| /* | |
| * Copyright (C) 2012 Michael Brown <mbrown@fensystems.co.uk>. | |
| * | |
| * This program is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU General Public License as | |
| * published by the Free Software Foundation; either version 2 of the | |
| * License, or any later version. | |
| * | |
| * This program is distributed in the hope that it will be useful, but | |
| * WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU General Public License | |
| * along with this program; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA | |
| * 02110-1301, USA. | |
| * | |
| * You can also choose to distribute this program under the terms of | |
| * the Unmodified Binary Distribution Licence (as given in the file | |
| * COPYING.UBDL), provided that you have satisfied its requirements. | |
| */ | |
| FILE_LICENCE ( GPL2_OR_LATER_OR_UBDL ); | |
| FILE_SECBOOT ( PERMITTED ); | |
| /** @file | |
| * | |
| * Dynamic user interfaces | |
| * | |
| */ | |
| #include <stdlib.h> | |
| #include <string.h> | |
| #include <assert.h> | |
| #include <ipxe/list.h> | |
| #include <ipxe/dynui.h> | |
| /** List of all dynamic user interfaces */ | |
| static LIST_HEAD ( dynamic_uis ); | |
| /** | |
| * Create dynamic user interface | |
| * | |
| * @v name User interface name, or NULL | |
| * @v title User interface title, or NULL | |
| * @ret dynui Dynamic user interface, or NULL on failure | |
| */ | |
| struct dynamic_ui * create_dynui ( const char *name, const char *title ) { | |
| struct dynamic_ui *dynui; | |
| size_t name_len; | |
| size_t title_len; | |
| size_t len; | |
| char *name_copy; | |
| char *title_copy; | |
| /* Destroy any existing user interface of this name */ | |
| dynui = find_dynui ( name ); | |
| if ( dynui ) | |
| destroy_dynui ( dynui ); | |
| /* Use empty title if none given */ | |
| if ( ! title ) | |
| title = ""; | |
| /* Allocate user interface */ | |
| name_len = ( name ? ( strlen ( name ) + 1 /* NUL */ ) : 0 ); | |
| title_len = ( strlen ( title ) + 1 /* NUL */ ); | |
| len = ( sizeof ( *dynui ) + name_len + title_len ); | |
| dynui = zalloc ( len ); | |
| if ( ! dynui ) | |
| return NULL; | |
| name_copy = ( ( void * ) ( dynui + 1 ) ); | |
| title_copy = ( name_copy + name_len ); | |
| /* Initialise user interface */ | |
| if ( name ) { | |
| strcpy ( name_copy, name ); | |
| dynui->name = name_copy; | |
| } | |
| strcpy ( title_copy, title ); | |
| dynui->title = title_copy; | |
| INIT_LIST_HEAD ( &dynui->items ); | |
| /* Add to list of user interfaces */ | |
| list_add_tail ( &dynui->list, &dynamic_uis ); | |
| DBGC ( dynui, "DYNUI %s created with title \"%s\"\n", | |
| dynui->name, dynui->title ); | |
| return dynui; | |
| } | |
| /** | |
| * Add dynamic user interface item | |
| * | |
| * @v dynui Dynamic user interface | |
| * @v name Name, or NULL | |
| * @v text Text, or NULL | |
| * @v flags Flags | |
| * @v shortcut Shortcut key | |
| * @ret item User interface item, or NULL on failure | |
| */ | |
| struct dynamic_item * add_dynui_item ( struct dynamic_ui *dynui, | |
| const char *name, const char *text, | |
| unsigned int flags, int shortcut ) { | |
| struct dynamic_item *item; | |
| size_t name_len; | |
| size_t text_len; | |
| size_t len; | |
| char *name_copy; | |
| char *text_copy; | |
| /* Use empty text if none given */ | |
| if ( ! text ) | |
| text = ""; | |
| /* Allocate item */ | |
| name_len = ( name ? ( strlen ( name ) + 1 /* NUL */ ) : 0 ); | |
| text_len = ( strlen ( text ) + 1 /* NUL */ ); | |
| len = ( sizeof ( *item ) + name_len + text_len ); | |
| item = zalloc ( len ); | |
| if ( ! item ) | |
| return NULL; | |
| name_copy = ( ( void * ) ( item + 1 ) ); | |
| text_copy = ( name_copy + name_len ); | |
| /* Initialise item */ | |
| if ( name ) { | |
| strcpy ( name_copy, name ); | |
| item->name = name_copy; | |
| } | |
| strcpy ( text_copy, text ); | |
| item->text = text_copy; | |
| item->index = dynui->count++; | |
| item->flags = flags; | |
| item->shortcut = shortcut; | |
| /* Add to list of items */ | |
| list_add_tail ( &item->list, &dynui->items ); | |
| return item; | |
| } | |
| /** | |
| * Destroy dynamic user interface | |
| * | |
| * @v dynui Dynamic user interface | |
| */ | |
| void destroy_dynui ( struct dynamic_ui *dynui ) { | |
| struct dynamic_item *item; | |
| struct dynamic_item *tmp; | |
| /* Remove from list of user interfaces */ | |
| list_del ( &dynui->list ); | |
| /* Free items */ | |
| list_for_each_entry_safe ( item, tmp, &dynui->items, list ) { | |
| list_del ( &item->list ); | |
| free ( item ); | |
| } | |
| /* Free user interface */ | |
| free ( dynui ); | |
| } | |
| /** | |
| * Find dynamic user interface | |
| * | |
| * @v name User interface name, or NULL | |
| * @ret dynui Dynamic user interface, or NULL if not found | |
| */ | |
| struct dynamic_ui * find_dynui ( const char *name ) { | |
| struct dynamic_ui *dynui; | |
| list_for_each_entry ( dynui, &dynamic_uis, list ) { | |
| if ( ( dynui->name == name ) || | |
| ( strcmp ( dynui->name, name ) == 0 ) ) { | |
| return dynui; | |
| } | |
| } | |
| return NULL; | |
| } | |
| /** | |
| * Find dynamic user interface item by index | |
| * | |
| * @v dynui Dynamic user interface | |
| * @v index Index | |
| * @ret item User interface item, or NULL if not found | |
| */ | |
| struct dynamic_item * dynui_item ( struct dynamic_ui *dynui, | |
| unsigned int index ) { | |
| struct dynamic_item *item; | |
| list_for_each_entry ( item, &dynui->items, list ) { | |
| if ( index-- == 0 ) | |
| return item; | |
| } | |
| return NULL; | |
| } | |
| /** | |
| * Find dynamic user interface item by shortcut key | |
| * | |
| * @v dynui Dynamic user interface | |
| * @v key Shortcut key | |
| * @v index Starting index | |
| * @ret item User interface item, or NULL if not found | |
| */ | |
| struct dynamic_item * dynui_shortcut ( struct dynamic_ui *dynui, int key, | |
| unsigned int index ) { | |
| struct dynamic_item *item; | |
| /* Do nothing unless shortcut key is set */ | |
| if ( ! key ) | |
| return NULL; | |
| /* Search from current list index */ | |
| list_for_each_entry ( item, &dynui->items, list ) { | |
| if ( ( key == item->shortcut ) && ( item->index >= index ) ) | |
| return item; | |
| } | |
| /* If not found, search again from start of list */ | |
| if ( index ) | |
| return dynui_shortcut ( dynui, key, 0 ); | |
| return NULL; | |
| } |