| /**@file | |
| This file contains the keyboard processing code to the HII database. | |
| Copyright (c) 2006, Intel Corporation | |
| All rights reserved. This program and the accompanying materials | |
| are licensed and made available under the terms and conditions of the BSD License | |
| which accompanies this distribution. The full text of the license may be found at | |
| http://opensource.org/licenses/bsd-license.php | |
| THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, | |
| WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. | |
| **/ | |
| #include "HiiDatabase.h" | |
| // | |
| // We only need to define a wide glyph, since we will seed the narrow glyph with EFI_NARROW_GLYPH size of | |
| // this data structure | |
| // | |
| UINT8 mUnknownGlyph[38] = { | |
| 0xaa, | |
| 0x55, | |
| 0xaa, | |
| 0x55, | |
| 0xaa, | |
| 0x55, | |
| 0xaa, | |
| 0x55, | |
| 0xaa, | |
| 0x55, | |
| 0xaa, | |
| 0x55, | |
| 0xaa, | |
| 0x55, | |
| 0xaa, | |
| 0x55, | |
| 0xaa, | |
| 0x55, | |
| 0xAA, | |
| 0xaa, | |
| 0x55, | |
| 0xaa, | |
| 0x55, | |
| 0xaa, | |
| 0x55, | |
| 0xaa, | |
| 0x55, | |
| 0xaa, | |
| 0x55, | |
| 0xaa, | |
| 0x55, | |
| 0xaa, | |
| 0x55, | |
| 0xaa, | |
| 0x55, | |
| 0xaa, | |
| 0x55, | |
| 0xAA | |
| }; | |
| EFI_STATUS | |
| EFIAPI | |
| HiiGetGlyph ( | |
| IN EFI_HII_PROTOCOL *This, | |
| IN CHAR16 *Source, | |
| IN OUT UINT16 *Index, | |
| OUT UINT8 **GlyphBuffer, | |
| OUT UINT16 *BitWidth, | |
| IN OUT UINT32 *InternalStatus | |
| ) | |
| /*++ | |
| Routine Description: | |
| Translates a Unicode character into the corresponding font glyph. | |
| If the Source was pointing to a non-spacing character, the next Source[*Index] | |
| character will be parsed and OR'd to the GlyphBuffer until a spacing character | |
| is found in the Source. Since non-spacing characters are considered to be the | |
| same pixel width as a regular character their BitWidth will be reflected correctly | |
| however due to their special attribute, they are considered to be zero advancing width. | |
| This basically means that the cursor would not advance, thus the character that follows | |
| it would overlay the non-spacing character. The Index is modified to reflect both the | |
| incoming array entry into the Source string but also the outgoing array entry after having | |
| parsed the equivalent of a single Glyph's worth of data. | |
| Arguments: | |
| Returns: | |
| --*/ | |
| { | |
| EFI_HII_GLOBAL_DATA *GlobalData; | |
| EFI_HII_DATA *HiiData; | |
| UINTN Count; | |
| BOOLEAN Narrow; | |
| UINTN Location; | |
| UINTN SearchLocation; | |
| UINTN Value; | |
| CHAR16 Character; | |
| UINTN Attributes; | |
| if (This == NULL) { | |
| return EFI_INVALID_PARAMETER; | |
| } | |
| HiiData = EFI_HII_DATA_FROM_THIS (This); | |
| GlobalData = HiiData->GlobalData; | |
| Count = sizeof (GlobalData->NarrowGlyphs->GlyphCol1); | |
| Location = *Index; | |
| SearchLocation = *Index; | |
| Narrow = TRUE; | |
| if (Source[Location] == NARROW_CHAR || Source[Location] == WIDE_CHAR) { | |
| *InternalStatus = 0; | |
| } | |
| // | |
| // We don't know what glyph database to look in - let's figure it out | |
| // | |
| if (*InternalStatus == 0) { | |
| // | |
| // Determine if we are looking for narrow or wide glyph data | |
| // | |
| do { | |
| if (Source[SearchLocation] == NARROW_CHAR || Source[SearchLocation] == WIDE_CHAR) { | |
| // | |
| // We found something that identifies what glyph database to look in | |
| // | |
| if (Source[SearchLocation] == WIDE_CHAR) { | |
| Narrow = FALSE; | |
| *BitWidth = WIDE_WIDTH; | |
| *InternalStatus = WIDE_CHAR; | |
| Location++; | |
| break; | |
| } else { | |
| Narrow = TRUE; | |
| *BitWidth = NARROW_WIDTH; | |
| *InternalStatus = NARROW_CHAR; | |
| Location++; | |
| break; | |
| } | |
| } | |
| } while (SearchLocation-- > 0); | |
| } | |
| if (*InternalStatus == NARROW_CHAR) { | |
| Narrow = TRUE; | |
| *BitWidth = NARROW_WIDTH; | |
| } else if (*InternalStatus == WIDE_CHAR) { | |
| Narrow = FALSE; | |
| *BitWidth = WIDE_WIDTH; | |
| } else { | |
| // | |
| // Without otherwise knowing what the width is narrow (e.g. someone passed in a string with index of 0 | |
| // we wouldn't be able to determine the width of the data.) | |
| // BUGBUG - do we go to wide database and if exist, ignore narrow? Check Unicode spec.... | |
| // | |
| Narrow = TRUE; | |
| *BitWidth = NARROW_WIDTH; | |
| } | |
| Character = Source[Location]; | |
| if (Narrow) { | |
| if (GlobalData->NarrowGlyphs[Character].UnicodeWeight != 0x0000) { | |
| *GlyphBuffer = (UINT8 *) (&GlobalData->NarrowGlyphs[Character]); | |
| Attributes = GlobalData->NarrowGlyphs[Character].Attributes & EFI_GLYPH_NON_SPACING; | |
| } else { | |
| // | |
| // Glyph is uninitialized - return an error, but hand back the glyph | |
| // | |
| *GlyphBuffer = (UINT8 *) (&GlobalData->NarrowGlyphs[Character]); | |
| *Index = (UINT16) (Location + 1); | |
| return EFI_NOT_FOUND; | |
| } | |
| } else { | |
| // | |
| // Wide character | |
| // | |
| if (GlobalData->WideGlyphs[Character].UnicodeWeight != 0x0000) { | |
| *GlyphBuffer = (UINT8 *) (&GlobalData->WideGlyphs[Character]); | |
| Attributes = GlobalData->WideGlyphs[Character].Attributes & EFI_GLYPH_NON_SPACING; | |
| } else { | |
| // | |
| // Glyph is uninitialized - return an error, but hand back the glyph | |
| // | |
| *GlyphBuffer = (UINT8 *) (&GlobalData->WideGlyphs[Character]); | |
| *Index = (UINT16) (Location + 1); | |
| return EFI_NOT_FOUND; | |
| } | |
| } | |
| // | |
| // This is a non-spacing character. It will be followed by either more non-spacing | |
| // characters or a regular character. We need to OR together the data associated with each. | |
| // | |
| for (; Attributes != 0; Location++) { | |
| // | |
| // Character is the Unicode value which is the index into the Glyph array. | |
| // | |
| Character = Source[Location]; | |
| if (Narrow) { | |
| for (Value = 0; Value != Count; Value++) { | |
| *GlyphBuffer[Location + Value] = (UINT8) (*GlyphBuffer[Location + Value] | | |
| GlobalData->NarrowGlyphs[Character].GlyphCol1[Value]); | |
| } | |
| Attributes = GlobalData->NarrowGlyphs[Character].Attributes & EFI_GLYPH_NON_SPACING; | |
| } else { | |
| for (Value = 0; Value != Count; Value++) { | |
| *GlyphBuffer[Location + Value] = (UINT8) (*GlyphBuffer[Location + Value] | | |
| GlobalData->WideGlyphs[Character].GlyphCol1[Value]); | |
| *GlyphBuffer[Location + Value + Count] = (UINT8) (*GlyphBuffer[Location + Value + Count] | | |
| GlobalData->WideGlyphs[Character].GlyphCol2[Value]); | |
| } | |
| Attributes = GlobalData->WideGlyphs[Character].Attributes & EFI_GLYPH_NON_SPACING; | |
| } | |
| } | |
| // | |
| // Source[*Index] should point to the next character to process | |
| // | |
| *Index = (UINT16) (Location + 1); | |
| return EFI_SUCCESS; | |
| } | |
| EFI_STATUS | |
| EFIAPI | |
| HiiGlyphToBlt ( | |
| IN EFI_HII_PROTOCOL *This, | |
| IN UINT8 *GlyphBuffer, | |
| IN EFI_GRAPHICS_OUTPUT_BLT_PIXEL Foreground, | |
| IN EFI_GRAPHICS_OUTPUT_BLT_PIXEL Background, | |
| IN UINTN Count, | |
| IN UINTN Width, | |
| IN UINTN Height, | |
| IN OUT EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltBuffer | |
| ) | |
| { | |
| UINTN X; | |
| UINTN Y; | |
| // | |
| // Convert Monochrome bitmap of the Glyph to BltBuffer structure | |
| // | |
| for (Y = 0; Y < Height; Y++) { | |
| for (X = 0; X < Width; X++) { | |
| if ((((EFI_NARROW_GLYPH *) GlyphBuffer)->GlyphCol1[Y] & (1 << X)) != 0) { | |
| BltBuffer[Y * Width * Count + (Width - X - 1)] = Foreground; | |
| } else { | |
| BltBuffer[Y * Width * Count + (Width - X - 1)] = Background; | |
| } | |
| } | |
| } | |
| return EFI_SUCCESS; | |
| } |