| /** @file | |
| This module contains EBC support routines that are customized based on | |
| the target processor. | |
| Copyright (c) 2006 - 2008, Intel Corporation. <BR> | |
| All rights reserved. This program and the accompanying materials | |
| are licensed and made available under the terms and conditions of the BSD License | |
| which accompanies this distribution. The full text of the license may be found at | |
| http://opensource.org/licenses/bsd-license.php | |
| THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, | |
| WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. | |
| **/ | |
| #include "EbcInt.h" | |
| #include "EbcExecute.h" | |
| // | |
| // NOTE: This is the stack size allocated for the interpreter | |
| // when it executes an EBC image. The requirements can change | |
| // based on whether or not a debugger is present, and other | |
| // platform-specific configurations. | |
| // | |
| #define VM_STACK_SIZE (1024 * 4) | |
| #define EBC_THUNK_SIZE 32 | |
| #define STACK_REMAIN_SIZE (1024 * 4) | |
| /** | |
| This function is called to execute an EBC CALLEX instruction. | |
| The function check the callee's content to see whether it is common native | |
| code or a thunk to another piece of EBC code. | |
| If the callee is common native code, use EbcLLCAllEXASM to manipulate, | |
| otherwise, set the VM->IP to target EBC code directly to avoid another VM | |
| be startup which cost time and stack space. | |
| @param VmPtr Pointer to a VM context. | |
| @param FuncAddr Callee's address | |
| @param NewStackPointer New stack pointer after the call | |
| @param FramePtr New frame pointer after the call | |
| @param Size The size of call instruction | |
| **/ | |
| VOID | |
| EbcLLCALLEX ( | |
| IN VM_CONTEXT *VmPtr, | |
| IN UINTN FuncAddr, | |
| IN UINTN NewStackPointer, | |
| IN VOID *FramePtr, | |
| IN UINT8 Size | |
| ) | |
| { | |
| UINTN IsThunk; | |
| UINTN TargetEbcAddr; | |
| IsThunk = 1; | |
| TargetEbcAddr = 0; | |
| // | |
| // Processor specific code to check whether the callee is a thunk to EBC. | |
| // | |
| if (*((UINT8 *)FuncAddr) != 0xB8) { | |
| IsThunk = 0; | |
| goto Action; | |
| } | |
| if (*((UINT8 *)FuncAddr + 1) != 0xBC) { | |
| IsThunk = 0; | |
| goto Action; | |
| } | |
| if (*((UINT8 *)FuncAddr + 2) != 0x2E) { | |
| IsThunk = 0; | |
| goto Action; | |
| } | |
| if (*((UINT8 *)FuncAddr + 3) != 0x11) { | |
| IsThunk = 0; | |
| goto Action; | |
| } | |
| if (*((UINT8 *)FuncAddr + 4) != 0xCA) { | |
| IsThunk = 0; | |
| goto Action; | |
| } | |
| if (*((UINT8 *)FuncAddr + 5) != 0xB8) { | |
| IsThunk = 0; | |
| goto Action; | |
| } | |
| if (*((UINT8 *)FuncAddr + 10) != 0xB9) { | |
| IsThunk = 0; | |
| goto Action; | |
| } | |
| if (*((UINT8 *)FuncAddr + 15) != 0xFF) { | |
| IsThunk = 0; | |
| goto Action; | |
| } | |
| if (*((UINT8 *)FuncAddr + 16) != 0xE1) { | |
| IsThunk = 0; | |
| goto Action; | |
| } | |
| TargetEbcAddr = ((UINTN)(*((UINT8 *)FuncAddr + 9)) << 24) + ((UINTN)(*((UINT8 *)FuncAddr + 8)) << 16) + | |
| ((UINTN)(*((UINT8 *)FuncAddr + 7)) << 8) + ((UINTN)(*((UINT8 *)FuncAddr + 6))); | |
| Action: | |
| if (IsThunk == 1){ | |
| // | |
| // The callee is a thunk to EBC, adjust the stack pointer down 16 bytes and | |
| // put our return address and frame pointer on the VM stack. | |
| // Then set the VM's IP to new EBC code. | |
| // | |
| VmPtr->R[0] -= 8; | |
| VmWriteMemN (VmPtr, (UINTN) VmPtr->R[0], (UINTN) FramePtr); | |
| VmPtr->FramePtr = (VOID *) (UINTN) VmPtr->R[0]; | |
| VmPtr->R[0] -= 8; | |
| VmWriteMem64 (VmPtr, (UINTN) VmPtr->R[0], (UINT64) (UINTN) (VmPtr->Ip + Size)); | |
| VmPtr->Ip = (VMIP) (UINTN) TargetEbcAddr; | |
| } else { | |
| // | |
| // The callee is not a thunk to EBC, call native code. | |
| // | |
| EbcLLCALLEXNative (FuncAddr, NewStackPointer, FramePtr); | |
| // | |
| // Get return value and advance the IP. | |
| // | |
| VmPtr->R[7] = EbcLLGetReturnValue (); | |
| VmPtr->Ip += Size; | |
| } | |
| } | |
| /** | |
| Begin executing an EBC image. The address of the entry point is passed | |
| in via a processor register, so we'll need to make a call to get the | |
| value. | |
| This is a thunk function. Microsoft x64 compiler only provide fast_call | |
| calling convention, so the first four arguments are passed by rcx, rdx, | |
| r8, and r9, while other arguments are passed in stack. | |
| @param Arg1 The 1st argument. | |
| @param Arg2 The 2nd argument. | |
| @param Arg3 The 3rd argument. | |
| @param Arg4 The 4th argument. | |
| @param Arg5 The 5th argument. | |
| @param Arg6 The 6th argument. | |
| @param Arg7 The 7th argument. | |
| @param Arg8 The 8th argument. | |
| @param Arg9 The 9th argument. | |
| @param Arg10 The 10th argument. | |
| @param Arg11 The 11th argument. | |
| @param Arg12 The 12th argument. | |
| @param Arg13 The 13th argument. | |
| @param Arg14 The 14th argument. | |
| @param Arg15 The 15th argument. | |
| @param Arg16 The 16th argument. | |
| @return The value returned by the EBC application we're going to run. | |
| **/ | |
| UINT64 | |
| EbcInterpret ( | |
| IN OUT UINTN Arg1, | |
| IN OUT UINTN Arg2, | |
| IN OUT UINTN Arg3, | |
| IN OUT UINTN Arg4, | |
| IN OUT UINTN Arg5, | |
| IN OUT UINTN Arg6, | |
| IN OUT UINTN Arg7, | |
| IN OUT UINTN Arg8, | |
| IN OUT UINTN Arg9, | |
| IN OUT UINTN Arg10, | |
| IN OUT UINTN Arg11, | |
| IN OUT UINTN Arg12, | |
| IN OUT UINTN Arg13, | |
| IN OUT UINTN Arg14, | |
| IN OUT UINTN Arg15, | |
| IN OUT UINTN Arg16 | |
| ) | |
| { | |
| // | |
| // Create a new VM context on the stack | |
| // | |
| VM_CONTEXT VmContext; | |
| UINTN Addr; | |
| EFI_STATUS Status; | |
| UINTN StackIndex; | |
| // | |
| // Get the EBC entry point from the processor register. | |
| // | |
| Addr = EbcLLGetEbcEntryPoint (); | |
| // | |
| // Now clear out our context | |
| // | |
| ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT)); | |
| // | |
| // Set the VM instruction pointer to the correct location in memory. | |
| // | |
| VmContext.Ip = (VMIP) Addr; | |
| // | |
| // Initialize the stack pointer for the EBC. Get the current system stack | |
| // pointer and adjust it down by the max needed for the interpreter. | |
| // | |
| // | |
| // Align the stack on a natural boundary | |
| // | |
| // | |
| // Allocate stack pool | |
| // | |
| Status = GetEBCStack((EFI_HANDLE)-1, &VmContext.StackPool, &StackIndex); | |
| if (EFI_ERROR(Status)) { | |
| return Status; | |
| } | |
| VmContext.StackTop = (UINT8*)VmContext.StackPool + (STACK_REMAIN_SIZE); | |
| VmContext.R[0] = (UINT64)(UINTN) ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE); | |
| VmContext.HighStackBottom = (UINTN)VmContext.R[0]; | |
| VmContext.R[0] &= ~(sizeof (UINTN) - 1); | |
| VmContext.R[0] -= sizeof (UINTN); | |
| // | |
| // Put a magic value in the stack gap, then adjust down again | |
| // | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) VM_STACK_KEY_VALUE; | |
| VmContext.StackMagicPtr = (UINTN *) (UINTN) VmContext.R[0]; | |
| VmContext.LowStackTop = (UINTN) VmContext.R[0]; | |
| // | |
| // For IA32, this is where we say our return address is | |
| // | |
| VmContext.R[0] -= sizeof (UINTN); | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) Arg16; | |
| VmContext.R[0] -= sizeof (UINTN); | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) Arg15; | |
| VmContext.R[0] -= sizeof (UINTN); | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) Arg14; | |
| VmContext.R[0] -= sizeof (UINTN); | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) Arg13; | |
| VmContext.R[0] -= sizeof (UINTN); | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) Arg12; | |
| VmContext.R[0] -= sizeof (UINTN); | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) Arg11; | |
| VmContext.R[0] -= sizeof (UINTN); | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) Arg10; | |
| VmContext.R[0] -= sizeof (UINTN); | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) Arg9; | |
| VmContext.R[0] -= sizeof (UINTN); | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) Arg8; | |
| VmContext.R[0] -= sizeof (UINTN); | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) Arg7; | |
| VmContext.R[0] -= sizeof (UINTN); | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) Arg6; | |
| VmContext.R[0] -= sizeof (UINTN); | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) Arg5; | |
| VmContext.R[0] -= sizeof (UINTN); | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) Arg4; | |
| VmContext.R[0] -= sizeof (UINTN); | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) Arg3; | |
| VmContext.R[0] -= sizeof (UINTN); | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) Arg2; | |
| VmContext.R[0] -= sizeof (UINTN); | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) Arg1; | |
| VmContext.R[0] -= 16; | |
| VmContext.StackRetAddr = (UINT64) VmContext.R[0]; | |
| // | |
| // We need to keep track of where the EBC stack starts. This way, if the EBC | |
| // accesses any stack variables above its initial stack setting, then we know | |
| // it's accessing variables passed into it, which means the data is on the | |
| // VM's stack. | |
| // When we're called, on the stack (high to low) we have the parameters, the | |
| // return address, then the saved ebp. Save the pointer to the return address. | |
| // EBC code knows that's there, so should look above it for function parameters. | |
| // The offset is the size of locals (VMContext + Addr + saved ebp). | |
| // Note that the interpreter assumes there is a 16 bytes of return address on | |
| // the stack too, so adjust accordingly. | |
| // VmContext.HighStackBottom = (UINTN)(Addr + sizeof (VmContext) + sizeof (Addr)); | |
| // | |
| // | |
| // Begin executing the EBC code | |
| // | |
| EbcExecute (&VmContext); | |
| // | |
| // Return the value in R[7] unless there was an error | |
| // | |
| ReturnEBCStack(StackIndex); | |
| return (UINT64) VmContext.R[7]; | |
| } | |
| /** | |
| Begin executing an EBC image. The address of the entry point is passed | |
| in via a processor register, so we'll need to make a call to get the | |
| value. | |
| @param ImageHandle image handle for the EBC application we're executing | |
| @param SystemTable standard system table passed into an driver's entry | |
| point | |
| @return The value returned by the EBC application we're going to run. | |
| **/ | |
| UINT64 | |
| ExecuteEbcImageEntryPoint ( | |
| IN EFI_HANDLE ImageHandle, | |
| IN EFI_SYSTEM_TABLE *SystemTable | |
| ) | |
| { | |
| // | |
| // Create a new VM context on the stack | |
| // | |
| VM_CONTEXT VmContext; | |
| UINTN Addr; | |
| EFI_STATUS Status; | |
| UINTN StackIndex; | |
| // | |
| // Get the EBC entry point from the processor register. Make sure you don't | |
| // call any functions before this or you could mess up the register the | |
| // entry point is passed in. | |
| // | |
| Addr = EbcLLGetEbcEntryPoint (); | |
| // | |
| // Print(L"*** Thunked into EBC entry point - ImageHandle = 0x%X\n", (UINTN)ImageHandle); | |
| // Print(L"EBC entry point is 0x%X\n", (UINT32)(UINTN)Addr); | |
| // | |
| // Now clear out our context | |
| // | |
| ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT)); | |
| // | |
| // Save the image handle so we can track the thunks created for this image | |
| // | |
| VmContext.ImageHandle = ImageHandle; | |
| VmContext.SystemTable = SystemTable; | |
| // | |
| // Set the VM instruction pointer to the correct location in memory. | |
| // | |
| VmContext.Ip = (VMIP) Addr; | |
| // | |
| // Initialize the stack pointer for the EBC. Get the current system stack | |
| // pointer and adjust it down by the max needed for the interpreter. | |
| // | |
| // | |
| // Allocate stack pool | |
| // | |
| Status = GetEBCStack(ImageHandle, &VmContext.StackPool, &StackIndex); | |
| if (EFI_ERROR(Status)) { | |
| return Status; | |
| } | |
| VmContext.StackTop = (UINT8*)VmContext.StackPool + (STACK_REMAIN_SIZE); | |
| VmContext.R[0] = (UINT64)(UINTN) ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE); | |
| VmContext.HighStackBottom = (UINTN)VmContext.R[0]; | |
| VmContext.R[0] -= sizeof (UINTN); | |
| // | |
| // Put a magic value in the stack gap, then adjust down again | |
| // | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) VM_STACK_KEY_VALUE; | |
| VmContext.StackMagicPtr = (UINTN *) (UINTN) VmContext.R[0]; | |
| // | |
| // Align the stack on a natural boundary | |
| // VmContext.R[0] &= ~(sizeof(UINTN) - 1); | |
| // | |
| VmContext.LowStackTop = (UINTN) VmContext.R[0]; | |
| VmContext.R[0] -= sizeof (UINTN); | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) SystemTable; | |
| VmContext.R[0] -= sizeof (UINTN); | |
| *(UINTN *) (UINTN) (VmContext.R[0]) = (UINTN) ImageHandle; | |
| VmContext.R[0] -= 16; | |
| VmContext.StackRetAddr = (UINT64) VmContext.R[0]; | |
| // | |
| // VM pushes 16-bytes for return address. Simulate that here. | |
| // | |
| // | |
| // Begin executing the EBC code | |
| // | |
| EbcExecute (&VmContext); | |
| // | |
| // Return the value in R[7] unless there was an error | |
| // | |
| return (UINT64) VmContext.R[7]; | |
| } | |
| /** | |
| Create thunks for an EBC image entry point, or an EBC protocol service. | |
| @param ImageHandle Image handle for the EBC image. If not null, then | |
| we're creating a thunk for an image entry point. | |
| @param EbcEntryPoint Address of the EBC code that the thunk is to call | |
| @param Thunk Returned thunk we create here | |
| @param Flags Flags indicating options for creating the thunk | |
| @retval EFI_SUCCESS The thunk was created successfully. | |
| @retval EFI_INVALID_PARAMETER The parameter of EbcEntryPoint is not 16-bit | |
| aligned. | |
| @retval EFI_OUT_OF_RESOURCES There is not enough memory to created the EBC | |
| Thunk. | |
| @retval EFI_BUFFER_TOO_SMALL EBC_THUNK_SIZE is not larger enough. | |
| **/ | |
| EFI_STATUS | |
| EbcCreateThunks ( | |
| IN EFI_HANDLE ImageHandle, | |
| IN VOID *EbcEntryPoint, | |
| OUT VOID **Thunk, | |
| IN UINT32 Flags | |
| ) | |
| { | |
| UINT8 *Ptr; | |
| UINT8 *ThunkBase; | |
| UINT32 Index; | |
| UINT32 Addr; | |
| INT32 Size; | |
| INT32 ThunkSize; | |
| // | |
| // Check alignment of pointer to EBC code | |
| // | |
| if ((UINT32) (UINTN) EbcEntryPoint & 0x01) { | |
| return EFI_INVALID_PARAMETER; | |
| } | |
| Size = EBC_THUNK_SIZE; | |
| ThunkSize = Size; | |
| Ptr = AllocatePool (Size); | |
| if (Ptr == NULL) { | |
| return EFI_OUT_OF_RESOURCES; | |
| } | |
| // | |
| // Print(L"Allocate TH: 0x%X\n", (UINT32)Ptr); | |
| // | |
| // Save the start address so we can add a pointer to it to a list later. | |
| // | |
| ThunkBase = Ptr; | |
| // | |
| // Give them the address of our buffer we're going to fix up | |
| // | |
| *Thunk = (VOID *) Ptr; | |
| // | |
| // Add a magic code here to help the VM recognize the thunk.. | |
| // mov eax, 0xca112ebc => B8 BC 2E 11 CA | |
| // | |
| *Ptr = 0xB8; | |
| Ptr++; | |
| Size--; | |
| Addr = (UINT32) 0xCA112EBC; | |
| for (Index = 0; Index < sizeof (Addr); Index++) { | |
| *Ptr = (UINT8) (UINTN) Addr; | |
| Addr >>= 8; | |
| Ptr++; | |
| Size--; | |
| } | |
| // | |
| // Add code bytes to load up a processor register with the EBC entry point. | |
| // mov eax, 0xaa55aa55 => B8 55 AA 55 AA | |
| // The first 8 bytes of the thunk entry is the address of the EBC | |
| // entry point. | |
| // | |
| *Ptr = 0xB8; | |
| Ptr++; | |
| Size--; | |
| Addr = (UINT32) EbcEntryPoint; | |
| for (Index = 0; Index < sizeof (Addr); Index++) { | |
| *Ptr = (UINT8) (UINTN) Addr; | |
| Addr >>= 8; | |
| Ptr++; | |
| Size--; | |
| } | |
| // | |
| // Stick in a load of ecx with the address of appropriate VM function. | |
| // mov ecx 12345678h => 0xB9 0x78 0x56 0x34 0x12 | |
| // | |
| if ((Flags & FLAG_THUNK_ENTRY_POINT) != 0) { | |
| Addr = (UINT32) (UINTN) ExecuteEbcImageEntryPoint; | |
| } else { | |
| Addr = (UINT32) (UINTN) EbcInterpret; | |
| } | |
| // | |
| // MOV ecx | |
| // | |
| *Ptr = 0xB9; | |
| Ptr++; | |
| Size--; | |
| for (Index = 0; Index < sizeof (Addr); Index++) { | |
| *Ptr = (UINT8) Addr; | |
| Addr >>= 8; | |
| Ptr++; | |
| Size--; | |
| } | |
| // | |
| // Stick in jump opcode bytes for jmp ecx => 0xFF 0xE1 | |
| // | |
| *Ptr = 0xFF; | |
| Ptr++; | |
| Size--; | |
| *Ptr = 0xE1; | |
| Size--; | |
| // | |
| // Double check that our defined size is ok (application error) | |
| // | |
| if (Size < 0) { | |
| ASSERT (FALSE); | |
| return EFI_BUFFER_TOO_SMALL; | |
| } | |
| // | |
| // Add the thunk to the list for this image. Do this last since the add | |
| // function flushes the cache for us. | |
| // | |
| EbcAddImageThunk (ImageHandle, (VOID *) ThunkBase, ThunkSize); | |
| return EFI_SUCCESS; | |
| } |