| |
| /// Clear the document, resetting it to the initial state. |
| void Clear(); |
| |
| // internal |
| char* Identify( char* p, XMLNode** node ); |
| |
| virtual XMLNode* ShallowClone( XMLDocument* /*document*/ ) const { |
| return 0; |
| } |
| virtual bool ShallowEqual( const XMLNode* /*compare*/ ) const { |
| return false; |
| } |
| |
| private: |
| XMLDocument( const XMLDocument& ); // not supported |
| void operator=( const XMLDocument& ); // not supported |
| |
| bool _writeBOM; |
| bool _processEntities; |
| XMLError _errorID; |
| Whitespace _whitespace; |
| const char* _errorStr1; |
| const char* _errorStr2; |
| char* _charBuffer; |
| |
| MemPoolT< sizeof(XMLElement) > _elementPool; |
| MemPoolT< sizeof(XMLAttribute) > _attributePool; |
| MemPoolT< sizeof(XMLText) > _textPool; |
| MemPoolT< sizeof(XMLComment) > _commentPool; |
| }; |
| |
| |
| /** |
| A XMLHandle is a class that wraps a node pointer with null checks; this is |
| an incredibly useful thing. Note that XMLHandle is not part of the TinyXML |
| DOM structure. It is a separate utility class. |
| |
| Take an example: |
| @verbatim |
| <Document> |
| <Element attributeA = "valueA"> |
| <Child attributeB = "value1" /> |
| <Child attributeB = "value2" /> |
| </Element> |
| </Document> |
| @endverbatim |
| |
| Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very |
| easy to write a *lot* of code that looks like: |
| |
| @verbatim |
| XMLElement* root = document.FirstChildElement( "Document" ); |
| if ( root ) |
| { |
| XMLElement* element = root->FirstChildElement( "Element" ); |
| if ( element ) |
| { |
| XMLElement* child = element->FirstChildElement( "Child" ); |
| if ( child ) |
| { |
| XMLElement* child2 = child->NextSiblingElement( "Child" ); |
| if ( child2 ) |
| { |
| // Finally do something useful. |
| @endverbatim |
| |
| And that doesn't even cover "else" cases. XMLHandle addresses the verbosity |
| of such code. A XMLHandle checks for null pointers so it is perfectly safe |
| and correct to use: |
| |
| @verbatim |
| XMLHandle docHandle( &document ); |
| XMLElement* child2 = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).FirstChild().NextSibling().ToElement(); |
| if ( child2 ) |
| { |
| // do something useful |
| @endverbatim |
| |
| Which is MUCH more concise and useful. |
| |
| It is also safe to copy handles - internally they are nothing more than node pointers. |
| @verbatim |
| XMLHandle handleCopy = handle; |
| @endverbatim |
| |
| See also XMLConstHandle, which is the same as XMLHandle, but operates on const objects. |
| */ |
| class XMLHandle |
| { |
| public: |
| /// Create a handle from any node (at any depth of the tree.) This can be a null pointer. |
| XMLHandle( XMLNode* node ) { |
| _node = node; |
| } |
| /// Create a handle from a node. |
| XMLHandle( XMLNode& node ) { |
| _node = &node; |
| } |
| /// Copy constructor |
| XMLHandle( const XMLHandle& ref ) { |
| _node = ref._node; |
| } |
| /// Assignment |
| XMLHandle& operator=( const XMLHandle& ref ) { |
| _node = ref._node; |
| return *this; |
| } |
| |
| /// Get the first child of this handle. |
| XMLHandle FirstChild() { |
| return XMLHandle( _node ? _node->FirstChild() : 0 ); |
| } |
| /// Get the first child element of this handle. |
| XMLHandle FirstChildElement( const char* value=0 ) { |
| return XMLHandle( _node ? _node->FirstChildElement( value ) : 0 ); |
| } |
| /// Get the last child of this handle. |
| XMLHandle LastChild() { |
| return XMLHandle( _node ? _node->LastChild() : 0 ); |
| } |
| /// Get the last child element of this handle. |
| XMLHandle LastChildElement( const char* _value=0 ) { |
| return XMLHandle( _node ? _node->LastChildElement( _value ) : 0 ); |
| } |
| /// Get the previous sibling of this handle. |
| XMLHandle PreviousSibling() { |
| return XMLHandle( _node ? _node->PreviousSibling() : 0 ); |
| } |
| /// Get the previous sibling element of this handle. |
| XMLHandle PreviousSiblingElement( const char* _value=0 ) { |
| return XMLHandle( _node ? _node->PreviousSiblingElement( _value ) : 0 ); |
| } |
| /// Get the next sibling of this handle. |
| XMLHandle NextSibling() { |
| return XMLHandle( _node ? _node->NextSibling() : 0 ); |
| } |
| /// Get the next sibling element of this handle. |
| XMLHandle NextSiblingElement( const char* _value=0 ) { |
| return XMLHandle( _node ? _node->NextSiblingElement( _value ) : 0 ); |
| } |
| |
| /// Safe cast to XMLNode. This can return null. |
| XMLNode* ToNode() { |
| return _node; |
| } |
| /// Safe cast to XMLElement. This can return null. |
| XMLElement* ToElement() { |
| return ( ( _node && _node->ToElement() ) ? _node->ToElement() : 0 ); |
| } |
| /// Safe cast to XMLText. This can return null. |
| XMLText* ToText() { |
| return ( ( _node && _node->ToText() ) ? _node->ToText() : 0 ); |
| } |
| /// Safe cast to XMLUnknown. This can return null. |
| XMLUnknown* ToUnknown() { |
| return ( ( _node && _node->ToUnknown() ) ? _node->ToUnknown() : 0 ); |
| } |
| /// Safe cast to XMLDeclaration. This can return null. |
| XMLDeclaration* ToDeclaration() { |
| return ( ( _node && _node->ToDeclaration() ) ? _node->ToDeclaration() : 0 ); |
| } |
| |
| private: |
| XMLNode* _node; |
| }; |
| |
| |
| /** |
| A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the |
| same in all regards, except for the 'const' qualifiers. See XMLHandle for API. |
| */ |
| class XMLConstHandle |
| { |
| public: |
| XMLConstHandle( const XMLNode* node ) { |
| _node = node; |
| } |
| XMLConstHandle( const XMLNode& node ) { |
| _node = &node; |
| } |
| XMLConstHandle( const XMLConstHandle& ref ) { |
| _node = ref._node; |
| } |
| |
| XMLConstHandle& operator=( const XMLConstHandle& ref ) { |
| _node = ref._node; |
| return *this; |
| } |
| |
| const XMLConstHandle FirstChild() const { |
| return XMLConstHandle( _node ? _node->FirstChild() : 0 ); |
| } |
| const XMLConstHandle FirstChildElement( const char* value=0 ) const { |
| return XMLConstHandle( _node ? _node->FirstChildElement( value ) : 0 ); |
| } |
| const XMLConstHandle LastChild() const { |
| return XMLConstHandle( _node ? _node->LastChild() : 0 ); |
| } |
| const XMLConstHandle LastChildElement( const char* _value=0 ) const { |
| return XMLConstHandle( _node ? _node->LastChildElement( _value ) : 0 ); |
| } |
| const XMLConstHandle PreviousSibling() const { |
| return XMLConstHandle( _node ? _node->PreviousSibling() : 0 ); |
| } |
| const XMLConstHandle PreviousSiblingElement( const char* _value=0 ) const { |
| return XMLConstHandle( _node ? _node->PreviousSiblingElement( _value ) : 0 ); |
| } |
| const XMLConstHandle NextSibling() const { |
| return XMLConstHandle( _node ? _node->NextSibling() : 0 ); |
| } |
| const XMLConstHandle NextSiblingElement( const char* _value=0 ) const { |
| return XMLConstHandle( _node ? _node->NextSiblingElement( _value ) : 0 ); |
| } |
| |
| |
| const XMLNode* ToNode() const { |
| return _node; |
| } |
| const XMLElement* ToElement() const { |
| return ( ( _node && _node->ToElement() ) ? _node->ToElement() : 0 ); |
| } |
| const XMLText* ToText() const { |
| return ( ( _node && _node->ToText() ) ? _node->ToText() : 0 ); |
| } |
| const XMLUnknown* ToUnknown() const { |
| return ( ( _node && _node->ToUnknown() ) ? _node->ToUnknown() : 0 ); |
| } |
| const XMLDeclaration* ToDeclaration() const { |
| return ( ( _node && _node->ToDeclaration() ) ? _node->ToDeclaration() : 0 ); |
| } |
| |
| private: |
| const XMLNode* _node; |
| }; |
| |
| |
| /** |
| Printing functionality. The XMLPrinter gives you more |
| options than the XMLDocument::Print() method. |
| |
| It can: |
| -# Print to memory. |
| -# Print to a file you provide. |
| -# Print XML without a XMLDocument. |
| |
| Print to Memory |
| |
| @verbatim |
| XMLPrinter printer; |
| doc->Print( &printer ); |
| SomeFunction( printer.CStr() ); |
| @endverbatim |
| |
| Print to a File |
| |
| You provide the file pointer. |
| @verbatim |
| XMLPrinter printer( fp ); |
| doc.Print( &printer ); |
| @endverbatim |
| |
| Print without a XMLDocument |
| |
| When loading, an XML parser is very useful. However, sometimes |
| when saving, it just gets in the way. The code is often set up |
| for streaming, and constructing the DOM is just overhead. |
| |
| The Printer supports the streaming case. The following code |
| prints out a trivially simple XML file without ever creating |
| an XML document. |
| |
| @verbatim |
| XMLPrinter printer( fp ); |
| printer.OpenElement( "foo" ); |
| printer.PushAttribute( "foo", "bar" ); |
| printer.CloseElement(); |
| @endverbatim |
| */ |
| class XMLPrinter : public XMLVisitor |
| { |
| public: |
| /** Construct the printer. If the FILE* is specified, |
| this will print to the FILE. Else it will print |
| to memory, and the result is available in CStr(). |
| If 'compact' is set to true, then output is created |
| with only required whitespace and newlines. |
| */ |
| XMLPrinter( FILE* file=0, bool compact = false ); |
| ~XMLPrinter() {} |
| |
| /** If streaming, write the BOM and declaration. */ |
| void PushHeader( bool writeBOM, bool writeDeclaration ); |
| /** If streaming, start writing an element. |
| The element must be closed with CloseElement() |
| */ |
| void OpenElement( const char* name ); |
| /// If streaming, add an attribute to an open element. |
| void PushAttribute( const char* name, const char* value ); |
| void PushAttribute( const char* name, int value ); |
| void PushAttribute( const char* name, unsigned value ); |
| void PushAttribute( const char* name, bool value ); |
| void PushAttribute( const char* name, double value ); |
| /// If streaming, close the Element. |
| void CloseElement(); |
| |
| /// Add a text node. |
| void PushText( const char* text, bool cdata=false ); |
| /// Add a text node from an integer. |
| void PushText( int value ); |
| /// Add a text node from an unsigned. |
| void PushText( unsigned value ); |
| /// Add a text node from a bool. |
| void PushText( bool value ); |
| /// Add a text node from a float. |
| void PushText( float value ); |
| /// Add a text node from a double. |
| void PushText( double value ); |
| |
| /// Add a comment |
| void PushComment( const char* comment ); |
| |
| void PushDeclaration( const char* value ); |
| void PushUnknown( const char* value ); |
| |
| virtual bool VisitEnter( const XMLDocument& /*doc*/ ); |
| virtual bool VisitExit( const XMLDocument& /*doc*/ ) { |
| return true; |
| } |
| |
| virtual bool VisitEnter( const XMLElement& element, const XMLAttribute* attribute ); |
| virtual bool VisitExit( const XMLElement& element ); |
| |
| virtual bool Visit( const XMLText& text ); |
| virtual bool Visit( const XMLComment& comment ); |
| virtual bool Visit( const XMLDeclaration& declaration ); |
| virtual bool Visit( const XMLUnknown& unknown ); |
| |
| /** |
| If in print to memory mode, return a pointer to |
| the XML file in memory. |
| */ |
| const char* CStr() const { |
| return _buffer.Mem(); |
| } |
| /** |
| If in print to memory mode, return the size |
| of the XML file in memory. (Note the size returned |
| includes the terminating null.) |
| */ |
| int CStrSize() const { |
| return _buffer.Size(); |
| } |
| |
| private: |
| void SealElement(); |
| void PrintSpace( int depth ); |
| void PrintString( const char*, bool restrictedEntitySet ); // prints out, after detecting entities. |
| void Print( const char* format, ... ); |
| |
| bool _elementJustOpened; |
| bool _firstElement; |
| FILE* _fp; |
| int _depth; |
| int _textDepth; |
| bool _processEntities; |
| bool _compactMode; |
| |
| enum { |
| ENTITY_RANGE = 64, |
| BUF_SIZE = 200 |
| }; |
| bool _entityFlag[ENTITY_RANGE]; |
| bool _restrictedEntityFlag[ENTITY_RANGE]; |
| |
| DynArray< const char*, 10 > _stack; |
| DynArray< char, 20 > _buffer; |
| #ifdef _MSC_VER |
| DynArray< char, 20 > _accumulator; |
| #endif |
| }; |
| |
| |
| } // tinyxml2 |
| |
| |
| #endif // TINYXML2_INCLUDED |