| /** @file | |
| * Exception handling support specific for ARM | |
| * | |
| * Copyright (c) 2008 - 2009, Apple Inc. All rights reserved.<BR> | |
| * Copyright (c) 2014 - 2021, Arm Limited. All rights reserved.<BR> | |
| * Copyright (c) 2016 HP Development Company, L.P.<BR> | |
| * | |
| * SPDX-License-Identifier: BSD-2-Clause-Patent | |
| * | |
| **/ | |
| #include <Uefi.h> | |
| #include <Arm/AArch32.h> | |
| #include <Library/ArmLib.h> | |
| #include <Protocol/DebugSupport.h> // for MAX_ARM_EXCEPTION | |
| UINTN gMaxExceptionNumber = MAX_ARM_EXCEPTION; | |
| EFI_EXCEPTION_CALLBACK gExceptionHandlers[MAX_ARM_EXCEPTION + 1] = { 0 }; | |
| EFI_EXCEPTION_CALLBACK gDebuggerExceptionHandlers[MAX_ARM_EXCEPTION + 1] = { 0 }; | |
| PHYSICAL_ADDRESS gExceptionVectorAlignmentMask = ARM_VECTOR_TABLE_ALIGNMENT; | |
| // Exception handler contains branch to vector location (jmp $) so no handler | |
| // NOTE: This code assumes vectors are ARM and not Thumb code | |
| UINTN gDebuggerNoHandlerValue = 0xEAFFFFFE; | |
| RETURN_STATUS | |
| ArchVectorConfig ( | |
| IN UINTN VectorBaseAddress | |
| ) | |
| { | |
| // if the vector address corresponds to high vectors | |
| if (VectorBaseAddress == 0xFFFF0000) { | |
| // set SCTLR.V to enable high vectors | |
| ArmSetHighVectors (); | |
| } else { | |
| // Set SCTLR.V to 0 to enable VBAR to be used | |
| ArmSetLowVectors (); | |
| } | |
| return RETURN_SUCCESS; | |
| } |