| /* |
| * MacOSX_sound_if.h |
| * BasiliskII |
| * |
| * Copyright 2006 Daniel Sumorok. All rights reserved. |
| * |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this program; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| #include "AudioBackEnd.h" |
| #include "MacOSX_sound_if.h" |
| |
| OSXsoundOutput::OSXsoundOutput() : |
| player(NULL), |
| callback(NULL) { |
| } |
| |
| void OSXsoundOutput::getMoreSamples(void *arg) { |
| OSXsoundOutput *me; |
| |
| me = (OSXsoundOutput *)arg; |
| |
| if(me == NULL) { |
| return; |
| } |
| |
| if(me->callback == NULL) { |
| return; |
| } |
| |
| me->callback(); |
| } |
| |
| int OSXsoundOutput::start(int bitsPerSample, int numChannels, int sampleRate) { |
| stop(); |
| player = new AudioBackEnd(bitsPerSample, numChannels, sampleRate); |
| if(player != NULL) { |
| player->setCallback(getMoreSamples, (void *)this); |
| player->Start(); |
| } |
| return 0; |
| } |
| |
| int OSXsoundOutput::stop() { |
| if(player != NULL) { |
| player->Stop(); |
| delete player; |
| player = NULL; |
| } |
| return 0; |
| } |
| |
| OSXsoundOutput::~OSXsoundOutput() { |
| stop(); |
| } |
| |
| void OSXsoundOutput::setCallback(audioCallback fn) { |
| callback = fn; |
| } |
| |
| unsigned int OSXsoundOutput::bufferSizeFrames() { |
| if(player != NULL) { |
| return player->BufferSizeFrames(); |
| } |
| |
| return 0; |
| } |
| |
| int OSXsoundOutput::sendAudioBuffer(void *buffer, int numFrames) { |
| if(player != NULL) { |
| return player->sendAudioBuffer(buffer, numFrames); |
| } |
| |
| return 0; |
| } |