| /* | |
| * Copyright (C) 2013 Michael Brown <mbrown@fensystems.co.uk>. | |
| * | |
| * This program is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU General Public License as | |
| * published by the Free Software Foundation; either version 2 of the | |
| * License, or any later version. | |
| * | |
| * This program is distributed in the hope that it will be useful, but | |
| * WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU General Public License | |
| * along with this program; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA | |
| * 02110-1301, USA. | |
| * | |
| * You can also choose to distribute this program under the terms of | |
| * the Unmodified Binary Distribution Licence (as given in the file | |
| * COPYING.UBDL), provided that you have satisfied its requirements. | |
| */ | |
| FILE_LICENCE ( GPL2_OR_LATER_OR_UBDL ); | |
| FILE_SECBOOT ( PERMITTED ); | |
| #include <stdio.h> | |
| #include <errno.h> | |
| #include <ipxe/ansiesc.h> | |
| #include <ipxe/ansicol.h> | |
| #include <config/colour.h> | |
| /** @file | |
| * | |
| * ANSI colour definitions | |
| * | |
| */ | |
| /** | |
| * Construct ANSI colour definition | |
| * | |
| * @v basic Basic colour | |
| * @v rgb 24-bit RGB value (or ANSICOL_NO_RGB) | |
| * @ret ansicol ANSI colour definition | |
| */ | |
| #define ANSICOL_DEFINE( basic, rgb ) \ | |
| ( ( ( ( unsigned int ) (basic) ) << 28 ) | (rgb) ) | |
| /** | |
| * Extract basic colour from ANSI colour definition | |
| * | |
| * @v ansicol ANSI colour definition | |
| * @ret basic Basic colour | |
| */ | |
| #define ANSICOL_BASIC( ansicol ) ( (ansicol) >> 28 ) | |
| /** | |
| * Extract 24-bit RGB value from ANSI colour definition | |
| * | |
| * @v ansicol ANSI colour definition | |
| * @ret rgb 24-bit RGB value | |
| */ | |
| #define ANSICOL_RGB( ansicol ) ( ( (ansicol) >> 0 ) & 0xffffffUL ) | |
| /** | |
| * Extract 24-bit RGB value red component from ANSI colour definition | |
| * | |
| * @v ansicol ANSI colour definition | |
| * @ret red Red component | |
| */ | |
| #define ANSICOL_RED( ansicol ) ( ( (ansicol) >> 16 ) & 0xff ) | |
| /** | |
| * Extract 24-bit RGB value green component from ANSI colour definition | |
| * | |
| * @v ansicol ANSI colour definition | |
| * @ret green Green component | |
| */ | |
| #define ANSICOL_GREEN( ansicol ) ( ( (ansicol) >> 8 ) & 0xff ) | |
| /** | |
| * Extract 24-bit RGB value blue component from ANSI colour definition | |
| * | |
| * @v ansicol ANSI colour definition | |
| * @ret blue Blue component | |
| */ | |
| #define ANSICOL_BLUE( ansicol ) ( ( (ansicol) >> 0 ) & 0xff ) | |
| /** | |
| * Construct default ANSI colour definition | |
| * | |
| * @v basic Basic colour | |
| * @ret ansicol ANSI colour definition | |
| * | |
| * Colours default to being just a basic colour. If the colour | |
| * matches the normal UI text background colour, then its basic colour | |
| * value is set to @c ANSICOL_MAGIC. | |
| */ | |
| #define ANSICOL_DEFAULT( basic ) \ | |
| ANSICOL_DEFINE ( ( ( (basic) == COLOR_NORMAL_BG ) ? \ | |
| ANSICOL_MAGIC : (basic) ), \ | |
| ANSICOL_NO_RGB ) | |
| /** ANSI colour definitions */ | |
| static uint32_t ansicols[] = { | |
| [COLOR_BLACK] = ANSICOL_DEFAULT ( COLOR_BLACK ), | |
| [COLOR_RED] = ANSICOL_DEFAULT ( COLOR_RED ), | |
| [COLOR_GREEN] = ANSICOL_DEFAULT ( COLOR_GREEN ), | |
| [COLOR_YELLOW] = ANSICOL_DEFAULT ( COLOR_YELLOW ), | |
| [COLOR_BLUE] = ANSICOL_DEFAULT ( COLOR_BLUE ), | |
| [COLOR_MAGENTA] = ANSICOL_DEFAULT ( COLOR_MAGENTA ), | |
| [COLOR_CYAN] = ANSICOL_DEFAULT ( COLOR_CYAN ), | |
| [COLOR_WHITE] = ANSICOL_DEFAULT ( COLOR_WHITE ), | |
| }; | |
| /** Magic basic colour */ | |
| static uint8_t ansicol_magic = COLOR_NORMAL_BG; | |
| /** | |
| * Define ANSI colour | |
| * | |
| * @v colour Colour index | |
| * @v basic Basic colour | |
| * @v rgb 24-bit RGB value (or ANSICOL_NO_RGB) | |
| * @ret rc Return status code | |
| */ | |
| int ansicol_define ( unsigned int colour, unsigned int basic, uint32_t rgb ) { | |
| uint32_t ansicol; | |
| /* Fail if colour index is out of range */ | |
| if ( colour >= ( sizeof ( ansicols ) / sizeof ( ansicols[0] ) ) ) | |
| return -EINVAL; | |
| /* Update colour definition */ | |
| ansicol = ANSICOL_DEFINE ( basic, rgb ); | |
| ansicols[colour] = ansicol; | |
| DBGC ( &ansicols[0], "ANSICOL redefined colour %d as basic %d RGB " | |
| "%#06lx%s\n", colour, ANSICOL_BASIC ( ansicol ), | |
| ANSICOL_RGB ( ansicol ), | |
| ( ( ansicol & ANSICOL_NO_RGB ) ? " [norgb]" : "" ) ); | |
| return 0; | |
| } | |
| /** | |
| * Set ANSI colour (using colour definitions) | |
| * | |
| * @v colour Colour index | |
| * @v which Foreground/background selector | |
| */ | |
| void ansicol_set ( unsigned int colour, unsigned int which ) { | |
| uint32_t ansicol; | |
| unsigned int basic; | |
| /* Use default colour if colour index is out of range */ | |
| if ( colour < ( sizeof ( ansicols ) / sizeof ( ansicols[0] ) ) ) { | |
| ansicol = ansicols[colour]; | |
| } else { | |
| ansicol = ANSICOL_DEFINE ( COLOUR_DEFAULT, ANSICOL_NO_RGB ); | |
| } | |
| /* If basic colour is out of range, use the magic colour */ | |
| basic = ANSICOL_BASIC ( ansicol ); | |
| if ( basic >= 10 ) | |
| basic = ansicol_magic; | |
| /* Set basic colour first */ | |
| printf ( CSI "%c%dm", which, basic ); | |
| /* Set 24-bit RGB colour, if applicable */ | |
| if ( ! ( ansicol & ANSICOL_NO_RGB ) ) { | |
| printf ( CSI "%c8;2;%d;%d;%dm", which, ANSICOL_RED ( ansicol ), | |
| ANSICOL_GREEN ( ansicol ), ANSICOL_BLUE ( ansicol ) ); | |
| } | |
| } | |
| /** | |
| * Reset magic colour | |
| * | |
| */ | |
| void ansicol_reset_magic ( void ) { | |
| /* Set to the compile-time default background colour */ | |
| ansicol_magic = COLOR_NORMAL_BG; | |
| } | |
| /** | |
| * Set magic colour to transparent | |
| * | |
| */ | |
| void ansicol_set_magic_transparent ( void ) { | |
| /* Set to the console default colour (which will give a | |
| * transparent background on the framebuffer console). | |
| */ | |
| ansicol_magic = COLOR_DEFAULT; | |
| } |